You aren't gonna find a MoxieMence or a Heatran in my team, or anything with a Life Orb. Too mainstream. I use stuff I like. Not what others like. Thats why my team is kind of... Different, we'll say.
Metagross
Golurk
Lucario
Scizor
Magnezone
Dusknoir
Metagross
Golurk
Lucario
Scizor
Magnezone
Dusknoir
A closer look:
Adamant Metagross @ Rocky Helmet
Ability: Clear Body
Moves:
Bullet Punch
Earthquake
Ice Punch
Meteor Mash
EVs: 244HP, 244Atk, 16Def, 4Spe
Metagross is my all time favourite Pokemon. With beastly Attack and Defense, he's a decent wall with good Offensive power. Bullet Punch as Metagross needs a STAB quick finisher. Earthquake for Fire Types, which as you could see, steamroll my team. Ice Punch to stop MoxieMence and Poison Heal Gliscor from setting up, and Meteor Mash because it's Meteor Mash. Metagross can tank'n'spank and is a good switch in to Psychic attacks that could cause Pokemon like Lucario harm. He can also take a non-boosted EQ from some Pokemon, but unfortunately, not all. EQ can also take care of other Metagrosses and similar Steel types.
Adamant Golurk @ Choice Band
Ability: Iron Fist
Moves:
Shadow Punch
Earthquake
Brick Break
Stone Edge
EVs: 200HP, 252Atk, 12Def, 44Spe
I like the Automaton. I really do. With STAB Shadow Punch and EQ, he is a force. With HP EVs and some Def ones too, he can take a hit from a Dark type and hit back with a Brick Break. The Band only adds to the damage. Brick Break is there because Light Screen and Reflect annoy me so much. Golurk may not be able to wall, but he can be used as a switch in to take a Fighting move for Lucario and hit back with Earthquake or Shadow Punch. Stone Edge is for Flying types and the odd Ice type. It can be used for neutral damage, though, with the high power and crit chance.
Adamant/Jolly (Changes) Lucario @ Expert Belt
Ability: Inner Focus/Steadfast (Help please)
Moves:
Swords Dance
Ice Punch
ExtremeSpeed
Close Combat
EVs: 4HP, 252Atk, 252Spe
An Expert Belt boosted STAB Close Combat is deadly. A single Swords Dance and ExtremeSpeed is more than a finisher. A +1Atk MoxieMence's Outrage does around 87% damage to Lucario, and his Ice Punch will kill it off, even if it's at full health. Flamethrower kills it, but it has probably already taken down one or two of my opponent's pokemon. Oh, and this guy also OHKOs Tyranitar with Close Combat. As he checks two otherwise huge threats, this guy has a special spot in my team. With a single Swords Dance when Adamant, his attack goes to 700.
Adamant Scizor @ Air Balloon
Ability: Technician
Moves:
Roost
Swords Dance
Bullet Punch
Big Bite
EVs:2524HP, 40Atk, 216Spe
Replaced Excadrill with Scizor so two of my attackers aren't moved by Grass and Water. Swords Dance is a must have and I have an Air Balloon because I can. As with Lucario, Swords Dance makes the attack super high. As Scizor has no Flying type, Roost is free health. He can sweep when set up properly, and a Technician'd STAB Bug Bite is AMAZING. The Bug Bite also takes care of SubSalac Garchomp, which is a problem for my Will-O-Wisping Dusknoir. The problem Scizor faces is being crapped on by Fire types.
Modest/Timid (Changes) Magnezone @ Leftovers
Ability: Magnet Pull
Moves:
Lock-On
Flash Cannon
Zap Cannon
Thunderbolt
EVs: 4HP, 252SpA, 252Spe
Ah, the Lock-On + Zap Cannon combo, capable of severely crippling any non Ground or Electric types. With the monstrous Sp. Attack and all STAB moves, Magnezone isn't to be taken lightly. If I spread the Paralysis far enough, I basically have the game locked up already. As you probably also know, Magnezone has the most resistances of all classes, with 12, and, aside from Steel/Ground types and Ferrothorn, is the only Steel type to resist Electric attacks. The best part, though, as mentioned, is the monstrous Sp. Attack that can take down things like Starmie and Jellicent relatively easily.
Careful Dusknoir @ Leftovers
Ability: Pressure
Moves:
Shadow Sneak
Earthquake
Will-O-Wisp
Pain Split
EVs: 252HP, 4Atk, 252SpD
Last but not least, the stall king of DPPt. I've swept with Dusknoir just because of his insanely high Defenses. Fighting types? Immune! Terrakion? Quake! Weakened opponent? Shadow Sneak! Bilssey/Eviolite Chansey? Will-O-Wisp! Dusknoir's great. Cofagrigus can give him a run for his money, though. Pain Split is wonderful and can turn the tide of an entire battle. Dusknoir can barely do Jack Squat to Togekiss and similar typed things. All he can do is Will-O-Wisp. Will-O-Wisp is, however, a Godsend.
Changes Made:
Excadrill used to be where Scizor is.
Excadrill used to be where Scizor is.
MOST WANT: Help on deciding natures/abilities of the ones I'm unsure of.
Opinions?