__
__
Huge shoutout to dEnIsSsS for coming up with Musharna's special move and Kiyo for believing in me and bringing the team to spl
Introduction
Hey guys tennis here, and today I have for you my latest bp creation. It started out with trying to get dEnIsSsS into NU, and ended with baton pass. Who would have thought? dEnIsSsS came up with magic coat musharna so we built the team around that. This team is pretty matchup based but its a lot of fun so who cares!Huge shoutout to dEnIsSsS for coming up with Musharna's special move and Kiyo for believing in me and bringing the team to spl
Introduction
TEAMBUILDING
An In-Depth Look
Musharna @ Colbur Berry
Ability: Synchronize
EVs: 240 HP / 56 Def / 212 SpD
Calm Nature
IVs: 0 Atk
- Curse
- Magic Coat
- Moonlight
- Baton Pass
Ah, Musharna. This pokemon is obviously the heart and soul of the team because without it, it's near impossible to win. The ev spread allows it to live 2 specs leaf storms from Sceptile from full easily. The defense is kind of leftover ev's that help vs Tauros and Archeops 1 on 1. Colbur berry because limiting the damage from dark moves really helps Mush get 1 or 2 more boosts under its belt. Now the move we have all been waiting for, magic coat. This move may seem simple, but it is what makes this set go from good, to great. Have you ever had your Musharna pressured by Skuntank? Well not anymore. Magic coat bounces that taunt right back and allows you to boost more and pass safely. You can even bounce back wisps and toxics to help prolong your Musharna's survival.Musharna @ Colbur Berry
Ability: Synchronize
EVs: 240 HP / 56 Def / 212 SpD
Calm Nature
IVs: 0 Atk
- Curse
- Magic Coat
- Moonlight
- Baton Pass
Sceptile @ White Herb
Ability: Unburden
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Leaf Blade
- Substitute
- Earthquake
- Acrobatics
Skuntank @ Lum Berry
Ability: Aftermath
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Memento
- Sucker Punch
- Pursuit
Mr. Mime @ Light Clay
Ability: Filter
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Taunt
- Healing Wish
Drifblim @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- Knock Off
- Substitute
- Will-O-Wisp
Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 156 HP / 252 SpA / 100 Spe
Modest Nature
- Thunder Wave
- Hidden Power [Fire]
- Stealth Rock
- Magnet Rise
Threats
Tauros
Rhydon
Conclusion
This team is a ton of fun to use, and surprisingly more successful than you would first think. I hope after reading this RMT, you will spam the fuck out of this team until the NU council decides to suspect Sceptile n_n. I hope you enjoyed, thanks for reading this far! Shoutouts to Alkov for being a top tiel modelatol!
Importable
Quick shoutout to soulgazer who called me "iplaybplol" back in the day. Also another shoutout to Kiyo for using this team in spl and winning with it! Replay: http://puu.sh/nvTyC/10857df775.htmlMusharna @ Colbur Berry
Ability: Synchronize
EVs: 240 HP / 56 Def / 212 SpD
Calm Nature
IVs: 0 Atk
- Curse
- Magic Coat
- Moonlight
- Baton Pass
Sceptile @ White Herb
Ability: Unburden
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Leaf Blade
- Substitute
- Earthquake
- Acrobatics
Skuntank @ Lum Berry
Ability: Aftermath
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Memento
- Sucker Punch
- Pursuit
Mr. Mime @ Light Clay
Ability: Filter
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Taunt
- Healing Wish
Drifblim @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- Knock Off
- Substitute
- Will-O-Wisp
Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 156 HP / 252 SpA / 100 Spe
Modest Nature
- Thunder Wave
- Hidden Power [Fire]
- Stealth Rock
- Magnet Rise
Ability: Synchronize
EVs: 240 HP / 56 Def / 212 SpD
Calm Nature
IVs: 0 Atk
- Curse
- Magic Coat
- Moonlight
- Baton Pass
Sceptile @ White Herb
Ability: Unburden
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Leaf Blade
- Substitute
- Earthquake
- Acrobatics
Skuntank @ Lum Berry
Ability: Aftermath
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Memento
- Sucker Punch
- Pursuit
Mr. Mime @ Light Clay
Ability: Filter
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Taunt
- Healing Wish
Drifblim @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- Knock Off
- Substitute
- Will-O-Wisp
Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 156 HP / 252 SpA / 100 Spe
Modest Nature
- Thunder Wave
- Hidden Power [Fire]
- Stealth Rock
- Magnet Rise
Last edited: