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I really should have noticed that Staryu doesn't know Sonicboom, I thought it was a little odd. It was an illegal action, so Complications will have to re-order that round, and I'll re-ref it
I rolled for Supersonic's accuracy, and it impossibly missed. So, I kept the other rolls. It just seems easier that way. Also, pretend the flavor from last time still worked.
Nidoran M Thunderbolt
RNG roll to crit; 8509 = no crit
RNG roll to paralyze; 4750 = no paralysis
[10 + (3 - 2)*1.5]*1.5 - 2*(1.75) = 13.75 ~ 14 Damage, 7 Energy
Sludge Bomb
RNG roll to crit; 3529 = no crit
RNG roll to poison; 1919 = poison
[9 + 3 + (3 - 2)*1.5] - 2*(1.75) = 10 Damage, 6 Energy
Thunderbolt
RNG roll to crit; 3442 = no crit
RNG roll to paralyze; 5374 = no paralysis
[10 + (3 - 2)*1.5]*1.5 - 2*(1.75) = 13.75 ~ 14 Damage, 7 Energy
Staryu Supersonic
RNG roll to hit; 9712 = miss
8 Energy
Surf+Surf Combo
RNG roll to crit; 2590 = no crit
[22.5 + 3 + (3 - 2)*1.5] - 2*(1.75) = 23.5 ~ 24 Damage, 36 Energy
-2 HP (Poison)
Who is impressed this round? Regigigas, after a Slow Start, is impressed!
RNG roll for effect; 8784 = Regigigas is Impressed
All actions use 0 Energy
66 HP
80 Energy
Vs.
0 HP
33 Energy
KO'ed
Complications, your turn to give orders for Optimus the Pawniard.
Okay, I have a ton of energy (not that it matters in a Regigigas round), and am faster. I can beat it! Psycho Cut~Psycho Cut-Cooldown-Psycho Cut
I probably will lose to the devil Goku. GG either way.
Riolu [Goku] (Male)
Nature: Naughty (+1 Atk, -1 SpD)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster(DW - Locked): (Innate)The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Apparently this is a bit more complex than I thought, but I'll finish it. Let's see actions
9506/10000 = 4). Regigigus is impressed: All mons use 0 energy for all attacks until the end of the round.
I assumed order would be implied, but to be more specific, a mon fainting in this scenario when there is only one mon that can switch in does not disrupt turn order.
Therefore, Complications gives actions -> King Serperior gives actions -> I ref.
Important Note: I will be unable to post until Sunday at about 12:00 PM (-4:00 GMT) so I would like to request this battle paused until I can post again.
Pawniard used Psycho Cut + Psycho Cut combo!
crit = 2761/10000 = no
(15.75+6-1.5) = 20.25 damage!
-0 energy (normally 28)
Riolu used force palm!
para = 459/10000 = PARALYSIS
crit = 4350/10000 = nope
(6+3+6-4.5)*2,25 = 23.625!
-0 energy
Turn 2:
Riolu used force palm!
para = 2518/10000 = PARALYSIS UP TO 25%
crit = 295/10000 = CRIT STOP HAXING
(6+3+3+6-4.5)*1.5 = 30.375!
-0 energy
54 hp on the nose, Pawniard faints!
I believe it's over now?
I had done another action too before I realized it was 2.25, and there was more parahax. At least it happened when it didn't matter