Team Warbeast
Lucario @ Life Orb
Adamant
Inner Focus
252 Atk/ 252 Spd/ 6 Hp
-Extremespeed
-Close combat
-Bullet Punch
-HP ICE
Description: Lucario is looking great. Not too sure, but I want Bullet Punch really bad. Lucario works great on this team, and I definately want to keep him. The late game sweeper of this team, I might want Bullet Punch to stop pesky ghosts. Still debating that. HP ice stops Salamence from wrecking havoc. In case it isn't obvious,Lucario's HP Ice OHKOs Salamence.
JARHEAD
You don't hurt 'em if you don't hit em
Snorlax @ Leftovers
Sassy
Thick Fat
252 Hp/50 Atk/ 28 Def/ 180 Sp def
-Rest
-Sleep talk
-Pursuit
-Body Slam/ Return
Description: Pursuit is a great move, and works excellent on Snorlax. ReSTalk lax is really great, and takes forever to take down. He may seem broken, but he can be very effective. Return is my choice for 20% added power, even though parahax will really benefit my team.
DEVIL "DRAGON"
Casualties many; percentage of dead unknown ;combat efficiency ;we are winning
Salamence @ Choice specs
Timid
252 Sp atk/ 252 Spd/ 6 Hp
- Flamethrower
-Hydro Pump
-Draco Meteor
- Earthquake
Description: I'm still searching for a lead. Salamence works, but not as well as I expected. Let's just say that a scarfed mence only deals 35% to Venusaur with flamethower, essentially a 3hko. I would rather ohko something with draco meteor and take a hit instead of outspeed something and not be able to kill it.
LEATHERNECK
Retreat hell! We just got here!
Gliscor @ Leftovers
Impish
Sand Veil
252 Hp/4 Atk/ 252 Def
-Taunt
-Earthquake
-Ice Fang
- Roost
Description:Skarmory < Gliscor. Gliscor sets up taunt to "PHaze", Ice fang potentially 2hkos Chomp and mence, and he is able to roost it off. Earthquake also gets nice STAB. Standard physical tank.
CAPTAIN
No forgiveness
Deoxys E @ EXPERT BELT!
Naive
160 Atk / 252 SpA / 96 Spe (suggested by Skiddle, thanks alot!)
-Thunderbolt
-Superpower
- Shadow Ball
- Ice beam
Description: Another late game sweeper, the best out there in my opinion. Not too much to say, he is quite standard though. I wonder how HP fire will work on him...Metagross destroys him...especially one on one. Maybe over Thunderbolt. I'm positive that CB gross can OHKO him with tpunch anyways. Sash stops the whole yachechomp problem.
M-16
Once a marine, always a marine
Metagross @ Choice Band(Suggested by Stathakis, thank you very much!)
Adamant
252 Hp/244 Hp/12 Def
-Meteor Mash
-Explosion
-Earthquake
-Thunder Punch
Description: CB Metagross always seems to dominate the metagame, and after Stathakis suggested it, I was eager to try it out. He works really well on my team, but i'm not too sure if I want bullet punch or Thunderpunch. Even Ice punch seems tempting.
THREAT LIST:
I'll explain how to kill them, instead of saying "garchomp,gengar, etc
Threats in RED
Tyranitar - Lucario comes in, outspeeds it, and OHKO's with a close combat.
Gyarados -Metagross can come in on it and deal massive damage with Thunderpunch.
Azelf - Snorlax can Pusuit it, and end up killing it, or it will usually explode, going suicide.
Rhyperior - Lucario can come in on him and use Bullet Punch, or Metagross can easily OHKO with Meteor mash.
Electivire - Metagross can take a fire attack, and deal damage tenfold bacl at him. Salamence can use Draco meteor for the quick kill, or Gliscor can use Earthquake.
Heracross - Gliscor is the main Heracross counter. I have Gliscor on my team. Case closed.
Salamence - Lucario's HP OHKOs, Gliscor 2hko's with Ice fang. No threat at all.
Togekiss - Deoxys E, Lucario's HP ice.
Gengar - Metagross OHKO's with Meteor mash, Lucario OHKOs with Bullet punch.
Garchomp - Lucario can take a fire fang and hit back with HP Ice.
Raikou - He's pretty mediocre in OU.
Lucario - Deoxys E can use Superpower and OHKO.
Tauros - He's quite frail for OU, my whole team can take him.
Starmie - Snorlax can paralyze and then proceed to body slamming into submission.
Weavile - 2 of my pokemon (Lucario, Deoxys E,) have fighting attacks, and will destroy him. Lucario is the one that will be sent out first vs Weavile.
Dugtrio - Any priority move.
Alakazam - Very mediocre pokemon for OU.
PorygonZ - Lucario's Close combat.
Medicham - Priority, priority, priority
Staraptor - Metagross can tpunch him into the floor.
Slowbro - One of the most annoying walls. Usually I like to paralyze them with Snorlax, and then if I can't get the job done, explode in his face with Metagross.
Machamp - Deoxys Shadow ball, Salamence Draco Meteor. He can be a slight threat, so i'll mark him, but usually you just have to wear and tear.
Jolteon - Gliscor completely walls him. In case of HP ice, just go with Priority...CBGross
Aerodactyl - Ice attacks shoot him down. I.E. Lucario's HP ice.
Snorlax - Close Combat, Explosion, Superpower,
Zapdos - Always a hassle...usually I wear him down. Sometimes I have to explode in his face.
Blissey - Close Combat puts a whole through this wall.
Suicune - So very annoying. Usually I can paralyze with body slam and take him from there.
Sceptile - If he's not gone in 2 turns something's wrong.
Breloom - ReSTalklax can sleeptalk a paralysis right his way, and then from there, I just hit him with whatever's lying around.
Slaking - Seems like it has potential, but the ability renders it useless.
Tangrowth - Never underestimate Tangrowth. This thing is an annoying staller, but once it's hit with a status, it basically kills itself.
Ninjask - Taunt stops it dead in its tracks. The if it decides to attack, it's made a huge mistake, because Gliscor likes to eat bugs.
Metagross - Usually takes out one of my pokes, and I end up revenging it the next turn.
Heatran - Salamence can Eq it, Glis can EQ it.
Celebi - It tries to setup on Snorlax, and then I catch it with Pursuit.
Jirachi - This thing never seems to die. The CM set it quite powerful, but otherwise it dies to Flames.
Deoxys-S - 2 Priority moves MAX will destroy it.
Credit goes to everyone who posted and helped. It took me a while to get all the quotes, as shocking as that is.
Team Warbeast
The ones who crave war
The ones who crave war
The Strategy: obviously, I want to take out the opposing team. The main game plan is to deal as much damage as possible, and let Lucario finish everything up via Deoxys E style. There has to be as much power as synergy to be able to completely have the ultimate team. Failure is not an option, even though you cannot escape the uninevitable. I threw this team together with the help of everyone else that posted. I also added a "theme." This "team theme" is war. It kinda makes the rmt interesting, because I hate boring rmts.
The problem isn't weakness, the problem is just overall un bulky. No pokemon can be a threat, but they can just hit me with whatever and I die. I'm thinking of ading a knock off Hariyama, as it would work wonders for me. Maybe over Lax.
The problem isn't weakness, the problem is just overall un bulky. No pokemon can be a threat, but they can just hit me with whatever and I die. I'm thinking of ading a knock off Hariyama, as it would work wonders for me. Maybe over Lax.
FIRST TO FIGHT
Praise the lord, and pass the ammunition.
Praise the lord, and pass the ammunition.
Adamant
Inner Focus
252 Atk/ 252 Spd/ 6 Hp
-Extremespeed
-Close combat
-Bullet Punch
-HP ICE
Description: Lucario is looking great. Not too sure, but I want Bullet Punch really bad. Lucario works great on this team, and I definately want to keep him. The late game sweeper of this team, I might want Bullet Punch to stop pesky ghosts. Still debating that. HP ice stops Salamence from wrecking havoc. In case it isn't obvious,Lucario's HP Ice OHKOs Salamence.
JARHEAD
You don't hurt 'em if you don't hit em
Sassy
Thick Fat
252 Hp/50 Atk/ 28 Def/ 180 Sp def
-Rest
-Sleep talk
-Pursuit
-Body Slam/ Return
Description: Pursuit is a great move, and works excellent on Snorlax. ReSTalk lax is really great, and takes forever to take down. He may seem broken, but he can be very effective. Return is my choice for 20% added power, even though parahax will really benefit my team.
DEVIL "DRAGON"
Casualties many; percentage of dead unknown ;combat efficiency ;we are winning
Timid
252 Sp atk/ 252 Spd/ 6 Hp
- Flamethrower
-Hydro Pump
-Draco Meteor
- Earthquake
Description: I'm still searching for a lead. Salamence works, but not as well as I expected. Let's just say that a scarfed mence only deals 35% to Venusaur with flamethower, essentially a 3hko. I would rather ohko something with draco meteor and take a hit instead of outspeed something and not be able to kill it.
LEATHERNECK
Retreat hell! We just got here!
Impish
Sand Veil
252 Hp/4 Atk/ 252 Def
-Taunt
-Earthquake
-Ice Fang
- Roost
Description:Skarmory < Gliscor. Gliscor sets up taunt to "PHaze", Ice fang potentially 2hkos Chomp and mence, and he is able to roost it off. Earthquake also gets nice STAB. Standard physical tank.
CAPTAIN
No forgiveness
Naive
160 Atk / 252 SpA / 96 Spe (suggested by Skiddle, thanks alot!)
-Thunderbolt
-Superpower
- Shadow Ball
- Ice beam
Description: Another late game sweeper, the best out there in my opinion. Not too much to say, he is quite standard though. I wonder how HP fire will work on him...Metagross destroys him...especially one on one. Maybe over Thunderbolt. I'm positive that CB gross can OHKO him with tpunch anyways. Sash stops the whole yachechomp problem.
M-16
Once a marine, always a marine
Adamant
252 Hp/244 Hp/12 Def
-Meteor Mash
-Explosion
-Earthquake
-Thunder Punch
Description: CB Metagross always seems to dominate the metagame, and after Stathakis suggested it, I was eager to try it out. He works really well on my team, but i'm not too sure if I want bullet punch or Thunderpunch. Even Ice punch seems tempting.
THREAT LIST:
I'll explain how to kill them, instead of saying "garchomp,gengar, etc
Threats in RED
Tyranitar - Lucario comes in, outspeeds it, and OHKO's with a close combat.
Gyarados -Metagross can come in on it and deal massive damage with Thunderpunch.
Azelf - Snorlax can Pusuit it, and end up killing it, or it will usually explode, going suicide.
Rhyperior - Lucario can come in on him and use Bullet Punch, or Metagross can easily OHKO with Meteor mash.
Electivire - Metagross can take a fire attack, and deal damage tenfold bacl at him. Salamence can use Draco meteor for the quick kill, or Gliscor can use Earthquake.
Heracross - Gliscor is the main Heracross counter. I have Gliscor on my team. Case closed.
Salamence - Lucario's HP OHKOs, Gliscor 2hko's with Ice fang. No threat at all.
Togekiss - Deoxys E, Lucario's HP ice.
Gengar - Metagross OHKO's with Meteor mash, Lucario OHKOs with Bullet punch.
Garchomp - Lucario can take a fire fang and hit back with HP Ice.
Raikou - He's pretty mediocre in OU.
Lucario - Deoxys E can use Superpower and OHKO.
Tauros - He's quite frail for OU, my whole team can take him.
Starmie - Snorlax can paralyze and then proceed to body slamming into submission.
Weavile - 2 of my pokemon (Lucario, Deoxys E,) have fighting attacks, and will destroy him. Lucario is the one that will be sent out first vs Weavile.
Dugtrio - Any priority move.
Alakazam - Very mediocre pokemon for OU.
PorygonZ - Lucario's Close combat.
Medicham - Priority, priority, priority
Staraptor - Metagross can tpunch him into the floor.
Slowbro - One of the most annoying walls. Usually I like to paralyze them with Snorlax, and then if I can't get the job done, explode in his face with Metagross.
Machamp - Deoxys Shadow ball, Salamence Draco Meteor. He can be a slight threat, so i'll mark him, but usually you just have to wear and tear.
Jolteon - Gliscor completely walls him. In case of HP ice, just go with Priority...CBGross
Aerodactyl - Ice attacks shoot him down. I.E. Lucario's HP ice.
Snorlax - Close Combat, Explosion, Superpower,
Zapdos - Always a hassle...usually I wear him down. Sometimes I have to explode in his face.
Blissey - Close Combat puts a whole through this wall.
Suicune - So very annoying. Usually I can paralyze with body slam and take him from there.
Sceptile - If he's not gone in 2 turns something's wrong.
Breloom - ReSTalklax can sleeptalk a paralysis right his way, and then from there, I just hit him with whatever's lying around.
Slaking - Seems like it has potential, but the ability renders it useless.
Tangrowth - Never underestimate Tangrowth. This thing is an annoying staller, but once it's hit with a status, it basically kills itself.
Ninjask - Taunt stops it dead in its tracks. The if it decides to attack, it's made a huge mistake, because Gliscor likes to eat bugs.
Metagross - Usually takes out one of my pokes, and I end up revenging it the next turn.
Heatran - Salamence can Eq it, Glis can EQ it.
Celebi - It tries to setup on Snorlax, and then I catch it with Pursuit.
Jirachi - This thing never seems to die. The CM set it quite powerful, but otherwise it dies to Flames.
Deoxys-S - 2 Priority moves MAX will destroy it.
Credit goes to everyone who posted and helped. It took me a while to get all the quotes, as shocking as that is.