Inspired by: 311 - Uplifter (OU)

Hello everyone, I'm just bored out of my mind and the new 311 album that dropped June 2nd inspired got me back into competitive battling believe it or not. I re-did my whole team, learning about the banning of Garchomp was a tough shot to me. The basic concept of my team is to out power the opposition and to win. Well, to be honest I have no clue what the concept of my team is I was so gone when I made it. Anyways, on to the team:

Overview


The Team




Metagross (Piece of Shit) @ Occa Berry
Nature: Adamant
Ability: Clear Body
EV's: 252 HP / 232 ATK / 12 DEF / 14 SPE

- Stealth Rock
- Earthquake
- Explosion
- Bullet Punch

Metagross the bulky lead. I send him out, usually set up stealth rocks and then hammer away at whatever is ahead. I usually don't switch him out, leaving him to die, but he gets a lot done, but the matches where he is nullified I usually end up losing.




Gyarados (Rapist) @ Leftovers
Nature: Adamant
Ability: Intimidate
EV's: 252 ATK / 52 HP / 206 SPD

- Bounce
- Dragon Dance
- Waterfall
- Stone Edge

A very unorthodox Gyarados to say the least. Bounce gives me STAB and allows me to hit pokemon like Celebi or Machamp pretty well, while I get to recover from Leftovers during the first turn of the move, and it also allows for possible paralysis. He really comes through for me in the tougher battles and I much prefer Bounce over Ice Fang.



Gengar (Butt Pirate) @ Choice Scarf
Nature: Modest
Ability: Levitate
EV's: 252 SPA / 252 SPD / 6 HP

- Focus Blast
- Thunderbolt
- Hidden Power (ICE)
- Shadow Ball

Scarfed Gengar is a very difficult pokemon IMO to switch in but when I do get it in play, it gets the job done quickly and then switch it out. Like you can imagine, Blissey walls this thing like a mother however. Focus Blast gets rid of Tyranitars that just cause a big pain in the ass for my team, especially if they get to set up


Porygon 2 (Thundercunt) @ Leftovers
Nature: Bold
Ability: Trace
EV's: 252 HP / 216 DEF / 42 SPA

- Thunderbolt
- ThunderWave
- Ice Beam
- Recover

Boltbeam coverage on Porygon2 rapes. It comes in, ThunderWaves the opposition, and then whittles away the opponent's HP while recovering. It also helps the rest of the team by slowing down the rest of the opponents team, allowing me to not have to worry about speed being an issue. Paralysis IMO is the most helpful status.


Suicune (Beastiality) @ Leftovers
Nature: Bold
Ability: Pressure
EV's: 252 HP / 252 DEF / 6 SPA


- Calm Mind
- Surf
- Ice Beam
- Rest

CM Cune has won me more games than I could explain. It is easily my favorite pokemon, and is a hoss. It just sets up Calm Minds and just when the opponent thinks it has it dead it rests and just pisses off the opponent. It acts also as a status absorber as it can just rest the status off. I've found Surf and Ice Beam to be formidable enough to take out other pokemon after a few Calm Minds, making HP Electric not a necessity.


Latias (Fudgepacker) @ Leftovers
Nature: Modest
Ability: Levitate
EV's: 150 HP / 252 SPD / 108 SPA

- Dragon Pulse
- Calm Mind
- Recover
- Hidden Power (FIRE)

To this day I'm still not sure why or how I picked Latias in this spot but it works out for me. Much like Gyarados it gets the job done for me. I Calm Mind taking advantage of Latias' already high SPD and boost it's good 310 SPA and then hammer away with Draco Meteor and HP Fire. I put HP Fire in there for nuiances for my team like Bronzong, Abomasnow, etc.


 

EspyJoel

Espy <3
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Ok, Metagross is a very good lead but you should change it to the standard one as you really need Stealth Rocks somewhere on this team and AgilityGross is meant to be a late-game sweeper, here's the set:
Metagross@Occa Berry
Adamant nature
Clear Body
EVs-252HP/236Atk/12Def/8Spd
-Stealth Rock
-Bullet Punch
-Earthquake
-Explosion/Meteor Mash
One of the best leads there is, very reliable at getting SR up. Earthquake and Bullet Punch deals with Infernape leads due to Occa Berry, Aerodactyl dies to 2 BBs. Earthquake and Bullet Punch will beat some Heatran leads but most carry Shuca Berry so dont expect to beat them. Last slot is up to you, Explosion is very strong and means you can go out with a bang taking out Swampert leads and having a high chance of taking out Hippowdon leads, it can be dropped for Meteor Mash though so you have a stronger non-exploding move and also takes out Azelf when combined with BB.

Drop Draco Meteor on Latias for Dragon Pulse, Draco Meteor will lower your SAtk and that will hurt its ability to sweep.

As for Gengar dont use Energy Ball on the choice scarfer, it doesnt have enough power, always use Focus Blast so you arent made Tyranitar bait, and you need Explosion if you want to take out Blissey, FB will do jack.

Latias and Gengar are big pursuit bait yet you have no-one to really take advantage of this, Gengar revenges the dragons and Gyarados anyway so maybe drop Porygon2 for Lucario, your team overall is pretty fast anyway. This is the set:

Lucario@Life Orb
Adamant nature
Inner Focus
EVs-252Atk/4Def/252Spd
-Swords Dance
-ExtremeSpeed
-Crunch/Stone Edge
-Close Combat
A dealy sweeper, IMO the best sweeper in the game, you can easily get a SD when Gengar or Latias have been nabbed by Pursuit as it 4x resists it. ExtremeSpeed and Close Combat are obvious moves for priority and power respectively. In the other slot its up to you, Crunch can deal with ghosts and Celebi among things but Stone Edge will deal with Gyarados and Salamence that switch in, you are faster than Adamant Gyarados but you'll have to catch Salamence on the switch in as its almost always faster.

Also, consider giving Gengar Timid nature so you can revenge naive DD Salamence even after one DD as it outspeeds your Gengar after a DD and then can take it out with Outrage but with a +Spd nature you'll outspeed it.

Also consider Lum Berry over Leftovers on Gyarados as without it Celebi's with Thunder Wave will give you trouble as you cant OHKO them with +1 Bounce, but with Lum Berry you can hit them with bounce and take the paralysis due to Lum Berry or it can help you against the odd Thunder Wave, Will-O-Wisp or side effect from moves like Ice Beam.
 
The Gyarados is nice, and I absolutely adore originality.
But Bounce lets your opponent switch in to, oh lets say, Skarmory.
He takes the hit in true pornstar fashion and then Roars out any DD you might have set up. Since your team lacks a Rapid Spinner, you'll be vulnerable to the 25% Stealth Rock damage when you want to bring it back in. I know this is all only a posibility, but you don't want to face this in any tournament, since Stealth Rock and Skarmory are both very ppular. I just think two-turn moves provide the game with unnecessary risks, especially in OU competitive matches.
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Bounce has a 30% paralysis rate which hurts pretty much any switch in, and otherwise Celebi is a bitch and even Skarmory wont enjoy paralysis as it hurts its stalling ability as one full paralysis could lead to its demise, and anyway it needs Taunt to be able to deal with Skarmory so that doesnt really matter, it would have to switch out anyway.
 
I'm just saying, I don't like these two turn moves. Besides, he's unnaturally vulnerable to Flygon and Salamence without that Ice Fang.
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Just to point out you wrote 14Spd on Metagross, it should be 8 or 10 but those 2 extra EVs dont mean anything.
 
Just a quick post to say that I'm seconding the change of Porygon2. The rest of your team is very offensive and Pory doesn't seem to fit.

Also, at the moment your only way around Blissey is Metagross (who you apparantly leave to die) and Gyarados (who has a 75% chane of being OHKOd the common Thunderbolt, while it needs +2 Atk to guarantee an OHKO back). Because of this I suggest having Choice Band Scizor over Porygon2, this helps to trap and kill Blissey, and while it can't always switch directly in (many run Flamethrower these days) it is an excellent scout and will have enemy Blissey in a guessing game.

Scizor also helps to get your 3 set up sweepers into the battlefield. U-Turning from a Flamethrower to Latias and getting a CM up on the switch could be gamebreaking.

Just my 2 cents.

If you don't know the set (I'm sure everyone does by now lol) here it is -

Scizor @ Choice Band
Adamant Nature
Technician Ability
EVs - Hp 248, Atk 252, Spd 8 (though I prefer the Specially defensive bulky set - Hp 200, Atk 48, SpDef 252, Spd 8 - this one is never OHKOd by standard Blissey Flamethrower, even with SR, so can happily switch in. 48 Atk EVs still leave him with 507 Atk after CB)
~ Bullet Punch
~ Superpower
~ U-turn
~ Pursuit

There we go, good luck.
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
If you were to use CB Scizor then definitely use Superpower as even after the drop its still stronger than Brick Break.
 
I'm very reluctant to take out Porygon2 because it does so much for me in my matches. Since Metagross actually isn't doing a whole lot for me, what if I reverted to what I used to have, which was a Porygon2 lead and then take out Metagross for Scizor?
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Porygon2 sadly doesn't make a good lead, I just feel with all these pokemon asking your opponent to Pursuit them, you dont have someone to take advantage of it which is why I recommended Lucario over Porygon2.
 

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