It's a Trap!
For round 3 on Iron Chef, our esteemed chefs must show off their skills in setting traps for the Iron Chefs, and taking advantage of the resulting chaos.
In order for your dish to qualify this round, your team must have at least
two ways of trapping the opposing player's pokemon. This includes trapping via abilities such as Arena Trap and Magnet Pull, as well as trapping through the use of moves like Block, Infestation, Mean Look, Fire Spin, etc. However,
Pursuit does NOT counter as a trapping move for the purpose of qualifying for this contest (though judges may, at their discretion, give bonuses for its use in Use of Theme).
Will our contestants be able to entrap our Iron Chefs, or will the Iron Chefs emerge victorious? Tune in for an ensnaring round of Iron Chef!