;isjfhisuhadiuaijofrdlkdh

Birkal

We have the technology.
is a Top CAP Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Top Artist Alumnusis a Senior Staff Member Alumnusis a Top Community Contributor Alumnusis a Metagame Resource Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Nohface.png

Nohface [Chanoir] (M)
Types: Ghost/Steel
Nature: Jolly (+ Spe, +5% acc, -SpA)

Abilities:
Levitate

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+) (+5% acc)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

scratch
iron defense
lick
metal burst
odor sleuth
faint attack
shadow sneak
curse
copycat
shadowstrike

phantom force
foul play
meteor mash
psycho shift
yawn
magic coat
pain split
revenge

toxic
dig
torment
swagger
protect
substitute
fake out
double team
will o wisp
410.png

Shieldon (Visadur) (M)
Nature: Quiet (+ SpA, -Spe, -10% Eva)
Type: Rock/Steel

Abilities:
Sturdy
Soundproof (HA)(Locked)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 26 (30/1.15 = 26)
SC: 1
WC: 4
BRT: 16

EC: 1/6
MC: 0
AC: 1/5

tackle
protect
taunt
metal sound
take down
iron defense
swagger

rock blast
stealth rock
counter
fissure
body slam

Flamethrower
ice beam
substitute
thunderbolt
flash cannon
metal burst
endure
ancient power


nautacur2.png

Dizzy (Privatyke) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Klutz (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 30 (15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 2/5

Moves (20/???):

Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Taunt
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Earthquake (*)
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Knock Off

Spr_5b_304.png

Aron (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive

This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head:

Type: Passive

This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.


Heavy Metal (DW Locked):

Type: Passive

The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats:


HP: 90
Atk: Rank 4 (+1)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 25.5 (26 rounded) (-15% spe, -10 evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

EC: 1/9
MC: 0
DC: 1/5
KOC: 0

Moves:

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Metal Burst

Toxic
Earthquake
Protect
Rock Slide
Substitute

Body Slam
Endeavor
Head Smash
Stealth Rock
Superpower

Magnet Rise

Spr_1y_120.png

Staryu (Staryu) (-)
Nature: Timid
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Illuminate

Natural Cure

Analytic (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (19/???):

Tackle (*)
Harden (*)
Water Gun (*)
Rapid Spin (*)
Recover (*)
Swift (*)
Camouflage (*)
Bubble Beam (*)
Minimize (*)

Aurora Beam (*)
Barrier (*)
Supersonic (*)

Blizzard (*)
Thunder (*)
Light Screen (*)
Psychic (*)
Reflect (*)
Scald (*)
Thunder Wave (*)

GemOftheDay sends out
S0L1D G0LD sends out and orders
gem orders
i referee
 
sigh... i've fought that thing too many times.

Chanoir @ exp share

Will o wisp -> shadowstrike -> shadow strike

IF successful p/e when you would will o wisp, phantomforce and push back.
 
nautacur2.png

100
100

Nohface.png

100
100

8474 7225 1206 1438 8743

-10 en
taunted

(10+1.5) x 1.5 = 17.25
-7 en
(8+3-1.5) = 9.5
-5 en

water-type
-7 en
(8-1.5) = 6.5
-10 en

nautacur2.png

84
76

Nohface.png

83
85
taunted
water-type

solid
gem
 
Waterfall - Rock Slide - Waterfall
If Metal Burst, use Yawn the first time, and Wrap any others, pushing back each time.
If you are unable to act, push back.
 
nautacur2.png

84
76

Nohface.png

83
85
taunted
water-type

5356 180 5157 3914 1722 510 1015

(8+3+3) x .67 = 9.38
-5
flinch

(8+3) = 11
-6 en
flinch

(8+3+3+3) x .67 = 11.39
-5
flinch

nautacur2.png

84
60

Nohface.png

52
85
water-type

gem
solid
 
lol

pain split -> phantom force -> shadowstrike
if taunt when you would use pain split, magic coat and push back.
if successful protect, phantom force and push back
 
Oh, and by the way, Gem, Metal Burst is indeed an attack, so it isn't affected by taunt.

Substitute (15 Hp) - Focus Punch - Focus Punch
If there has been some sort of secret update not in the dat, and Phantom force hits through substitute, use Waterfall a2. This sub takes priority.
If nohface is no longer a water type a2, use Waterfall a2 and a3.
 
nautacur2.png

84
60

Nohface.png

52
85
water-type

4032 2980 6231 5388 4079 8145 3503 593 9229 4458

-15hp
-12
fail
-6

(9-1.5) = 7.5
-9
(15+3+3) = 21
-9

(9-1.5) = 7.5
-13
(15+3+3) = 21
-13

nautacur2.png

69
26

Nohface.png

10
57

solid
gem
 
nautacur2.png

69
26

Nohface.png

10
57

1507 7768 1928 1150 3395 162 4202 1285 1098 9044

2.5
flinch

(10+3+3) = KO
-9
(15+3+3) = 21
-6

nautacur2.png

69
20

Nohface.png

KO
KO

solid 1 CC
gem 1 CC
birkal 3 UC

kit 2 mc | 1 ec | 1 ac
priv 3 mc | 1 ec | 1 ac
 
Back
Top