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Completed jas vs. Arcanite in the ASB Arena!

Discussion in 'ASB' started by UllarWarlord, Jan 23, 2012.

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  1. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,628
    Seems simple enough.

    2v2 singles
    2 Day DQ
    2/3 Chill/Rec
    ASB Arena or equally basic place.
    Switch = KO
    Items = Off
    Abilities = All

    I filled in the latter three as Arcanite did not.

    TEAM ARCANITE:
    Honchkrow (open)
    [​IMG]
    Honchkrow (M) President Shinra

    Musical theme: Shinra HQ

    Nature:
    Relaxed: +1 Def, -15% Spd, -10% Evasion

    Type:

    • Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    • Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Abilities:

    • Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    • Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    • Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.(Not yet Active)
    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Spe: 61 (71/1.15, Truncated)
    -10% Evasion
    Size Class: 2
    Weight Class: 3
    Original Base Rank Total: 20


    EC: 6/6
    MC: 0
    DC: 0/5

    Attacks: (16)
    Peck
    Astonish
    Pursuit
    Haze
    Wing Attack
    Night Shade
    Assurance
    Swagger
    Sucker Punch
    Taunt

    Psychic
    Substitute
    Snarl

    Brave Bird
    Drill Peck
    Roost

    Leviathan the Gyarados (open)

    [​IMG][​IMG]
    Gyarados (M) Leviathan


    Musical Theme: Wutai

    Nature:
    Adamant: +1 Atk, -1 SpA

    Type:

    • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    • Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Abilities:

    • Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    • Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (Not yet Active)
    EC: 6/6
    MC: 0
    DC: 2/5

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 4
    Spe: 81
    Size Class: 6
    Weight Class: 6
    Original Base Rank Total: 20


    Attacks: (13)
    Thrash
    Splash
    Tackle
    Bite
    Dragon Rage
    Flail
    Aqua Tail
    Dragon Dance

    Earthquake
    Stone Edge

    Bounce
    Bubble
    Reversal

    Heracross (open)
    [​IMG]
    Heracross (*) Kain Highwind (Male)

    Musical Theme:
    Disbelief

    Nature:
    Jolly:
    +15% Speed, +11% Accuracy, -1 SpA

    Type:

    • Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
    Abilities:

    • Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    • Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    • Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 98 (85*1.15, rounded up)
    +11% Accuracy Boost (98^2)/870
    Size Class: 3
    Weight Class: 4
    Original Base Rank Total: 19


    MC: 0
    DC: 5/5

    Attacks: (20)
    Night Slash
    Tackle
    Leer
    Horn Attack
    Endure
    Fury Attack
    Aerial Ace
    Brick Break
    Counter
    Close Combat
    Megahorn
    Reversal

    Bide
    Focus Punch
    Double Edge

    Stone Edge
    Swords Dance
    Substitute
    Dig
    Earthquake


    TEAM JAS:
    Stantler (open)

    [​IMG]
    Stantler (Oswald) (M)
    Nature: Bashful (No Changes)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
    Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 85
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 18

    MC: 0
    DC: 0/5

    Attacks (14 Moves):
    Tackle
    Leer
    Astonish
    Hypnosis
    Stomp
    Sand Attack
    Take Down
    Confuse Ray

    Disable
    Extrasensory
    Megahorn

    Thunderbolt
    Earthquake
    Energy Ball

    Plusle (open)

    [​IMG]
    Plusle (Zip) (M)
    Nature: Modest (+SpA, -Atk)

    Type: Electric
    Electric:

    Abilities:
    Plus: (Innate) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    MC: 0
    DC: 0/5

    Attacks (14 Moves):
    Growl
    Thunder Wave
    Quick Attack
    Helping Hand
    Spark
    Encore
    Fake Tears
    Copycat

    Discharge
    Sweet Kiss
    Wish

    Light Screen
    Grass Knot
    Substitute


    Looks like jas picks the pokemon, then Arcanite selects a Pokemon and actions, jas posts actions, then I ref.

    LET'S GET IT.
  2. jas61292

    jas61292 used substitute
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    Lets do this.

    Plusle, lets, see what you can do.
  3. Arcanite

    Arcanite

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    1,749
    Also, I get to choose subs, so I'll choose 1 Sub.

    Kain, let's go!

    Earthquake > Swords Dance > Earthquake
    IF Sweet Kiss is ordered (a2/3) use substitute 20HP on the previous action, and push actions down.
  4. jas61292

    jas61292 used substitute
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    I know this is probably stupid, but lets give him a massive attack stat and hope we get lucky.

    Substitute (15 HP) - Encore (Swords Dance) - Discharge
  5. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Subreffing this.
    Pre-round (open)
    [​IMG]
    Kain
    HP: 100
    EN: 100
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: None
    Buffs/debuffs: None
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Zip
    HP: 90
    EN: 100
    Speed: 95
    Abilities: Plus
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Round 1: A Pikaclone and a Dragoon in the Shape of a Rhinoceros Beetle

    ♫Strider Hiryu's theme


    Goooooooood morning, ladies and gentlemen! It's a lovely day here at boring old ASB arena, and even though it's early, the seats are packed! Today's battle pits Final Fantasy fan Arcanite, sending out his Heracross named Kain, against J...jas...the guy with the hard-to-pronounce name with a Plusle named Zip.

    Thanks to his nature, Kain clinches the first move of the battle, bringing on the pain with a nice hard Earthquake! That's gotta hurt! And Zip finds himself hurting even more, as he rummages through a nearby garbage can to build a light Substitute.

    Despite Zip's attempt to set-up against Kain, the insectoid dragoon sets up himself by performing a Swords Dance...which Zip Encores. This could be bad for our Heracross friend...

    As Kain's hubris causes him to perform another Swords Dance, Zip's body lights up with electrical energy, and the Plusle Discharges it all over his nemesis! It wasn't enough to paralyze him, but it did do a decent amount of damage.

    Arcanite holds the lead in terms of HP, but this could still go either way. What will happen next? Find out after these messages!
    calculations (open)
    Order: Heracross, Plusle

    Action 1
    Kain used Earthquake!
    -Hit chance: Irrelevant = Hit
    -Crit chance (crit <= 625 unless stated otherwise): 7098 = no
    -Damage: (10 + 7.5 - 3) * 1.5 = 14.5 * 1.5 = 21.75 = 22 damage!
    Zip used Substitute!
    Zip created a substitute! (15 HP)
    Numbers:
    -Heracross: -7 EN
    -Plusle: -37(!) HP, -12 EN

    Action 2
    Kain used Swords Dance!
    Kain's attack sharply rose! (+2 atk, decays on A2 next round)
    Zip used Encore!
    -Hit chance: Irrelevant = Hit
    Kain got an encore! (2 actions)
    Numbers:
    -Heracross: -7 EN
    -Plusle: -10 EN

    Action 3
    Kain used Swords Dance!
    Kain's attack sharply rose! (+2 atk, total +4, decays on A2 next round)
    Zip used Discharge!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1270 = no
    -Damage: 8 + 3 + 6 - 4.5 = 12.5 = 13 damage
    -Paralysis chance (Paralyzed <= 3000): 6715 = no
    Numbers:
    -Heracross: -13 HP, -7 EN
    -Plusle: -5 EN

    Final numbers:
    -Heracross: -13 HP, -21 EN
    -Plusle: -37 HP, -27 EN
    End round 1 (open)
    [​IMG]
    Kain
    HP: 87
    EN: 79
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: Encore (1 action)
    Buffs/debuffs: +4 Atk (decays A2)
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Zip
    HP: 53
    EN: 73
    Speed: 95
    Abilities: Plus
    Status ailments: None
    Buffs/debuffs: None
    Other: Substitute (HP: 15/15)​


    Order:
    Jas
    Arcanite
    Me
  6. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
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    Well, there is not too much we can do here. But staying alive will help. Though doing so won't be easy.

    Wish - Discharge - Discharge
    If Heracross uses Dig and you do not have a Substitute up, use Substitute (25 HP)
  7. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    Swords Dance > Earthquake > Earthquake
  8. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Pre-round (open)
    [​IMG]
    Kain
    HP: 87
    EN: 79
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: Encore (1 action)
    Buffs/debuffs: +4 Atk (decays A2)
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Zip
    HP: 53
    EN: 73
    Speed: 95
    Abilities: Plus
    Status ailments: None
    Buffs/debuffs: None
    Other: Substitute (HP: 15/15)​


    Round 2: OSHA's gonna kill us

    Scooter's Catch-A-Ride is where the cars live! Git'choo one!

    Welcome back, ladies and germs! Kain is still under the effects of encore at the start of the round, pulling off yet another Swords Dance. Meanwhile, jas's Plusle decides to Wish upon a star while he has the chance. With encore finally wearing off, our Heracross lives up to his dragoon name by jumping high into the air and slamming upon the ground, wrecking the arena - and Zip's substitute - with a devastating Earthquake! Having dodged a crippling blow, Zip tries to paralyze Kain with Discharge...and does! Using this momentum (and gaining superior speed), he pulls off another Discharge...but this isn't enough to stop the insectoid Dragoon from pulling off another Earthquake - and this one hits even harder than the last, thanks to guts!...it also tore apart some of the arena, and grievously injured quite a bit of the audience. That's gonna leave a lawsuit.

    Calculations (open)
    Order: Heracross, Plusle

    Action 1
    Kain used Swords dance!
    Kain's attack sharply rose! (+2 Atk, now +6, will decay A2)
    Zip used Wish!
    Zip made a wish!
    Numbers:
    -Heracross: -7 EN
    -Plusle: -18 EN

    Action 2
    Kain used Earthquake!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7870 = no
    -Damage: ((10 + 7.5 - 3) * 1.5) + (1.75 * 5) = (14.5 * 1.5) + 8.75 = 30.5 = 31 damage!!
    Zip's substitute faded!
    Zip used Discharge!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 6939 = no
    -Damage: 8 + 3 + 6 - 4.5 = 9.5 = 10 damage
    -Paralysis chance (Paralyzed <= 3000): 2040 = 20% paralysis
    Numbers:
    -Heracross: -10 HP, -7 EN
    -Plusle: -5 EN

    Action 3
    Zip used Discharge!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 6862 = no
    -Damage: 8 + 3 + 6 - 4.5 = 9.5 = 10 damage
    -Paralysis chance: Irrelevant = no
    -Movement chance (Paralyzed <= 2000): 3203 = move
    Kain used Earthquake!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 630 = OHHHHHHHHHHHHHH.
    -Damage: ((10 + 2 + 7.5 - 3) * 1.5) + 7 = 31.75 = 32 damage!!
    Numbers:
    -Heracross: -10 HP, -11 EN
    -Plusle: -32(!) HP, -9 EN

    Final Numbers:
    -Heracross: -20 HP, -25 EN
    -Plusle: -32 HP, -33 EN


    End Round 2 (open)
    [​IMG]
    Kain
    HP: 67
    EN: 54
    Speed: 25 (98/4)
    Abilities: Guts, Swarm, Moxie
    Status ailments: Paralysis (15%)
    Buffs/debuffs: +4 Atk (decays A1)
    Other: Speed-boosting nature (+11 accuracy), Guts (+2 BAP to attacks)

    VS.

    [​IMG]
    Zip
    HP: 21
    EN: 40
    Speed: 95
    Abilities: Plus
    Status ailments: None
    Buffs/debuffs: None
    Other: Wish (heals 23 HP after A1)​


    Arcanite, you're up!
  9. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
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    Brick Break > Dig > Brick Break
    If Plusle orders a non damaging move, use focus punch that action.
  10. jas61292

    jas61292 used substitute
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    Substitute (15 HP) - Discharge - Discharge

    Not too much to do
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Pre-round (open)
    [​IMG]
    Kain
    HP: 67
    EN: 54
    Speed: 25 (98/4)
    Abilities: Guts, Swarm, Moxie
    Status ailments: Paralysis (15%)
    Buffs/debuffs: +4 Atk (decays A1)
    Other: Speed-boosting nature (+11 accuracy), Guts (+2 BAP to attacks)

    VS.

    [​IMG]
    Zip
    HP: 21
    EN: 40
    Speed: 95
    Abilities: Plus
    Status ailments: None
    Buffs/debuffs: None
    Other: Wish (heals 23 HP after A1)​


    Round 3: In which the wanderer feels like being a copout

    Bottom line is, it's late, so flavor will have to wait, but Kain managed to off Zip.

    calculations (open)
    Order: Plusle, Heracross

    Action 1 (Priority: Heracross)
    -Move chance (Paralyzed <= 1500): 9646 = move
    Kain is tightening his focus!
    Zip used Substitute!
    Zip made a substitute! (15 HP)
    Zip's wish came true!
    Zip recovered 23 HP!
    Kain used Focus Punch!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7380 = no
    -Damage: (15 + 3 + 2 + 7.5 - 3) + 5.25 = 29.75 = 30 damage!!
    Zip's substitute faded!
    Numbers:
    -Heracross: -9 EN
    -Plusle: +8 HP, -12 EN

    Action 2
    Zip used Discharge!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 9227 = no
    -Damage: 8 + 3 + 6 - 4.5 = 12.5 = 13 damage
    -Paralysis chance (Paralyzed <= 3000): 4158 = no
    -Move chance (Paralyzed <= 1500): 8960 = move
    Kain dug a hole!
    Kain used Dig!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 3848 = no
    -Damage: ((8 + 2 + 7.5 - 3) * 1.5) + 3.5 = (14.5 * 1.5) + 3.5 = 25.25 = 26 damage!
    Numbers:
    -Heracross: -13 HP, -10 EN
    -Plusle: -26(!) HP, - 5 EN

    Action 3
    Zip used Discharge!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1114 = no
    -Damage: 8 + 3 + 6 - 4.5 = 13 damage
    -Paralysis chance (Paralyzed <= 3000): 5524 = no
    -Move chance (Paralyzed <= 1500): 5632 = move
    Kain used Brick Break!
    -Hit chance: Irrelevant = Hit
    -Crit chance: Zip's pretty much screwed either way = no
    -Damage: 8 + 3 + 2 + 7.5 - 3 + 1.75 = 19.25 = 20 damage!
    Zip fainted!
    Numbers:
    -Heracross: -13 HP, -5 EN
    -Plusle: -3 HP, -9 EN

    Final numbers:
    -Heracross: -26 HP, -24 EN
    -Plusle: -29 HP, -26 EN


    End Round 3 (open)
    [​IMG]
    Kain
    HP: 41
    EN: 30
    Speed: 25 (98/4)
    Abilities: Guts, Swarm, Moxie
    Status ailments: Paralysis (10%)
    Buffs/debuffs: None
    Other: Speed-boosting nature (+11 accuracy), Guts (+2 BAP to attacks)

    VS.

    [​IMG]
    Zip
    HP: KO
    EN: 14
    Speed: 95
    Abilities: Plus
    Status ailments: Faint
    Buffs/debuffs: None
    Other: None​


    Jas, send out your stantler, because you're up!
  12. jas61292

    jas61292 used substitute
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    Well, this looks bad. Lets try for the KO at least.

    Extrasensory - Extrasensory - Extrasensory
  13. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
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    Brick Break > Close Combat > Reversal
  14. The Wanderer

    The Wanderer

    Joined:
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    Messages:
    2,790
    Pre-round (open)
    [​IMG]
    Kain
    HP: 41
    EN: 30
    Speed: 25 (98/4)
    Abilities: Guts, Swarm, Moxie
    Status ailments: Paralysis (10%)
    Buffs/debuffs: Intimidate (-1 atk)
    Other: Speed-boosting nature (+11 accuracy), Guts (+2 BAP to attacks)

    VS.

    [​IMG]
    Oswald
    HP: 100
    EN: 100
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Round 4: And Then Oswald Knew how Cecil Felt

    Welcome back, ladies and gentlemen! Jas has just sent out his second and last Pokemon - a Stantler named Oswald. But while Kain's paralysis may have Arcanite at a disadvantage, he still makes a nasty foe...anyway, let's get on with the round!

    Oz starts out with the first of his Extrasensory spam in an attempt to take out his Heracross nemesis quickly. Kain tries to counter with a brick break, but his leg cramps up at the last minute and is unable to move! As Oswald continues with another Extrasensory, the insectoid dragoon manages to get his legs working again and gets in some Close Combat! Kain ends up at the breaking point when wrecked by the Stantler's final Extrasensory attack, and uses it against him with a Reversal at MAXIMUM power, reducing Oz's health to a third!

    With this turn of events, it's possible Kain may end up taking down Oswald as well, although he's so badly weakened that he's likely to exhaust himself in the process. Can Jas get out of this predicament? Find out next week!

    Calculations (These are using the new calculation methods dictated (open)
    Order: Stantler, Heracross

    Action 1
    Oswald used Extrasensory!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4430 = no
    -Damage: (8 + 4.5 - 4.5) * 1.5 = 12 damage
    -Flinch chance (flinch <= 1000): 4863 = no
    -Move chance (Paralyzed <= 1000): 257 = Paralyzed
    Kain is paralyzed! He can't move! (-5% paralysis)
    Numbers:
    -Heracross: -12 HP
    -Stantler: -6 EN

    Action 2
    Oswald used Extrasensory!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4430 = no
    -Damage: (8 + 4.5 - 4.5) * 1.5 = 12 damage
    -Flinch chance (Flinch <= 1000): 3894 = no
    -Move chance (Paralyzed <= 500): 5526 = move
    Kain used Close Combat!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7310 = no
    -Damage: ((12 + 2 + 3 + 7.5 - 4.5) * 1.5) - 1.75 = 28.25 damage!
    Kain's defenses fell! (-1 Def, -1 SpD, 1 round)
    Numbers:
    -Heracross: -12 HP, -7 EN
    -Stantler: -25.25 HP, -10 EN

    Action 3
    Oswald used Extrasensory!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4669 = no
    -Damage: ((8 + 4.5 - 4.5) * 1.5) + 1.75 = 13.75 damage
    -Flinch chance (Flinch <= 1000): 8761 = no
    -Move chance (Paralyzed <= 500): 8905 = move
    Kain used Reversal!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1072 = no
    -Damage: ((20 + 2 + 3 + 7.5 - 4.5) * 1.5) - 1.75 = 40.25 DAMAGE!!!
    Numbers:
    -Heracross: -13.75 HP, -12 EN
    -Stantler: -40.25(Holy shit!) HP, -14 EN

    Final numbers:
    -Heracross: -38 (37.75) HP, -19 EN
    -Stantler: -66 (65.5) HP, -30 EN



    End Round 4 (open)
    [​IMG]
    Kain
    HP: 3
    EN: 11
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: None
    Buffs/debuffs: Intimidate (-1 atk), -1 Def (1 round), -1 SpD (1 round)
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Oswald
    HP: 34
    EN: 70
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Arcanite, you're up!
  15. Arcanite

    Arcanite

    Joined:
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    Messages:
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    Brick Break Spam
  16. jas61292

    jas61292 used substitute
    is a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Battle Server Moderator
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    Well crap.

    Stomp x3
  17. The Wanderer

    The Wanderer

    Joined:
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    2,790
    Pre-round (open)
    [​IMG]
    Kain
    HP: 3
    EN: 11
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: None
    Buffs/debuffs: Intimidate (-1 atk), -1 Def (1 round), -1 SpD (1 round)
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Oswald
    HP: 34
    EN: 70
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Round 5: Death of a Dragoon

    So yeah. Kain smacks Oswald with a Brick Break (a little surprising, since Reversal probably would have clinched it), and the Stantler retaliates with Stomp. THE MIGHTY KAIN HIGHWIND HAS FALLEN.

    ...Yeah, I'm kinda copping out tonight.

    calculations (open)
    Order: Heracross, Stantler

    Action 1
    Kain used Brick Break!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4975 = no
    -Damage: ((8 + 3 + 7.5 - 4.5) * 1.5) - 1.75 = 19.25 damage
    Oswald used Stomp!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 853 = no
    -Damage: 9 + (4 - 3) + 3 + 4.5 - 4.5 + 1.75 = 14.75 damage
    Kain fainted!
    Numbers:
    -Heracross: -3 HP, -5 EN
    -Stantler: -19 (19.25) HP, -6 EN


    End Round 5 (open)
    [​IMG]
    Kain
    HP: KO
    EN: 6
    Speed: 98
    Abilities: Guts, Swarm, Moxie
    Status ailments: Faint
    Buffs/debuffs: None
    Other: Speed-boosting nature (+11 accuracy)

    VS.

    [​IMG]
    Oswald
    HP: 15
    EN: 64
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Order
    Arcanite sends out his last pokemon
    Jas orders
    Arcanite orders
    I ref
  18. Arcanite

    Arcanite

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    Pres. Shinra, show him woho's Boss!

    (If Kain had KOed you, only e would get counters)
  19. jas61292

    jas61292 used substitute
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    Well, we tried.

    Thunderbolt until its over.
  20. The Wanderer

    The Wanderer

    Joined:
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    2,790
    Huh. I was under the impression that you'd have to choose one of the pokemon who didn't participate to get counters. Oh well, water under the bridge now.
  21. Arcanite

    Arcanite

    Joined:
    Jun 21, 2010
    Messages:
    1,749
    Sucker Punch Spam!
  22. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Pre-Round (open)
    [​IMG]
    Pres. Shinra
    HP: 110
    EN: 100
    Speed: 61
    Abilities: Insomnia, Super Luck
    Status ailments: None
    Buffs/debuffs: None
    Other: Anti-speed nature (-10 Evasion)

    VS.

    [​IMG]
    Oswald
    HP: 15
    EN: 64
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: None
    Buffs/debuffs: None
    Other: None​


    Round 6: The Final Fantasy

    Welcome back, ladies and gentlemen! This round turned out to be a one-sided massacre as Arcanite sent out his Honchkrow, President Shinra, and smacked Oswald with a Sucker Punch, bringing the Stantler down to 1 HP! Defiantly, Oz blasts the President with a Thunderbolt in hopes of paralyzing this new foe, but alas, to no avail. With victory all but his, Shinra executes another Sucker Punch, taking the KO - and the match! Arcanite wins!

    calculations (open)
    Order: Stantler, Honchkrow

    Action 1 (Priority: Honchkrow)
    Shinra used Sucker Punch!
    -Hit chance: Irrelevant = Hit
    -Crit chance (Crit <= 1250 due to Super Luck): 5710 = no
    -Damage: 8 + 3 + 7.5 - 4.5 = 14 damage
    Oswald used Thunderbolt!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 157 = YES
    -Damage: (10 + 3 + 4.5 - 3) * 1.5 = 21.75 damage!
    -Paralysis chance (Paralyzed <= 1000): 8271 = no
    Numbers:
    -Honchkrow: -21.75(!) HP, -5 EN
    -Stantler: -14 HP, -7 EN

    Action 2 (Priority: Honchkrow)
    Shinra used Sucker Punch!
    -Hit chance: Irrelevant = Hit
    -Crit chance: Doesn't even matter at this point = no
    -Damage: 8 + 3 + 7.5 - 4.5 = 14 damage
    Oswald Fainted!
    Numbers:
    -Honchkrow: -9 EN
    -Stantler: -1 HP

    Final numbers
    :
    -Honchkrow: -22 (21.75) HP, -14 EN
    -Stantler: -15 HP, -7 EN

    The battle is over! Arcanite is Victorious! (open)
    [​IMG]
    Pres. Shinra
    HP: 88
    EN: 86
    Speed: 61
    Abilities: Insomnia, Super Luck
    Status ailments: None
    Buffs/debuffs: None
    Other: Anti-speed nature (-10 Evasion)

    VS.

    [​IMG]
    Oswald
    HP: KO
    EN: 57
    Spe: 85
    Abilities: Intimidate, Frisk
    Status ailments: Faint
    Buffs/debuffs: None
    Other: None​


    Prizes
    Arcanite:
    2 CC
    Heracross: 3 MC and 1 KOC
    Honchkrow: 1 DC, 2 MC and 1 KOC

    Jas61292:
    2 CC
    Plusle: 1 DC and 2 MC
    Stantler: 1 DC, 2 MC and 1 KOC

    The Wanderer:
    5 UC

    UllarWarlord:
    Nothing :(

    Well done, all!
  23. Arcanite

    Arcanite

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    gg Jas! Nearly didn't start heracross...
  24. jas61292

    jas61292 used substitute
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    gg Arcanite, Hearacross was just too much for my guys. You know, I always liked Heracross....
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