Ullar
card-carrying wife-guy
Seems simple enough.
2v2 singles
2 Day DQ
2/3 Chill/Rec
ASB Arena or equally basic place.
Switch = KO
Items = Off
Abilities = All
I filled in the latter three as Arcanite did not.
TEAM ARCANITE:
Honchkrow (M) President Shinra
Musical theme: Shinra HQ
Nature:
Relaxed: +1 Def, -15% Spd, -10% Evasion
Type:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 61 (71/1.15, Truncated)
-10% Evasion
Size Class: 2
Weight Class: 3
Original Base Rank Total: 20
EC: 6/6
MC: 0
DC: 0/5
Attacks: (16)
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Swagger
Sucker Punch
Taunt
Psychic
Substitute
Snarl
Brave Bird
Drill Peck
Roost
Gyarados (M) Leviathan
Musical Theme: Wutai
Nature:
Adamant: +1 Atk, -1 SpA
Type:
MC: 0
DC: 2/5
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Original Base Rank Total: 20
Attacks: (13)
Thrash
Splash
Tackle
Bite
Dragon Rage
Flail
Aqua Tail
Dragon Dance
Earthquake
Stone Edge
Bounce
Bubble
Reversal
Heracross (*) Kain Highwind (Male)
Musical Theme: Disbelief
Nature:
Jolly: +15% Speed, +11% Accuracy, -1 SpA
Type:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15, rounded up)
+11% Accuracy Boost (98^2)/870
Size Class: 3
Weight Class: 4
Original Base Rank Total: 19
MC: 0
DC: 5/5
Attacks: (20)
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter
Close Combat
Megahorn
Reversal
Bide
Focus Punch
Double Edge
Stone Edge
Swords Dance
Substitute
Dig
Earthquake
TEAM JAS:
Stantler (Oswald) (M)
Nature: Bashful (No Changes)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 4
Weight Class: 4
Base Rank Total: 18
MC: 0
DC: 0/5
Attacks (14 Moves):
Tackle
Leer
Astonish
Hypnosis
Stomp
Sand Attack
Take Down
Confuse Ray
Disable
Extrasensory
Megahorn
Thunderbolt
Earthquake
Energy Ball
Plusle (Zip) (M)
Nature: Modest (+SpA, -Atk)
Type: Electric
Electric:
Abilities:
Plus: (Innate) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 15
MC: 0
DC: 0/5
Attacks (14 Moves):
Growl
Thunder Wave
Quick Attack
Helping Hand
Spark
Encore
Fake Tears
Copycat
Discharge
Sweet Kiss
Wish
Light Screen
Grass Knot
Substitute
Looks like jas picks the pokemon, then Arcanite selects a Pokemon and actions, jas posts actions, then I ref.
LET'S GET IT.
2v2 singles
2 Day DQ
2/3 Chill/Rec
ASB Arena or equally basic place.
Switch = KO
Items = Off
Abilities = All
I filled in the latter three as Arcanite did not.
TEAM ARCANITE:
Honchkrow (M) President Shinra
Musical theme: Shinra HQ
Nature:
Relaxed: +1 Def, -15% Spd, -10% Evasion
Type:
- Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
- Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
- Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
- Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
- Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.(Not yet Active)
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 61 (71/1.15, Truncated)
-10% Evasion
Size Class: 2
Weight Class: 3
Original Base Rank Total: 20
EC: 6/6
MC: 0
DC: 0/5
Attacks: (16)
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Swagger
Sucker Punch
Taunt
Psychic
Substitute
Snarl
Brave Bird
Drill Peck
Roost
Gyarados (M) Leviathan
Musical Theme: Wutai
Nature:
Adamant: +1 Atk, -1 SpA
Type:
- Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
- Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
- Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
- Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. (Not yet Active)
MC: 0
DC: 2/5
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Original Base Rank Total: 20
Attacks: (13)
Thrash
Splash
Tackle
Bite
Dragon Rage
Flail
Aqua Tail
Dragon Dance
Earthquake
Stone Edge
Bounce
Bubble
Reversal
Heracross (*) Kain Highwind (Male)
Musical Theme: Disbelief
Nature:
Jolly: +15% Speed, +11% Accuracy, -1 SpA
Type:
- Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
- Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).
- Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
- Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
- Moxie: (DW) (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15, rounded up)
+11% Accuracy Boost (98^2)/870
Size Class: 3
Weight Class: 4
Original Base Rank Total: 19
MC: 0
DC: 5/5
Attacks: (20)
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter
Close Combat
Megahorn
Reversal
Bide
Focus Punch
Double Edge
Stone Edge
Swords Dance
Substitute
Dig
Earthquake
TEAM JAS:
Stantler (Oswald) (M)
Nature: Bashful (No Changes)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 85
Size Class: 4
Weight Class: 4
Base Rank Total: 18
MC: 0
DC: 0/5
Attacks (14 Moves):
Tackle
Leer
Astonish
Hypnosis
Stomp
Sand Attack
Take Down
Confuse Ray
Disable
Extrasensory
Megahorn
Thunderbolt
Earthquake
Energy Ball
Plusle (Zip) (M)
Nature: Modest (+SpA, -Atk)
Type: Electric
Electric:
Abilities:
Plus: (Innate) This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 15
MC: 0
DC: 0/5
Attacks (14 Moves):
Growl
Thunder Wave
Quick Attack
Helping Hand
Spark
Encore
Fake Tears
Copycat
Discharge
Sweet Kiss
Wish
Light Screen
Grass Knot
Substitute
Looks like jas picks the pokemon, then Arcanite selects a Pokemon and actions, jas posts actions, then I ref.
LET'S GET IT.