A handful of things worth mentioning, part related to the VR
For starters the mon I would like to see their rankings of changed:
Stunky from
unranked to
C+
Stunky got removed from the VR in spite of being a common face on Memento teams and limited but unique value as a hard Ghost/Psychic answer. I would find it hard for anyone to try and learn this dying meta if a Memento team would be passed to them and they notice it's not even listed on the VR. Knowing its pairing with the likes of Tirtouga, Diglett, Cottonee, and Zigzagoon; it would make sense for it itself to be ranked C+ reflecting its considerable use on a Zigzagoon (ranking wise) defined team/playstyle.
Snubbull from
B+ to
A mid
If you played or watched any recent ORAS included tours like LPL 9 and LCPL XII this shouldn't come as a surprise.
The only hard Fighting-type switch-ins you could play on a majority of teams and expect to switch into Mienfoo on turn 2, are Snubbull and Foongus. Unlike Spritzee/Cottonee, Snubbull provides counterplay to a wide list of threats with key pieces being Mienfoo, Archen, Vullaby; while not being at risk of dying to a U-turn into a trapper unlike Foongus and Onix;
Spritzee and Cottonee's offensive capacity are borderline horrible, while Snubbull's offensive capacity can only be replicated by pokemon A and above.
Even its
only counter: Foongus, can have its item stolen either by its Thief/Knock support from Mienfoo for Fire Punch to 2HKO; or in case of 18 Atk Evio it can 2HKO with Stealth Rock dmg regardless of Foongus' Eviolite.
Besides the now preferable Fire Punch it can instead opt for Earthquake to get past the declining number of Ponyta's whilst still hitting Pawniard / Magnemite / Onix; or opt for Close Combat to OHKO Pawniard, threaten Ferro/Magnemite, Onix, Porygon, and more at cost of being notably easier to revenge kill. Because of the number of overlap this slot has, it more often than not gets to be tailored based on the team's needs rather than suffering 4MSS like Spritzee and Cottonee.
Almost all of which is done with just 16 Atk Juice; Play Rough, <coverage>, Thief, Thunder Wave. Last of which is a safe middle ground play with close to no downside if the opposing team does not have exactly Foongus or Fat Porygon. It's hard to stress just how capable its momentum regain is when all moves it can opt to go for are an issue; while countering mons intended on forcefully progressing the game state.
This concludes the only changes I would like to see barring a discourse on the placement for Gothita to be either A or A-.
Now for things not 1:1 related to the VR:
Resources for players trying to learn ORAS LC
This place is one of, if not the first, place a player will look for that. Some take it on themselves to ask a tour player for insight and/or teams.
At some point a serious decision needs to be made on one of 2 choices for the other resources. These include but aren't limited to:
Roles compendium, the
SmogDex set analyses, and the
Set viability ranking:
Accept their time capsuled state OR a serious effort has to be made to streamline them and lose the insight of a meta long forgotten.
The choice for this is in no rush but will at some point be chosen and will dictate the future of ORAS LC as a meta.
Both above-mentioned forum threads haven't had a post or update since 2016 whereas the SmogDex is a 1:1 time capsule for the metagame respective to their writing, commonly mentioning Pokemon like Trubbish, Skrelp and others that simply do not see any usage anymore.
Either simplifiy and update sets, without writing (to modern standard) and thereby throwing away the writing of the autor and stories they told.
I linked the Chinchou dex analysis as an example I wanted to dissect. The primary set in current meta would be Berry Juice but its recommended EV spread borders absurdity when you know its modern benchmarks of interest: 15 Spa to 2HKO Foongus with Ice Beam post Stealth Rock, 17 Speed to outspeed 16 speeds and tie 17's, and 12 Def bordering the defensive calcs of relevancy. It can't do all 3 at once and as a result could be 2 separate sets in spite of serving a very similar purpose. LilyAC even mentioned the oddity of Scarf Chinchou; Chinchou's first mentioned set, as being uncertain on its viability in general.
Almost all of these analyses are so distant off what they once tried to do, that it may as well not exist anymore as a resource.