zarator
^_^
(Soundtrack)
Darkness. And yet, light.
A world without logic, beyond a veil you could not see until a few moments ago. And yet, everything before your eyes feels as real as the blood pulsing in your veins.
The bizarre geography of the place initially makes it look as if the rocky path you landed on leads to a dead end. However, before long you realize that each rock, each element of the landscape draws you weakly, as if gravity depended on your will more than on the land beneath you. While disorienting at first, you slowly grow accustomed and, albeit somewhat bewildered, begin making your way through this twisted reflection of your homeworld.
The light orb that Cresselia conjured for you slowly but steadily guides you through the wasteland, until you reach what looks like a large, open space. The light then stops for a moment, leaving you to wonder whether you reached your goal. But before you can try to come up with an answer... shadows suddenly swallow the light orb wholly!
"... the Shadowy Pokemon is no longer here. He came, and then disappeared. Yet... what brings you here?"
(Soundtrack)
You look around, in fear, but you see nothing. You could clearly hear the voice in your head, deep and monotone like an echo in the night. But wherever you cast your gaze, all you can see is darkness. Black, deep, and unfathomable.
"I do remember... something. As if all this happened years ago, already. But this no longer matters. That past is no longer my own"
A sudden gust blows through your hair, causing you to turn suddenly. And then you see it. The figure of a human, which looks somewhat familiar.
What does look off, though, is its size - you cannot tell for sure if it's a trick, played on you by this bizarre reality, but the human looks as tall as a mountain, gazing upon you like a titan of old legends.
"You look clueless. Of course, you do. Your emotions, your feelings, your aspirations, still blind you to the truth which lies in clear sight all around you. But worry not. Soon, you will see it by yourself. Soon, you will see what my new world looks like"
Shadows begin swirling all around you, their wails echoing in the cold and still air. A dark aura surrounds the gigantic figure. Then, a blue gleam twinkles in his eyes.
"Pitiful mortals ..."
Dogfish44's team:
XV - Devil (F)
Nature: Timid
+15% Speed, +19% Acc, -1 Atk
Type: Ghost / Poison
Abilities: Cursed Body
Stats:
HP: 90
Atk: 2 [-]
Def: 2
SpA: 5
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
DC: N/A
Type: Ghost / Poison
Abilities: Cursed Body / Shadow Tag
Stats:
HP: 90
Atk: 2 [-]
Def: 3
SpA: 7
SpD: 3
Spe: 150 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 23
Accuracy Boost: 26%
Attacks [50]:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Clear Smog
Disable
Perish Song
Reflect Type
Will-O-Wisp
Taunt
Torment
Substitute
Infestation
Protect
Bide
Counter
Dazzling Gleam
Destiny Bond
Dream Eater
Endure
Explosion
Focus Blast
Foul Play
Giga Drain
Hex
Hidden Power Fire
Hyper Beam
Icy Wind
Knock Off
Ominous Wind
Pain Split
Psychic
Rest
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Thunder
Thunderbolt
Toxic
Trick
Trick Room
Venoshock
Raid Only:
Shadow Mend
Bloodlust
Nana (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Ice / Ghost
Abilities: Snow Cloak / Cursed Body [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks [28/78]:
Astonish
Aurora Veil
Bide
Bite
Blizzard
Block
Confuse Ray
Destiny Bond
Disable
Double Team
Draining Kiss
Hail
Headbutt
Hex
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Light Screen
Ominous Wind
Powder Snow
Protect
Safeguard
Shadow Ball
Substitute
Sucker Punch
Weather Ball
Raid Only:
Dispel
Shadow Mend
Reynardine (M)
♫ Labyrinth ♫
Nature: Jolly
+15% Speed, +19% Acc, -1 SpA
Type: Ghost / Steel
Abilities: Frisk / Limber / Cursed Body [DW]
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks [61/103]:
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Fake Out
Feint Attack
Flail
Flash Cannon
Foul Play
Giga Impact
Gyro Ball
Hex
Ice Punch
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Magic Coat
Memento
Metal Burst
Metal Claw
Meteor Mash
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psycho Shift
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Yawn
Raid Only:
Shadow Mend
Calcifer (M)
♫ Sosban Fach ♫
Nature: Timid
+15% Speed, +10% Accuracy, -1 Atk
Type: Fire / Ghost
Abilities: Flash Fire / Flame Body / Infiltrator [DW]
Stats:
HP: 90
Atk: 1 [-]
Def: 3
SpA: 6
SpD: 3
Spe: 92 [+]
Size Class: 2
Weight Class: 3
EC: 9/9
MC: 0
DC: 5/5
Attacks [66/66]:
Acid
Acid Armour
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power Fairy
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Raid Only:
- Shadow Mend
Maxim's team:
Dusknoir [Sovereign] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Ghost
Abilities:
Pressure/Frisk (H)
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks (40/100):
Level Up:
Astonish
Bind
Confuse Ray
Curse
Disable
Fire Punch
Foresight
Future Sight
Gravity
Hex
Ice Punch
Leer
Mean Look
Nightshade
Payback
Pursuit
Shadow Punch
Shadow Sneak
Thunder Punch
Will-o-Wisp
Egg:
Destiny Bond
Faint Attack
Grudge
Haze
Imprison
Memento
Pain Split
Skill Swap
Tutor:
Dynamic Punch
Endure
Spite
TM:
Brick Break
Earthquake
Ice Beam
Power Up Punch
Protect
Rock Slide
Shadow Ball
Taunt
Trick Room
Special Moves:
Shadow Mend
Necturna [Pandora] (F)
Nature: Bashful (No effect on stats)
Type:
Grass/Ghost
Abilities:
Forewarn/Telepathy (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 5
AC: 5/5
Attacks (41/71):
Level Up:
Absorb
Forest's Curse
Hex
Horn Leech
Leer
Ominous Wind
Pain Split
Poison Fang
Power Whip
Shadow Ball
Shadow Sneak
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-O-Wisp
Egg:
Future Sight
Gravity
Leaf Blade
Leaf Storm
Natural Gift
Shell Smash (Sketch)
Swift
Tutor:
Giga Drain
Knock Off
Seed Bomb
Skill Swap
Snatch
Synthesis
Worry Seed
TM:
Double Team
Facade
Grass Knot
Hidden Power Ground
Payback
Protect
Psychic
Shadow Claw
Solarbeam
Stone Edge
Toxic
Special:
Shadow Mend
Dispel
Mismagius [Shadow] (F)
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type:
Ghost
Abilities:
Levitate
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 4
Spe: 121 (105*1.15^)
Size Class: 2
Weight Class: 1
Base Rank Total: 18
EC: 6/6
MC: 0
Attacks (32/93):
Level Up:
Astonish
Confuse Ray
Growl
Grudge
Hex
Lucky Chant
Magical Leaf
Mean Look
Mystical Fire
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Psybeam
Psywave
Spite
Egg:
Imprison
Nasty Plot
Ominous Wind
Psych Up
Skill Swap
Wonder Room
Tutor:
Heal Bell
TM:
Hidden Power Fighting
Protect
Shadow Ball
Taunt
Thunderbolt
Thunder Wave
Zap Cannon
Event:
Inferno
Special:
Dispel
Shadow Mend
Revenankh [Imhotep] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Ghost/Fighting
Abilities:
Shed Skin/Air Lock/Infiltrator (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 56 (65/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
MC: 0
AC: 5/5
Attacks (42/94):
Level Up:
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Phantom Force
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Wrap
Wring Out
Vital Throw
Egg:
Counter
Curse
Destiny Bond
Force Palm
Mach Punch
Memento
Shadow Sneak
Wide Guard
Tutor:
Bind
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Pain Split
TM:
Brick Break
Bulk Up
Double Team
Earthquake
Payback
Power Up Punch
Protect
Psychic
Rock Slide
Safeguard
Taunt
Raid Only:
Dispel
Shadow Mend
Dogfish44 Maxim
Darkness. And yet, light.
A world without logic, beyond a veil you could not see until a few moments ago. And yet, everything before your eyes feels as real as the blood pulsing in your veins.
The bizarre geography of the place initially makes it look as if the rocky path you landed on leads to a dead end. However, before long you realize that each rock, each element of the landscape draws you weakly, as if gravity depended on your will more than on the land beneath you. While disorienting at first, you slowly grow accustomed and, albeit somewhat bewildered, begin making your way through this twisted reflection of your homeworld.
The light orb that Cresselia conjured for you slowly but steadily guides you through the wasteland, until you reach what looks like a large, open space. The light then stops for a moment, leaving you to wonder whether you reached your goal. But before you can try to come up with an answer... shadows suddenly swallow the light orb wholly!
"... the Shadowy Pokemon is no longer here. He came, and then disappeared. Yet... what brings you here?"
(Soundtrack)
You look around, in fear, but you see nothing. You could clearly hear the voice in your head, deep and monotone like an echo in the night. But wherever you cast your gaze, all you can see is darkness. Black, deep, and unfathomable.
"I do remember... something. As if all this happened years ago, already. But this no longer matters. That past is no longer my own"
A sudden gust blows through your hair, causing you to turn suddenly. And then you see it. The figure of a human, which looks somewhat familiar.
What does look off, though, is its size - you cannot tell for sure if it's a trick, played on you by this bizarre reality, but the human looks as tall as a mountain, gazing upon you like a titan of old legends.
"You look clueless. Of course, you do. Your emotions, your feelings, your aspirations, still blind you to the truth which lies in clear sight all around you. But worry not. Soon, you will see it by yourself. Soon, you will see what my new world looks like"
Shadows begin swirling all around you, their wails echoing in the cold and still air. A dark aura surrounds the gigantic figure. Then, a blue gleam twinkles in his eyes.
"Pitiful mortals ..."
Your hope ends here. AND YOUR MEANINGLESS EXISTENCE WITH IT!
Cyrus
/
HP 23000
Atk 8
Def 4
SpA 8
SpD 4
Spe 60
Size Class: 8
Weight Class: 12
Abilities: Oblivious, Pressure, Skill Link
Mind Flay: Cyrus uses Mind Flay as its default attack on its current target on every action. This beam connects with the target and slowly melts its psyche in a brutal mental assault. Psychic, Special, 3 BP, 100% Accuracy, hits 2-5 times.
Apathia: Cyrus heals back to full HP at the end of every action
Cyrus
HP 23000
Atk 8
Def 4
SpA 8
SpD 4
Spe 60
Size Class: 8
Weight Class: 12
Abilities: Oblivious, Pressure, Skill Link
Mind Flay: Cyrus uses Mind Flay as its default attack on its current target on every action. This beam connects with the target and slowly melts its psyche in a brutal mental assault. Psychic, Special, 3 BP, 100% Accuracy, hits 2-5 times.
Apathia: Cyrus heals back to full HP at the end of every action
INVERSE BATTLE
Weather: None - None allowed without item
Restrictions: No external grass or water
Affected moves: Low light, Nature Power (Shadow Ball)
Wonder Room: The arena is under a constant Wonder Room effect, which overwrites any other Room effect.
Psychic Terrain: The arena is under a constant Psychic Terrain effect, which overwrites any terrain effect
Weather: None - None allowed without item
Restrictions: No external grass or water
Affected moves: Low light, Nature Power (Shadow Ball)
Wonder Room: The arena is under a constant Wonder Room effect, which overwrites any other Room effect.
Psychic Terrain: The arena is under a constant Psychic Terrain effect, which overwrites any terrain effect
Severed Souls
There are fifteen (15) severed souls floating around. Each time one of these souls is killed, Cyrus's max HP is reduced by 1500, an Unhinged Spirit will spawn at the end of the round. Whenever a Severed Soul is under attack, it will use Soul Channel on its attacker, and gain Soul Ward.
Everytime a Severed Soul is killed, Cyrus will gain a new Emotion. Each emotion grants him either a passive or activated special. Passive specials are activated at the end of the action in which the Severed Soul is killed, and persist throughout the fight. Activated specials are activated at the end of the action in which the Severed Soul is killed, and at the end of every 2-4 actions after that (chosen at random). Emotions are always gained in the same order.
Severed Soul
HP 180
Atk 0
Def 1
SpA 0
SpD 1
Spe 1
Soul Channel: Causes the target to inflict +400% damage against the Soul, and no damage to any other Soul. The target also gains Warped Soul as soon as this effect wears off, reducing the damage done by the target to any other Severed Soul by 100% for 6 actions.
Soul Ward: Causes the Severed Soul to take no damage from any source except direct damage from the Soul Channel's target, and no damage from spread attacks. While active, increases Cyrus's Mind Flay damage by +150% (can stack with multiple instances of Soul Ward active)
There are fifteen (15) severed souls floating around. Each time one of these souls is killed, Cyrus's max HP is reduced by 1500, an Unhinged Spirit will spawn at the end of the round. Whenever a Severed Soul is under attack, it will use Soul Channel on its attacker, and gain Soul Ward.
Everytime a Severed Soul is killed, Cyrus will gain a new Emotion. Each emotion grants him either a passive or activated special. Passive specials are activated at the end of the action in which the Severed Soul is killed, and persist throughout the fight. Activated specials are activated at the end of the action in which the Severed Soul is killed, and at the end of every 2-4 actions after that (chosen at random). Emotions are always gained in the same order.
Severed Soul
HP 180
Atk 0
Def 1
SpA 0
SpD 1
Spe 1
Soul Channel: Causes the target to inflict +400% damage against the Soul, and no damage to any other Soul. The target also gains Warped Soul as soon as this effect wears off, reducing the damage done by the target to any other Severed Soul by 100% for 6 actions.
Soul Ward: Causes the Severed Soul to take no damage from any source except direct damage from the Soul Channel's target, and no damage from spread attacks. While active, increases Cyrus's Mind Flay damage by +150% (can stack with multiple instances of Soul Ward active)
Dogfish44's team:
XV - Devil (F)
Nature: Timid
+15% Speed, +19% Acc, -1 Atk
Type: Ghost / Poison
Abilities: Cursed Body
Stats:
HP: 90
Atk: 2 [-]
Def: 2
SpA: 5
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
DC: N/A
Type: Ghost / Poison
Abilities: Cursed Body / Shadow Tag
Stats:
HP: 90
Atk: 2 [-]
Def: 3
SpA: 7
SpD: 3
Spe: 150 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 23
Accuracy Boost: 26%
Attacks [50]:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Clear Smog
Disable
Perish Song
Reflect Type
Will-O-Wisp
Taunt
Torment
Substitute
Infestation
Protect
Bide
Counter
Dazzling Gleam
Destiny Bond
Dream Eater
Endure
Explosion
Focus Blast
Foul Play
Giga Drain
Hex
Hidden Power Fire
Hyper Beam
Icy Wind
Knock Off
Ominous Wind
Pain Split
Psychic
Rest
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Thunder
Thunderbolt
Toxic
Trick
Trick Room
Venoshock
Raid Only:
Shadow Mend
Bloodlust
Nana (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Ice / Ghost
Abilities: Snow Cloak / Cursed Body [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks [28/78]:
Astonish
Aurora Veil
Bide
Bite
Blizzard
Block
Confuse Ray
Destiny Bond
Disable
Double Team
Draining Kiss
Hail
Headbutt
Hex
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Light Screen
Ominous Wind
Powder Snow
Protect
Safeguard
Shadow Ball
Substitute
Sucker Punch
Weather Ball
Raid Only:
Dispel
Shadow Mend
Reynardine (M)
♫ Labyrinth ♫
Nature: Jolly
+15% Speed, +19% Acc, -1 SpA
Type: Ghost / Steel
Abilities: Frisk / Limber / Cursed Body [DW]
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks [61/103]:
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Fake Out
Feint Attack
Flail
Flash Cannon
Foul Play
Giga Impact
Gyro Ball
Hex
Ice Punch
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Magic Coat
Memento
Metal Burst
Metal Claw
Meteor Mash
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psycho Shift
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Yawn
Raid Only:
Shadow Mend
Calcifer (M)
♫ Sosban Fach ♫
Nature: Timid
+15% Speed, +10% Accuracy, -1 Atk
Type: Fire / Ghost
Abilities: Flash Fire / Flame Body / Infiltrator [DW]
Stats:
HP: 90
Atk: 1 [-]
Def: 3
SpA: 6
SpD: 3
Spe: 92 [+]
Size Class: 2
Weight Class: 3
EC: 9/9
MC: 0
DC: 5/5
Attacks [66/66]:
Acid
Acid Armour
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power Fairy
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Raid Only:
- Shadow Mend
Maxim's team:
Dusknoir [Sovereign] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Ghost
Abilities:
Pressure/Frisk (H)
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks (40/100):
Level Up:
Astonish
Bind
Confuse Ray
Curse
Disable
Fire Punch
Foresight
Future Sight
Gravity
Hex
Ice Punch
Leer
Mean Look
Nightshade
Payback
Pursuit
Shadow Punch
Shadow Sneak
Thunder Punch
Will-o-Wisp
Egg:
Destiny Bond
Faint Attack
Grudge
Haze
Imprison
Memento
Pain Split
Skill Swap
Tutor:
Dynamic Punch
Endure
Spite
TM:
Brick Break
Earthquake
Ice Beam
Power Up Punch
Protect
Rock Slide
Shadow Ball
Taunt
Trick Room
Special Moves:
Shadow Mend
Necturna [Pandora] (F)
Nature: Bashful (No effect on stats)
Type:
Grass/Ghost
Abilities:
Forewarn/Telepathy (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 5
AC: 5/5
Attacks (41/71):
Level Up:
Absorb
Forest's Curse
Hex
Horn Leech
Leer
Ominous Wind
Pain Split
Poison Fang
Power Whip
Shadow Ball
Shadow Sneak
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-O-Wisp
Egg:
Future Sight
Gravity
Leaf Blade
Leaf Storm
Natural Gift
Shell Smash (Sketch)
Swift
Tutor:
Giga Drain
Knock Off
Seed Bomb
Skill Swap
Snatch
Synthesis
Worry Seed
TM:
Double Team
Facade
Grass Knot
Hidden Power Ground
Payback
Protect
Psychic
Shadow Claw
Solarbeam
Stone Edge
Toxic
Special:
Shadow Mend
Dispel
Mismagius [Shadow] (F)
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type:
Ghost
Abilities:
Levitate
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 4
Spe: 121 (105*1.15^)
Size Class: 2
Weight Class: 1
Base Rank Total: 18
EC: 6/6
MC: 0
Attacks (32/93):
Level Up:
Astonish
Confuse Ray
Growl
Grudge
Hex
Lucky Chant
Magical Leaf
Mean Look
Mystical Fire
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Psybeam
Psywave
Spite
Egg:
Imprison
Nasty Plot
Ominous Wind
Psych Up
Skill Swap
Wonder Room
Tutor:
Heal Bell
TM:
Hidden Power Fighting
Protect
Shadow Ball
Taunt
Thunderbolt
Thunder Wave
Zap Cannon
Event:
Inferno
Special:
Dispel
Shadow Mend
Revenankh [Imhotep] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type:
Ghost/Fighting
Abilities:
Shed Skin/Air Lock/Infiltrator (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 56 (65/1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
MC: 0
AC: 5/5
Attacks (42/94):
Level Up:
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Phantom Force
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Wrap
Wring Out
Vital Throw
Egg:
Counter
Curse
Destiny Bond
Force Palm
Mach Punch
Memento
Shadow Sneak
Wide Guard
Tutor:
Bind
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Pain Split
TM:
Brick Break
Bulk Up
Double Team
Earthquake
Payback
Power Up Punch
Protect
Psychic
Rock Slide
Safeguard
Taunt
Raid Only:
Dispel
Shadow Mend
Dogfish44 Maxim
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