Welcome, to my 1st RMT in a long ass time. I, Started playing this game in Gen 4 then when Gen 5 came out everything went downhill to many new pokemon to learn and so little time cuz of work. Now, that i have some free time on my hand I just said i miss pokemon and I wanted to get back into the game but still the new pokemon were gonna kill me straight off the bat cuz IDK which pokemon did what what the new item were or andy of that jazz. Eventually, i got the hang of it and well made a team and gonna stick w/ it till Death does it part lol. Well onto the Team
Team Overview
Garchomp @ Leftovers
Trait: Rough Skin
EVs: 60 Spd / 252 HP / 196 Def
Naive Nature
- Stealth Rock
- Earthquake
- Outrage
- Fire Blast
This, set came to me off of the Smog issue # 25 getting a strong start: lead in BW2 OU. Garchomp, is so Uncommon as a Lead it can sweep any team not prepared for it even W/out the LO Recoile. The reason i used Rocky Helmet>Life Orb is because generally Garchomp will get U-Turned on and well what better way to get damage on someone U-Turning out and Garchomp didnt really need LO it was really just Wear and Tear. Also, i saw someone else use it and i would have to say it was pretty Boss.
Latias @ Life Orb
Trait: Levitate
EVs: 72 HP / 184 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Hidden Power Fire
- Psyshock
- Roost
Suggested by Jukain. Latias is a versatile Pokemon on this team because it can inflict massive damage on the opposition and supply many needed resistances. It has wonderful synergy with Jirachi because they cover each other's weaknesses. She covers Electric attacks very well with easy recovery. Latias always causes a lot of switches and her mere presence attracts Pursuiters to come in.
Jellicent @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 168 Def / 88 Spd
Bold Nature
- Scald
- Will-O-Wisp
- Recover
- Taunt
EVS Suggested by Jukain and McBarrett. Jellicent takes physical hits. Its the prototypical bulky water of 5th gen and has great type synergy with the other half of my defensive core, Heatran. Its defensive stats aren't actually that great so it has trouble with some of the really hard hitters in the tier, most notably Breloom, whose name you will see alot in this RMT because he takes a giant dump on my team and I need help playing against him.
Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Ice Punch
- Iron Head
- U-turn
- Thunder Punch
Jirachi, There not really much to say about this set pretty standard ScarfRachi. Ice Punch. to Revenge Kill Dragon locked into Outrage, and and landorus that is weakened. U-Turn for Scouting, Iron head for Stab, and Thunder Punch to revenge Gyrados.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Rapid Spin
- Thunderbolt
- Ice Beam
- Surf
Starmie, is my Rapid spinner and a Damn good one at that. Decided to go Leftie>LO for the same Reason as Chomp to much wear and tear cuz Switching in and out plus LO Recoil hurt like hell. So, BoltBeam for Coverage, Surf for Stab and Rapid Spin to get rid of SR So that pokemon dont lose health Going in and out.
Volcarona @ Lum Berry
Trait: Flame Body
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Bug Buzz
- Fiery Dance
- Quiver Dance
- Giga Drain
Suggeted by Plus. First off, Quiver Dance is the crux of the set and actually makes players forfeit when it gets a few boosts. Fiery Dance and Bug Buzz give great coverage, and anything that does not resist it will take a hefty amount of damage. Giga drain for those Bulky Waters
*Change is BOLD*
Former Members
Salamence @ Life Orb
Trait: Intimidate
EVs: 192 SAtk / 252 Spd / 64 Atk
Naive Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Draco Meteor
- Earthquake
- Fire Blast
- Outrage
Salamence, was prolly the Last member of the team because i was going through diffrent Poke at the time. But, Its stellar offensive stats along with good speed just scream sweeper. This thing can rip holes in teams with no set-up at all. Draco Meteor is powerful STAB that wrecks anything that doesn't resist it. Earthquake allows it to hit Jirachi, Heatran, and Metagross among steels that resist. And Fire Blast utterly destroys Ferrothorn and Skarmory when they think they can wall me. Outrage is used as a last resort. when I'm gonna die to LO recoil soon anyway. The EV spread is standard, emphasizing Sp. Atk while still retaining a good amount of Attack, and the speed EVs
Heatran @ Air Balloon
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Earth Power
- Fire Blast
- Hidden Power [Grass]
- Flame Charge
It's such an underrated yet amazing threat. Nobody ever expects it. Think you can take it out with Alakazam? Infernape? Gengar? Think again. After a single Flame Charge he outspeeds everything up to Jolteon. After that, he's free to blow stuff away with Fire Blast. Things like opposing Heatran and Terrakion die to Earth Power. Hidden Power (Grass) is to **** Bulky Water over, and Flame Charge is the crux of the set.
Replays
Weakness