Singles Battling 202
Target Audience:
Manager: Frosty
Tutors: Frosty (PM Frosty if you want in. Standards are high as high can be. Passing this program is pretty much a requirement, unless your record speaks for itself)
WARNING: This course isn't attached to any specific battle. This will most likely take longer than the signups period on tourneys or the DQ period to send in serious battles. If you are in a hurry, don't bother. The odds of you not finishing in time are considerable, so take it at your own peril. In other words: this will take long, very long, suck it up.
WARNING 2.0: The Manager reserves the right to outright deny entrance of players deemed not dominating the basics, as well as to give priority on the queue to players who proved themselves to be potentially better tutors after passing, provided there is a need for tutors.
Tutor and Pupil will have a match reffed by the tutor or a third party with the following rules:
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. If pupil gets DQ'd twice, he can be kicked out by tutor. If tutor is DQ'd twice pupil may ask for replacement.
2 Recoveries / 5 Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Mega: One
Sendout = Pupil sends out first.
Pupil PMs Tutor, which gets the battle started (either looks for a ref or refs it himself, regardless of being white-listed or not). Then a battle is played. The twist is: any and every move made by pupil must be justified. And if the Tutor doesn't accept the justification or knows of an action-set that accomplishes the same more efficiently, he may demand the pupil to reorder, resend the team, send out a different pokemon or a different item, or to explain further his strategy, until the tutor is satisfied. Yes, this means that "surprise" won't be a good strategy to use here, simply because of how unreliable that is. The tutor won't need to justify whatever, so surprise remains a good option for him.
The need for justification begins from the sending of the team. The tutor will prepare a team beforehand and then will receive the team from the pupil. The tutor will then criticise the team chosen, considering the pool of pokemon of the tutor's profile and the potential gaps existing. The tutor will then make demands and recommendations. Demands are changes that must be done whereas recommendations are changes that may be done in the discretion of the pupil. Not all things said by the tutor should be simply implemented as is, unless said otherwise, as thinking and analysing every option is also part of the job here. After the tutor deems the team acceptable, they will pm it and theirs to the ref who will begin the battle. During the battle the same logic will happen: pupil sends mon/orders/equips/activates abilities, provides justification (even if minimum every move must be justified), tutor replies with demands and recommendations (even if the orders are spot on, they are advised to put on some recommendations, even as curve balls, so some thinking is done, although the role of the tutor is to direct the pupil to a better battling not to fool them, so bare it in mind and tread lightly), pupil changes stuff (or keep them as is, but always with justification), this goes until tutor is satisfied. Tutor will then post his orders or tag the ref to do the reffing. The reffing can only be done after the tutor allowed the ref to do so.
Terrible repetitive plays from the pupil may cause the tutor to call a DQ, with the approval of the Manager of the course This program is for mildly experienced players. If you don't much idea of how things work, then the best way to fix it is with practice, not this program. Same way: if you are bringing your A-Game, then why bother?
After taking this course, there is a 4-week cooldown before any other battling 202 course can be taken.
Payment: Tutor gets standard prizes for mons (and for reffing if that is the case) as well as 15UC for the tutoring.