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Completed Metal Bagon and TalkingLion Mix it Up in WarioWare

Discussion in 'ASB' started by jayjinde, Dec 3, 2011.

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  1. jayjinde

    jayjinde

    Joined:
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    Charles the Water King Dragon the Seadra (open)
    [​IMG]
    Seadra - Charles the Water King Dragon (M)
    Nature: Quiet, +1 Special Attack /1.15 speed
    Type: Water
    Water STAB: Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Damp (DW Locked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 74 (-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 7/9
    MC: 0
    DC: 4/5

    Attacks (19):
    Bubble
    SmokeScreen
    Leer
    Water Gun
    Focus Energy
    BubbleBeam
    Agility
    Brine
    Dragon Pulse
    Dragon Dance
    Hydro Pump

    Ice Beam
    Surf
    Waterfall
    Hyper Beam
    Protect

    Outrage
    Disable
    Signal Beam

    Show Hide
    [​IMG]
    Elekid*[Sparkplug](M)
    Nature: Naughty (+1 Atk, -1 SpD)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit(DW) (Can be enabled): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 95
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 3/9
    MC: 2
    DC: 3/5

    Attacks: (16)
    Quick Attack(*)
    Leer(*)
    ThunderPunch(*)
    Thundershock(*)
    Low Kick(*)
    Swift(*)
    Shock Wave(*)
    Light Screen(*)

    Ice Punch(*)
    Fire Punch(*)
    Meditate(*)

    Thunder Wave(*)
    Charge Beam(*)
    Psychic(*)
    Protect
    Volt Switch

    1v1 singles
    NFE
    PM the ref one pokemon
    No recoveries/3 chills
    2 day DQ
    Accepting Metal Bagon
    Switch=N/A
    No items
    One ability
    Stage: WarioWare

    We'll skip the sendout phase, just note what ability you're using.
    TalkingLion chooses first, and has the option of Evolution if he so desires

    Challenge: Don't use non-STAB attacks! (meaning attacks which cause damage, status moves are fine)
  2. TalkingLion

    TalkingLion

    Joined:
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    Messages:
    888
    I don't think I can evolve until after the match, but correct me if I'm wrong, as I would like to have an Electabuzz for this match.
    Thunder Wave ~ Light Screen ~ ThunderPunch
  3. jayjinde

    jayjinde

    Joined:
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    Messages:
    694
    You can evolve when you send out if the Pokemon could evolve with the EC it gets from the battle, so yes, you can use Electabuzz this battle.
    However, it costs 20 EN
  4. Metal Bagon

    Metal Bagon

    Joined:
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    Messages:
    1,659
    Waiting until Talkinglion decides to beat me or thrash me... lol. Also Jay, I think you need to do issue a challenge in the OP since we each only have one pokemon.
  5. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    Ok, I'll evolve Elekid. It's new stats are:
    Show Hide
    [​IMG]
    Electabuzz*[Sparkplug](M)
    Nature: Naughty (+1 Atk, -1 SpD)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit(DW) (Can be enabled): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 105
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 4/9
    MC: 2
    DC: 3/5

    Attacks: (16)
    Quick Attack(*)
    Leer(*)
    ThunderPunch(*)
    Thundershock(*)
    Low Kick(*)
    Swift(*)
    Shock Wave(*)
    Light Screen(*)

    Ice Punch(*)
    Fire Punch(*)
    Meditate(*)

    Thunder Wave(*)
    Charge Beam(*)
    Psychic(*)
    Protect
    Volt Switch

    I'm assuming I should get this approved in the Prize Claiming thread, right?
    Also changing my actions due to there being a challenge this round.
    Thunder Wave ~ Light Screen ~ Meditate
  6. jayjinde

    jayjinde

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    694
    It just gets put in the claim at the end of the match
  7. Metal Bagon

    Metal Bagon

    Joined:
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    [​IMG]
    "Well, this is an impossible win."

    Protect ~ Agility ~ Dragon Dance
  8. jayjinde

    jayjinde

    Joined:
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    As TalkingLion sends out his Elekid, it begins to glow, as the glow begins to change shape and size, the evolution finished. Elekid evolved into Electabuzz.

    Charles protects from SparkPlug's nasty Thunder Wave, preventing any paralysis that would have occured.

    Sparkplug decides to set up a Light Screen to stop any special attacks from Charles' face. Charles decides to speed it up a little with an Agility.

    Charles then starts dancing like a dragon to further boosts its stats. SparkPlug begins meditating, and it seems visibly stronger afterwards.

    I'm not even doing calcs, there's nothing to calc.

    [​IMG]
    HP: 90
    EN: 79
    Status: +1 Atk, +3 Spe
    [​IMG]
    HP: 100
    EN: 81
    Status: +1 Atk, Light Screen (4)
    Challenge: Cause some damage! (30+ Damage total this round)

    MB, accept this challenge or die
  9. Metal Bagon

    Metal Bagon

    Joined:
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    1,659
    [​IMG]
    "I choose death...jk."

    Waterfall ~ Smokescreen ~ Waterfall
    SUB: IF thunderwave, THEN protect and shift all actions down.
  10. TalkingLion

    TalkingLion

    Joined:
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    I guess you don't want to get Paralyzed then....

    ThunderPunch ~ Protect ~ Thunder Wave

    Lets see how this works out for me.....
  11. jayjinde

    jayjinde

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    Charles decides to finally attack, and uses Waterfall on SparkPlug. SparkPlug fights back with a powerful Thunderpunch.

    SparkPlug set up a protective barrier to stop Charles, who simply shrouded the Arena in a smokescreen. As SparkPlug lowered it protect, the energy dispersed the fog.

    SparkPlug fired off another Thunder Wave, but Charles protected once again. Due to neither of them completing the challenge, they were both hit around by Wario, costing them a quarter of their health.

    Calcs (open)

    Charles used Waterfall
    3886 (Crit, no)
    (8 + 3 + 1.5) + 1.75 = 14 DMG
    3673 (Flinch, no)
    -5 EN

    SparkPlug used Thunderpunch
    2353 (Crit, no)
    (8 + 3 + 1.5) * 1.5 + 1.75 = 20.5 =21 DMG
    784 (Para, yes)
    -5 EN

    SparkPlug used Protect
    -7 EN

    Charles used Smokescreen
    -3 EN

    Charles used Protect
    1321 (Full Paralysis, yes)

    SparkPlug used Thunder Wave
    Charles was Paralyzed
    -6 EN

    -25 HP SparkPlug
    -22 HP Charles

    [​IMG]
    HP: 47
    EN: 71
    Status: +2 Spe, Para (20%)
    [​IMG]
    HP: 61
    EN: 63
    Status: Light Screen (1)
    Challenge: No status moves this Round!

    TalkingLion, actions
  12. TalkingLion

    TalkingLion

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    No status moves huh?
    ThunderPunch ~ Volt Switch ~ ThunderPunch
  13. Metal Bagon

    Metal Bagon

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    [​IMG]
    "I wish I had encore."

    Waterfall ~ Brine + Brine combo ~ combo cooldown
    IF parahax ob A2, THEN use brine on A3 instead.
  14. jayjinde

    jayjinde

    Joined:
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    SparkPlug, fully aware of the challenge, fires off a speedy Thunderpunch. Charles, still quite paralyzed, struggles to use a Waterfall, but is still able to hit SparkPlug.

    SparkPlug then fixed its stats with a Volt Switch, causing Charles to be in a critical condition. Charles tried to use Wake (Brine + Brine) on the half-health Electabuzz, but was too paralyzed to do anything.

    SparkPlug fires off another Thunderpunch at Charles, fainting it and netting TalkingLion the win!

    Calcs (open)

    SparkPlug used Thunderpunch
    3394 (Crit, no)
    (8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG
    9955 (Para, no)
    -5 EN

    Charles used Waterfall
    9519 (Full Paralysis, no)
    2210 (Crit, no)
    (8 + 3 + 1.5) = 12.5 = 13 DMG
    -5 EN

    SparkPlug used Volt Switch
    3695 (Crit, no)
    (7 + 3 + 1.5) * 1.5 = 17.25 = 17 DMG
    -4 EN

    Charles used Wake (Brine + Brine)
    79 (Full Paralysis, yes)

    SparkPlug used Thunderpunch on Charles
    9352 (Crit, no)
    (8 + 3 + 1.5) * 1.5 = 18.75 = 19 DMG
    Charles Fainted
    +1 KOC SparkPlug


    Rewards:
    TalkingLion: 2CC
    SparkPlug: 1EC, 2MC, 1DC, 1KOC

    Metal Bagon: 2CC
    Charles: 1EC, 2MC, 1DC, 1KOC

    Me: 3UC
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