Moltres (Offensive SubRoost)

shrang

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Hi guys, this is my first thread here, so please be kind =D. I tried out this set and it's been pretty good. Hopefully, I didn't make too many mistakes.

STATUS: Complete with new analyses format, requires some work on prose


[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers
ability: Pressure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres's ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. With Toxic Spikes support, Moltres can use Substitute to stall these Pokemon to their deaths while avoiding status ailments. On the offensive side, Moltres has great coverage with its dual STAB, which is resisted only by Lanturn and Rock-types like Rhyperior and Regirock. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling.</p>

<p>Fire Blast and Air Slash are obviously Moltres's dual-STABs and hit very hard if unresisted. Flamethrower can be used instead of Fire Blast if you're concerned about accuracy. Substitute and Roost allow Moltres to stall out potential counters like Milotic and Chansey.</p>

[ADDITIONAL COMMENTS]
<p>Timid is the preferred nature to ensure Moltres outspeeds the common base 80 Speed Pokemon, including Venusaur and Blaziken, as well as other Pokemon like Hitmonlee and Toxicroak. However, Modest is still a decent option since it lets Moltres take full advantage of its massive Special Attack stat. Life Orb is the preferred item on this set, as it elevates Moltres's power to massive heights and allows it to 2HKO enemies like Slowbro. Leftovers can also be used to provide more survivability, especially when creating Substitutes; however, the loss of power against neutral targets will be noticeable.</p>

<p>Just like against offensive Moltres, Milotic and Chansey can cause this Moltres problems if you use Substitute and Roost at the wrong times. Toxic Spikes are crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as it can easily take Aqua Jet and Waterfall aimed at Moltres while spinning away Stealth Rock. Nidoqueen can switch into Rock attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder to prevent Stealth Rock from being set up while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done due to the large number of viable grounded Poison-types and proficient Rapid Spinners. Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) hates to switch into Moltres's powerful attacks. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners who pair well with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable Spinners who can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease while utilizing the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner, capable of taking Rock attacks with impunity while dealing with Levitating Ghost-type switch-ins with Assurance and Spiritomb with Earthquake.</p>
 

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers / Petaya Berry
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres' ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Water-types. This set, when combined with Toxic Spikes, has a reasonable chance of beating all of them. Pokemon like Chansey can Toxic and stall Moltres to death, or use Thunder Wave to leave it completely useless. This set aims to stop such tactics by using one of the most useful moves in the game, Substitute. Moltres has great coverage with its dual STAB moves, resisted only by Lanturn and Rock-types like Rhyperior and Regirock. However, if we look at the common Rock-types in UU, it can be observed that their Rock STAB of choice is Stone Edge, something which can easily be PP stalled out by SubRoost stalling, leaving them completely incapable of dealing healthy damage to Moltres unless they catch Moltres Roosting with an Earthquake. Lanturn will not enjoy walling Moltres with Toxic Spikes up either.</p>

<p>Life Orb is preferred option on this set, as it elevates Moltres' power to massive heights, and allows it to 2HKO enemies like Slowbro. Leftovers can be used if one wants a more defensive approach, although it will make Moltres lose its offensive efficiency. Petaya Berry is another option, as since Moltres is Substituting, it can take advantage of this by Subbing down to 1/4 HP and receiving a +1 Special Attack boost. When using Petaya Berry, be sure to make Moltres' HP stat a multiple of 4.</p>

[ADDITIONAL COMMENTS]
<p>Modest is the preferred nature to give Moltres as much power as possible. However, if one were to be paranoid about positive Speed-natured Base 80s like Jolly Venusaur outspeeding Moltres, then Timid nature would be the nature to use. This set also has a few different viable EV spreads. The most obvious is the spread above, allowing Moltres to hit as fast and hard as possible. Another viable spread is the Stalling Moltres' spread of 248 HP / 84 Def / 176 Spe with a Timid nature, making Moltres one of the best Arcanine and Venusaur counters in the game, provided you can remove Stealth Rock from the field.</p>

<p>Just like offensive Moltres, Milotic and Chansey can cause this Moltres problems should you Substitute and Roost at the wrong times. As mentioned above, Toxic Spikes is crucial to beat them down. Cloyster is a good Toxic Spiker to use alongside Moltres, as it can easily take Aqua Jets and Waterfalls aimed at Moltres and proceed to set up Toxic Spikes while Rapid Spinning away Stealth Rock that would otherwise be a pain to Moltres. Nidoqueen can switch into Rock-type attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder, preventing Stealth Rock from being set up while setting up Toxic Spikes of its own. However, having Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison-types switching in and absorbing them, and the number of proficient Rapid Spinners make life harder as well. Fortunately, most grounded Poison-types can be trapped and killed by Dugtrio, while Venusaur (the only one that isn't weak to Ground) would hate to switch into the powerful attacks of Moltres. Dugtrio can also trap and remove Chansey. To prevent Toxic Spikes being spun away, Spiritomb, bulky Mismagius, and bulky Rotom can block Rapid Spin efficiently.</p>

<p>Offensive partners that can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable spinners that can be partnered with Moltres include Hitmontop, who can take Rock-type attacks with ease while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner that can take Rock-type attacks with impunity while dealing with Ghost-type switch-ins with Assurance and Earthquake for Spiritomb.</p>
 
good even for a non-first analysis!

notes
- I’d take Petaya Berry out of the set because it seems like that makes it too much of a one-shot deal and would be better done by something like a Charizard.
- the second paragraph should be under additional comments and I would put it right after the paragraph about EVs.
- I’d do a more direct compare and contrast between this set and the offensive Life Orb set as well as the Stall set to give the reader an idea of which set is the best for them. the first few sentences of your first paragraph look like an explanation of how the set works (by the way, you should probably explicitly explain how this set beats Milotic/Chansey with Toxic Spikes) so I would add this after right that bit but before you start talking about its dual STAB.
- using the Stall set’s EVs with this moveset seems pretty inefficient, especially because Air Slash is already mentioned in the set comments of the Stall set.

this means the colored font was changed or added
this means there was some text here before that is now deleted, but I’m coloring it anyways to tell you where it once was
[this is copy/paste-able once you edit out the brackets, which are just explanations or notes]

[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers / Petaya Berry
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres' ability to sweep with its [genderless] ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. This set, in combination with Toxic Spikes, has a reasonable chance of beating all of them. Pokemon like Chansey can Toxic and stall Moltres to death, or use Thunder Wave to leave it completely useless. [the previous sentence seems like it came a sentence too late…] This set aims to stop such tactics by using one of the most useful moves in the game, Substitute. Moltres has great coverage with its dual STAB, which is resisted only by Lanturn and Rock types like Rhyperior and Regirock. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling [reworded]. On the other hand, Lanturn will not enjoy walling Moltres with Toxic Spikes up.</p>

<p>Life Orb is the preferred option on this set, as it elevates Moltres' power to massive heights and allows it to 2HKO enemies like Slowbro. Leftovers can be used if one wants a more defensive approach, although it will make Moltres lose its offensive efficiency. Petaya Berry is another option; since Moltres is Substituting, it can take advantage of this by Subbing down to 1/4 HP and receiving a +1 Special Attack boost. When using Petaya Berry, be sure to make Moltres' HP stat a multiple of 4.</p>

[ADDITIONAL COMMENTS]
<p>Modest is the preferred nature to give Moltres as much power as possible. However, using a Timid nature can ensure Moltres outspeeds positive natured base 80s like Venusaur and Blaziken [reworded and fixed Speed notation]. This set also has a few different viable EV spreads. The most obvious is the spread above, allowing Moltres to hit as fast and hard as possible. Another viable spread is 248 HP / 84 Def / 176 Spe with a Timid nature, which makes Moltres one of the best Arcanine and Venusaur counters in the game (provided you can remove Stealth Rock from the field).</p>

<p>Just like offensive Moltres, Milotic and Chansey can cause this Moltres problems should you Substitute and Roost at the wrong times. As mentioned above, Toxic Spikes is crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as it [Cloyster are both male and female] can easily take Aqua Jets and Waterfalls aimed at Moltres and proceed to set up Toxic Spikes while Rapid Spinning away Stealth Rock. Nidoqueen can switch into Rock attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it [male and female] can incapacitate the opposing lead with Sleep Powder to preventing Stealth Rock from being set up while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison types that can switch in and absorb them and the number of proficient Rapid Spinners. Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) would hate to switch into the powerful attacks of Moltres. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners that can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable spinners that can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner that can take Rock attacks with impunity while dealing with Ghost switch-ins with Assurance and Spiritomb with Earthquake.</p>
 

shrang

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Thanks, Snorlaxe, whistle, your suggestions have been noted. I shall work on these very soon.
 

shrang

General Kenobi
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
Anyways, here's a 2nd draft, sorry for the double-post.

[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers
ability: Pressure
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres' ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. In combination with two layers of Toxic Spikes, Moltres can use one of the most useful moves in the game, Substitute, to avoid status and stall them to their deaths. Moltres has great coverage with its dual STAB, which is resisted only by Lanturn and Rock types like Rhyperior and Regirock. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling. Watch out for Rock Blast though. On the other hand, Lanturn will not enjoy walling Moltres with Toxic Spikes up.</p>

<p>When using this set, one must think hard about why you would use this instead of the pure sweeper set or the stalling set. If one wishes to use Moltres purely to sweep, the pure Life Orb sweeper set is better, if one wishes to stall, the stalling set should be the one chosen. This Moltres set aims to provide a relatively safe switch into threats like Venusaur and Arcanine while still keeping offensive momentum. It is also an idea to carry this Moltres on a more entry hazard focused team, due to Moltres' ability to force-switches.</p>

[ADDITIONAL COMMENTS]
<p>Modest is the preferred nature to give Moltres as much power as possible. However, using a Timid nature can ensure Moltres outspeeds positive natured base 80s like Venusaur and Blaziken.p>

<p>Life Orb is the preferred option on this set, as it elevates Moltres' power to massive heights and allows it to 2HKO enemies like Slowbro. Leftovers can be used if one wants a more defensive approach, although it will make Moltres lose its offensive efficiency.</p>

<p>Just like offensive Moltres, Milotic and Chansey can cause this Moltres problems should you Substitute and Roost at the wrong times. As mentioned above, Toxic Spikes is crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as can easily take Aqua Jets and Waterfalls aimed at Moltres and proceed to set up Toxic Spikes while Rapid Spinning away Stealth Rock. Nidoqueen can switch into Rock attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder to preventing Stealth Rock from being set up while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison types that can switch in and absorb them and the number of proficient Rapid Spinners. Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) would hate to switch into the powerful attacks of Moltres. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners that can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable spinners that can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner that can take Rock attacks with impunity while dealing with Ghost switch-ins with Assurance and Spiritomb with Earthquake.</p>
 

Xia

On porpoise
is a Contributor Alumnus
Just some tiny catches in your second draft (which can just be edited into your OP so it's easier to upload):
Set Comments:
-Lanturn and Rock types (should be Rock-types)

-force-switches
. (dash seems unnecessary)

Additional Comments:
-like Venusaur and Blaziken.p> (tag should be </p>)

-large number of viable grounded Poison types (should be Poison-types)

-most grounded Poison types (see above)

-Notable spinners (Since it's "Spinners" throughout the on-site analysis,I suggest following suit)

Great analysis, shrang. Keep up the good work.
 

shrang

General Kenobi
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
Bumping because I have put in final touches. Should be ready to upload unless there are more problems with it.
 
I think this set is (clearly) up to UU Quality standards, as is the analysis. Every time I'm about to post something like "well you need to explain this..." I realize it's actually in the analysis. Good Job shrang, once the grammar is finished up (if it isn't already), I think this is ready to be uploaded.
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
A couple things.

1: Can you update the format to fall in line with the announcement recently posted?

2: There are some prose issues that need to be taken care of, especially in the Set Comments. Sentences like the first sentence of the second paragraph are extremely awkward, and will need to be edited before they go on-site. Once this is updated, PM me and I'll give you a hand with the prose. You can also contact me on IRC for the same purpose.
 
A few things:

<p>When using this set, one must think hard about why you would use this instead of the pure sweeper set or the stalling set. If one wishes to use Moltres purely to sweepsemicolon the pure Life Orb sweeper set is better, if one wishes to stall, the stalling set should be the one chosen. This Moltres set aims to provide a relatively safe switch into threats like Venusaur and Arcanine while still keeping offensive momentum. It is also an idea to carry this Moltres on a more entry hazard focused team, due to Moltres' ability to force switches.</p>
Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) would hate to switch into (active voice preferred) Moltres's powerful attacks.
 

Xia

On porpoise
is a Contributor Alumnus
Timid is the preferred nature to allow Moltres to outspeed the ever common Pokemon who are at base 80 Speed, in particular Jolly Venusaur. It also allows Moltres to outspeed Jolly Hitmonlee. However, Modest Moltres has a chance of 2HKOing Chansey with Fire Blast after Stealth Rock and three layers of Spikes.

Just some little fixes. =]
 
thanks to zystral who diff'd it for me cause mine was broken...

GP APPROVED 1/2

[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers
ability: Pressure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres' ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. In combination with two layers ofWith Toxic Spikes support, Moltres can use one of the most useful moves in the game, Substitute, toSubstitute to stall these Pokemon to their deaths while avoiding status and stall them to their deaths.ilments. On the offensive side, Moltres has great coverage with its dual STAB, which is resisted only by Lanturn and Rock-types like Rhyperior and Regirock. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling. Watch out for Rock Blast though. On the other hand, Lanturn will not enjoy walling Moltres with Toxic Spikes up.</p>

<p>Fire Blast and Air Slash are obviously Moltres's dual-STABs, and hits very hard if unresisted. Flamethrower can be used should one feel that accuracy is more importantinstead of Fire Blast if you’re concerned about accuracy. Substitute and Roost is what allow Moltres to stall out its potential counters like Milotic and Chansey.</p>

[ADDITIONAL COMMENTS]
<p>Timid is the preferred Nnature to allowensure Moltres to outspeeds the ever common Pokemon who are at Base 80 Speed, in particular Jolly Venusaur. It also allows Moltres to outspeed Jolly Hitmonlee. However, Modest Moltres has a chance of 2HKOing Chansey with Fire Blast after Stealth Rock and 3 layers of Spikesbase 80 Speed Pokemon, including Venusaur and Blaziken, as well as others like Hitmonlee and Toxicroak. However, Modest is still a decent option since it lets Moltres take full advantage of its massive Special Attack stat. Life Orb is the preferred optionitem on this set, as it elevates Moltres' power to massive heights and allows it to 2HKO enemies like Slowbro. Leftovers can also be used if one wants a more defensive approach, although it will make Moltres lose its offensive efficiencyto provide more survivability, especially when creating Substitutes; however, the loss of power against neutral targets will be noticeable.</p>

<p>Just like against offensive Moltres, Milotic and Chansey can cause this Moltres problems should youif you use Substitute and Roost at the wrong times. As mentioned above, Toxic Spikes isare crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as can easily take Aqua Jets and Waterfalls aimed at Moltres and proceed to set up Toxic Spikes while Rapid Sspinning away Stealth Rock. Nidoqueen can switch into Rock attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder to prevent Stealth Rock from being set up while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison-types that can switch in and absorb them and the number ofand proficient Rapid Spinners. Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) would hates to switch into theMoltres’s powerful attacks of Moltres. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners thatwho can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable Spinners thatwho can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner thatwho can take Rock attacks with impunity while dealing with Levitating Ghost-type switch-ins with Assurance and Spiritomb with Earthquake.</p>

[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers
ability: Pressure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres' ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. With Toxic Spikes support, Moltres can use Substitute to stall these Pokemon to their deaths while avoiding status ailments. On the offensive side, Moltres has great coverage with its dual STAB, which is resisted only by Lanturn and Rock-types like Rhyperior and Regirock. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling.</p>

<p>Fire Blast and Air Slash are obviously Moltres's dual-STABs, and hits very hard if unresisted. Flamethrower can be used instead of Fire Blast if you’re concerned about accuracy. Substitute and Roost allow Moltres to stall out potential counters like Milotic and Chansey.</p>

[ADDITIONAL COMMENTS]
<p>Timid is the preferred nature to ensure Moltres outspeeds the common base 80 Speed Pokemon, including Venusaur and Blaziken, as well as others like Hitmonlee and Toxicroak. However, Modest is still a decent option since it lets Moltres take full advantage of its massive Special Attack stat. Life Orb is the preferred item on this set, as it elevates Moltres' power to massive heights and allows it to 2HKO enemies like Slowbro. Leftovers can also be used to provide more survivability, especially when creating Substitutes; however, the loss of power against neutral targets will be noticeable.</p>

<p>Just like against offensive Moltres, Milotic and Chansey can cause this Moltres problems if you use Substitute and Roost at the wrong times. Toxic Spikes are crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as can easily take Aqua Jet and Waterfall aimed at Moltres while spinning away Stealth Rock. Nidoqueen can switch into Rock attacks aimed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder to prevent Stealth Rock from being set up while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison-types and proficient Rapid Spinners. Fortunately, most grounded Poison types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) hates to switch into Moltres’s powerful attacks. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners who can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable Spinners who can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner who can take Rock attacks with impunity while dealing with Levitating Ghost-type switch-ins with Assurance and Spiritomb with Earthquake.</p>
 
"On the other hand, Lanturn will not enjoy walling Moltres with Toxic Spikes up."

would just like to note that on the other hand is completely out of place here, as the first hand is never brought up.
 
Grammar-Prose Check 2/2:
orange for prose edits
blue for spelling/grammar edits
comments in green
[SET]
name: Offensive SubRoost
move 1: Fire Blast / Flamethrower
move 2: Air Slash
move 3: Substitute
move 4: Roost
item: Life Orb / Leftovers
ability: Pressure
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
<p>This set aims to fuse Moltres's ability to sweep with its ability to stall. Common problems Moltres encounters when sweeping in the UU tier are Chansey and bulky Waters. With Toxic Spikes support, Moltres can use Substitute to stall these Pokemon to their deaths while avoiding status ailments. On the offensive side, Moltres has great coverage with its dual STAB, which is resisted only by Rock-types and Lanturn. However, most Rock-types in UU use Stone Edge as their STAB attack, which leaves them vulnerable to SubRoost Pressure stalling.</p>

<p>Fire Blast and Air Slash are obviously Moltres's dual STABs, which hit very hard if unresisted. If you're concerned about accuracy, Flamethower can be used instead of Fire Blast. Substitute and Roost allow Moltres to stall out potential counters like Milotic and Chansey.</p>

[ADDITIONAL COMMENTS]
<p>Timid is the preferred nature, to ensure Moltres outspeeds Pokemon in the base 80 Speed group, which includes Venusaur, Blaziken, Toxicroak, and Hitmonlee. However, Modest is still a decent option, since it lets Moltres take full advantage of its massive Special Attack stat. Life Orb is the preferred item on this set, as it further elevates Moltres's power, allowing it to 2HKO enemies like Slowbro. Leftovers can also be used to provide more survivability, especially when creating Substitutes; however, the loss of power against neutral targets will be noticeable.</p>

<p>Just like against offensive Moltres, Milotic and Chansey can cause this Moltres problems if you use Substitute and Roost at the wrong times. Toxic Spikes are crucial to let Moltres stall them out. Cloyster is a good Toxic Spiker to use alongside Moltres, as can easily take Aqua Jet and Waterfall aimed at Moltres while spinning away Stealth Rock. Nidoqueen can switch into Rock attacks directed at Moltres and proceed to set up Toxic Spikes and Stealth Rock. Venomoth is a good Toxic Spiking lead, as it can incapacitate the opposing lead with Sleep Powder to prevent Stealth Rock from being set up, while setting up Toxic Spikes of its own. However, keeping Toxic Spikes up in UU is easier said than done, due to the large number of viable grounded Poison-types and proficient Rapid Spinners. Fortunately, most grounded Poison-types can be trapped and killed by Dugtrio, while Venusaur (the only one who isn't weak to Ground) hates to switch into Moltres's powerful attacks. Dugtrio can also trap and remove Chansey. To block Rapid Spin, Spiritomb, bulky Mismagius, and bulky Rotom can be used.</p>

<p>Offensive partners who can go with Moltres include Venusaur, who can switch into RestTalk Milotic (possibly the best counter for this Moltres) and set up Swords Dance for a sweep. Swords Dance Leafeon works in a similar manner. Notable Spinners who can be partnered with Moltres (other than Cloyster) include Hitmontop, who can take Rock attacks with ease, while wielding the reliable Foresight + Rapid Spin combination that only a double-Ghost strategy can stop. Donphan is also a reliable Rapid Spinner who can take Rock attacks with impunity, while dealing with Levitating Ghost-type switch-ins with Assurance and Spiritomb with Earthquake.</p>
Nice analysis. You can now PM a mod to have this uploaded.
 
Not to big of a deal because Moltres has reliable recovery. (Think Sub Pain-Split Gengar with better Recovery.)
 

shrang

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It's basically the same set Ho-oh runs in Ubers, except nowhere near as awesome. I don't see Ho-oh dying to SR+LO+Sub that quickly.
 

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