As Promised:
Nominating Smogon Bird Jr. (Fletchinder) For C Rank (Fire)
As the majority of Monotypers know, long gone of are they days of Smogon Bird (Talonflame)'s tyranny. Talonflame was a monster on the field, despite its rather pathetic stats, besides speed, it gained an ability specific to its family, which allowed it to murder Grass, Bug, Fighting, and the occasional badly built steel team.
Gale Wings.
Which brings us to Fletchinder, A.K.A. Smogon Bird Jr.
While it is true that Fletchinder does not have the base 126 Speed that Talonflame had, it is only a small 8 Base Attack Stat away from its adult form, and, while losing Brave Bird and Flare Blitz, still has an, albeit small, niche.
Fletchinder @ Focus Sash
Ability: Gale Wings
EVs: 252 Atk / 4SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Flail
- Roost / Flame Charge
Smogon Bird Jr. has the ability to set up a Swords Dance while sash is activated due to its frailty, and then Sweep on turn two with a 110 Power (STAB: 165) Acrobatics, or a 200 Power Flail, which will dent if not OHKO quite a few pokemon.
I can sense your doubt, so, Here are some Calcs done by yours truly. These are some Pokemon that Fire tends to have trouble against:
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 0 Def Ludicolo: 722-852 (239.8 - 283%) --
guaranteed OHKO
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 0 Def Keldeo: 590-696 (182.6 - 215.4%) --
guaranteed OHKO
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 4 HP / 0 Def Greninja: 373-441 (130.4 - 154.1%) --
guaranteed OHKO
+2 252+ Atk Fletchinder Flail (200 BP) vs. 240 HP / 244+ Def Tentacruel: 309-364 (85.5 - 100.8%) --
6.3% chance to OHKO
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 240 HP / 252+ Def Swampert: 208-246 (51.8 - 61.3%) --
95.3% chance to 2HKO after Leftovers recovery
Now, of course, Fletchinder is not the perfect pokemon, and it still is an NFE. Fletchinder is easily destroyed by Stealth Rocks, Extremespeed, multi-hit moves, and anything just plain faster than it. Roost can only do so much, and it still has sub par stats, leaving it to rely on Swords Dance and Acrobatics or Flail, which isn't amazing coverage. Which is why I nominate it for:
C Rank: Reserved for Pokemon that are only used to check a threat once or twice (Both Offensive and Defensive). These Pokemon often run unorthodox sets since other Pokemon outclass their primary niches. Using these unorthodox sets may put you in danger of set up mons. These Pokemon need a lot of support (which may be hard to give) for them to function. These Pokemon have a hard time adapting to the metagame.