No, every game is different, especially Platinum since the opening screen takes a different amount of time. Calibrate againQuestion:
I already did the calibration phase on my Platinum, BUT now I want to SR my other game (Diamond/Platinum) do I need to do the calibration phase again? Or can I use the same data of my first calibration?
Ah, alright. I'll have to run the Time Finder again because, like a klutz, I can't remember if I plugged a synchronizer into the conditions. Thanks!Rona: if you found the frame without a syncer in RNGreporter, I'm sure you don't need a bold syncer to hit that frame. Make sure you use Method J. Thanks for documenting your procedure for using emloop to hit strange delays. Perhaps we'll have more reasonably dated legends instead of Pokemon from the future.
Correct. I was initially confused by this as well. Perhaps Mingot should rename that column into something else. I'm thinking like "Original" or "Method 1" or something, just so we avoid any confusion.But to make sure again, since I'm paranoid like that: I'll be trying for Frame 55 on Method J, instead of the "Actual" 70, right?
Alright, awesome. Thanks for your help ;DCorrect. I was initially confused by this as well. Perhaps Mingot should rename that column into something else. I'm thinking like "Original" or "Method 1" or something, just so we avoid any confusion.
Just went and retest (5 in party, 128 steps) on Azelf and got frame 6 every time.
EDIT: Alright, this is very interesting, look, I tested some things:
If I SR and catch Azelf without doing anything, it will always have a Frame of 1.
If I walk 128 steps with 5 Pokemon, it will always have a Frame of 7.
You should really try hitting something at a lower frame for testing. The fact that you are doing these 19 flip batches and are always off by 19 is suspect.I can't seem to hit my spread for Azelf either.
Frame: 2041
Journal Flips: 1020
So, I have 10 pages filled with caught pokemon, I press A to go through every page, and B to go back through the pages and end up in the Bag.
This makes 19 viewed pages in total.
19 x 53 = 1007
Which means I have to repeat the above progress 53 times, and then do another 13 flips to get 1020.
However, I did this 5 times now, and ended up getting the same Azelf every time, 19 frames over my target spread.
At first, I thought I lost track, but on the last 3 Azelf, I was 100% I went through all pages 53 times, yet, it says I'm 19 over the target.
So, I tried going 52 times through every page, and then do 13 seperate flips.
But then I was 19 frames under my target spread. Again, I'm sure I counted the flips correctly.
So, how on earth do I reach my frame, when the desired taps won't give me the result I want? =S
The Pokemon under Method J require method J to get an accurate frame. You can synch or not as that is specified when you generate frames. Just make sure what you generate for matches your lead Pokemon.As for the reason I've been trying for that particular time+delay:
I found a spread at both Method 1 and Method J for a lovely bold shiny Uxie I'd love to catch. Uxies start on frame 1, right?
For method 1, it's at Frame 70.
For method J, it's at "Frame 55, Actual 70".
Is it necessary to use a syncer for frame J? D: Would the syncer have to be bold? Or could I just use the Method 1 version and not have to worry about a syncer?
Impossible to know.I am trying to RNG abuse a captured pokemon. I am sweet scenting a tentacool. I hit the right seed and did 322 flips to hit frame 647 (322*2=644 + 3(starting frame)=647). However, the first time, i hit frame 695 and the second time I hit frame 653? Is this just my error in counting or am i doint something wrong.
Yesh, I realized that, thanks :'DJ
The Pokemon under Method J require method J to get an accurate frame. You can synch or not as that is specified when you generate frames. Just make sure what you generate for matches your lead Pokemon.
Actual is referenced nowhere in the instructions, at this point.
Alright, that looks awesome. =DHoly crap I'm estatic. I used Emloops timer, as OmegaDonut suggested, to try to pinpoint my delay to a value of 646 with 59 seconds - and I just hit it on the dot. He said he hadn't tried it yet, but it works.
Thanks :'D Credit still goes to OmegaDonut for bringing up the Emloop timer, of course. I'll get to rewriting that post to something hopefully more directional very soon, sure!Oh, good work on the timer instructions. You should think about making them generic if you have time. One thing that was discovered when I was working with SCV on trying to figure out if delays are odd or even was that cancelling the continue screen and then going back to it flipped your delay from it's normal even/off track for that reset. If you have time because you are waiting for the timer it might be good to be able to do that instead of futzing around with the GBA carts.
EDIT: Also tested TM messages in journal with NO capture/defeated and there was no journal advance at all. Tested with thief TM, I did not even know I still had one in my game, but saw it wandering around checking for a Pokemart with no NPCs.