Now normally i hate copying other people's work and claim it my own but here's OU and BL in moves equality
OU:
: Body Slam and Bulldoze for the physical set; Swift, Dragon Breath, and Flamethrower for the special set.
: Play Rough and Aqua Jet stay, Buffed Knock Off and Power-Up Punch Also, Waterfall remains its best Water STAB.
: Sucker Punch stays, Buffed Knock Off, Pursuit and Low Kick nothing else.
: Mach Punch Stays the same, still has Bullet seed and Rock tomb but now he gets a Buffed Power-up Punch Rock Smash and Low Sweep.
: Its offensive presence is entirely unchanged (Seismic Toss still does a fixed 100 damage), but judging by the buffs in Power-Up Punch, Drain Punch, and Psyshock, I say its defensive capabilities have taken a turn for the worse. For instance, bulky Latias used to have a 17.5% chance to 3HKO with Psyshock, but now...
- 184 SpA Life Orb Latias Psyshock vs. 4 HP / 252+ Def Eviolite Chansey: 214-253 (33.3 - 39.4%) -- guaranteed 3HKO
...Yeah.
: Buffed Vine Whip Leaf Tornado Mega Drain and Giga Drain, Slightly Weaker Leaf Storm, Buffed Hidden Power Dragon Pulse and Rock Smash also Buffed Aqua Tail and Iron Tail that is accurate, Oh and Buffed Knock off.
: Bulldoze or Sand Tomb are better than earthquake now, Buffed Bite and Crunch,Buffed Fangs and Rock Smash,Can Take advantage of his bad speed with Revenge,Slightly Accurate Stone Edge and Iron Tail
: Weaker but more Accurate Zap Cannon,Buffed Charge Beam, Mirror Shot,Buffed Volt Switch makes Volt-turn Teams much more viable, and Buffed Signal Beam,Also Nerfed Fire Blast Helps it's defensive powers.
: For Zard-X, Dragon Rush is its new Dragon STAB, Flame Charge is its new Fire STAB, and Power-Up Punch can be used over Earthquake (although Azumarill walls it). For Zard-Y, Ember is better than Fire Blast, Inferno is its best Fire STAB, Solar Beam and Focus Blast remain its only Grass and Fighting-type moves (respectively, Hidden Power notwithstanding), and Air Slash is buffed.
: STAB is unchanged, Like Chansey, it seems to be in slightly more danger than before due to certain moves being buffed (namely, Poison Jab and Iron Head).
:Drain Punch is buffed, Knock Off is "buffed", Ice Punch is buffed, Mach Punch is the same. Poison Jab is buffed, and Stone Edge is lowered in power (but Rock Tomb is better due to its Speed dropping effect). Also, Power-Up Punch.
:Rapid Spin does decent damage, Bulldoze over Earthquake, Rock Tomb over Rock Slide (it doesn't get Smack Down), Iron Head stays, not much else to note.
:Extreme Speed is the same, Dragon Rush is its new Dragon STAB, Aerial Ace is actually usable, elemental punches are better, and Power-Up Punch over Superpower.
:Seed Bomb over Power Whip for more PP, Metal Claw over Gyro Ball for more PP and a chance to raise Attack, not much else to note.
: Buffed Confusion, Seed Bomb,Ancientpower is Nice Coverage,Buffed Giga Drain,Psyshock,and Buffed U-turn Helps for Voltturn Teams,Also Nerfed Fire Blast Helps it's defensive powers
:Sand Tomb or Bulldoze for Ground STAB, Dragon Rush for Dragon STAB. Rock Tomb (no Smack Down) and Flamethrower (which, on ScarfChomp, is now a 3HKO on P.Def Skarm) for coverage. Dragon Breath for special STAB on mixed sets (3HKO on 252/8 Impish Lando-T). Buffed Fire Fang as well.
:Swift for Pixilate-boosted STAB on Mega Gardevoir (Moonblast on regular Gardevoir), Psyshock for Psychic STAB,Also Buffed Confusion and Magical Leaf,And Buffed Hidden Power of any type.
:Ominous Wind or Shadow Ball for Ghost STAB, Smog or Clear Smog for Poison STAB, more accurate Focus Blasts.
:Aerial Ace for Flying STAB, Bulldoze or Sand Tomb for Ground STAB, and "buffed" Knock Off.
:Buffed Confusion Psybeam and Psyshock, Charge Beam, and Hidden Power.
: Buffed Waterfall, buffed Bounce on non-Mega, buffed Bite and Mold Breaker Bulldoze on Mega.
: Buffed Lava Plume and Flash Cannon,Ember is better than Fire Blast,Buffed Fire Spin and Accurate Magma Storm,and Ancient Power
:Slightly buffed Secret Sword, greatly buffed Icy Wind and Hidden Power, no reason to not use Scald over H-Pump.
: Nerfed Outrage and Fusion Bolt, buffed Dragon Claw, and prefers Icy Wind over Ice Beam. Rock Smash is a thing as well.
:Is Sheer Force a blessing or a curse? No added effects in exchange for 120 BP instead of 90—is it worth it? No changes to its repertoire outside of buffed Hidden Power (not SF boosted)
:Bulldoze over Earthquake, Smack Down over Stone Edge, Rock Smash over Superpower (if applicable), buffed U-turn, and "buffed" Knock Off.
:Dragon Breath over Draco Meteor, buffed Psyshock/Mist Ball and Hidden Power
:Same as above, only with Luster Purge instead of Mist Ball.
:Power-Up Punch. Headbutt (or Double Hit for subs, or Dizzy Punch for funsies). Buffed elemental punches.
:Slightly weaker Foul Play, "buffed" Knock Off.
:Buffed Zen Headbutt, elemental punches, Bulldoze, and Pursuit, plus more accurate Meteor Mash and more consistent Grass Knot (which 2HKOs P.Def Rotom-W, no hazards needed).
:So many options, but Knock Off seems to be the only one that matters.
:Buffed Volt Switch, Discharge, and Hidden Power; Flamethrower over Overheat.
: Same as Above,Only with Extrasensory instead of Flamethrower.
: Bind,Headbutt,Facade, and Secret Power as new Flying Stab, Storm Throw is a nice Fighting Coverage that Bypasses Defenses,Rock Slide,Bulldoze instead of Earthquake,Buffed Knock off,And actually can use Bug STAB so Bug Bite is an option.
:Buffed Air Slash or more accurate Hurricane; buffed Rock Smash or more accurate Focus Blast; "buffed" Knock Off; and buffed U-turn.
:Weaker but more accurate Hydro Pump, stronger Volt Switch, and other options in Discharge and Charge Beam.
:Weaker Foul Play and "buffed" Knock Off for non-Mega, buffed Snarl for Mega.
: Dragon Rush and/or Aerial Ace for STAB, Bulldoze as a better Earthquake, and buffed Fire Fang.
:Technician Bullet Punch, buffed U-turn and Pursuit, "buffed" Knock Off, and Rock Smash over Superpower (if applicable).
:Buffed Aerial Ace and Steel Wing are all it gets for offense, buffed Rock Smash makes Double Dance more viable than it's ever been, and nerfed Fire Blast helps its defensive powers.
: Buffed Scald and Psyshock, as if this thing needed a buff, and key resistances to the two 100% crit moves (Frost Breath and Storm Throw) to complement its Shell Armor.
:buffed Psyshock, Shadow Ball, and Hidden Power.
:Aerial Ace over Brave Bird (as somebody mentioned), Flame Charge over Flare Blitz, buffed U-turn.
:Appreciates buffed Charge Beam, Hidden Power, and Rock Smash, as well as a more accurate Focus Blast.
:Buffed Pursuit (no reason to use Crunch), Rock Tomb or Smack Down over Stone Edge, Bulldoze over Earthquake, buffed elemental punches, and Power-Up Punch is a thing.
:Buffed Giga Drain (it doesn't get Absorb), Sludge over Sludge Bomb for more PP, and buffed Hidden Power.
:More accurate Zap Cannon, buffed Air Cutter (hooray Flying STAB) and U-turn, and slightly weaker but more accurate Heat Wave. Also, Charge Beam and Hidden Power.
: Buffed Scald and Psyshock,Buffed Rapid Spin,Signal Beam for Bug Coverage,and Power Gem for Rock Coverage
:Buffed Ancient Power—no need for Diamond Storm—and Hidden Power.
: Buffed Iron Head,Buffed Confusion and Buffed U-turn makes it viable for Voltturn teams
: Buffed Scald,That's about it.
BL Tier
:Buffed Confusion (for more PP than Psychic), more accurate Focus Blast, buffed Shadow Ball and Hidden Power. Not sure how useful Trace can be.
:One of few Adaptability users; Aqua Jet and Knock Off stay, but Waterfall is (arguably) better than Crabhammer.
:Façade over Return to counteract potential burns, Bulldoze over Earthquake as usual, buffed U-turn and elemental punches.
:Aerial Ace for Flying STAB; Power-Up Punch and/or Drain Punch for Fighting STAB; buffed Fire Punch and Thunder Punch; can probably settle for Limber (or Mold Breaker, chiefly for Unaware) over Unburden.
:Slightly nerfed Foul Play; nerfed Fire Blast helps its defensive powers.
:Buffed Power-Up Punch/Drain Punch, Zen Headbutt, and elemental punches; also gets Bullet Punch.
:Has potential to flinch things with buffed Steamroller and Rock Slide; Bulldoze vs. Rock Smash depends on what type of coverage is required, but Rock Smash has the superior effect from Scolipede's perspective.
: Smeargle does not deal damage, nor does it know how to take hits, so it remains unchanged in this metagame.
:Brave Bird and Double-Edge are acceptable on this Pokémon because they are boosted by Reckless (108 BP...eh), Close Combat is okay because it doesn't have any other Fighting options, and U-turn is buffed.
:Same deal as Incarnate Thundurus, only with more SpA and less Speed (and less Atk, which hardly matters).
:Buffed Air Slash and Aura Sphere; Hustle sets (heh) appreciate buffed Aerial Ace and Drain Punch.
:Buffed Silver Wind...oh, hello, Shield Dust.
:RIP V-create; how about Flame Charge and Power-Up Punch instead? Or, maybe a special set with a more accurate Inferno and buffed Psyshock and Charge Beam.
:Buffed Pursuit and Icicle Crash; also likes Power-Up Punch.
:Yep, buffed Arm Thrust. No need to risk those defenses over Close Combat.
: Bind,Headbutt,Facade, and Secret Power as new Flying Stab, Storm Throw is a nice Fighting Coverage that Bypasses Defenses,Rock Slide,Bulldoze instead of Earthquake,Buffed Knock off,And actually can use Bug STAB so Bug Bite is an option.
:Buffed Drain Punch, Knock Off, and Zen Headbutt. Also, Power-Up Punch.
:Rock Tomb or Smack Down for Rock STAB, a number of Fighting STAB options (Double Kick for subs, Sacred Sword to bypass stat changes, or Rock Smash to wear down the opposition), Bulldoze over Earthquake (if applicable), and buffed X-Scissor and Hidden Power.
For the record: 4 SpA Life Orb Terrakion Hidden Power Ice vs. 252 HP / 0 SpD Gliscor: 328-390 (92.6 - 110.1%) -- guaranteed OHKO after Stealth Rock
: Buffed Fiery Dance,Weaker but Accurate Hurricane,Ember is better than Fire Blast,Buffed Fire Spin,and Buffed Giga Drain.