I've tested this team for some time and after peaking at mid-1400 I went on a losing streak, so I would like to look into some of the team's flaws that I may have not noticed or corrected.
If there's anything horribly wrong with my team or any minor fixing it needs, please be honest and let me know. Thanks ^^
McRib (Venusaur-Mega) (F) @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 148 Def / 4 SpA / 96 SpD / 12 Spe
Bold Nature
- Synthesis
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
I've never used a Megasaur before, so I decided to try it out in my team. Here, I used a physically bulky spread to tank earthquakes and knock-offs, iron heads, drain punches, etc with relatively low damage. I put in 12 speed EVs just to speedcreep any noninvested base 80 speed mon. Originally, I used leech seed instead of HP fire, but I frequently got set up on by bisharps and scizors, so I slapped HP fire on there to avoid having a bad time. I also added SpD EVs for extra fat, so it can take a Washtom or Keld hit very well, as they are big threats to my team.
Marco (Keldeo-Resolute) @ Leftovers
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Scald
- Secret Sword
Keldeo was another mon I decided to try out, so I just used the standard Smogon set. After testing a bunch of other sets like scarf, specs, and life orb, I decided the sub-CM worked best for me because I could switch in on something obvious, get a free sub while my opponent switched out, and scald whatever physical mon necessary. Leftovers was used to get off more subs if I needed. Keldeo could also scare out Landos, Hippos, or Tyranitars that want to shoot entry hazards at my team and stick around because of their physical bulk.
Stalin (Tyranitar) (F) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Naive Nature
- Stealth Rock
- Stone Edge
- Pursuit
- Fire Blast
Seeing as both Megasaur and Keldeo get absolutely destroyed by Talonflame and all psychic mons, I snuck a Tyranitar on my team to switch in on brave birds/psychic anythings. I could dish out a stone edge/pursuit back, or switch in on a lati@s and pursuit. I put stealth rock on there instead of something like EQ or Crunch just to get fast rocks on obvious switchouts or if Tyranitar gets smacked a burn. Fire blast = ferro control.
Darude (Excadrill) (F) @ Leftovers
Ability: Sand Rush
EVs: 64 HP / 252 Atk / 192 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
I needed a spinner on my team, so I picked excadrill, because 1) sand rush support from Tyranitar, and 2) it holds off pretty well on its own with its base 110 HP and base 135 Attack. I put 192 speed on there so I could outspeed non-nature boosted max speed Altarias/early Gardes that haven't mega'd yet, and it can NEARLY kill a dd Dragonite on sr damage; I have no fairies for dragon control and Gardevoir hits super effective with its STAB on three of my mons.
16 Piece Meal (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Flare Blitz
- Roost
I wanted something with priority that can revenge/weaken anything that stole an opportunity to set up, so I chose talonflame because of its capability in terms of power and speed. I used an adamant set instead of jolly for more revenging power; I could deal with a jolly thundurus or jolly talon with my tyranitar/exca anyway. I'm using Roost rather than Tailwind or Will-o-Wisp so I can recover recoil damage when given the opportunity.
Sock Thief (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 240 HP / 92 Def / 168 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Thunder Wave
Lastly, I'm running a mixed bulk Rotom set that leads off pretty well for my team when it can. I added 8 speed just to speedcreep other Rotoms with no speed investment, and I put leftovers for a decent passive recovery. I tried using pain split instead of Twave, but I found that i could rarely get a successful PS off and take a hit afterwards; anything that I can't wisp, I can hit with Twave. I'm not actually too sure on the Twave, so if someone could convince me otherwise, I'd appreciate your advice.
If there's anything horribly wrong with my team or any minor fixing it needs, please be honest and let me know. Thanks ^^
McRib (Venusaur-Mega) (F) @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 148 Def / 4 SpA / 96 SpD / 12 Spe
Bold Nature
- Synthesis
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
I've never used a Megasaur before, so I decided to try it out in my team. Here, I used a physically bulky spread to tank earthquakes and knock-offs, iron heads, drain punches, etc with relatively low damage. I put in 12 speed EVs just to speedcreep any noninvested base 80 speed mon. Originally, I used leech seed instead of HP fire, but I frequently got set up on by bisharps and scizors, so I slapped HP fire on there to avoid having a bad time. I also added SpD EVs for extra fat, so it can take a Washtom or Keld hit very well, as they are big threats to my team.
Marco (Keldeo-Resolute) @ Leftovers
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Scald
- Secret Sword
Keldeo was another mon I decided to try out, so I just used the standard Smogon set. After testing a bunch of other sets like scarf, specs, and life orb, I decided the sub-CM worked best for me because I could switch in on something obvious, get a free sub while my opponent switched out, and scald whatever physical mon necessary. Leftovers was used to get off more subs if I needed. Keldeo could also scare out Landos, Hippos, or Tyranitars that want to shoot entry hazards at my team and stick around because of their physical bulk.
Stalin (Tyranitar) (F) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Naive Nature
- Stealth Rock
- Stone Edge
- Pursuit
- Fire Blast
Seeing as both Megasaur and Keldeo get absolutely destroyed by Talonflame and all psychic mons, I snuck a Tyranitar on my team to switch in on brave birds/psychic anythings. I could dish out a stone edge/pursuit back, or switch in on a lati@s and pursuit. I put stealth rock on there instead of something like EQ or Crunch just to get fast rocks on obvious switchouts or if Tyranitar gets smacked a burn. Fire blast = ferro control.
Darude (Excadrill) (F) @ Leftovers
Ability: Sand Rush
EVs: 64 HP / 252 Atk / 192 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
I needed a spinner on my team, so I picked excadrill, because 1) sand rush support from Tyranitar, and 2) it holds off pretty well on its own with its base 110 HP and base 135 Attack. I put 192 speed on there so I could outspeed non-nature boosted max speed Altarias/early Gardes that haven't mega'd yet, and it can NEARLY kill a dd Dragonite on sr damage; I have no fairies for dragon control and Gardevoir hits super effective with its STAB on three of my mons.
16 Piece Meal (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- U-turn
- Brave Bird
- Flare Blitz
- Roost
I wanted something with priority that can revenge/weaken anything that stole an opportunity to set up, so I chose talonflame because of its capability in terms of power and speed. I used an adamant set instead of jolly for more revenging power; I could deal with a jolly thundurus or jolly talon with my tyranitar/exca anyway. I'm using Roost rather than Tailwind or Will-o-Wisp so I can recover recoil damage when given the opportunity.
Sock Thief (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 240 HP / 92 Def / 168 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Thunder Wave
Lastly, I'm running a mixed bulk Rotom set that leads off pretty well for my team when it can. I added 8 speed just to speedcreep other Rotoms with no speed investment, and I put leftovers for a decent passive recovery. I tried using pain split instead of Twave, but I found that i could rarely get a successful PS off and take a hit afterwards; anything that I can't wisp, I can hit with Twave. I'm not actually too sure on the Twave, so if someone could convince me otherwise, I'd appreciate your advice.
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