This is my first real attempt at putting together a team. Anyways I'm bringing Whimsicott as my lead:
Whimsicott @ Focus Sash
Prankster
Timid
128Def/128SAt/252Spe
Toxic
Taunt
Leech Seed
Giga Drain
Whimsicott's main purpose is to taunt and debilitate. The sash guarantee's At least taunt and toxic/seed depending on the foe's type. Giga drain prevents him from becoming taunt bait and allows for whimsicott to go offensive against some leads like Swampert
Galvantula @ Life Orb
Compound Eyes
Modest
4HP/252SAt/252Spe
Thunder
Bug Buzz
Energy Ball
Volt Switch / HP Ice
Galvantula is a sweeper plain and simple. Compound eyes brings Thunder up to 91% ACC which makes it hit harder and more reliably then Stone Edge, barely. Bug buzz allows for him to hit Dark, Psychic, and Grass for super effective, as well as hit Hydreigon hard for those hoping to swap on thunder. Energy Ball hits those pesky grounds. Volt switch allows to scout, but HP ice is and ideally better choice to take down dragons on the swap in.
Chandelure @ Choice Scarf
Flash Fire
Timid
4HP/252SAt/252Spe
Overheat
Shadow Ball
Energy Ball
HP Ice
Chadelure is my revenge killer, I know its less efficient without the allmighty Shadow Tag, but whatever. Shadow Ball for obvious reasons. E Ball to hit weakened Ground, Rock, and Water. Overheat seems to rape almost everything it hits, even some that resist fire will take massive damage. HP Ice allows to hit Gliscor and dragons, especially if they try to bait Overheat and take the HP ice on the swap.
Vaporeon @ Leftovers
Water Absorb
Calm
252HP/160Def/96SpD
Scald
Ice Beam
Wish
Protect
Vaporeon is my Special Wall and my Wish Passer. It goes without saying it has Wish and Protect. Ice beam to hit Flying and Dragon. Scald is a pretty new tool thats a great stab with a chance to burn. There's not much more to say about Vaporeon.
Excadrill @ Life Orb
Sand Rush
Jolly
252Att/4Def/252Spe
Rapid Spin
Earth Quake
Sword Dance
X-Scissor / Poison Jab
Excadrill is my Rapid Spinner. EQ for the powerful Stab and Swords dance to set up, esp if I'm going against a sand team. I have a hard time choosing between Scissors and poison jab, both hit just as hard, but Scissors hits for more Super effectives, where as poison jab has the poison chance an hits flying for neutral.
Crustle @ Quick Claw
Sturdy
Impish
200HP/156Att/252Def
Stone Edge
X-Scissor
Stealth Rock
Earth Quake
Crustle is my physical wall, and my Stealth Rock'er. Stone edge and Scissors are both powerful Stabs, and EQ hits steel. Sturdy guarantee's one move, but Crustle will survive most physical hits. Quick Claw for luck and since I only have 1 leftovers
Anyways first team, tell me if it sucks or if its any good at all.
Whimsicott @ Focus Sash
Prankster
Timid
128Def/128SAt/252Spe
Toxic
Taunt
Leech Seed
Giga Drain
Whimsicott's main purpose is to taunt and debilitate. The sash guarantee's At least taunt and toxic/seed depending on the foe's type. Giga drain prevents him from becoming taunt bait and allows for whimsicott to go offensive against some leads like Swampert
Galvantula @ Life Orb
Compound Eyes
Modest
4HP/252SAt/252Spe
Thunder
Bug Buzz
Energy Ball
Volt Switch / HP Ice
Galvantula is a sweeper plain and simple. Compound eyes brings Thunder up to 91% ACC which makes it hit harder and more reliably then Stone Edge, barely. Bug buzz allows for him to hit Dark, Psychic, and Grass for super effective, as well as hit Hydreigon hard for those hoping to swap on thunder. Energy Ball hits those pesky grounds. Volt switch allows to scout, but HP ice is and ideally better choice to take down dragons on the swap in.
Chandelure @ Choice Scarf
Flash Fire
Timid
4HP/252SAt/252Spe
Overheat
Shadow Ball
Energy Ball
HP Ice
Chadelure is my revenge killer, I know its less efficient without the allmighty Shadow Tag, but whatever. Shadow Ball for obvious reasons. E Ball to hit weakened Ground, Rock, and Water. Overheat seems to rape almost everything it hits, even some that resist fire will take massive damage. HP Ice allows to hit Gliscor and dragons, especially if they try to bait Overheat and take the HP ice on the swap.
Vaporeon @ Leftovers
Water Absorb
Calm
252HP/160Def/96SpD
Scald
Ice Beam
Wish
Protect
Vaporeon is my Special Wall and my Wish Passer. It goes without saying it has Wish and Protect. Ice beam to hit Flying and Dragon. Scald is a pretty new tool thats a great stab with a chance to burn. There's not much more to say about Vaporeon.
Excadrill @ Life Orb
Sand Rush
Jolly
252Att/4Def/252Spe
Rapid Spin
Earth Quake
Sword Dance
X-Scissor / Poison Jab
Excadrill is my Rapid Spinner. EQ for the powerful Stab and Swords dance to set up, esp if I'm going against a sand team. I have a hard time choosing between Scissors and poison jab, both hit just as hard, but Scissors hits for more Super effectives, where as poison jab has the poison chance an hits flying for neutral.
Crustle @ Quick Claw
Sturdy
Impish
200HP/156Att/252Def
Stone Edge
X-Scissor
Stealth Rock
Earth Quake
Crustle is my physical wall, and my Stealth Rock'er. Stone edge and Scissors are both powerful Stabs, and EQ hits steel. Sturdy guarantee's one move, but Crustle will survive most physical hits. Quick Claw for luck and since I only have 1 leftovers
Anyways first team, tell me if it sucks or if its any good at all.