lol
needs much more than SR to "break through". It also needs to keep said SR in the field (and have an SR user) and either strong checks to spinners or/and spinblockers. And then it needs all outspeeding pokemon to be dead (no priorities, no bulk investment to tank a hit), be relatively in good health (to escape death to neutral priorities), kill anything that can tank it's hits and threaten to status or damage it (Jellicent, Ammongus, Toxicroak, Cresselia, and Venusaur, etc.) and prevent the opponent from setting up by applying offensive pressure (ironic, right).
Keeping Stealth Rock isn't too hard. Pairing a Stealth Rocker isn't even complicated in the slightest. But hey, you're the one who hasn't used Stealth Rock on some of your best HO teams, so what would I know. Keldeo doesn't give a shit about priority at all, Mach Punch is basically all it needs to concern itself about unless it is low in Health or the opponent has boosted attack. It is already pretty bulky, and the typing it has just supports itself. Jellicent, Ammoongus, and Cress are all seen on defensive teams. Toxicroak can be 2HKO'd by Specs Secret Sword, and although it is a very underrated Pokemon that usually "checks Keldeo" (srsly its cool try it out), it can definitely be beaten. Venusaur under sun can handle it, although who uses Venusaur outside of it? So in that entire list you compounded 2 Pokemon that can somewhat consistently beat Keldeo that are offensive. Toxicroak, and Venusaur. You left out Lati@s and Starmie, but then again offensive Starmie gets wrecked consistently over time. To be honest you don't really even need to pair that much too support Keldeo to break through its high usage counters. Considering 3 of those are completely weather-reliant you're not using them that often. Ojama put this perfectly in listing Keldeo's counters, and I think I said it more than once KELDEO DOES NOT DO WELL AGAINST STALL AS WELL AS IT DOES AGAINST OFFENSE. This has been said by so many players, I don't know when it will get through to you.
Let's see how this started:
1) X5D begins posting in topic saying Keldeo worries defensive teams more than offensive one, on the ban side fence until I read enough arguments.
2) Someone angry starts saying offense suffer against Keldeo
3) Joins discussion defending offensive teams against Keldeo
4) PDC backs up claim that offense sucks against Keldeo
5) X5D continues defending offensive teams against Keldeo
6) PDC accuses me of saying HO handles Keldeo well therefore not broken (don't laugh yet)
7) X5D points out to number 1
8) PDC backtracks and says I said it some time ago and insists I go back to defending HO again
Your statement about offensive teams only being able to use offensive pressure to beat Keldeo implies that offensive teams are effective WITHOUT offensive pressure. Offense barely need counters to beat Keldeo. They just need sturdy checks and offensive pressure to do the job.
Keldeo doesn't like facing defensive teams, it does FAR BETTER against offense. When you can comprehend that then talk to me. Don't laugh yet? I should be the one laughing, your arguments are fucking stupid. Literally, you can't even grasp the concept of "stall teams don't care about Keldeo as much as offense" even after being said so many times. When you can point out WHERE I SAID 7-8 I will maybe consider this sequence of events. I defended the fact that offense does bad against Keldeo. You have said HO handles it well through offensive pressure, you're the one who brings nothing new to the table at all. I don't know who else has to tell you offensive pressure doesn't work that well against Keldeo. Most offensive teams get destroyed by Keldeo, as they are all light checks / counters. Maybe Lati@s can handle it, but really outside of that you can absolutely do work against offense. Ojama is a great player, and he just said basically the same thing I did in how Keldeo does well against offense. Does that mean you'll always win? No, obviously. Also, your last sentiments literally mean nothing at all. You can't apply offensive pressure as easy as you say, just please, stop. Keldeo can absolutely destroy offense if given a bit of an opening. It can manage to 2HKO most offensive teams with ease, and wear them down very quickly. I have a feeling you wouldn't do as well against actual competent players who can use Keldeo correctly.
No, I'm saying is: "I have no counters to Keldeo and can check it and utilize offensive pressure to eliminate it".
Also, no one said Keldeo didn't do well against offense; only that offense also does well against Keldeo.
Is that some sort of fucking paradox? Keldeo does fine against offense, it is the other way around. YOU said Keldeo didn't do well against offensive, it does well against stall. YOU said that Keldeo can be beaten apparently so easy with offensive pressure, even when facing "good players." Let me get this fucking straight. Your replay was facing a scrub. Shutugal's haxxed a player while applying basically no real offensive pressure at fucking all. If anybody is backtracking, its you.
Maintaining offensive pressure isn't as hard as you try to imply AND offensive teams are built to maintain offensive pressure.
Well no fucking shit they are. I never would have figured that out by myself. But it is harder against Keldeo than it is against so many other threats that you can apply more simple offensive pressure too. Keldeo has great coverage, great power, and does overall very well against offense. IT IS HARDER IN PRACTICE THAN IN THEORY. Can you win against Keldeo with offense? Of course you can, but you have to realize you are at a bit of a disadvantage.