Well I guess I should go ahead and speak my mind on this now, hm? ^_^
Well for starters, I believe Mega Salamence is definitel a MASSIVE force in the metagame. Beig very hard hitting able to 2HKO most of it's prey with Return/Frustration, being able to boost it's already high offenses and speed with Dragon Dance, a nice base ability in Intimidate, and great overall natural bulk. IT can take hits, deal massive damage, and be used as Intimidate utility before meg evolving. Now personally, I think Salamence can fit back into the current metagame. IT definitely rocks certain team styles and fits very well on hyper offense and offensively based balance teams (like mine),, but it isn't without it's own flaws and it isn't without its own weaknesses. It has weaknesses to very common moves within the metagame like Rock Slide, Icy Wind, takes neutal damage from Discharge, Blizzardoblitertes it, and unless running a special set does NOT want to handle a burn coming from a Zard Y or Heatran's Heat Wave. And with these moves, notice they are al spread moves that bypass the highly common redirection carried on 90% of teams running mega Salamence.
Now with this comes a few mons that can keep it relatively in check. For starters, Landorus-Therian. One of the two mons in the S-tier for Viability and one of the most commonly used mons in the meta. Landorus can come in on this monster and Intimidate it from the start, putting it at an immediate setback. Afterwards, nothing really stops it from shooting off a Rock Slide to rack up damage and possible flinches. Next up is a mon known as Thundurus-Incarnate. This thing can freely fire off a Thunder Wave, perminantly crippling Salamence’s amazing Speed as well as a chance to not move for a turn. Thundurus also resists Salamence’s main STAB and almost always carries Hidden Power Ice that ill hit for x4 damage and will net an easy 2HKO on the behemoth. Another couple I’ve seen are Mega Metagross that run Ice Punch. The Clear Body ability blocks the Intimidate first turn and unless running Earthquake (which from what I’ve seen 95% of Mega Salamence don’t), Metagross will be nothing but tickled by its Frustration and be able to rock it with a Tough claws boosted Ice Punch. Even without Ice Punch, Zen HEadbutt and Iron head can hit Mega Salamence decently hard for a nice 2-3HKO along with the threat of being double targeted by the partner. Along with Mega Metagross, Salamence is also threatened heavily by common Sand Offense and will eed team support to deal with these threats. Tranitar and Excadrill both can do a good number to it. Excadrill’s Rock Slide can still hit for a nice chunk of damage even after an Intimidate, and Tyranitar’s Ice Beam will net a 2HKO on Mega Salamence and possibly an OHKO depending on the spreads being run. Bulky Steel types such as Heatran, Aegislash, the aforementioned Metagross-Mega, and Jirachi wil heavily wall the common mega Salamence as well as be able to rack up respectable damage on the monster. Bisharp, though not many seen on the latter, would love to catch the Intimidate from Salamence and strike back hard with a Sucker Punch or an Iron head if possible, dealing a good load of damage on the thing. These are just a few things that keep the monster in a pretty tame position. This isn’t counting for Wash Rotom and Sableye who both can fire off a Will-O-Wisp on it, Trick Room teams in general tend to stomp on Mence HO completely, largely by things such as HP Ice Mega Camerupt, Mega Abomasnow, Mega Mawile, and Mega Ampharos. And any Pokemon that can freely spam Icy Wind such as Suicune, Milotic, Keldeo & Gengar (to an extent), Cresselia, and Darkrai. And of course, finally there are Hail offense teams tend to make Salamence fly away with its tail between it’s stubby legs.
Now here I’ll show the team that went 34-7 on the Suspect latter and got me my reqs, which I also lent to my good friend,
Heliosan
Rise of Malevolence
MALEVOLENCE (Salamence-Mega) (F) @ Salamencite
Ability: Aerilate
Happiness: 0
EVs: 60 HP / 172 Atk / 84 Def / 4 SpD / 188 Spe
Jolly Nature
- Protect
- Dragon Dance
- Earthquake
- Frustration
BLESSING
(Jirachi) @ Safety Goggles
Ability: Serene Grace
EVs: 252 HP / 68 Def / 80 SpD / 108 Spe
Careful Nature
- Protect
- Follow Me
- Thunder Wave
- Iron Head
★FURNACE★ (Heatran) (F) @ Leftovers
Ability: Flash Fire
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
- Protect
- Substitute
- Earth Power
- Heat Wave
★GRACIA★ (Shaymin-Sky) @ Focus Sash
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Protect
- Earth Power
- Air Slash
- Seed Flare
BONNIE
(Azumarill) (M) @ Sitrus Berry
Ability: Huge Power
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Protect
- Belly Drum
- Aqua Jet
- Play Rough
ピカ
(Raichu) (F) @ Focus Sash
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fake Out
- Protect
- Thunderbolt
- Hidden Power [Ice]
The team is a bit standard for Mence HO, with the standard Salamence-Jirachi core. I have Azumarill as a secondary setup sweeper that could also benefit from redirection from Jirachi and serves to act as a nice offensive core and part of my Fire-Water-Grass core with Shaymin-Sky and Heatran. Heatran’s main purpose is to wall out opposing Salamence as well as break down any opposing steel types that attempt to wall out my own Salamence. Substitute also gives me a nice option to apply a good amount of offensive pressure to opposing teams rewarding my good predictions or switch forcing. The Raichu is on this team to provide fast Fake Out against the likes of Kangaskhan and the rarely seen Infurnape as well as provide Lightning Rod support to redirect Thunder Waves and Thunderbolts from Thundurus-Incarnate and be able to hit back against threats with Thunderbolt of its own and Hidden Power Ice for pesky Salamences or any other Dragons/Grounds/Flyers such as Garchomp, Talonflame, or Landorus-Therian. It also serves as a soft check to Rain offense. Along with Shaymin-Sky and Azumarill.
Feel free to try the team out and see how it fares yourself. Change EVs if you like. All I ask is you keep the nicknames as they are as they be special to the Empress ^_^ <3
Also, feel free to ask me any questions you may have ;)
Oh, and proof of my reqs ^_^ User "Grand Empress", Obviously :P
I apologize for the poor quality.
Arcticblast edit: there were weird links so I removed them