Original teams and competitive battling never went hand in hand; no surprise to me. Everyone uses the same kind of Roserade/Registeel/Milo/Mega combination because, granted, they work the best. But they've become so fucking boring to play (and face).Well, speak for yourselves. I can argue that I use the most diverse teams in UU including uses of Jynx (who is freaking amazing), Mixdoom, Wigglytuff... and so on. Last night I had so many sweeps with SD Jumpluff it was ridiculous. With most teams I make I can keep a healthy win record to. From my perspective, everyone realitively uses the same team and its rather boring...
Brave Bird would certainly help Honchkrow in the stallbreaking department, even if it means it will be killing itself a lot more in the process. I think LO Brave Bird + Superpower can 2HKO Regi too, so a bit less prediction required in certain circumstances too maybe.Several things not being disucssed: Brave Bird on Honckrow. Now has potential to rip through Milotic for the clean 2HKO, thoughts?
I also see simple Choice Bander being quite effective with Head Smash. Some damage calculatios by Libelldra Calculator.Any thoughts on our potential UU Pokemon Aggron? Speculation right now, Aggron is a potent force in the UU tier now thanks to Head Smash. Adamant + Polish with Life Orb is deadly as Head Smash deals a max of 77.92% on 252 / 252 Milotic. Deals a minimum of 52.23% on 252 / 252 Slowbro. It has Aqua Tail to hit Donphan who resist Head Smash - although not a wise idea to attack it when its HP is high. Whats worst is that its 180 Def can take priority from Azumarill and such.
Aggron
@ Life Orb
Adamant Nature (Atk+ / SpA-)
252 Atk / 4 Def / 252 Spe
- Rock Polish
- Head Smash
- Aqua Tail
- Earthquake / Bullet Punch
Mainly cause' some of the physical wall in the tier carry a Grass-type move, which screw around with Relicanth.tbh I don't see what the fuss about Aggron is. Relicanth has slightly less attack in exchange for arguably better UU typing (resistance to fire while still keeping normal and flying resist plus no awful fighting and ground 4x weaknesses) and STAB waterfall. 100/130 defenses are comparable to 70/180 too.
Yeah, Torterra says hello.I also see simple Choice Bander being quite effective with Head Smash. Some damage calculatios by Libelldra Calculator.
Adamant Head Smash vs Max/Max Milotic
76% - 90% 15% to OHKO with SR up. Wow, this has a chance to OHKO Max/Max Milotic. Even CB Rhyperior looks sad compared to this. And with Max Speed you outspeed Max/Max Def Milotic by... 1 point ;).
Adamant Head Smash vs Standard Defensive Tangrowth
56% - 65% - Clear 2OHKO and you can easily outspeed defensive Tangrowth.
Adamant Head Smash vs Max/Max Slowbro
61% - 72% - Clear 2OHKO and Slowbro is slower then you, so... yeah ;).
Adamant Aqua Tail vs Max/Max Donphan
47% - 56% - 2OHKO with SR up and there's still a chance for 2OHKO even without SR. Like with Tangrowth, you can easily outspeed defensive Donphan.
Adamant Earthquake vs Max HP Steelix
49% - 58% - 2OHKO with SR up and still a good chance for it without SR up. Also, you're faster then Steelix ;). With Aqua Tail, you still have a really good 77% to 2OHKO Steelix with SR up.
Nidoqueen also is 2OHKOed like Steelix by both Aqua Tail and Earthquake. Also 40 speed variants are slower then Max Speed Aggron. Heck, Aggron needs only 172 Speed EVs with Adamant nature to outspeed 40 speed Relaxed Nidoqueen.
Hmmm... for me in other words if you'll get Aggron on battlefield (and with his titanic defence and really good resistances it won't be that hard) you must predict or something will die ;). I prefer to use Aggron with Head Smash as a Choice Bander then CB Rhyperior if it drops to UU.
Aggron should be spamming Head Smash / Aqua Tail, and Ice Punch has completely redundant coverage in tandem with rock and water, but yes, it can beat Torterra if it wants to.I hope you guys realize that Aggron learns Ice Punch.
As Age of Kings said Aggron learns Ice Punch :D. And it's worth a shot, even if only for Torterra. I didn't even bother to post calculation for this as it's a clear kill. So yeah, nothing defensive can switch safely on CB Aggron if you predict right.Yeah, Torterra says hello.
My last post explains why this will rarely be the case, and this can be said for many pokemon in UU atm.As Age of Kings said Aggron learns Ice Punch :D. And it's worth a shot, even if only for Torterra. I didn't even bother to post calculation for this as it's a clear kill. So yeah, nothing defensive can switch safely on CB Aggron if you predict right.
Yeah, I get your point, but nothing hurts you for taking Ice Punch into your moveset when you have a free moveslot anyway (as Head Smash/Aqua Tail/Earthquake OHKO or 2OHKO everything you need with only little exception of Torterra, which Ice Punch easily fixes in last slot).My last post explains why this will rarely be the case, and this can be said for many pokemon in UU atm.