yeah, I was lurking around and then: POOF!
Trick Room + Rain Dance = TrickDance
Teambuilding!
First off I needed a lead. One that could both Trick Room and Rain Dance (Most notably Porygon2, Slows and the UU pixies)
My desicion fell on Mesprit. Chosen over Uxie because of lower speed, chosen over the others because of Stealth Rock
Next up was the defensive core: The physical:
Nidoqueen!! Ability to rain Dance, bulk and a supermassive movepool made her a superior choice as a wall
Needs special bulk too:
Registeel was chosen last for my team, it was chosen for great typing in rain, can summon rain and wonderful defences.
OK, now I need another Trick roomer, and this guy is great!
Porygon2 is absolutely an awsum Pokémon, has good typing with the others in the team and nice bulk.
But this is no defensive team, no not at all there is some offence too!
Who doesn't think Octillery is an epic and underrated pokémon? with 105 offence and 45 speed in Trick Room it is a force to be aware of, especially with its wide movepool.
More offence you say? awright!
Wasn't this a big surprise? Of course I thought about Slowking When it's rain AND Trick Room. Who wouldn't. It's a great pokémon with 100 Special attack and a lovely offensive movepool.
In-Depht!!
The lead:
Mesprit @
Brave Nature (+SpA -Spd)
Levitate
Not sure about the EV's can you help maybe?
~Rain Dance
~Trick Room
~Stealth Rock
~U-Turn
Moves:
Rain Dance: That's here to set up the rain and support the rest of the team.
Trick Room: The same as Rain Dance.
Stealth Rock: To ensure my 2HKOs ends up as OHKOs instead.
U-Turn: The perfect escape! Switching to Slowking or Octillery to start sweeps.
Chosen why?
Well, I found this was the best Poké for this role. (Maybe outclassed by Claydol) But I didn't want it to be a suicide lead since I have no Spin Blocker.
Weakness:
Ghost: Registeel, Porygon2
Dark: U-Turn, Registeel, Nidoqueen
The Perfectness:
Slowking @
Quiet nature (+SpA -Spd)
Own Tempo
252HP/252SpA/4SpD
~Surf
~Psychic
~Grass Knot
~Ice Beam
Moves:
Surf: STAB, Rain, Specs, 448 Special attack, 95 Base Power. That's one really powerfull attack.
Psychic: Secondary STAB, hits Poisons and Fights hard.
Grass Knot: Only option to hit Bulky waters, which can be a pain for the team.
Ice Beam: No dragons, no fliers. And no grassies of course.
Chosen why?
It's my favorite pokémon, and not bad either. With Water typing, Rain and Trick Room it's a sure choice.
Weakness:
Ghost: Registeel, Porygon2
Dark: Registeel, Nidoqueen
Grass: Registeel
Electric: Nidoqueen, Registeel for Rotom
The Mix:
Octillery @
Quiet Nature (+ SpA - Spd)
Sniper
160HP/96Atk/252SpA
~Water Spout
~Waterfall
~Ice Beam
~Seed Bomb
Moves:
Water Spout: A massive attack powered by rain. Expert belt is used over Life Orb to make this attack as powerful as possible.
Waterfall: Physical STAB to hit Chansey.
Ice Beam: Great Coverage with Water, Helpful in many situations.
Seed Bomb: Another physical attack, Gives almost perfect Coverage.
Chosen why?
It's a really powerful pokémon and the only thing holding him down is the poor speed, but that's no longer a Problem!
Weakness:
Grass: Registeel
Electric: Nidoqueen, Registeel for Rotom
The physical wall:
Nidoqueen @
Relaxed Nature (+ Def -Spd)
Poison Point
252HP/160Def/76SpA/22Atk
~Rain Dance
~Earth Power
~Superpower
~Thunder
Moves:
Rain Dance: Check Mesprit!
Earth Power: Reliable STAB that will take out most threats that are hit for Super Effective damage
Superpower: to get rid of Normals and Darks.
Thunder: Dead Milotic! Nuff said!
Chosen why?
I'm really not sure, I saw she could learn Rain Dance and Thunder, and now she's my wall.
Weakness:
Water: Thunder, Slowking, Octillery
Psychic: Registeel, Slowking, Mesprit
Ground: Slowking, Octillery
The Special wall... thingy:
Registeel @
Sassy Nature (+SpD -Spd)
Clear Body
252HP/216SpD/40Atk
~Rain Dance
~Explosion
~Earthquake/Iron Head
~Shadow Claw
Moves:
Rain Dance: Already explained.
Explosion: Who doesn't love to blow up in an unsuspecting foe's face?
Earthquake: Mostly raw power, help with these two.
Iron Head: STAB and nice typing. Flinch rate is a plus. :naughty:
Shadow Claw: At least I'm not afraid of ghosts with this move!
Chosen why?
I had 5 Pokémon, I thought about many pokés for the last spot. Ludicolo, Rotom... but I got huge weaknesses then, so I found Registeel! Since fire is weakened in rain it's good help.
Weakness:
Fire: Not much problem as long rain is up, Slowking or Octillery
Fighting: Nidoqueen or Slowking
Ground: Octillery or Slowking
The other trick roomer:
Porygon2 @
Quiet Nature (+SpA -Spd)
Trace
252HP/136Def/120SpA
~Trick Room
~Recover
~Thunder
~Ice Beam
Moves:
Trick Room: Already Explained
Recover: To keep it healthy and fresh. Can't have dead ducks y'know
Thunder: Powerful 120 BP Attack that never misses. Isn't that cute?
Ice Beam: Creating the BoltBeam combination only resisted by Shedinja and Magneton (In UU)
Chosen why?
I needed another Trick roomer and this was one of my first choices, and it isn't Ghost or Psychic so it has got great resistances along with the rest of the team.
Weakness:
Fighting: Nidoqueen or Slowking
Well that is the team, if you have changes that should be considered just shout!
Trick Room + Rain Dance = TrickDance
Teambuilding!
First off I needed a lead. One that could both Trick Room and Rain Dance (Most notably Porygon2, Slows and the UU pixies)
My desicion fell on Mesprit. Chosen over Uxie because of lower speed, chosen over the others because of Stealth Rock
Next up was the defensive core: The physical:
Nidoqueen!! Ability to rain Dance, bulk and a supermassive movepool made her a superior choice as a wall
Needs special bulk too:
Registeel was chosen last for my team, it was chosen for great typing in rain, can summon rain and wonderful defences.
OK, now I need another Trick roomer, and this guy is great!
Porygon2 is absolutely an awsum Pokémon, has good typing with the others in the team and nice bulk.
But this is no defensive team, no not at all there is some offence too!
Who doesn't think Octillery is an epic and underrated pokémon? with 105 offence and 45 speed in Trick Room it is a force to be aware of, especially with its wide movepool.
More offence you say? awright!
Wasn't this a big surprise? Of course I thought about Slowking When it's rain AND Trick Room. Who wouldn't. It's a great pokémon with 100 Special attack and a lovely offensive movepool.
In-Depht!!
The lead:
Mesprit @
Brave Nature (+SpA -Spd)
Levitate
Not sure about the EV's can you help maybe?
~Rain Dance
~Trick Room
~Stealth Rock
~U-Turn
Moves:
Rain Dance: That's here to set up the rain and support the rest of the team.
Trick Room: The same as Rain Dance.
Stealth Rock: To ensure my 2HKOs ends up as OHKOs instead.
U-Turn: The perfect escape! Switching to Slowking or Octillery to start sweeps.
Chosen why?
Well, I found this was the best Poké for this role. (Maybe outclassed by Claydol) But I didn't want it to be a suicide lead since I have no Spin Blocker.
Weakness:
Ghost: Registeel, Porygon2
Dark: U-Turn, Registeel, Nidoqueen
The Perfectness:
Slowking @
Quiet nature (+SpA -Spd)
Own Tempo
252HP/252SpA/4SpD
~Surf
~Psychic
~Grass Knot
~Ice Beam
Moves:
Surf: STAB, Rain, Specs, 448 Special attack, 95 Base Power. That's one really powerfull attack.
Psychic: Secondary STAB, hits Poisons and Fights hard.
Grass Knot: Only option to hit Bulky waters, which can be a pain for the team.
Ice Beam: No dragons, no fliers. And no grassies of course.
Chosen why?
It's my favorite pokémon, and not bad either. With Water typing, Rain and Trick Room it's a sure choice.
Weakness:
Ghost: Registeel, Porygon2
Dark: Registeel, Nidoqueen
Grass: Registeel
Electric: Nidoqueen, Registeel for Rotom
The Mix:
Octillery @
Quiet Nature (+ SpA - Spd)
Sniper
160HP/96Atk/252SpA
~Water Spout
~Waterfall
~Ice Beam
~Seed Bomb
Moves:
Water Spout: A massive attack powered by rain. Expert belt is used over Life Orb to make this attack as powerful as possible.
Waterfall: Physical STAB to hit Chansey.
Ice Beam: Great Coverage with Water, Helpful in many situations.
Seed Bomb: Another physical attack, Gives almost perfect Coverage.
Chosen why?
It's a really powerful pokémon and the only thing holding him down is the poor speed, but that's no longer a Problem!
Weakness:
Grass: Registeel
Electric: Nidoqueen, Registeel for Rotom
The physical wall:
Nidoqueen @
Relaxed Nature (+ Def -Spd)
Poison Point
252HP/160Def/76SpA/22Atk
~Rain Dance
~Earth Power
~Superpower
~Thunder
Moves:
Rain Dance: Check Mesprit!
Earth Power: Reliable STAB that will take out most threats that are hit for Super Effective damage
Superpower: to get rid of Normals and Darks.
Thunder: Dead Milotic! Nuff said!
Chosen why?
I'm really not sure, I saw she could learn Rain Dance and Thunder, and now she's my wall.
Weakness:
Water: Thunder, Slowking, Octillery
Psychic: Registeel, Slowking, Mesprit
Ground: Slowking, Octillery
The Special wall... thingy:
Registeel @
Sassy Nature (+SpD -Spd)
Clear Body
252HP/216SpD/40Atk
~Rain Dance
~Explosion
~Earthquake/Iron Head
~Shadow Claw
Moves:
Rain Dance: Already explained.
Explosion: Who doesn't love to blow up in an unsuspecting foe's face?
Earthquake: Mostly raw power, help with these two.
Iron Head: STAB and nice typing. Flinch rate is a plus. :naughty:
Shadow Claw: At least I'm not afraid of ghosts with this move!
Chosen why?
I had 5 Pokémon, I thought about many pokés for the last spot. Ludicolo, Rotom... but I got huge weaknesses then, so I found Registeel! Since fire is weakened in rain it's good help.
Weakness:
Fire: Not much problem as long rain is up, Slowking or Octillery
Fighting: Nidoqueen or Slowking
Ground: Octillery or Slowking
The other trick roomer:
Porygon2 @
Quiet Nature (+SpA -Spd)
Trace
252HP/136Def/120SpA
~Trick Room
~Recover
~Thunder
~Ice Beam
Moves:
Trick Room: Already Explained
Recover: To keep it healthy and fresh. Can't have dead ducks y'know
Thunder: Powerful 120 BP Attack that never misses. Isn't that cute?
Ice Beam: Creating the BoltBeam combination only resisted by Shedinja and Magneton (In UU)
Chosen why?
I needed another Trick roomer and this was one of my first choices, and it isn't Ghost or Psychic so it has got great resistances along with the rest of the team.
Weakness:
Fighting: Nidoqueen or Slowking
Well that is the team, if you have changes that should be considered just shout!