Project ORAS RU Victim of the Week V2, with enthusiasm!! (Week 77: Swords Dance Cacturne)

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Rhyperior as Counter

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 28 Atk / 232 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Roar

Rhyperior gets 3HKO'd by +4 Acrobatics from Fletchinder, while 3 hits from Rock Blast from burned Rhyperior is guaranteed to OHKO Fletchinder. Most Fletchinder can do is burn Rhyperior, but that won't save it regardless. (will upload calcs later)
 
Magneton as a counter


Magneton @ Choice Specs
Ability: Analytic
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power Grass

Magneton 4x resists acrobatics, doesn't care about burn, and fries mini moltres with volt switch.

252+ SpA Choice Specs Magneton Volt Switch vs. 160 HP / 0 SpD Fletchinder: 600-708 (196.7 - 232.1%) -- guaranteed OHKO

+6 252+ Atk Fletchinder Acrobatics (110 BP) vs. 4 HP / 0 Def Magneton: 140-165 (57.8 - 68.1%) -- guaranteed 2HKO
 

Cheryl.

Celesteela is Life
Reserving Lanturn Does this scare you lol

Lanturn is a counter to SD Fletchinder. It resists Acrobatics and hits hard with both of it's STABS, and I use a Specs set, so it kills Fletch.

252+ SpA Choice Specs Lanturn Scald vs. 160 HP / 0 SpD Fletchinder: 510-600 (167.2 - 196.7%) -- guaranteed OHKO

252+ SpA Choice Specs Lanturn Volt Switch vs. 160 HP / 0 SpD Fletchinder: 444-524 (145.5 - 171.8%) -- guaranteed OHKO

Lanturn doesn't care about a burn, and is 4HKOed by unboosted Acrobatics, but Lanturn doesn't take +2 Acro too well.

+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 0 Def Lanturn: 209-246 (53.4 - 62.9%) -- guaranteed 2HKO

But Overall, Lanturn is still an excellent counter to SD Fletchinder and should be considered.

Lanturn @ Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 72 SpD / 184 Spe
Modest Nature
- Hydro Pump
- Volt Switch
- Ice Beam
- Hidden Power Grass
/Hide
 
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-kal-

hi guys
is a Contributor Alumnus
Tyrantrum as a counter

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Outrage
- Dragon Claw
- Superpower

Tyrantrum is a straight-up counter to Fletchinder as an Acrobatics does very little damage to it even when boosted. This means that Tyrantrum can switch in to Fletchinder very safely. Though it does not like taking a burn from Will-O-Wisp, it can still OHKO Fketchinder with Head Smash due to how disgustingly powerful Tyrantrum is and how frail Fletchinder is.


252 Atk Tyrantrum Head Smash vs. 152 HP / 0 Def Fletchinder: 1504-1776 (496.3 - 586.1%) -- guaranteed OHKO

252 Atk burned Tyrantrum Head Smash vs. 152 HP / 0 Def Fletchinder: 752-888 (248.1 - 293%) -- guaranteed OHKO

252+ Atk Fletchinder Acrobatics (110 BP) vs. 4 HP / 0 Def Tyrantrum: 58-69 (18.9 - 22.5%) -- possible 5HKO

+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 4 HP / 0 Def Tyrantrum: 116-137 (37.9 - 44.7%) -- guaranteed 3HKO
 

ss234

bop.
Mega steelix as a counter

Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Heavy Slam
- Curse
- Rest
- Sleep Talk

Curse + rest talk means that you'll beat out fletchinder in the long run. Rest means that you don't have to worry about the burn while curse allows you to set-up on fletchinder since even a +6 acrobatics does pitiful damage. At +3, heavy slam 1hko's fletchinder so mlix is a counter.

Calcs:
+6 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 0 Def Mega Steelix: 85-101 (24 - 28.5%)
+3 0 Atk Mega Steelix Heavy Slam (120 BP) vs. 152 HP / 4 Def Fletchinder: 313-369 (103.3 - 121.7%)
 
Stunfisk as a counter


Stunfisk @ Leftovers
Ability: Static
EVs: 252 HP / 252 Def
Bold Nature
IVs: 30 Spe
- Stealth Rock
- Earth Power
- Discharge
- Hidden Power Ice

Because of it's good bulk and flying resistance fletchinder has no hope in beating stunfisk unless it can get to +6 and stunfisk has 3 ways to screw it over no matter what because if fletchinder roosts earth power hits it, if it sets up discharge does a ton of damage and fletchinder tries to overpower it with boosted acrobatics it risks a 30% chance of getting paralyzed

+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 252+ Def Stunfisk: 108-128 (25.5 - 30.3%) -- 0.8% chance to 4HKO after Leftovers recovery

+4 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 252+ Def Stunfisk: 162-192 (38.3 - 45.4%) -- guaranteed 3HKO after Leftovers recovery

+6 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 252+ Def Stunfisk: 216-255 (51.1 - 60.4%) -- 91.8% chance to 2HKO after Leftovers recovery


0 SpA Stunfisk Discharge vs. 152 HP / 0 SpD Fletchinder: 246-290 (81.1 - 95.7%) -- guaranteed 2HKO

0 SpA Stunfisk Earth Power vs. 152 HP / 0 SpD Fletchinder: 272-324 (89.7 - 106.9%) -- 37.5% chance to OHKO(if it tries to roost)
 
reserving eelektross
is a (hard) check
Eelektross @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Volt Switch
- Flamethrower
- Giga Drain
- Knock Off

Eelektross does not take that much from an acrobatics, even at +2, and always KOs it back with volt switch, due to its decent SpA and Fletch being naturally weak. Does not have to worry about WoW bc its a spattacker

252+ SpA Eelektross Volt Switch vs. 152 HP / 0 SpD Fletchinder: 366-432 (120.7 - 142.5%) -- guaranteed OHKO

252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 0 Def Eelektross: 81-96 (21.6 - 25.6%) -- 0.7% chance to 4HKO
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 0 Def Eelektross: 162-191 (43.3 - 51%) -- 5.5% chance to 2HKO
 
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as a Check
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Scald
- Recover
- Clear Smog
- Earth Power

Gastrodon can enter into Acrobatics or WoW without problems and can OHKO him. He can enter in a SD and remove the set up with Clear Smog.

0 SpA Gastrodon Scald vs. 152 HP / 0 SpD Fletchinder: 270-320 (89.1 - 105.6%) -- 31.3% chance to OHKO

252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 244+ Def Gastrodon: 126-148 (29.5 - 34.7%) -- guaranteed 4HKO after Leftovers recovery
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 252 HP / 244+ Def Gastrodon: 249-294 (58.4 - 69%) -- guaranteed 2HKO after Leftovers recovery
 


Registeel as a Counter

Registeel @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 Def / 4 SpD
Impish Nature
- Seismic Toss
- Toxic
- Rest
- Stealth Rock

Pretty straight forward here, Registeel can switch in to Linda on Acrobatics

W/o Burn
252+ Atk Fletchinder Acrobatics (110 BP) vs. 248 HP / 252+ Def Registeel: 36-43 (9.9 - 11.8%) -- possibly the worst move ever
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 248 HP / 252+ Def Registeel: 72-86 (19.8 - 23.6%) -- possible 6HKO after Leftovers recovery

With Burn
252+ Atk Fletchinder Acrobatics (110 BP) vs. 248 HP / 252+ Def Registeel: 36-43 (9.9 - 11.8%) -- possible 6HKO after Leftovers recovery and burn damage
+2 252+ Atk Fletchinder Acrobatics (110 BP) vs. 248 HP / 252+ Def Registeel: 72-86 (19.8 - 23.6%) -- 99.9% chance to 4HKO after Leftovers recovery and burn damage
 
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MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Thanks everyone for participating in this week and project all in all! For the record:

Counter: Mega Steelix (ss234) | Quagsire (Ping_Pong_Along) | Magneton (urbestfriend)
Omastar (DKFirelord) | Rhyperior (Esidisi★) | Tyrantrum (-kal-) | Lanturn (BrandonBeast)
Check: Gastrodon (Luispeikou) | Eelektross (thecrystalonix)
Honorable mention: Stunfisk (Guidorealmsmc) | Registeel (GreasyXSpoon)​

Bunch of counters, I think people are trying to always find the counter, there are good checks Im sure lol. Ok.

Victim of the next week goes to:


Venomoth @ Life Orb / Black Sludge
Ability: Tinted Lens
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Sleep Powder
- Bug Buzz
- Sludge Bomb / Substitute

I wanna know how to check this cause honestly I dont besides the obvious. Discuss!
 
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reserving escavalier
is a check
Escavalier @ Assault Vest
Ability: Overcoat
EVs: 248 HP / 176 Atk / 84 Spe
Adamant Nature
- Megahorn
- Iron Head
- Pursuit
- Knock Off

Because of Escavaliers ability, and the help of assault vest, it is able to hard check venomoth by resisting bug buzz and sludge bomb, while being able to 2hKO with iron head, and ohKO with rocks up. Overcoat makes it so that sleep powder cant put it to sleep, so its easier to not have to play around with sleep clause.

252+ Atk Escavalier Iron Head vs. 0 HP / 4 Def Venomoth: 222-262 (79 - 93.2%) -- guaranteed 2HKO after Black Sludge recovery
252+ Atk Escavalier Iron Head vs. 0 HP / 4 Def Venomoth: 222-262 (79 - 93.2%) -- guaranteed OHKO after Stealth Rock
252+ SpA Tinted Lens Venomoth Bug Buzz vs. 248 HP / 0 SpD Assault Vest Escavalier: 80-96 (23.3 - 27.9%) -- 77.1% chance to 4HKO
+1 252+ SpA Tinted Lens Venomoth Bug Buzz vs. 248 HP / 0 SpD Assault Vest Escavalier: 120-144 (34.9 - 41.9%) -- guaranteed 3HKO
 
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Ping_Pong_Along

Bitches love underscores
Reserving Bouffalant

Bouffalant as either a hard counter or soft counter, depending on Venomoth's set.


Julesalant (Bouffalant) @ Life Orb
Ability: Soundproof
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Sleep Talk
- Return
- Earthquake
- Stone Edge

Bouffalant is in an odd place because Venomoth's Substitute set can do nothing thanks to Soundproof. Bouffalant does well against Venomoth's Sludge Bomb set, but it's more of a soft counter. Life Orb lets both Return and Stone Edge OHKO as well as Earthquake if rocks are up. The opponent can play around a bit. If they QD on the switch, that leaves you in a 50/50 scenario between using Sleep Talk (anticipating Sleep Powder) or Return.

Either way, Bouffalant should win this since a +1 Sludge Bomb isn't a OHKO even with rocks up. Sleep Talk also has the possibility of using Earthquake, which is a 2HKO without rocks. If Sleep Talk does Stone Edge, there's a 20% chance to miss. Considering how difficult Venomoth is to counter, this is pretty decent. I honestly don't know if this set has any other merits beside dealing with Venomoth though.

252+ Atk Life Orb Bouffalant Stone Edge vs. 0 HP / 0 Def Venomoth: 419-494 (149.1 - 175.8%) -- guaranteed OHKO
252+ Atk Life Orb Bouffalant Return vs. 0 HP / 0 Def Venomoth: 320-378 (113.8 - 134.5%) -- guaranteed OHKO
252+ Atk Life Orb Bouffalant Earthquake vs. 0 HP / 0 Def Venomoth: 209-247 (74.3 - 87.9%) -- guaranteed 2HKO

+1 252+ SpA Life Orb Venomoth Sludge Bomb vs. 172 HP / 0 SpD Bouffalant: 255-302 (68.1 - 80.7%) -- guaranteed 2HKO after Stealth Rock
 
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Dr Ciel

Banned deucer.
Reserve Registeel.

Registeel is a Counter

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Curse
- Rest
- Sleep Talk
- Iron Head

Thanks to insanely high Special Defense, Registeel is a solid concrete counter to QD Venomoth. It only needs to set up one Curse in order to 2HKO with Iron Head. It's immune to Sludge Bomb, and Bug Buzz fails to do any significant damage without multiple boosts.

+1 252+ SpA Tinted Lens Venomoth Bug Buzz vs. 252 HP / 252+ SpD Registeel: 102-120 (28 - 32.9%) -- 90% chance to 4HKO after Leftovers recovery

+2 252+ SpA Tinted Lens Venomoth Bug Buzz vs. 252 HP / 252+ SpD Registeel: 134-160 (36.8 - 43.9%) -- 99.8% chance to 3HKO after Leftovers recovery

+1 0 Atk Registeel Iron Head vs. 0 HP / 4 Def Venomoth: 153-181 (54.4 - 64.4%) -- guaranteed 2HKO after Black Sludge recovery
 
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DKFirelord

Back this time I swear!
is a Tiering Contributor Alumnus
Reserving emboar



Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Sucker Punch
- Wild Charge
- Sleep Talk

Emboar @ Leftovers
Ability: Blaze
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Protect
- Flare Blitz
- Will-O-Wisp
- Superpower


The first set can take a sleepoder and has a chance to OHKO it with Flareblitz ( a chance since Sleep talk is a 50 50 ) while the other set is more defensive and tbh should only be used on stall teams SUPER weak to Venomoth which this set take a plus can take a plus 6 Quiver Dance Bug Buzz.

+6 252+ SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 252 HP / 252+ SpD Emboar: 304-359 (71.6 - 84.6%) -- guaranteed 2HKO after Leftovers recovery
 
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Level 56

Faded memories
is a Tutor Alumnusis a Tiering Contributor Alumnusis the 6th Grand Slam Winner
Golbat (Counter)

Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Defog
- Roost
- Brave Bird
- Toxic

Golbat is a very solid counter to Venomoth as it has a huge typing advantage against it and also has access to Eviolite. Golbat can easily switch in vs any of Venomoth's moves as it resists both of Venomoth's STAB moves and can OHKO it with a single Brave Bird.
 
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phantom

Banned deucer.
Venomoth should always be using LO; it's easier to check otherwise and the recovery you get from black sludge is useless on such a frail poke, so of course it would have more checks, which is relevant for a project like this. I have no idea why people think not running LO on this is a good idea. lol
 

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Yeah, thats pretty fair to be honest. The week is still pretty young so that was a good catch. Thanks a lot on the input. Gotta update the set with life orb as the main slash. The checks/counters still work so far anyways. My apologies.
 
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Going to place this in Hide tags because it is rather long.
Miyami: Before TGK posts this: What do you guys think of Venomoth to S?

Esidisi: It has counters and checks

Esidisi: Decent enough to stop it

Miyami: So does Scrafty

@aoemica: so does the rest of s?

@aoemica: lol

Esidisi: uh

@aoemica: if something has no counters and checks

@aoemica: it's called broken

@aoemica: and banned

Miyami: It's called Mega Rayquaza

Esidisi: so durant~

Miyami: But Venomoth

gbhg: durant is really powerful

gbhg: holy shit

Miyami: Is surprisingly hard to build a team without a dedicated stop

gbhg: I underestimate it so much

gbhg: thing 2hkoes alo

The command '/ca;c' was unrecognized. To send a message starting with '/ca;c', type '//ca;c'.

The command '/clc' was unrecognized. To send a message starting with '/clc', type '//clc'.

Pokémon Showdown! damage calculator. (Courtesy of Honko)

- Damage Calculator

Miyami: +2 252 SpA Venomoth Bug Buzz vs. 120 HP / 252+ SpD Alomomola: 261-307 (52 - 61.2%) -- 96.1% chance to 2HKO after Leftovers recovery

PingPongAlong: After seeing Venomoth really in action, I think it's S material. It puts such a stupid strain on building defensive teams.

Miyami: PingPongAlong, could you help TGK and I work on an argument, then?

Miyami: please?

PingPongAlong: Well, what do you have so far?

@aoemica: who cares about alo it sets up on alo

Esidisi: I'm doing ok

Esidisi: in ladder

Esidisi: might as well aim for 80 GXE

%Schaff: 90*

Esidisi: ugh

Kira123033: hi

%Schaff: hi

PingPongAlong: Hello

Kira123033: whats a good special wall in RU

Esidisi: Fuck it

Esidisi: I'm building around CM aroma

PingPongAlong: Kira, RU doesn't really have good special walls. It takes about three different mons to check all the special attackers in the tier.

Kira123033: thanks

PingPongAlong: No problem

Kira123033: Rotom-Mow has a good SpD

Esidisi: Mola is a good anything wall

Brazilian Hope: Hi

Brazilian Hope: o_o

Esidisi: Except super effective attacks

Esidisi: bye

PingPongAlong: Yep, Mola's the best.

PingPongAlong: Rotom-Mow has mediocre HP though.

You need to be voiced to broadcast this command's information.

To see it for yourself, use: /calc

Pokémon Showdown! damage calculator. (Courtesy of Honko)

- Damage Calculator

w2e1: sup

w2e1: when is ru open?

+THECRYSTALonix.: the 25th

+THECRYSTALonix.: is when it starts

w2e1: right after uu open right?

imsosorrylol: lol

imsosorrylol: when you eat so much taco bell that your ass hurts and you have to take a warm bath

Camronn: me

imsosorrylol: lol

imsosorrylol: thats my fren everyday

+THECRYSTALonix.: w2e1

+THECRYSTALonix.: uu open will still be ongoing

Natural Talents: lol

Kira123033: anyone want to battle

HypnoEmpire: hello

Esidisi: Hm

Esidisi: Wonder if klink checks veno

Natural Talents: i wonder

Esidisi: +1 252 SpA Venomoth Bug Buzz vs. 92 HP / 0 SpD Klinklang: 98-116 (34.5 - 40.8%) -- 98.4% chance to 3HKO after Stealth Rock and Leftovers recovery

Esidisi: this seems ok in my book

@aoemica: tinted lens

@aoemica: 252+ SpA Tinted Lens Venomoth Bug Buzz vs. 92 HP / 0 SpD Klinklang: 144-170 (50.7 - 59.8%) -- 85.5% chance to 2HKO after Leftovers recovery

Miyami: +2 252+ SpA Life Orb Venomoth Hidden Power Fire vs. 92 HP / 0 SpD Klinklang: 333-393 (117.2 - 138.3%) -- guaranteed OHKO

Esidisi: oh yeah

HypnoEmpire: bug buzz does more than hp fire

HypnoEmpire: +1 252 SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 92 HP / 0 SpD Klinklang: 255-302 (89.7 - 106.3%) -- 68.8% chance to OHKO after Stealth Rock

Esidisi: nvm

Esidisi: gdi why am I up at 11

HypnoEmpire: 252+ Atk Klinklang Gear Grind (2 hits) vs. 0 HP / 0 Def Venomoth: 228-270 (81.1 - 96%) -- guaranteed 2HKO

HypnoEmpire: lol

Esidisi: dammit

Esidisi: why can klinklang have 110 attack

Esidisi: why can't my favorite pokemon be good? I win 2 out of 3 ladder matches I play every week and it does really well

Esidisi: damn venomoth

HypnoEmpire: ikr

Esidisi: why are you too damn good

Miyami wants to nominate it for S but lacks an account

HypnoEmpire: i chose a hell of a time to start using semi-stall

Natural Talents: Miyami make an account

Natural Talents: or are u too young?

Esidisi: I got it

Esidisi: BASTIODON

Natural Talents: no

Miyami: I'm too young

Natural Talents: o rip

Esidisi: It has soundproof

Sanvich Man: Fake your age lol

Esidisi: and is a steel type

Miyami: HP Fire?

Miyami: TGK and I are working on Delphox

+Caption: everyone is actually 10 on smogon so its ok

PingPongAlong: Bastiadon makes Registeel look like a heavy hitter.

Miyami: xD

Miyami: Scarf Delphox with Psyshock

PingPongAlong: I think simply mentioning Bastiodon means we should suspect Moth, haha.

Esidisi: true

Miyami: 252+ SpA Delphox Psyshock vs. 0 HP / 0 Def Venomoth: 396-468 (140.9 - 166.5%) -- guaranteed OHKO

Esidisi: Welp

Esidisi: Veno either has really hard counters or really soft checks

@aoemica: yeah but like

@aoemica: it's a 1 time check

HypnoEmpire: veno? hard counters? ha

Esidisi: yh

Esidisi: Have you not used golbat

HypnoEmpire: golbat isn't a hard counter

Miyami: the only problem: +2 252+ SpA Life Orb Venomoth Bug Buzz vs. 0 HP / 0 SpD Delphox: 328-386 (112.7 - 132.6%) -- guaranteed OHKO

Esidisi: Takes hits for dayz

@aoemica: how are you magically getting up to +2

HypnoEmpire: it's 2HKOed at +1

Esidisi: oh shit

HypnoEmpire: even with max SpD

Esidisi: welp

Miyami: aoemica, it's surprisingly easy

Miyami: maybe that's just because I'm in the 1100s

@aoemica: so your opponent sends out scarf delphox

@aoemica: you dodge the psyshock because you're brightpowder

@aoemica: and then get to +2

@aoemica: good plan

Miyami meant that you get to +2 before Delphox comes out

HypnoEmpire: u put it to sleep when it comes in

Miyami: Scarf outspeeds

Miyami: Scarf even outspeeds +2

Esidisi: welp

Esidisi: wait

HypnoEmpire: scarf delphox doesn't outspeed at +2

Esidisi: timid or modest?

HypnoEmpire: timid

Esidisi: yeah it doesn't

Miyami: hmm

Esidisi: ok

Miyami: The calc lied to me, then

  • RU

    DelphoxBlaze
    Magician
    HP
  • 75
    Atk
  • 69
    Def
  • 72
    SpA
  • 114
    SpD
  • 100
    Spe
  • 104
    BST
  • 534
  • RU

    VenomothShield Dust
  • Tinted Lens
    Wonder Skin
    HP
  • 70
    Atk
  • 65
    Def
  • 60
    SpA
  • 90
    SpD
  • 75
    Spe
  • 90
    BST
  • 450
Esidisi: +2 252+ SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 248 HP / 0 SpD Eviolite Golbat: 135-161 (38.2 - 45.6%) -- guaranteed 2HKO after Stealth Rock

Esidisi: Yeah it's iffy

Miyami: Delphox has a higher base speed, and can use a scarf to get even faster?

HypnoEmpire: I meant with sludge bomb

Miyami: can someone help me test this?

HypnoEmpire: sure

%lighthouses: lol

%lighthouses: i'm watching esidi

%lighthouses: being a scrub

%lighthouses: on youtube

%lighthouses: Esidisi*

Esidisi: Dude

Esidisi: This is some cool shit

HypnoEmpire: timid venomoth at +2 reaches 612 speed

Miyami: oh, I was using modes

Miyami: modest

%lighthouses: i mean

HypnoEmpire: most of the venomoth I'm seeing on the forums are timid

%lighthouses: the fact that i have to run

%lighthouses: golbat

%lighthouses: makes it enough reason

%lighthouses: for a suspect test

Esidisi: It gets better

HypnoEmpire: golbat doesn't even counter after stealth rock, which is really upsetting

Esidisi: Bastiodon

DoubleOD: oh is this tier considering venomoth ban?

Sanvich Man: Hypno what do you mean?

DoubleOD: i just started playing today

Esidisi: Is immune to veno's stabs

%lighthouses: wait

%lighthouses: it doesn't?

%lighthouses: how so

Sanvich Man: BB ohkos always

HypnoEmpire: life orb sludge bomb at +1 2hkoes after rocks

%lighthouses: lol

%lighthouses: really

HypnoEmpire: yes

%lighthouses: !dt golbat

  • RU

    GolbatInner Focus
    Infiltrator
    HP
  • 75
    Atk
  • 80
    Def
  • 70
    SpA
  • 65
    SpD
  • 75
    Spe
  • 90
    BST
  • 455
Dex#: 42 |Gen: 1 |Height: 1.6 m |Weight: 55 kg (80 BP) |Dex Colour: Purple |Egg Group(s):Flying |Evolution: Crobat (23)

%lighthouses: even spdef bat?

Sanvich Man: Hats why they se lack sludge or one attack XP

Esidisi: sheesh, guys

Miyami: Can someone help me test what's faster, +2 Veno or Scarf Fox?

HypnoEmpire: +1 252 SpA Life Orb Tinted Lens Venomoth Sludge Bomb vs. 248 HP / 252+ SpD Eviolite Golbat: 130-153 (36.8 - 43.3%) -- 95.3% chance to 2HKO after Stealth Rock

Esidisi: Just run bastiodon

Esidisi: ez

%lighthouses: i mean

%lighthouses: !dt probopass

  • PU

    ProbopassSturdy
  • Magnet Pull
    Sand Force
    HP
  • 60
    Atk
  • 55
    Def
  • 145
    SpA
  • 75
    SpD
  • 150
    Spe
  • 40
    BST
  • 525
Dex#: 476 |Gen: 4 |Height: 1.4 m |Weight: 340 kg (120 BP) |Dex Colour: Gray |Egg Group(s):Mineral |Does Not Evolve

%lighthouses: so yea

HypnoEmpire: that's timid veno btw

%lighthouses: i dont see a problem

PingPongAlong: It's weird. We went from, "This is gonna be so broken" to "This isn't so bad" to "This is so broken."

Esidisi: Nah

Senpai D.M: :]

Esidisi: Lighthouses, bastio has soundproof

%lighthouses: but probopass is little bit viable

Esidisi: meaning it's immune to bug buzz

%lighthouses: bastiodon though,

P-Zwag: Venomoth is RU now?

The Chain Holder: so like

PingPongAlong: Yep

The Chain Holder: u can lead with venomoth against their lead

The Chain Holder: put it to sleep

The Chain Holder: and sweep

The Chain Holder: shit's broken

P-Zwag: What the heck

P-Zwag: It dropped so fast

Esidisi: I came to the realization

Esidisi: That AV shell armor lapras was used to stop critdra

@aoemica: lum bastiodon

Miyami: Okay, Scarf Fox does not outspeed at +2

Miyami: It does, however, outspeed at +1

HypnoEmpire: if it's timid scarf then yes

Miyami: that's what I'm using

Esidisi: Think bigger, aoemica

Esidisi: Safety Goggles Bastiodon

PingPongAlong: I was literally typing that out!

HypnoEmpire: lol

Miyami: xD

Esidisi: Bastiodon is number 1 Venomoth counter

Miyami: Someone go suggest that

Esidisi: gdi

Miyami: http://www.smogon.com/forums/thread...er-dance-venomoth.3542580/page-4#post-6373410

HypnoEmpire: o i found a veno counter

HypnoEmpire: +1 252+ SpA Life Orb Venomoth Sludge Bomb vs. 252 HP / 252+ SpD Assault Vest Emboar: 153-183 (36 - 43.1%) -- guaranteed 3HKO after Stealth Rock

HypnoEmpire: :]

Miyami: 252+ SpA Delphox Psyshock vs. 0 HP / 0 Def Venomoth: 396-468 (140.9 - 166.5%) -- guaranteed OHKO

Esidisi: Sure

PingPongAlong: Hardcore

HypnoEmpire: this thing is too much ;;

Esidisi: Assault Vest makes anything a venomoth counter :]

PingPongAlong: I found one. Cottonee. Just as long as you switch on the turn it tries to set up.

Miyami: Esidisi, does AV make Magikarp a Veno counter?

HypnoEmpire: i was using sleeptalk mega steelix hoping that it can take veno

HypnoEmpire: it can't

PingPongAlong: Haha, sounds about right.

Esidisi: Yes, miyami

Esidisi: it does

PingPongAlong: I feel like we should save this entire conversation for the council.

Miyami: Calc it, then

Miyami: We should

Esidisi: Good thinking, Ping

HypnoEmpire: i calced it, it 2HKOes SpD AV magikarp

HypnoEmpire: at +0

Sanvich Man: Damn

Esidisi: ez

Sanvich Man: We have nothing

Miyami: I'll go CP this for later, or screen record it and send it to TGK

HypnoEmpire: can u cut out the magikarp part LOL

Miyami: should I? Let's put it to a vote

PingPongAlong: I think the magikarp bit should be redacted.

Miyami: I'll CP this

Miyami: give me a sec

HypnoEmpire: alright, but there's something I want to bring up

HypnoEmpire: it's venomoth's performance vs offense

%lighthouses: dude just run

%lighthouses: probopass

%lighthouses: then run poliwrath to check the rest of the meta

%lighthouses: easy

HypnoEmpire: screw probopass

%lighthouses: screw you

Miyami: Okay, I got everything up to the post, It's venomoth's performance vs. Offense CPd

PingPongAlong: Fletch makes quick work of it.

HypnoEmpire: yeah, it does

HypnoEmpire: when using venomoth

@aoemica: shame fletch can die if it tries to switch into a venomoth with rocks up

HypnoEmpire: I like using it with some variation of volt turn

HypnoEmpire: because it's difficult to bring veno in vs offense

Esidisi: oh yeah

Miyami: Actually, I've had a fairly even time using Aromatisse to pass a wish in

PingPongAlong: Togetic with a slow Baton Pass sounds pretty sweet.

HypnoEmpire: that's what I'm using it with rn hah

Miyami: It's not impossible, but certainly hard

Esidisi: Finding my time aggresively using venomoth, I've had it struggle most of the time against offense, with the fear of it always being ohko'd on the switch

Esidisi: Let's be real

HypnoEmpire: there isn't too much on offense than veno can set up on

HypnoEmpire: tbh

HypnoEmpire: at least safely

Miyami: So, offensive teams beat veno

Esidisi: Iyeah

Miyami: but a single mon is hard to come up with

Esidisi: Veno can easily take down stall

PingPongAlong: Yep, no problem at all.

HypnoEmpire: if they have at least 1 thing that is slower than veno, it can set up on that

Esidisi: Except Steel types and Togetic in the case it lacks sludge bomb

Miyami: *cough* HP fire *cough*

HypnoEmpire: veno has little problems vs steel types

Esidisi: Yeah

Miyami: Venomoth has the coverage to beat anything, but only has 1 slot to place said coverage in

HypnoEmpire: because sleep powder + sub screws most of them over

Esidisi: Although it takes a boost or two to hit them reliably

*time Passes*

Esidisi: I'd just put a line from a dumb videogame

Miyami: Eh, I've got most of it CPed

Esidisi: like uh

Esidisi: idk

Esidisi: nvm back to veno

Miyami: So for checks and counters, we've got: Escavalier, Registeel, Cottonee,Magikarp, Golbat, and Delphox

Esidisi: So, it doesn't fare well against offense, but it does against more balanced/defensive playstyles, yada yada yada

Esidisi: oh

Miyami: and Emboar

Esidisi: Klinklang can kill Veno

Esidisi: after LO recoil

HypnoEmpire: klinklang is a poor answer to veno tbh

Miyami: but Veno can Kill Klinklang

Miyami: *Scrolls up*

Esidisi: Veno can kill Fox

Esidisi: gdi I just want to dream

PingPongAlong: I hate to remind you, but Bastiodon.

Esidisi: fuck it

Miyami: 252+ SpA Tinted Lens Venomoth Bug Buzz vs. 92 HP / 0 SpD Klinklang: 144-170 (50.7 - 59.8%) -- 85.5% chance to 2HKO after Leftovers recovery

Esidisi: YES

Esidisi: BASTIODON

Miyami: Also, Fox Outspeeds and kills +1 veno with Scarf

Miyami: if you play right, it's easy

Esidisi: yeah

Esidisi: Imean

HypnoEmpire: escavalier isn't as good of a check to veno as i'd like it to be

Esidisi: You could predict a sludge bumb/ qd from veno and switch klang in

PingPongAlong: Yeah, Escavalier's pretty meh.

Esidisi: To me

HypnoEmpire: 252 SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 174 HP / 0 SpD Escavalier: 140-169 (43.2 - 52.1%) -- 98.8% chance to 2HKO after Stealth Rock

Miyami: Just let opponent use Sleep powder, switch on the QD, and then use Psyshock

HypnoEmpire: are u kidding me

Miyami: Garunteed OHKO

Esidisi: Miyami, that's how klang functions too

HypnoEmpire: +1 252 SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 92 HP / 0 SpD Klinklang: 255-302 (89.7 - 106.3%) -- 68.8% chance to OHKO after Stealth Rock

HypnoEmpire: nice klinklang

Esidisi: Ez

DKFirelord: Calm SpDef SD Esca

DKFirelord: *calc

%lighthouses: isn't it easier to just

%lighthouses: adapt your teams to the meta

%lighthouses: instead of running niche bad mons

Natural Talents: it is

%lighthouses: just for the sake of running fat teams

Natural Talents: but people like to get likes

Natural Talents: and run dank shit

DKFirelord: But Esca isn't a niche niche mon;;;

%lighthouses: spdef sd is

HypnoEmpire: doesn't SpD escav use megahorn

Miyami: I've seen so many teams use Tangela...

Sengoescompetitive: Honestly I feel like mega Scrafty should get a major speed buff

Natural Talents: lighthouses SpD is only good on stall tbh

DKFirelord: ^

%lighthouses: yea

%lighthouses: its niche

Natural Talents: so light kind of is right

Miyami: Veno > Stall, though

Natural Talents: it's not good on any other play style making the set niche

Miyami has this entire conversation recorded

HypnoEmpire: +1 252 SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 252 HP / 252+ SpD Escavalier: 156-185 (45.3 - 53.7%) -- guaranteed 2HKO after Stealth Rock

PingPongAlong: So it's not even good on stall.

%lighthouses: it is actually

Miyami: So, who am I sending this convo too?

HypnoEmpire: +1 252 SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 252 HP / 252+ SpD Escavalier: 156-185 (45.3 - 53.7%) -- 91% chance to 2HKO after Stealth Rock and Leftovers recovery -- I forgot leftovers

HypnoEmpire: same thing though

DKFirelord: lighthouses then what are some mins that cAn check moth

%lighthouses: offensive pressure

%lighthouses: o_o

Miyami: Sash Magic Guard something

%lighthouses: if u run 4 deffensive mon cores you're gonna lose

PingPongAlong: DK, that's been the conversation for the last hour, haha.

Miyami: can a voice or above do !ds Magic Guard, all?

+THECRYSTALonix.: no

+THECRYSTALonix.: not all

/ds Magic Guard, all:

Abra, Alakazam, Clefable, Clefairy, Cleffa, Duosion, Kadabra, Reuniclus, Sigilyph, Solosis

+THECRYSTALonix.: only !ds magic guard

+Caption: it might show all anyway

Miyami: okay

+Caption: !ds magic guard

Abra, Alakazam, Clefable, Clefairy, Cleffa, Duosion, Kadabra, Reuniclus, Sigilyph, Solosis

+Caption: yeah

Miyami: same thing

PingPongAlong: I'm not sure what you're getting at with that, Miyami.

Miyami: I'm joking around, mostly

PingPongAlong: Ah, got it.

HypnoEmpire: scrubs, focus sash sigi counters veno

Miyami: Something to switch in on entry hazards with a Sash to keep it alive, but nothing's fast enough except maybe kadabra

  • PU

    KadabraSynchronize
  • Inner Focus
    Magic Guard
    HP
  • 40
    Atk
  • 35
    Def
  • 30
    SpA
  • 120
    SpD
  • 70
    Spe
  • 105
    BST
  • 400
  • RU

    VenomothShield Dust
  • Tinted Lens
    Wonder Skin
    HP
  • 70
    Atk
  • 65
    Def
  • 60
    SpA
  • 90
    SpD
  • 75
    Spe
  • 90
    BST
  • 450
Miyami: Kadabra outspeeds Veno at +0 and lives with a sash?

Kadabra can't learn Destiny Bond

%lighthouses: !dt mr mime

  • PU

    Mr. MimeSoundproof
  • Filter
    Technician
    HP
  • 40
    Atk
  • 45
    Def
  • 65
    SpA
  • 100
    SpD
  • 120
    Spe
  • 90
    BST
  • 460
Dex#: 122 |Gen: 1 |Height: 1.3 m |Weight: 54.5 kg (80 BP) |Dex Colour: Pink |Egg Group(s):Human-Like |Does Not Evolve

%lighthouses: !dt choice scarf


  • Choice ScarfHolder's Speed is 1.5x, but it can only select the first move it executes.
Gen: 4 |Fling Base Power: 10

%lighthouses: !dt psyshock

  • Psyshock
    Power
  • 80Accuracy
  • 100%
    PP
  • 16Damages target based on Defense, not Sp. Def.
Priority: 0 |Gen: 5 |Target: One Adjacent Pokémon

%lighthouses: easy

Miyami: It's literally like Delphox

%lighthouses: cept

Miyami: except worse against anything that isn't Venomoth

%lighthouses: soundproof

%lighthouses: + healing wish

%lighthouses: best move in the game

PingPongAlong: Mr. Mime's KO'd by Sludge Bomb. Easy.

Miyami: That Fairy typing

%lighthouses: nah they dont

Miyami: Also, +1 outspeeds

%lighthouses: go for it

Miyami: +1 Venomoth outspeeds Scarf Mr. Mime, doesn't it?

Esidisi: Who uses sludge bomb

DKFirelord: No they speed tie

%lighthouses: exacly

%lighthouses: who uses

%lighthouses: sludge bomb

HypnoEmpire: i do

%lighthouses: who else

DKFirelord: :^

PingPongAlong: Haha

@aoemica: giga drain 4 lyfe

%lighthouses: exactly

%lighthouses: as long as u dont face HypnoEmpire

Miyami: http://www.smogon.com/forums/thread...er-dance-venomoth.3542580/page-4#post-6373410Esidisi, it's in the set here

%lighthouses: ur fine

HypnoEmpire: lol

Miyami has this entire conversation recorded

%lighthouses: we get it

%lighthouses: why though

%lighthouses: this conversation is so pointless

Miyami: someone mentioned it, so I thought I would

Miyami: also, for humour

%lighthouses: okay then

The Chain Holder: the counter

The Chain Holder: is on that page

Miyami: Registeel?

PingPongAlong: It'd be good to collect all of the points made in the conversation.

Miyami: I'll do that, after the conversation stops
/hide


[/IMG]
Delphox for check
Delphox has the convenient speed tier of 104, making it faster then Venomoth by quite a bit, even at +1 with a scarf. This allows the Delphox player to abuse the way Venomoth plays, where letting Venomoth sleep powder one of your Pokemon, switch in on the QD, and then OHKO with Psyshock. Because:

252 SpA Delphox Psyshock vs. 0 HP / 4 Def Venomoth: 356-422 (126.6 - 150.1%) -- guaranteed OHKO


+1 0+ SpA Life Orb Venomoth Bug Buzz vs. 0 HP / 0 SpD Delphox: 188-224 (64.6 - 76.9%) -- guaranteed 2HKO


Set:
Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 Spa / 252 Speed / 4 Spdef
Timid Nature
- Shadow Ball
- Psyshock
- Flamethrower
- Grass Knot

Of course, I teamed up with the wonderful Miyami on Showdown to come up with this, we team up for pretty much everything.
 
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Will take klinklang after nap.

Considering myself as one of the most consistent Venomoth users on the RU ladder, I guess there are 2 ways to counter Venomoth.

1. As most of the cases mentioned above, switch in to a pokemon with good special bulk that can consistently force venomoth out. i wouldn't consider them full stops, as they still take considerable damage from Veno's attacks after a boost or two.


2. Sack something to sleep powder, switch in to your desired check that is either faster than +1 speed venomoth/can take a +1 hit and hope that you can take it down first or with the least damage taken as possible, which will most likely not be the case

With all this in in mind, I'd like to mention Gallade as a Soft Check:


Gallade @ Choice Scarf
Ability: Steadfast
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- Close Combat
- Knock Off
- Trick

This, my friends, is a lovely case of number 1. With a decent 115 base Special Defense stat, Choice Scarf Gallade manages to outspeed Modest Venomoth after 1 Quiver Dance. It can then proceed to OHKO Venomoth with Zen Headbutt. It should be noted that Gallade will still take a large amount of damage if it happens to switch in to +1 Bug Buzz (77-90%)

252 Atk Gallade Zen Headbutt vs. 0 HP / 0 Def Venomoth: 386-456 (137.3 - 162.2%) -- guaranteed OHKO


252+ SpA Life Orb Venomoth Bug Buzz vs. 0 HP / 4 SpD Gallade: 144-172 (51.9 - 62%) -- guaranteed 2HKO
+1 252+ SpA Life Orb Venomoth Bug Buzz vs. 0 HP / 4 SpD Gallade: 216-255 (77.9 - 92%) -- guaranteed 2HKO
 
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MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Seems kind of tacky to put all of that in the archive section. I could link to that post when adding the checks/counters in the archive. Thats the must I would do.
 

-kal-

hi guys
is a Contributor Alumnus
Quagsire as a Counter


Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 76 Def / 180 SpD
Sassy Nature
- Recover
- Scald
- Earthquake
- Curse

Something I've been using for quite a bit right now is Specially Defensive Quagsire (probably not the best spread but w/e) though the spread I use is mainly catered for Timid LO Moth with the rest in physical defense but I guess this is fine too. So basically, Quagsire is able to avoid the 2HKO from LO Bug Buzz after SR from Modest Venomoth. Because of Unaware, Quagsire does not really care about how much Venomoth boosts itself. A Sludge Bomb Poison is very annoying for this as it becomes an extremely shaky counter for Venomoth. But from there, Quagsire can proceed to 2HKO Venomoth with Earthquake or set up Curses as Venomoth can't do much against Quagsire.

252+ SpA Life Orb Venomoth Bug Buzz vs. 252 HP / 180+ SpD Quagsire: 165-196 (41.8 - 49.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Venomoth: 142-168 (50.5 - 59.7%) -- guaranteed 2HKO

+1 0 Atk Quagsire Earthquake vs. 0 HP / 4 Def Venomoth: 211-250 (75 - 88.9%) -- guaranteed 2HKO
 
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HypnoEmpire

Yokatta...
Fletchinder as a check

Fletchinder
Ability: Gale Wings
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- Will-O-Wisp
- Roost

Fletch can easily revenge kill Venomoth with priority Acrobatics assuming it doesn't have a Substitute up. Fletch can switch in on a Quiver Dance or Bug Buzz, but it doesn't take Bug Buzz too well, especially if Stealth Rock is up.
252+ SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 160 HP / 0 SpD Fletchinder: 135-161 (44.2 - 52.7%) -- 28.9% chance to 2HKO
252+ SpA Life Orb Venomoth Sludge Bomb vs. 160 HP / 0 SpD Fletchinder: 274-325 (89.8 - 106.5%) -- 37.5% chance to OHKO

252+ Atk Fletchinder Acrobatics (110 BP) vs. 0 HP / 0 Def Venomoth: 408-482 (145.1 - 171.5%) -- guaranteed OHKO
 
Steelix-M as a check / soft check (Not sure which is right)



Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Roar

This is really only a tough one for it being only a check. Mega Lix can only really survive and win if you switch in on a Sludge bomb. And from there you can either try to roar it out to remove it's QD's or try and not be unlucky on a min roll for a KO. Please help me if i have this wrong. xD

252+ SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 248 HP / 252+ SpD Mega Steelix: 120-143 (33.9 - 40.5%) -- guaranteed 3HKO
+1 252+ SpA Life Orb Tinted Lens Venomoth Bug Buzz vs. 248 HP / 252+ SpD Mega Steelix: 182-216 (51.5 - 61.1%) -- guaranteed 2HKO

8 Atk Mega Steelix Heavy Slam (120 BP) vs. 0 HP / 4 Def Venomoth: 237-279 (84.3 - 99.2%) -- guaranteed 2HKO
8 Atk Mega Steelix Earthquake vs. 0 HP / 4 Def Venomoth: 198-234 (70.4 - 83.2%) -- guaranteed 2HKO
 
Fire! FIRE! THE WORLD IS ON FIRE

Check to Venomoth:


Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
- Fire Blast
- Thunderbolt
- Hidden Power Grass
- Psychic

A common sight in NU, Assault Vest Magmortar is a nice, offensive check to Quiver Dance Venomoth. The first thing that comes to sight is its beautiful ability, Vital Spirit, which allows it to be immune to Venomoths looking to drop Sleep Powder everywhere. Even more impressively, a Magmortar kept at full health in reserve can switch onto an unboosted Venomoth, avoiding a KO from any +1 move. However, two attacks will unfortunately put Magmortar out for the count after any hazard damage or hax. If there are no Stealth Rock, though, he can switch in even more freely, as both attacks barely miss out on the 2HKO.
252+ SpA Venomoth Sludge Bomb vs. 104 HP / 0 SpD Magmortar: 132-156 (41.6 - 49.2%) -- guaranteed 3HKO
+1 252+ SpA Venomoth Sludge Bomb vs. 104 HP / 0 SpD Magmortar: 196-232 (61.8 - 73.1%) -- guaranteed 2HKO after Stealth Rock


Now THAT'S impressive. What's even better is that Venomoth's buggy little legs tremble in fear of Magmortar's return Fire Blast, which absolutely rips it apart:
252+ SpA Magmortar Fire Blast vs. +1 0 HP / 0 SpD Venomoth: 324-384 (115.3 - 136.6%) -- guaranteed OHKO


Or, if you're afraid of the miss, after SR and LO recoil, Venomoth even falls to Psychic:
252+ SpA Magmortar Psychic vs. +1 0 HP / 0 SpD Venomoth: 178-210 (63.3 - 74.7%) -- guaranteed 2HKO


While Magmortar is a nice, carefully played answer to Venomoth (most hazards have to be kept off the field, which is somewhat difficult in RU, from what I've seen), it has a few other uses, as well. Given its solid offensive stats, coverage, and Modest nature boost, it rips holes in many common RU threats.
252+ SpA Magmortar Fire Blast vs. 172 HP / 0 SpD Sandslash: 310-366 (92.8 - 109.5%) -- 56.3% chance to OHKO
252+ SpA Magmortar Thunderbolt vs. 0 HP / 4 SpD Clawitzer: 230-272 (81.2 - 96.1%) -- guaranteed 2HKO
252+ SpA Magmortar Thunderbolt vs. 232 HP / 24 SpD Alomomola: 374-442 (70.6 - 83.5%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Magmortar Hidden Power Grass vs. 252 HP / 4 SpD Quagsire: 396-468 (100.5 - 118.7%) -- guaranteed OHKO

There are more, but I think that's enough for now ^^;

Magmortar's far from a counter or a perfect check to Venomoth, but with its unique ability, amazing offensive typing, great coverage, and solid attacking stats and bulk, it fits on offensive teams quite easily. As a plus, along with Escavalier mentioned above, it doesn't require a Pokemon to be sacrificed to the sleep clause, which is a godsend to offensive teams. Additionally, unlike Escavalier, it nets a guaranteed OHKO on Venomoth, though the difference is minimal.
 
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