LilOu
PO poopyhead
Approved by Haunter, Birkal and Huntofthelion
OU Playstyles
By LilOu. With some collaboration of Stoned RG. Special thanks to Shurtugal.
Welcome to the OU discussion of the different playstyles! The main purpose of this thread is to choose a playstyle every week (I'll choose it) and you, (yes, you), are going to be able to comment, give your opinion and suggest pokemons that should be considered when making a team around the style [posting teams is also allowed, just keep in mind that this is not the RMT forums, so if you want to post a team try to make it short and use sprites of pokes, explain how does the team work and post replays if possible]. Obviously, your comments must have connection with the chosen style, as well as solid arguments of why your comment(s) are valid. With this, newer players can decide what playstyle they like most and, of course, more experienced players can also expand their knowledge. Remember to be friendly with other people; if you disagree with someone's opinion don't slam with an aggressive response, just let everyone know what you think in a kind way. The links to discussions of each playstyle will be posted in the OP so everyone can read it at anytime!
Don't be afraid of posting! If you have a great offense, stall, etc team, just think about what to say and go for it! Don't forget that participating in this kind of threads gives you opportunity to earn that awesome Community Contributor(
Summary of the rules (Must read):
- Make quality posts. No one-lined posts.
- Your comments must be about the weekly playstyle chosen.
- No gimmicks. If you decided to post a team (or pokemon) don't suggest using pursuit Tauros to trap Celebi or Latios while there is an overall better option named Tyranitar.
- Comment how the chosen style affects the current metagame and how it fares in it.
- Support your team's posts with replays if possible. Explanation of them are a must.
- Having a wide point of view is needed. Don't post that stall sucks because you always lose to it.
- Your new ideas must have strong arguments of why them should be considered.
- This one is important: We don't want this to become a debate of: "this metagame is stale and has no diversity due to weather". This thread is here to make a discussion about the different playstyles, not to discharge all your hate against weather. Please, incoherent posts will be deleted and possibly penalized, so think about what are you going to write.
Sets suggestions: (New)
If you are going to post a set, you must follow this format:
Here a complete example:Name @ Item
Trait:
EVs:
[Insert nature] Nature
- Move one
- Move two
- Move three
- Move four
Also, if you are going to post the sprite, I'd really appreciate if you use Smogon's images (the ones that are not moving), this is just because it is really hard to search all images (start a google search with "Latias Smogon", then click the link, then Right Click, then copy image URL and then paste), so it would be really great if you can do that for me. :]Latias @ Life Orb
Trait: Levitate
EVs: 76 HP / 180 SAtk / 252 Spe
Timid Nature
- Draco Meteor
- Roost
- Psyshock
- Surf / Hidden Power [Fire]
Past Discussions:
- Week #01 (February 8, 2013 - February 15, 2013): Hyper Offense
- Week #02 (February 15, 2013 - February 22, 2013): Sand Offense
- Week #03 (February 22, 2013 - March 1, 2013): Rain Offense
- Week #04 (March 1, 2013 - March 8, 2013): Sand Stall
- Week #05 (March 8, 2013 - March 16, 2013): Sun Offense
Week #06: Hail Stall
So welp, time for hail stall. I could repeat a lot of the stuff I said in sand stall, since it has very similar traits, and by many I mean 1: 6.25% residual damage every turn. One of the key things to remember when building a hail team (note: not specifically hail stall) are the massive amount of threats to the weather itself, namely [Lil will erase this] and [Lil will erase this]. Its arguably the hardest team style to play, since your own walls are eating residual damage every turn most of the time (are you using ice -type walls (bar aboma and walrein)? rofl), but it still represents a mayor annoyance to a lot of offensive teams out there.
That was a lot of rambling, so anyways, what are the walls that benefit a hail team the most and that benefit FROM hail? What spinners should be used, since it IS mandatory in a hail team? And finally, the same question as in sand, should it be full stall or semi-stall, focused on the late game sweep of an offensive poke (any ice-dragons out there? :]) ?
By Stoned RGay, Lil's comment: you are crazy dude lol :]
***What I want to see here is discussion. It's ok to post sets, but posting sets is not the main purpose. If you want to suggest a Pokemon, I strongly recommend to first give your thoughts about the topic and THEN post your suggestion.