*Old team is old*
Made this team ago some time ago and when it was new it worked however I stopped playing and then after a short break decided to use this team again. So far from what I've seen it don't work any more or it don't work as it use to but anyway... *Some of the descriptions may sound weird, this was meant to be posted before but I decided not to but I have brushed up on them but if they sound weird this is why.*
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252 HP / 168 DEF / 88 SP.DEF
Impish
~Leftovers~
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off
I needed something to set up Rocks but not be a Suicude Lead, I had T-Tar lead but it didn't work for me. Had Swampert and it was the same problem, it set up SR but it didn't have a purpose or it didn't really fit in. I was going to give in and choose a Suicide lead when I met this Hippo, it SR's, sets up SS (not really a necessity but still...) and it will have something to do later on the battle. Earthquake is for STAB and Ice Fang hits Flygon but Salamence more importantly. Slack Off restores it's mighty HP.
How it helps Lucario
Hippowdon helps not only Luke but the team by setting up rocks. It also beats Mence (Not switching in Draco Meteor) and Flygon who tend to stop Luke sweeps. It creates sandstorm which many people have said is needed for a Luke sweep.
252 HP / 160 ATK / 84 DEF / 14 SP.DEF
Adamant
~Leftovers~
~No Guard~
- Rest
- Sleep Talk
- Dynamic Punch
- Stone Edge
My first choice for this role has returned, after a suggestion that was given I felt that Hitmontop was a real let down, it didn't have enough power so after considering the rate that was given I felt that it would be beneficial to replace Top with this. I saw this spread somewhere (Think it was Synrals spread) so I decided to use that, with rocks a 2HKO on standard Zapdos is guaranteed where Zapdos can only manage a 3HKO on me.
How it helps Lucario
Machamp is the statues absorber. It counters T-Tar with little trouble, it also hits hard...Machamp does something Hitmontop couldn't and that was to actually dent the opposing team, this helps my other Pokes to have a easier time when looking to create a opening for a Luke sweep.
248 HP / 252 ATK / 8 SPEED
Adamant
~Choice Band~
- U-Turn
- Bullet Punch
- Pursuit
- Superpower
CB Scizor makes a return. I chose this because the things that counter Luke also counter this, Gliscor / Gyara / ScarfTran etc so this help me scout the opposing teams and generally know who they'll use to counter Luke and I can play accordingly.
How it helps Lucario
Scizor helps Lucario by luring in Magnezones, Gyarados, Mence and at times Gliscors and while I U-Turn and go to one of there counters it helps eliminate there Luke counter. Scizor is what I call the "Scouter" I often find that most of there switch in's to Scizor are Lucario counters / revenge killers so this is one of the main Pokes of this team.
104 HP/ 180 SpA/ 224 Spe
Modest
~Choice Scarf~
- Overheat
- Thunderbolt
- Shadow Ball
- Trick
One of the trickiest Pokes to use in this team, it requires a whole load of prediction as if I bring it out early I never EVER attack. To many T-Tar's just waiting to come in and Pursuit one of my main Pokes. This is the Luke counter / revenge killer, it also beats of Jirachi and Metagross leads. Against Metagross I often switch to this first, the case is when I go into Rotom expecting Explosion, I dodge then they to T-Tar and I'm dead so more times then often their Suicide leads stay alive. =( Ev spread has been tweaked to add more bulk. (Thanks to Giga Pimpact)
How it helps Lucario
Rotom helps take care of opposing Lucario and some Pokes that can survive a SD Close Combat. It also stops Gliscor in it's tracks, Gliscor don't counter Luke if it's stuck on a Scarf Stone Edge.
252 HP / 252 DEF / 4 SPEED
Bold
~Leftovers~
- Surf
- Hidden Power (Electric)
- Wish
- Protect
Vapreon, my Gyarados and Infernape counter. I went 252 / 252 since Ape can 2HKO with Rocks sets up with Close Combat with the standard spread and that was the reason I chose this over Celebi. Wish can also heal up Scizor and Rotom-H which in the long run helps. It also counters Heatran which was another factor over Celebi.
How it helps Lucario
Vaporeons job is to take care on Ape but it's main job is to keep Scizor and Rotom healthy with Wish. If Scizor or Rotom dies the battle gets difficult since both are needed to help eliminate Lucario counters.
252 ATK / 252 SPEED / 4 DEF
Adamant
~Life Orb~
- Swords Dance
- Close Combat
- Crunch
- Extreme Speed
The star of the show...SD Luke. Most players have answers for this but when the team around it is played correctly there's not much they can do.
How it helps Lucario
It's Lucario.
~Conclusion~
So yeah, constrictive rates and offer reasoning for change. :)
~Final Glance~
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..............................................................................................................
Made this team ago some time ago and when it was new it worked however I stopped playing and then after a short break decided to use this team again. So far from what I've seen it don't work any more or it don't work as it use to but anyway... *Some of the descriptions may sound weird, this was meant to be posted before but I decided not to but I have brushed up on them but if they sound weird this is why.*
..............................................................................................................
.............................................................................................................
252 HP / 168 DEF / 88 SP.DEF
Impish
~Leftovers~
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off
I needed something to set up Rocks but not be a Suicude Lead, I had T-Tar lead but it didn't work for me. Had Swampert and it was the same problem, it set up SR but it didn't have a purpose or it didn't really fit in. I was going to give in and choose a Suicide lead when I met this Hippo, it SR's, sets up SS (not really a necessity but still...) and it will have something to do later on the battle. Earthquake is for STAB and Ice Fang hits Flygon but Salamence more importantly. Slack Off restores it's mighty HP.
How it helps Lucario
Hippowdon helps not only Luke but the team by setting up rocks. It also beats Mence (Not switching in Draco Meteor) and Flygon who tend to stop Luke sweeps. It creates sandstorm which many people have said is needed for a Luke sweep.
252 HP / 160 ATK / 84 DEF / 14 SP.DEF
Adamant
~Leftovers~
~No Guard~
- Rest
- Sleep Talk
- Dynamic Punch
- Stone Edge
My first choice for this role has returned, after a suggestion that was given I felt that Hitmontop was a real let down, it didn't have enough power so after considering the rate that was given I felt that it would be beneficial to replace Top with this. I saw this spread somewhere (Think it was Synrals spread) so I decided to use that, with rocks a 2HKO on standard Zapdos is guaranteed where Zapdos can only manage a 3HKO on me.
How it helps Lucario
Machamp is the statues absorber. It counters T-Tar with little trouble, it also hits hard...Machamp does something Hitmontop couldn't and that was to actually dent the opposing team, this helps my other Pokes to have a easier time when looking to create a opening for a Luke sweep.
248 HP / 252 ATK / 8 SPEED
Adamant
~Choice Band~
- U-Turn
- Bullet Punch
- Pursuit
- Superpower
CB Scizor makes a return. I chose this because the things that counter Luke also counter this, Gliscor / Gyara / ScarfTran etc so this help me scout the opposing teams and generally know who they'll use to counter Luke and I can play accordingly.
How it helps Lucario
Scizor helps Lucario by luring in Magnezones, Gyarados, Mence and at times Gliscors and while I U-Turn and go to one of there counters it helps eliminate there Luke counter. Scizor is what I call the "Scouter" I often find that most of there switch in's to Scizor are Lucario counters / revenge killers so this is one of the main Pokes of this team.
104 HP/ 180 SpA/ 224 Spe
Modest
~Choice Scarf~
- Overheat
- Thunderbolt
- Shadow Ball
- Trick
One of the trickiest Pokes to use in this team, it requires a whole load of prediction as if I bring it out early I never EVER attack. To many T-Tar's just waiting to come in and Pursuit one of my main Pokes. This is the Luke counter / revenge killer, it also beats of Jirachi and Metagross leads. Against Metagross I often switch to this first, the case is when I go into Rotom expecting Explosion, I dodge then they to T-Tar and I'm dead so more times then often their Suicide leads stay alive. =( Ev spread has been tweaked to add more bulk. (Thanks to Giga Pimpact)
How it helps Lucario
Rotom helps take care of opposing Lucario and some Pokes that can survive a SD Close Combat. It also stops Gliscor in it's tracks, Gliscor don't counter Luke if it's stuck on a Scarf Stone Edge.
252 HP / 252 DEF / 4 SPEED
Bold
~Leftovers~
- Surf
- Hidden Power (Electric)
- Wish
- Protect
Vapreon, my Gyarados and Infernape counter. I went 252 / 252 since Ape can 2HKO with Rocks sets up with Close Combat with the standard spread and that was the reason I chose this over Celebi. Wish can also heal up Scizor and Rotom-H which in the long run helps. It also counters Heatran which was another factor over Celebi.
How it helps Lucario
Vaporeons job is to take care on Ape but it's main job is to keep Scizor and Rotom healthy with Wish. If Scizor or Rotom dies the battle gets difficult since both are needed to help eliminate Lucario counters.
252 ATK / 252 SPEED / 4 DEF
Adamant
~Life Orb~
- Swords Dance
- Close Combat
- Crunch
- Extreme Speed
The star of the show...SD Luke. Most players have answers for this but when the team around it is played correctly there's not much they can do.
How it helps Lucario
It's Lucario.
~Conclusion~
So yeah, constrictive rates and offer reasoning for change. :)
~Final Glance~
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