And no apparent other changes to them to make up for it? Jesus, that's awful.Right now it's looking like a dismal 25% (0x1400 BP Mod)
And no apparent other changes to them to make up for it? Jesus, that's awful.Right now it's looking like a dismal 25% (0x1400 BP Mod)
Don’t see why not. Gems were probably nerfed because of their power in the official doubles.Soooo... do Choice items still boost by 50%?
I wonder if that has to do with the order of item calculations. Someone'll have to do some testing with it to see if they actually get the boost. Because the way the animations/text goes, it would be...Just found out in Battle Maison that if an item is stolen, it is immediately active. ie Ambipom (which just Flung its item) used Thief and stole a Life Orb, and then lost health from attacking.
Grip Claw causes partial trapping moves to trap for seven turns. Tested it by giving an Oddish a Grip Claw and using Infestation on a Drifloon. Infestation damaged at the end of the turn it was used, then for six more turns after that, with Drifloon being freed from Infestation and taking no damage at the end of the eighth.What's the minimum/maximum amount of turns that Grip Claw increase Wrap and other trapping moves to? I counted that the passive damage went on for 6 turn against a wild Mienfoo before it fainted.
Turn order is decided the moment the turn starts. Using Drought Mega Charizard Y or even Prankster Sunny Day Sableye will double Venusaur's speed, but will not allow it to move up in the turn order until the next turn. If Venusaur is the slowest Pokémon on the field, he'll go last even after Chlorophyll activates.Here is a question Involving The Mega-EVO mechanics. It has been established that the change in speed doesn't apply on the turn you mega evolve but the turn after. But I was thinking of doing a chlorophyll venasaur paired with a mega charizard Y in doubles. Would venasaur get the boost from sun on the same turn that charizard Y goes mega?
it should be 100%, though i guess it's possible i am just extremely lucky. as for which symbiosis user passes first in a triple battle, it could be speed (probably is). regardless of positioning, my lv 31 floette's symbiosis would trigger before my lv 1 flabebe's. switching their items didn't change things, either.Is the symbiosis trigger 100% or is it a chance? If two pokemon have symbiosis in a triple battle does the faster one pass first? Say you had 3 pinch berries for example.
Huh. I never found the focus energy part anywhere, so sorry about that.The focus energy has been known for awhile. Focus energy and a high crit move is an auto-crit. It was not tested with a high-crit item but it was assumed to also be an autocrit, unless high-crit moves were now more stages than items. Stick gives the same amount of boost as focus energy, so farfetch'd with a stick will always crit with high crit moves.
The problem so far is that it seems like the crit stages are completely different and no one seems to know exactly how yet. Focus energy or stick alone seem to do around 50% crit, but super-luck and high crit move seem to do in the 66%-75% range. This would imply it is not as simple as +3 stages being 100% and focus energy being +2 stages. Additionally just a high crit move alone seems to do somewhere around 15-25%. Of course it could just be that the sample sizes used to get these estimates were rather poor.
I personally got 75% but my test was only with 100 trials. I have heard many others state they got around 66%. I have heard statements of 50% for stick and focus energy alone, but again, no one did detailed testing. It is quite possible all of them are 66% or that all of them are 50%. It's also possible that there is something more complicated going on.where did you hear the 66-75% estimate for super luck+high crit move? i've only seen 50% mentioned, and my personal tests yielded 51/100 crits with that set-up.