That Doduo proceeded to slowly fall over and died.From watching the IGN review, 2 things stood out to me:
(Click the images to make them bigger if needed)
We now know Glow Punch's English name is Power-Up Punch
Some stores broke street date, some reviewers broke their NDA.I don't remember anyone complaining about fourth gen aside from stealth rock but that was just another field move. Since black and white, abilities have been banned because they are overpowered and now we get moves with 2x coverage and new SE hits...What's the worst that can happen? (not to mention mega evolutions with BSTs that make UU pokemon totally obsolete). Also battling is becoming more popular because of things like wifi random battles, and pokemon showdown I wouldn't attribute it to the generation.
Also I don't know if im allowed to ask, but how are people getting all these screenshots of new pokemon has the game been released yet? Or are they rumors?
In theory, sure, they can make a big difference. But they're not going to try to break their own game, just like Wonder Guard has never shown up on anything without a lot of weaknesses and vulnerability to hazards. Just wait and see. And if you want to discuss this in-depth, there's a thread in the OU forum that's better suited to it.Im not talking about the game in a negative way because I like the game. I am just asking how people think this generation will change competitive play given what we know so far. I know each generation powers up some pokemon and nerfs others but things like dual type moves are different and in general make a bigger impact wouldn't you agree?
That's something that i can agree on, having more double (and triple) battles would be a major plus for me. I want my Pokemon to fight side by side like my own little party!Mega evolutions will probably dramatically change the way we play because they're so strong and you can only have one. It's possible that some things will be ridiculously broken in single battles, because I believe Gamefreak balances for double battles. They DID say they made an effort to balance this gen though so I don't think competitive battling will die. If anything, they seem to be promoting competitive battling.
What I don't understand is, if they want doubles to be the main battle mode, why is the ENTIRE game single mode? Doubles grass and occasional partners aren't enough. Colosseum made me really enjoy double battles. If they want doubles (or any other mode) to be popular, at least half the game has to be not singles.
I know, I'm not complaining. I like VGC's format in general, except the lack of sleep clause. I am a bit worried about the effect some things could have on singles, but Smogon can always just ban them. I just think it's weird that the official tournament style that Gamefreak balances for isn't the main style of the game OR the most popular playstyle.You have to understand that if they did singles, VGC events would take a lot longer and a lot of kids aren't going to be able to stay past midnight to play pokemon
Sometimes the not-kids can't either *cought cought UK VGC's*You have to understand that if they did singles, VGC events would take a lot longer and a lot of kids aren't going to be able to stay past midnight to play pokemon
Mega evolutions will probably dramatically change the way we play because they're so strong and you can only have one. It's possible that some things will be ridiculously broken in single battles, because I believe Gamefreak balances for double battles. They DID say they made an effort to balance this gen though so I don't think competitive battling will die. If anything, they seem to be promoting competitive battling.
What I don't understand is, if they want doubles to be the main battle mode, why is the ENTIRE game single mode? Doubles grass and occasional partners aren't enough. Colosseum made me really enjoy double battles. If they want doubles (or any other mode) to be popular, at least half the game has to be not singles.
You're right, it would be annoying if all wild Pokemon encounters were doubles. I think Colosseum worked because all your fights are trainers and there's the strategy of capturing one of the foe's Pokemon. I still think that it could work in the main games if trainer battles were mostly doubles or other modes. All gyms being doubles might actually make gyms challenging, since you can't as easily roll through them with a single high-leveled mon.Basically, the ability to double target makes the format a bit more friendly in my eyes, but for the exact same reasons it makes a great competitive format, it'd make single play quite fustrating, due to a large part of the game being "using your knowledge of types to get through as many trainers as you can without going back to the poke center"
Related to why they ask you if you want to switch pokemon, you're supposed to have the advantage mechanically, because the game has advantage in numbers.
So basically, doubles doesnt work as well for ingame as it does for tournaments because lots of little reasons.
Well, it makes sense. Not everyone is going to have something to participate in those, after all. It's perfectly acceptable to not have a flying type that can enter...Edit: Realized this is really off-topic now, sorry about that! To make this somewhat related to XY... I heard that sky battles are really sparse. :|
Some day later in the series, I think so - but not with these games.Seeing as 3DS games are patchable, do you think Nintendo will ever try balance fixing? Not to the extent of trying to make every Pokemon viable, but nerfing blatantly overpowered pokemon or combos.
Or X/Y to the power of Y/X if they pull another sequel pair.I'd imagine if they are gonna use patches for stuff, it'll most likely be to patch in stuff they add in for Z, such as new forms and the items that are required for those forms.