Pokemon FireRed and LeafGreen In-Game Tiers

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The only reason I suggested it is because it is found exactly at the same time as Diglett and at a significantly higher level of 29, which is pretty good for so early on. Pokemon like Venemoth obviously shoudn't be mentioned, but I think you can make an exception for Dugtrio.
Alright, instead of putting Dugtrio in seperately, how about just mentioning him in Diglett's comments?

I strongly suggest moving Paras to Mid Tier, if only due to Spore (the fact that it comes with a Tinymushroom also helps for move relearning). It is also readily available early game and resists Water Pulse, giving you an easier time against Misty. Access to PoisonPowder and Stun Spore helps, too, as well as access to Swords Dance (although this only really works with Slash, Aerial Ace, and Dig).
Paras really only has Spore going for it. I think it deserves Bottom. Slash is learned at level 31 and until then all you have is Scrath, Leech Life, Dig, Fury Cutter, Aerial Ace, and a few other low powered TM's that it doesn't gain STAB on. It does learn Giga Drain through level-up/TM but he has a really poor SpAtk stat and it is incredibly slow.
Also he only learns Swords Dance through the move tutor on Seven Island which isn't available until the game is beaten.
 
PMed macle to discuss the idea Flora and I had in this post and he thought it was better then the format I had before, so I updated the OP with a new format. Opinions and such on the new format is appreciated, so is oppinons on the comments of the Pokemon.

I'll change all of the other in-game tier lists I did to this format as well sometime this week...
 
I suggest moving Magnemite, or Magneton really, to mid. It is caught only one level below Electabuzz at 34, and only has 5 less base Sp.Atk than Zapdos, and comes pre-stocked with Thunderwave to help with his lackluster speed. You can use Thunder TM that you get in the Powerplant, but I recommend you just get Thunderbolt from the game corner, just because you should have enough money for it by then anyway. You also get it right before Sabrina and when you do all that surfing along Route 19, 20, and 21, so you can just destroy any swimmers you find there, but I guess that's is true for Electabuzz/Zapdos too. He is also the only steel type in the game, which you know is the only type resistant to dragon, along with a myriad of other types, and is immune to the ever present poison types. He also helps end-game in tanking hits and Thunderwaving Lance's dragons in which your probably slow Lapras/Dewgong/Cloyster/Blastoise/Vaporeon can now Ice Beam with impunity. The only thing really lacking with Magneton is his weak movepool, which he makes for with his resistances, team support, and general awesomeness.
 
I suggest moving Magnemite, or Magneton really, to mid. It is caught only one level below Electabuzz at 34, and only has 5 less base Sp.Atk than Zapdos, and comes pre-stocked with Thunderwave to help with his lackluster speed. You can use Thunder TM that you get in the Powerplant, but I recommend you just get Thunderbolt from the game corner, just because you should have enough money for it by then anyway. You also get it right before Sabrina and when you do all that surfing along Route 19, 20, and 21, so you can just destroy any swimmers you find there, but I guess that's is true for Electabuzz/Zapdos too. He is also the only steel type in the game, which you know is the only type resistant to dragon, along with a meriad of other types, and is immune to the ever present poison types. He also helps end-game in tanking hits and Thunderwaving Lance's dragons in which your prabably slow Lapras/Dewgong/Cloyster/Blastoise/Vaporeon can now Ice Beam with impunity. The only thing really lacking with Magneton is his weak movepool, which he makes for with his resistances, team support, and general awesomeness.
Alright, I agree with the reasons you listed (especially about his useful Steel-typing), moved Magnemite to mid, thanks!
 

Fatecrashers

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im so tiered of you :cloud:

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Introduction:

The best possible Pokemon for an in-game team are the ones that are obtained at the start of the game, can OHKO enemies easily, take little damage from everything, can learn many HMs, can heal itself, learns can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are high tier. Very inefficient Pokemon will be put in the low tier. Things that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Resources are available, but come with the cost of not being able to give it to other Pokemon. Giving Super Potions is fine because you can buy an infinite amount, provided that if you have the money of course. However, giving a Pokemon a TM like the TM Psychic in Pokemon FireRed or LeafGreen cannot simply be assumed as there is likely lots of competition for it. The less competition there is for a TM, the more likely it is that the Pokemon in question can get said TM. A buyable TM can always be assumed, of course.

Don't confuse an efficient run with a speed run. Speed runs are often segmented and recorded runs with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively low ('low' is kind of ambiguous here, probably should replace with either 'fast' or 'slow') time frame.

Team size is actually by far most efficient if you use only one member, but I'm assuming something more like 3 members as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top and with everything else is pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities the Pokemon have, learn, or can be taught listed in this guide listed for a Pokemon may only be learned or obtained by their evolutions so take that into account when reading through this.

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Psychic typing is very useful for all the Poison-types that are in the
game. High Special Attack and Speed stats net quick and easy KOs. However, needs to be traded to
fully evolve which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Articuno
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Defense stat. Obtained late in the game but at a high level of 50 which makes up for it.

Bulbasaur
Availability: Beginning
Stats: Above average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves and has a useful Grass-typing in the
beginning of the game. However, there is are many Poison-types in the game, which both of
Bulbasaur's STABs are not very effective against.

Charmander
Availability: Beginning
Stats: Above average
Movepool: Wide
Additional Comments: Learns useful moves upon through level up and TM, and learns a vast amount of
HMs
such as Flamethrower, Fire Blast, Mega Punch, Fly, and Dragon Claw. Learns a vast amount of HMs as well. Has high Special Attack and Speed stats as well.

Clefairy
Availability: Early
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of TMs and useful moves upon level up, and is very bulky on both sides both physically and specially. Can also be evolved as soon as it is obtained.

Cubone
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing for OHKOing the vast amount of Poison-type
Pokemon in the game and has an incredibly high Attack stat once equipped with the Thick
Club item, allowing it to OHKO OHKOing many other Pokemon as well.

Diglett
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing for OHKOing the vast amount of Posion-type
Pokemon in the game. Instead of catching Diglett you can also capture his evolution Dugtrio
who is available in the same area and time as Diglett is and is at a higher level.

Hitmonlee
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and
through TM.

Jynx
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Very high Special Attack and Speed stats, learns Lovely Kiss upon level
up, and her Psychic-typing is very useful for OHKOing the vast amount of Poison-types in the
game. Unfortunately, you need to trade a man girl in Cerulean City a Poliwhirl to receive her, but
since she is obtained via trading she gains double experience points.

Lapras
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available late in the game and at a much lower level then than what your
party is at currently that point in the game. However, it has above average stats all around, and a very wide movepool
consisting of notable attacks such as Surf, Ice Beam, Blizzard, Thunder, and Psychic.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and
through TM. However, needs to be traded to fully evolve which requires two Gameboy Advances/SPs
and a link cable or wireless adapter.

Mankey
Availability: Early
Stats: Average
Movepool: Average
Additional Comments: Useful for defeating in deafeating the Pewter City gym leader Brock if you choose
Charmander as your starter. Has high Attack and Speed stats.

Nidoran (M)
Availability: Early
Stats: Average
Movepool: Very wide
Additional Comments: Has well-distributed stats and learns a vast amount of TMs and
teachable in-game moves.

Snorlax
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Has a massive HP stat and a high Attack and Special Defense stat.
Learns many useful moves upon level up and through TM, such as Body Slam, Brick Break, Shadow Ball, and Rest.

Staryu (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Very high Speed stat, learns Recover upon level up and learns a vast
amount of useful TMs and HMs such as Surf, Ice Beam, Blizzard, Thunderbolt, Thunder,
and Psychic.

Squirtle
Availability: Beginning
Stats: Above average
Movepool: Average
Additional Comments: Learns 3 HMs- Rock Smash, Surf, and Strength, and has decent stats all around.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a massive HP stat and very high Special Attack and Special
Defense stat.

Zapdos
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially has a high Special Attack
stat. Although it has a shallow movepool it really only needs Thunderbolt / Thunder and Drill
Peck to be of good use. It is also obtained late in the game however, it's obtained but at a high
level of 50 which compensates for it.

Middle Tier:

Bellsprout (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves upon level up.

Doduo
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has a very high Attack stat and learns two powerful STAB moves upon
level up (Tri Attack and Drill Peck).

Electabuzz (FireRed only)
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Has a wide movepool consisting of Thunderbolt, Thunder, Brick Break,
Psychic, and Mega Punch. However, outside of a wider wide movepool he is outclassed by Zapdos
in every way.

Exeggcute
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Learns Sleep Powder upon level up, has a very high Special Attack stat
and useful Psychic-typing.

Geodude
Availability: Early
Stats: Decent
Movepool: Average
Additional Comments: Useful Ground-typing for handling the vast amount of Poison-types in the game,
learns useful moves upon level up including inclusing Selfdestruct.

Growlithe (FireRed only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Although it's its stats are very high all around it has a shallow movepool
outside of Fire-type attacks.

Hitmonchan
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a high Attack stat and learns useful moves upon through level up, TMs, HMs,
and teachable in-game moves. However, it is basically outclasses by the stronger, faster
Hitmonlee.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very shallow movepool outside of Electric-type attacks. However, it has a very high Special Attack and Speed stats and is capable of dealing lots of damage to foes with just Thunderbolt or Thunder.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Electric-type attacks, however has a very useful in-game Steel typing its Steel typing is very useful in-game, and it has a very high Special Attack stat.

Mr. Mime
Availability: Early
Stats: Above average
Movepool: Shallow
Additional Comments: Useful Psychic-typing for all of the Poison-types in the game. Since it is
available obtained through trading it also gains double ecperience experience. However, it has a shallow movepool
outside of Psychic-type attacks.

Nidoran (F)
Availability: Early
Stats: Decent
Movepool: Wide
Additional Comments: Has well-rounded stats all around in all areas.

Oddish (FireRed only)
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Learns 3 status moves upon level up but is outclassed by Bulbasaur.
However, if one does not choose Bulbasaur as the starter then Oddish is a good replacement.

Pikachu
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, learns
Thunderbolt upon level up at level 26, and learns a vast amount of TMs and teachable in-game
moves such as Brick Break and Mega Punch.

Slowpoke (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of useful TMs and HMs consisting of including Surf,
Psychic, Ice Beam, Blizzard, Flamethrower, and Fireblast Fire Blast. Also has a very high Defense and
Special Attack stats; however, it is very slow.

Spearow
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Is outclassed by Doduo statwise but is available much earlier then
Douo
than Doduo.

Tentacool
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has well-rounded stats, but a shallow movepool outside of Water-type
attacks.

Voltorb
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Is the fastest Pokemon available in the game and learns Selfdestruct
upon level up.

Low Tier:

Caterpie
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Has no useful STAB type attack and is weak offensively. However has a
very accurate Sleep Powder due to its it's ability Compoundeyes when it evolves into Butterfree.

Drowzee
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Psychic-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has good stats but has a very shallow movepool outside of Fire-type
attacks.

Grimer- Has below average stats and has a shallow movepool.
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average stats and has a shallow movepool. Doesn't have a useful STAB attack or any useful attack outside of TMs,
HMs, and teachable in-game moves.


Jigglypuff- Has below average stats.
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats.

Kangaskhan
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Has a massive HP stat and a high Attack stat, but is only available late i nthe in the game and is very hard to capture.

Koffing
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and is available too late in the game.

Lickitung
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Outclassed by other Normal-types such as Kangaskhan and Snorlax.

Magikarp
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Incredibly useless until it evolves into Gyarados. Gyarados isn't very
useful either due to him it not gaining a STAB on any of his its physical attacks.

Magmar (LeafGreen only)
Availability: Late
Stats: Decent
Movepool: Wide
Additional Comments: Although it has a wide movepool it is available too late in the game.

Meowth
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Poor offensive stats and has a shallow movepool outside of Normal-type
attacks. However, it does have a useful ability in Pickup.

Moltres
Availability: Late
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool outside of Fire-type attacks.
Horsea

Horsea (why is Horsea here between 'M' and 'P'?)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool outside of Water-type attacks and can't be fully
evolved until the National Pokedex is acquired.

Paras
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a useful STAB attack, bad typing, and poor stats besides
his its Attack stat. However, it he does learn a 100% accuracy sleep move in Spore.

Pidgey
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offenses.

Pinsir (LeafGreen only)
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Doesn't learn a useful STAB attack and is very hard to capture.

Poliwag
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fighting-type Water-type (pretty sure you meant to say Water) attacks. Has a poor
Special Attack stat so Water-type attacks aren't very viable.

Ponyta
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Psyduck (FireRed only)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Doesn't learn any useful moves.

Rattata
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Learns Hyper Fang early. However, later in the game it starts to become
less useful.

Rhyhorn
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Evolves at a high level of 42 and has poor Speed and Special Defense
stats.

Sandshrew (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Useful Ground-typing for the vast amount of Poison-types in the game,
however relies on TMs for it's its movepool.

Scyther (FireRed only)
Availability: Late
Stats: Average
Movepool: Poor
Additional Comments: Very hard to capture and has no decent STAB attack outside of Aerial
Ace. It also can't be fully evolved until the National Pokedex is acquired.

Seel
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Weak offensively and has a shallow movepool outside of Water-type and
Ice-type attacks.

Shellder (FireRed only)
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type and Ice-type attacks.

Tauros
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available only late in the game and very hard to capture.

Venonat
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has a very shallow movepool and no decent STAB attack.

Vulpix (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Bottom Tier:

Aerodactyl
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Although Aerodactyl has very good stats and can be taught many useful
TMs it is available too late in the game and at a very low level of 5.

Chansey
Availability: Late
Stats: Poor
Movepool: Wide
Additional Comments: Has terrible offensive stats, incredibly weak physically defensively low Defense stat, and
is very hard to capture.

Dratini
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available only very late in the game and at such a low level, evolves at a
very high level, very weak until it does evolve, and is very hard to capture.

Ekans (FireRed only)
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool and doesn't have a strong available STAB attack.

Farfetch'd
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool, below average stats, and there are much better Flying-types in the game.

Gastly
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Both its STABs it has are physical, which is it's much lower stat unfortunate since its Attack stat is much lower than its compared
to his
Special Attack stat. He It also needs to be traded to fully evolve which requires two
Gameboy Advances/SPs and a link cable or wireless adapter.

Goldeen
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this
generation are special and he it has a very poor Special Attack stat.

Kabutops
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Krabby
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this
generation are special and he it has a very poor Special Attack stat.

Omanyte
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Onix
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Very slow, bad typing, shallow movepool, and can't be fully evolved until you acquire the National Pokedex.

Porygon
Availability: Mid-game
Stats: Below average
Movepool: Wide
Additional Comments: Too expensive to obtain (9,999 casino coins for FireRed and 6,500 coins for
LeafGreen). Also, can't be evolved until you acquire the National Pokedex.

Tangela
Availability: Very late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, is very slow, and has a shallow movepool
outside of Grass-type attacks.

Weedle
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Very poor stats and movepool.

Zubat
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Can't be fully evolved until you have acquired the National Pokedex.

Un-Tiered:

Mewtwo- Is only available once you have completely beaten the game.

Ditto- Is only available once you have completely beaten the game.


just wondering, why do you say 'teachable in-game moves' when 'in-game tutor' would suffice?

otherwise

 
im so tiered of you :cloud:

GP CHECK ONE

delete
add
(comments in brackets)

Introduction:

The best possible Pokemon for an in-game team are the ones that are obtained at the start of the game, can OHKO enemies easily, take little damage from everything, can learn many HMs, can heal itself, learns can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are high tier. Very inefficient Pokemon will be put in the low tier. Things that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Resources are available, but come with the cost of not being able to give it to other Pokemon. Giving Super Potions is fine because you can buy an infinite amount, provided that if you have the money of course. However, giving a Pokemon a TM like the TM Psychic in Pokemon FireRed or LeafGreen cannot simply be assumed as there is likely lots of competition for it. The less competition there is for a TM, the more likely it is that the Pokemon in question can get said TM. A buyable TM can always be assumed, of course.

Don't confuse an efficient run with a speed run. Speed runs are often segmented and recorded runs with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively low ('low' is kind of ambiguous here, probably should replace with either 'fast' or 'slow') time frame.

Team size is actually by far most efficient if you use only one member, but I'm assuming something more like 3 members as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top and with everything else is pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities the Pokemon have, learn, or can be taught listed in this guide listed for a Pokemon may only be learned or obtained by their evolutions so take that into account when reading through this.

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Psychic typing is very useful for all the Poison-types that are in the
game. High Special Attack and Speed stats net quick and easy KOs. However, needs to be traded to
fully evolve which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Articuno
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Defense stat. Obtained late in the game but at a high level of 50 which makes up for it.

Bulbasaur
Availability: Beginning
Stats: Above average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves and has a useful Grass-typing in the
beginning of the game. However, there is are many Poison-types in the game, which both of
Bulbasaur's STABs are not very effective against.

Charmander
Availability: Beginning
Stats: Above average
Movepool: Wide
Additional Comments: Learns useful moves upon through level up and TM, and learns a vast amount of
HMs such as Flamethrower, Fire Blast, Mega Punch, Fly, and Dragon Claw. Learns a vast amount of HMs as well. Has high Special Attack and Speed stats as well.

Clefairy
Availability: Early
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of TMs and useful moves upon level up, and is very bulky on both sides both physically and specially. Can also be evolved as soon as it is obtained.

Cubone
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing for OHKOing the vast amount of Poison-type
Pokemon in the game and has an incredibly high Attack stat once equipped with the Thick
Club item, allowing it to OHKO OHKOing many other Pokemon as well.

Diglett
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing for OHKOing the vast amount of Posion-type
Pokemon in the game. Instead of catching Diglett you can also capture his evolution Dugtrio
who is available in the same area and time as Diglett is and is at a higher level.

Hitmonlee
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and
through TM.

Jynx
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Very high Special Attack and Speed stats, learns Lovely Kiss upon level
up, and her Psychic-typing is very useful for OHKOing the vast amount of Poison-types in the
game. Unfortunately, you need to trade a man girl in Cerulean City a Poliwhirl to receive her, but
since she is obtained via trading she gains double experience points.

Lapras
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available late in the game and at a much lower level then than what your
party is at currently that point in the game. However, it has above average stats all around, and a very wide movepool
consisting of notable attacks such as Surf, Ice Beam, Blizzard, Thunder, and Psychic.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and
through TM. However, needs to be traded to fully evolve which requires two Gameboy Advances/SPs
and a link cable or wireless adapter.

Mankey
Availability: Early
Stats: Average
Movepool: Average
Additional Comments: Useful for defeating in deafeating the Pewter City gym leader Brock if you choose
Charmander as your starter. Has high Attack and Speed stats.

Nidoran (M)
Availability: Early
Stats: Average
Movepool: Very wide
Additional Comments: Has well-distributed stats and learns a vast amount of TMs and
teachable in-game moves.

Snorlax
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Has a massive HP stat and a high Attack and Special Defense stat.
Learns many useful moves upon level up and through TM, such as Body Slam, Brick Break, Shadow Ball, and Rest.

Staryu (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Very high Speed stat, learns Recover upon level up and learns a vast
amount of useful TMs and HMs such as Surf, Ice Beam, Blizzard, Thunderbolt, Thunder,
and Psychic.

Squirtle
Availability: Beginning
Stats: Above average
Movepool: Average
Additional Comments: Learns 3 HMs- Rock Smash, Surf, and Strength, and has decent stats all around.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a massive HP stat and very high Special Attack and Special
Defense stat.

Zapdos
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially has a high Special Attack
stat. Although it has a shallow movepool it really only needs Thunderbolt / Thunder and Drill
Peck to be of good use. It is also obtained late in the game however, it's obtained but at a high
level of 50 which compensates for it.

Middle Tier:

Bellsprout (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves upon level up.

Doduo
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has a very high Attack stat and learns two powerful STAB moves upon
level up (Tri Attack and Drill Peck).

Electabuzz (FireRed only)
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Has a wide movepool consisting of Thunderbolt, Thunder, Brick Break,
Psychic, and Mega Punch. However, outside of a wider wide movepool he is outclassed by Zapdos
in every way.

Exeggcute
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Learns Sleep Powder upon level up, has a very high Special Attack stat
and useful Psychic-typing.

Geodude
Availability: Early
Stats: Decent
Movepool: Average
Additional Comments: Useful Ground-typing for handling the vast amount of Poison-types in the game,
learns useful moves upon level up including inclusing Selfdestruct.

Growlithe (FireRed only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Although it's its stats are very high all around it has a shallow movepool
outside of Fire-type attacks.

Hitmonchan
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a high Attack stat and learns useful moves upon through level up, TMs, HMs,
and teachable in-game moves. However, it is basically outclasses by the stronger, faster
Hitmonlee.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very shallow movepool outside of Electric-type attacks. However, it has a very high Special Attack and Speed stats and is capable of dealing lots of damage to foes with just Thunderbolt or Thunder.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Electric-type attacks, however has a very useful in-game Steel typing its Steel typing is very useful in-game, and it has a very high Special Attack stat.

Mr. Mime
Availability: Early
Stats: Above average
Movepool: Shallow
Additional Comments: Useful Psychic-typing for all of the Poison-types in the game. Since it is
available obtained through trading it also gains double ecperience experience. However, it has a shallow movepool
outside of Psychic-type attacks.

Nidoran (F)
Availability: Early
Stats: Decent
Movepool: Wide
Additional Comments: Has well-rounded stats all around in all areas.

Oddish (FireRed only)
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Learns 3 status moves upon level up but is outclassed by Bulbasaur.
However, if one does not choose Bulbasaur as the starter then Oddish is a good replacement.

Pikachu
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, learns
Thunderbolt upon level up at level 26, and learns a vast amount of TMs and teachable in-game
moves such as Brick Break and Mega Punch.

Slowpoke (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of useful TMs and HMs consisting of including Surf,
Psychic, Ice Beam, Blizzard, Flamethrower, and Fireblast Fire Blast. Also has a very high Defense and
Special Attack stats; however, it is very slow.

Spearow
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Is outclassed by Doduo statwise but is available much earlier then
Douo than Doduo.

Tentacool
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has well-rounded stats, but a shallow movepool outside of Water-type
attacks.

Voltorb
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Is the fastest Pokemon available in the game and learns Selfdestruct
upon level up.

Low Tier:

Caterpie
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Has no useful STAB type attack and is weak offensively. However has a
very accurate Sleep Powder due to its it's ability Compoundeyes when it evolves into Butterfree.

Drowzee
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Psychic-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has good stats but has a very shallow movepool outside of Fire-type
attacks.

Grimer- Has below average stats and has a shallow movepool.
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average stats and has a shallow movepool. Doesn't have a useful STAB attack or any useful attack outside of TMs,
HMs, and teachable in-game moves.

Jigglypuff- Has below average stats.
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats.

Kangaskhan
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Has a massive HP stat and a high Attack stat, but is only available late i nthe in the game and is very hard to capture.

Koffing
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and is available too late in the game.

Lickitung
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Outclassed by other Normal-types such as Kangaskhan and Snorlax.

Magikarp
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Incredibly useless until it evolves into Gyarados. Gyarados isn't very
useful either due to him it not gaining a STAB on any of his its physical attacks.

Magmar (LeafGreen only)
Availability: Late
Stats: Decent
Movepool: Wide
Additional Comments: Although it has a wide movepool it is available too late in the game.

Meowth
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Poor offensive stats and has a shallow movepool outside of Normal-type
attacks. However, it does have a useful ability in Pickup.

Moltres
Availability: Late
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool outside of Fire-type attacks.
Horsea

Horsea (why is Horsea here between 'M' and 'P'?)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool outside of Water-type attacks and can't be fully
evolved until the National Pokedex is acquired.

Paras
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a useful STAB attack, bad typing, and poor stats besides
his its Attack stat. However, it he does learn a 100% accuracy sleep move in Spore.

Pidgey
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offenses.

Pinsir (LeafGreen only)
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Doesn't learn a useful STAB attack and is very hard to capture.

Poliwag
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fighting-type Water-type (pretty sure you meant to say Water) attacks. Has a poor
Special Attack stat so Water-type attacks aren't very viable.

Ponyta
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Psyduck (FireRed only)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Doesn't learn any useful moves.

Rattata
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Learns Hyper Fang early. However, later in the game it starts to become
less useful.

Rhyhorn
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Evolves at a high level of 42 and has poor Speed and Special Defense
stats.

Sandshrew (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Useful Ground-typing for the vast amount of Poison-types in the game,
however relies on TMs for it's its movepool.

Scyther (FireRed only)
Availability: Late
Stats: Average
Movepool: Poor
Additional Comments: Very hard to capture and has no decent STAB attack outside of Aerial
Ace. It also can't be fully evolved until the National Pokedex is acquired.

Seel
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Weak offensively and has a shallow movepool outside of Water-type and
Ice-type attacks.

Shellder (FireRed only)
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type and Ice-type attacks.

Tauros
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available only late in the game and very hard to capture.

Venonat
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has a very shallow movepool and no decent STAB attack.

Vulpix (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Bottom Tier:

Aerodactyl
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Although Aerodactyl has very good stats and can be taught many useful
TMs it is available too late in the game and at a very low level of 5.

Chansey
Availability: Late
Stats: Poor
Movepool: Wide
Additional Comments: Has terrible offensive stats, incredibly weak physically defensively low Defense stat, and
is very hard to capture.

Dratini
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available only very late in the game and at such a low level, evolves at a
very high level, very weak until it does evolve, and is very hard to capture.

Ekans (FireRed only)
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool and doesn't have a strong available STAB attack.

Farfetch'd
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool, below average stats, and there are much better Flying-types in the game.

Gastly
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Both its STABs it has are physical, which is it's much lower stat unfortunate since its Attack stat is much lower than its compared
to his Special Attack stat. He It also needs to be traded to fully evolve which requires two
Gameboy Advances/SPs and a link cable or wireless adapter.

Goldeen
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this
generation are special and he it has a very poor Special Attack stat.

Kabutops
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Krabby
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this
generation are special and he it has a very poor Special Attack stat.

Omanyte
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Onix
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Very slow, bad typing, shallow movepool, and can't be fully evolved until you acquire the National Pokedex.

Porygon
Availability: Mid-game
Stats: Below average
Movepool: Wide
Additional Comments: Too expensive to obtain (9,999 casino coins for FireRed and 6,500 coins for
LeafGreen). Also, can't be evolved until you acquire the National Pokedex.

Tangela
Availability: Very late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, is very slow, and has a shallow movepool
outside of Grass-type attacks.

Weedle
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Very poor stats and movepool.

Zubat
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Can't be fully evolved until you have acquired the National Pokedex.

Un-Tiered:

Mewtwo- Is only available once you have completely beaten the game.

Ditto- Is only available once you have completely beaten the game.


just wondering, why do you say 'teachable in-game moves' when 'in-game tutor' would suffice?

otherwise

Changes implemented, thanks Fatecrashers!
As for the Horsea being in the M section guess I forgot to move it when typing this up lol. >_<
And for the teachable in-game moves part not sure why I worded it like that.. Changed all of them to "in-game move tutor moves".
 

Oglemi

Borf
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Introduction:

The best possible Pokemon for an in-game team are the ones that are obtained at the start of the game, can OHKO enemies easily, take little damage from everything nearly any enemy, can learn many HMs, can heal itself, can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are placed in the high tier. Very inefficient Pokemon will be put in the low tier. Things that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.

Resources are available, but come with the cost of not being able to give it to other Pokemon. Giving Super Potions is fine because you can buy an infinite amount, provided that you have the money of course. However, giving a Pokemon a TM like Psychic in Pokemon FireRed or LeafGreen cannot simply be assumed as there is likely lots of competition for it. The less competition there is for a TM, the more likely it is that the Pokemon in question can get said TM. A buyable TM can always be assumed, of course.
(I really don't understand the purpose of this paragraph. Are you saying that if trying to attempt the most efficient run possible, that resources, such as TMs, should not be used willy-nilly? I honestly don't understand. I think you can just delete this tbh.)

Don't confuse an efficient run with a speed run. Speed runs are often ones that are segmented and recorded runs with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively fast time frame.

Team size is actually by far most efficient if you use only one member, but I'm assuming something more like 3 members, (comma) as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top with everything else pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities listed for a Pokemon may only be obtained by their evolutions.

(You might also want to mention that some of the placements are determined by the power of the evolutions as well. Most people probably wouldn't pick Abra to be a top-tier in-game Pokemon.)

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Psychic typing is very useful for all the Poison-types that are in the game. High Special Attack and Speed stats net quick and easy KOs. However, needs to be traded to fully evolve, (comma) which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Articuno
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Defense stat. Obtained late in the game but at a high level of 50 which makes up for it.

Bulbasaur
Availability: Beginning
Stats: Above average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves and has a useful Grass-typing in the beginning of the game. However, there are many Poison-types in the game, which both of Bulbasaur's STABs are not very effective against.

Charmander
Availability: Beginning
Stats: Above average
Movepool: Wide
Additional Comments: Learns useful moves through level up and TM, such as Flamethrower, Fire Blast, Mega Punch, Fly, and Dragon Claw. Learns a vast amount of HMs as well. Has high Special Attack and Speed stats.

Clefairy
Availability: Early
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of TMs and useful moves upon level up, and is very bulky both physically and specially. Can also be evolved as soon as it is obtained with a Moon Stone.

Cubone
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing (remove hyphen) for OHKOing the vast amount of Poison-type Pokemon in the game, (comma) and has an incredibly high Attack stat once equipped with the Thick Club item, allowing it to OHKO many other Pokemon as well.

Diglett
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing (remove hyphen) for OHKOing the vast amount of Posion-type Pokemon in the game. Instead of catching Diglett you can also capture his evolution Dugtrio who is available in the same area and time as Diglett and is at a significantly higher level.

Hitmonlee
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and through TM.

Jynx
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Very high Special Attack and Speed stats, learns Lovely Kiss upon level up, and her Psychic-typing (remove hyphen) is very useful for OHKOing the vast amount of Poison-types in the game. Unfortunately, you need to trade a man in Cerulean City a Poliwhirl to receive her, but since she is obtained via trading she gains double experience points, quickly making up for the extra effort.

Lapras
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available late in the game and at a much lower level than your party at that point in the game. However, it has above average stats all around, and a very wide movepool consisting of notable attacks, (comma) such as Surf, Ice Beam, Blizzard, Thunder, and Psychic.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and through TM. However, needs to be traded to fully evolve which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Mankey
Availability: Early
Stats: Average
Movepool: Average
Additional Comments: Useful for defeating the Pewter City gym leader Brock if you choose Charmander as your starter. Has high Attack and Speed stats.

Nidoran (M)
Availability: Early
Stats: Average
Movepool: Very wide
Additional Comments: Has well-distributed stats and learns a vast amount of TMs and in-game move tutor moves.

Snorlax
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Has a massive HP stat and a high Attack and Special Defense stat. Learns many useful moves upon level up and through TM, such as Body Slam, Brick Break, Shadow Ball, and Rest.

Staryu (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Very high Speed stat, learns Recover upon level up, (comma) and learns a vast amount of useful TMs and HMs, (comma) such as Surf, Ice Beam, Blizzard, Thunderbolt, Thunder, and Psychic.

Squirtle
Availability: Beginning
Stats: Above average
Movepool: Average
Additional Comments: Learns 3 HMs-, (replace hyphen with comma) Rock Smash, Surf, and Strength, and has decent stats all around.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a massive HP stat and very high Special Attack and Special Defense stats.

Zapdos
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Attack stat. Although it has a shallow movepool it really only needs Thunderbolt / Thunder and Drill Peck to be of good use. It is obtained late in the game however, but at a high level of 50 which compensates for it.

Middle Tier:

Bellsprout (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves upon level up.

Doduo
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has a very high Attack stat and learns two powerful STAB moves upon level up (Tri Attack and Drill Peck).

Electabuzz (FireRed only)
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Has a wide movepool consisting of Thunderbolt, Thunder, Brick Break, Psychic, and Mega Punch. However, outside of a wide movepool, (comma) he is outclassed by Zapdos in every way.

Exeggcute
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Learns Sleep Powder upon level up, has a very high Special Attack stat and useful Psychic-typing (remove hyphen).

Geodude
Availability: Early
Stats: Decent
Movepool: Average
Additional Comments: Useful Ground-typing (remove hyphen) for handling the vast amount of Poison-types in the game, learns useful moves upon level up including Selfdestruct.

Growlithe (FireRed only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Although its stats are very high all around, (comma) it has a shallow movepool outside of Fire-type attacks.

Hitmonchan
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a high Attack stat and learns useful moves through level up, TMs, HMs, and in-game move tutor moves. However, it is basically outclasses outclassed by the stronger, faster Hitmonlee.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very shallow movepool outside of Electric-type attacks. However, it has very high Special Attack and Speed stats and is capable of dealing lots of damage to foes with just Thunderbolt or Thunder.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Electric-type attacks, however its Steel typing is very useful in-game, and it has a very high Special Attack stat.

Mr. Mime
Availability: Early
Stats: Above average
Movepool: Shallow
Additional Comments: Useful Psychic-typing (remove hyphen) for all of the Poison-types in the game. Since it is obtained through trading it also gains double experience. However, it has a shallow movepool outside of Psychic-type attacks.

Nidoran (F)
Availability: Early
Stats: Decent
Movepool: Wide
Additional Comments: Has well-rounded stats in all areas and learns a lot of TMs.

Oddish (FireRed only)
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Learns 3 status moves upon level up but is outclassed by Bulbasaur. However, if one does not choose Bulbasaur as the starter then Oddish is a good replacement.

Pikachu
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, learns Thunderbolt upon level up at level 26, and learns a vast amount of TMs and in-game move tutor moves such as Brick Break and Mega Punch.

Slowpoke (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of useful TMs and HMs including Surf, Psychic, Ice Beam, Blizzard, Flamethrower, and Fire Blast. Also has very high Defense and Special Attack stats; however, it is very slow.

Spearow
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Is outclassed by Doduo statwise but is available much earlier than Doduo.

Tentacool
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has well-rounded stats, but a shallow movepool outside of Water-type attacks.

Voltorb
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Is the fastest Pokemon available in the game and learns Selfdestruct upon level up.

Low Tier:

Caterpie
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Has no useful STAB attack and is weak offensively. However, (comma) has a very accurate Sleep Powder due to its ability Compoundeyes when it evolves into Butterfree.

Drowzee
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Psychic-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has good stats, (comma) but has a very shallow movepool outside of Fire-type attacks.

Grimer
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average stats and has a shallow movepool.

Horsea
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool outside of Water-type attacks and can't be fully evolved until the National Pokedex is acquired.

Jigglypuff
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats.

Kangaskhan
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Has a massive HP stat and a high Attack stat, but is only available late in the game and is very hard to capture.

Koffing
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and is available too late in the game.

Lickitung
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Outclassed by other Normal-types such as Kangaskhan and Snorlax.

Magikarp
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Incredibly useless until it evolves into Gyarados. Gyarados isn't very useful either due to it not gaining a STAB on any of its physical attacks.

Magmar (LeafGreen only)
Availability: Late
Stats: Decent
Movepool: Wide
Additional Comments: Although it has a wide movepool it is available too late in the game.

Meowth
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Poor offensive stats and has a shallow movepool outside of Normal-type attacks. However, it does have a useful ability in Pickup.

Moltres
Availability: Late
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool outside of Fire-type attacks and is obtained very late in the game.

Paras
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a useful STAB attack, bad typing, and poor stats besides its Attack. However, it does learn a 100% accuracy sleep move in Spore.

Pidgey
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offenses.

Pinsir (LeafGreen only)
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Doesn't learn a useful STAB attack and is very hard to capture.

Poliwag
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type attacks. Has a poor Special Attack stat, (comma) so Water-type attacks aren't very viable.

Ponyta
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Psyduck (FireRed only)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Doesn't learn any useful moves.

Rattata
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Learns Hyper Fang early. However, later in the game it starts to become less useful.

Rhyhorn
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Evolves at a high level of 42 and has poor Speed and Special Defense stats.

Sandshrew (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Useful Ground-typing (remove hyphen) for the vast amount of Poison-types in the game,; (replace with semi colon) however, (comma) relies on TMs for its movepool.

Scyther (FireRed only)
Availability: Late
Stats: Average
Movepool: Poor
Additional Comments: Very hard to capture and has no decent STAB attack outside of Aerial Ace. It also can't be fully evolved until the National Pokedex is acquired.

Seel
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Weak offensively and has a shallow movepool outside of Water-type and Ice-type attacks.

Shellder (FireRed only)
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type and Ice-type attacks.

Tauros
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available only late in the game and very hard to capture.

Venonat
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has a very shallow movepool and no decent STAB attack.

Vulpix (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Bottom Tier:

Aerodactyl
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Although Aerodactyl has very good stats and can be taught many useful TMs, (comma) it is available too late in the game and at a very low level of 5.

Chansey
Availability: Late
Stats: Poor
Movepool: Wide
Additional Comments: Has terrible offensive stats, incredibly low Defense stat, and is very hard to capture.

Dratini
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available only very late in the game and at such a a very low level, evolves at a very high level, very weak until it does evolve, and is very hard to capture.

Ekans (FireRed only)
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool and doesn't have a strong available STAB attack.

Farfetch'd
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool, below average stats, and there are much better Flying-types in the game.

Gastly
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Both its STABs are physical, which is unfortunate since its Attack stat is much lower than its Special Attack stat. It also needs to be traded to fully evolve, (comma) which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Goldeen
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this generation are special and it has a very poor Special Attack stat.

Kabutops
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Krabby
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this generation are special, (comma) and it has a very poor Special Attack stat.

Omanyte
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Onix
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Very slow, bad typing, shallow movepool, and can't be fully evolved until you acquire the National Pokedex.

Porygon
Availability: Mid-game
Stats: Below average
Movepool: Wide
Additional Comments: Too expensive to obtain (9,999 casinoGame Corner coins for FireRed and 6,500 for LeafGreen). Also, can't be evolved until you acquire the National Pokedex.

Tangela
Availability: Very late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, is very slow, and has a shallow movepool outside of Grass-type attacks.

Weedle
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Very poor stats and movepool.

Zubat
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Can't be fully evolved until you have acquired the National Pokedex.

Un-Tiered:

Mewtwo- Is only available once you have completely beaten the game.

Ditto- Is only available once you have completely beaten the game.


I like how this turned out.

Just keep in mind that when saying Ground typing, that there is no hyphen. There is only a hyphen when saying Ground-type.

GP 2/2

 
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They give me so much joy

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Introduction:

The best possible Pokemon for an in-game team are the ones that are obtained at the start of the game, can OHKO enemies easily, take little damage from everything nearly any enemy, can learn many HMs, can heal itself, can learn useful moves upon level up, doesn't need excessive TMs, and has a useful ability. Such a Pokemon doesn't exist of course, but this means that Pokemon closer to this ideal are obviously the best ones possible.

The goal of this in-game tier list is to recommend a select group of Pokemon for an efficient run through the game. The ones that fit most of the above requirements are placed in the high tier. Very inefficient Pokemon will be put in the low tier. Things that are neither efficient nor inefficient, for example Pokemon that have some opportunity costs but don't end up as good as high tiered ones, will be put in the middle tier.



(I really don't understand the purpose of this paragraph. Are you saying that if trying to attempt the most efficient run possible, that resources, such as TMs, should not be used willy-nilly? I honestly don't understand. I think you can just delete this tbh.)

Don't confuse an efficient run with a speed run. Speed runs are often ones that are segmented and recorded runs with luck manipulation through resets, and aim for the absolute fastest time recorded, but the real time spent on them is usually much more. Just assume you want to play through in a relatively fast time frame.

Team size is actually by far most efficient if you use only one member, but I'm assuming something more like 3 members, (comma) as otherwise you get extremely centralized lists with starters and early game Pokemon at the far top with everything else pretty much too inefficient to bother with.

Also note when reading through this guide that some of the moves and abilities listed for a Pokemon may only be obtained by their evolutions.

(You might also want to mention that some of the placements are determined by the power of the evolutions as well. Most people probably wouldn't pick Abra to be a top-tier in-game Pokemon.)

High Tier:

Abra
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Psychic typing is very useful for all the Poison-types that are in the game. High Special Attack and Speed stats net quick and easy KOs. However, needs to be traded to fully evolve, (comma) which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Articuno
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Defense stat. Obtained late in the game but at a high level of 50 which makes up for it.

Bulbasaur
Availability: Beginning
Stats: Above average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves and has a useful Grass-typing in the beginning of the game. However, there are many Poison-types in the game, which both of Bulbasaur's STABs are not very effective against.

Charmander
Availability: Beginning
Stats: Above average
Movepool: Wide
Additional Comments: Learns useful moves through level up and TM, such as Flamethrower, Fire Blast, Mega Punch, Fly, and Dragon Claw. Learns a vast amount of HMs as well. Has high Special Attack and Speed stats.

Clefairy
Availability: Early
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of TMs and useful moves upon level up, and is very bulky both physically and specially. Can also be evolved as soon as it is obtained with a Moon Stone.

Cubone
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing (remove hyphen) for OHKOing the vast amount of Poison-type Pokemon in the game, (comma) and has an incredibly high Attack stat once equipped with the Thick Club item, allowing it to OHKO many other Pokemon as well.

Diglett
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Useful Ground-typing (remove hyphen) for OHKOing the vast amount of Posion-type Pokemon in the game. Instead of catching Diglett you can also capture his evolution Dugtrio who is available in the same area and time as Diglett and is at a significantly higher level.

Hitmonlee
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and through TM.

Jynx
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Very high Special Attack and Speed stats, learns Lovely Kiss upon level up, and her Psychic-typing (remove hyphen) is very useful for OHKOing the vast amount of Poison-types in the game. Unfortunately, you need to trade a man in Cerulean City a Poliwhirl to receive her, but since she is obtained via trading she gains double experience points, quickly making up for the extra effort.

Lapras
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Available late in the game and at a much lower level than your party at that point in the game. However, it has above average stats all around, and a very wide movepool consisting of notable attacks, (comma) such as Surf, Ice Beam, Blizzard, Thunder, and Psychic.

Machop
Availability: Early
Stats: Above average
Movepool: Average
Additional Comments: Has a very high Attack stat and learns useful moves upon level up and through TM. However, needs to be traded to fully evolve which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Mankey
Availability: Early
Stats: Average
Movepool: Average
Additional Comments: Useful for defeating the Pewter City gym leader Brock if you choose Charmander as your starter. Has high Attack and Speed stats.

Nidoran (M)
Availability: Early
Stats: Average
Movepool: Very wide
Additional Comments: Has well-distributed stats and learns a vast amount of TMs and in-game move tutor moves.

Snorlax
Availability: Late
Stats: Above average
Movepool: Very wide
Additional Comments: Has a massive HP stat and a high Attack and Special Defense stat. Learns many useful moves upon level up and through TM, such as Body Slam, Brick Break, Shadow Ball, and Rest.

Staryu (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Very high Speed stat, learns Recover upon level up, (comma) and learns a vast amount of useful TMs and HMs, (comma) such as Surf, Ice Beam, Blizzard, Thunderbolt, Thunder, and Psychic.

Squirtle
Availability: Beginning
Stats: Above average
Movepool: Average
Additional Comments: Learns 3 HMs-, (replace hyphen with comma) Rock Smash, Surf, and Strength, and has decent stats all around.

Vaporeon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a massive HP stat and very high Special Attack and Special Defense stats.

Zapdos
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has very well-rounded stats and an especially high Special Attack stat. Although it has a shallow movepool it really only needs Thunderbolt / Thunder and Drill Peck to be of good use. It is obtained late in the game however, but at a high level of 50 which compensates for it.

Middle Tier:

Bellsprout (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Shallow
Additional Comments: Learns 3 useful status moves upon level up.

Doduo
Availability: Mid-game
Stats: Average
Movepool: Shallow
Additional Comments: Has a very high Attack stat and learns two powerful STAB moves upon level up (Tri Attack and Drill Peck).

Electabuzz (FireRed only)
Availability: Late
Stats: Above average
Movepool: Wide
Additional Comments: Has a wide movepool consisting of Thunderbolt, Thunder, Brick Break, Psychic, and Mega Punch. However, outside of a wide movepool, (comma) he is outclassed by Zapdos in every way.

Exeggcute
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Learns Sleep Powder upon level up, has a very high Special Attack stat and useful Psychic-typing (remove hyphen).

Geodude
Availability: Early
Stats: Decent
Movepool: Average
Additional Comments: Useful Ground-typing (remove hyphen) for handling the vast amount of Poison-types in the game, learns useful moves upon level up including Selfdestruct.

Growlithe (FireRed only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Although its stats are very high all around, (comma) it has a shallow movepool outside of Fire-type attacks.

Hitmonchan
Availability: Mid-game
Stats: Above average
Movepool: Average
Additional Comments: Has a high Attack stat and learns useful moves through level up, TMs, HMs, and in-game move tutor moves. However, it is basically outclasses outclassed by the stronger, faster Hitmonlee.

Jolteon
Availability: Mid-game
Stats: Above average
Movepool: Very shallow
Additional Comments: Has a very shallow movepool outside of Electric-type attacks. However, it has very high Special Attack and Speed stats and is capable of dealing lots of damage to foes with just Thunderbolt or Thunder.

Magnemite
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Electric-type attacks, however its Steel typing is very useful in-game, and it has a very high Special Attack stat.

Mr. Mime
Availability: Early
Stats: Above average
Movepool: Shallow
Additional Comments: Useful Psychic-typing (remove hyphen) for all of the Poison-types in the game. Since it is obtained through trading it also gains double experience. However, it has a shallow movepool outside of Psychic-type attacks.

Nidoran (F)
Availability: Early
Stats: Decent
Movepool: Wide
Additional Comments: Has well-rounded stats in all areas and learns a lot of TMs.

Oddish (FireRed only)
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Learns 3 status moves upon level up but is outclassed by Bulbasaur. However, if one does not choose Bulbasaur as the starter then Oddish is a good replacement.

Pikachu
Availability: Early
Stats: Above average
Movepool: Wide
Additional Comments: Has an above average Attack, Special Attack, and Speed stat, learns Thunderbolt upon level up at level 26, and learns a vast amount of TMs and in-game move tutor moves such as Brick Break and Mega Punch.

Slowpoke (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Very wide
Additional Comments: Learns a vast amount of useful TMs and HMs including Surf, Psychic, Ice Beam, Blizzard, Flamethrower, and Fire Blast. Also has very high Defense and Special Attack stats; however, it is very slow.

Spearow
Availability: Early
Stats: Decent
Movepool: Shallow
Additional Comments: Is outclassed by Doduo statwise but is available much earlier than Doduo.

Tentacool
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has well-rounded stats, but a shallow movepool outside of Water-type attacks.

Voltorb
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Is the fastest Pokemon available in the game and learns Selfdestruct upon level up.

Low Tier:

Caterpie
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Has no useful STAB attack and is weak offensively. However, (comma) has a very accurate Sleep Powder due to its ability Compoundeyes when it evolves into Butterfree.

Drowzee
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Psychic-type attacks.

Flareon
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has good stats, (comma) but has a very shallow movepool outside of Fire-type attacks.

Grimer
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Has below average stats and has a shallow movepool.

Horsea
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool outside of Water-type attacks and can't be fully evolved until the National Pokedex is acquired.

Jigglypuff
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats.

Kangaskhan
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Has a massive HP stat and a high Attack stat, but is only available late in the game and is very hard to capture.

Koffing
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Has poor offensive stats and is available too late in the game.

Lickitung
Availability: Late
Stats: Below average
Movepool: Decent
Additional Comments: Outclassed by other Normal-types such as Kangaskhan and Snorlax.

Magikarp
Availability: Early
Stats: Very poor
Movepool: Very shallow
Additional Comments: Incredibly useless until it evolves into Gyarados. Gyarados isn't very useful either due to it not gaining a STAB on any of its physical attacks.

Magmar (LeafGreen only)
Availability: Late
Stats: Decent
Movepool: Wide
Additional Comments: Although it has a wide movepool it is available too late in the game.

Meowth
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Poor offensive stats and has a shallow movepool outside of Normal-type attacks. However, it does have a useful ability in Pickup.

Moltres
Availability: Late
Stats: Above average
Movepool: Poor
Additional Comments: Has a shallow movepool outside of Fire-type attacks and is obtained very late in the game.

Paras
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a useful STAB attack, bad typing, and poor stats besides its Attack. However, it does learn a 100% accuracy sleep move in Spore.

Pidgey
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Has below average offenses.

Pinsir (LeafGreen only)
Availability: Late
Stats: Above average
Movepool: Very shallow
Additional Comments: Doesn't learn a useful STAB attack and is very hard to capture.

Poliwag
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type attacks. Has a poor Special Attack stat, (comma) so Water-type attacks aren't very viable.

Ponyta
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Psyduck (FireRed only)
Availability: Mid-game
Stats: Below average
Movepool: Shallow
Additional Comments: Doesn't learn any useful moves.

Rattata
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Learns Hyper Fang early. However, later in the game it starts to become less useful.

Rhyhorn
Availability: Late
Stats: Decent
Movepool: Shallow
Additional Comments: Evolves at a high level of 42 and has poor Speed and Special Defense stats.

Sandshrew (LeafGreen only)
Availability: Early
Stats: Average
Movepool: Decent
Additional Comments: Useful Ground-typing (remove hyphen) for the vast amount of Poison-types in the game,; (replace with semi colon) however, (comma) relies on TMs for its movepool.

Scyther (FireRed only)
Availability: Late
Stats: Average
Movepool: Poor
Additional Comments: Very hard to capture and has no decent STAB attack outside of Aerial Ace. It also can't be fully evolved until the National Pokedex is acquired.

Seel
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Weak offensively and has a shallow movepool outside of Water-type and Ice-type attacks.

Shellder (FireRed only)
Availability: Mid-game
Stats: Decent
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Water-type and Ice-type attacks.

Tauros
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Available only late in the game and very hard to capture.

Venonat
Availability: Late
Stats: Average
Movepool: Shallow
Additional Comments: Has a very shallow movepool and no decent STAB attack.

Vulpix (LeafGreen only)
Availability: Mid-game
Stats: Above average
Movepool: Shallow
Additional Comments: Has a shallow movepool outside of Fire-type attacks.

Bottom Tier:

Aerodactyl
Availability: Late
Stats: Above average
Movepool: Decent
Additional Comments: Although Aerodactyl has very good stats and can be taught many useful TMs, (comma) it is available too late in the game and at a very low level of 5.

Chansey
Availability: Late
Stats: Poor
Movepool: Wide
Additional Comments: Has terrible offensive stats, incredibly low Defense stat, and is very hard to capture.

Dratini
Availability: Late
Stats: Below average
Movepool: Shallow
Additional Comments: Available only very late in the game and at such a a very low level, evolves at a very high level, very weak until it does evolve, and is very hard to capture.

Ekans (FireRed only)
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool and doesn't have a strong available STAB attack.

Farfetch'd
Availability: Early
Stats: Below average
Movepool: Shallow
Additional Comments: Shallow movepool, below average stats, and there are much better Flying-types in the game.

Gastly
Availability: Mid-game
Stats: Above average
Movepool: Wide
Additional Comments: Both its STABs are physical, which is unfortunate since its Attack stat is much lower than its Special Attack stat. It also needs to be traded to fully evolve, (comma) which requires two Gameboy Advances/SPs and a link cable or wireless adapter.

Goldeen
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this generation are special and it has a very poor Special Attack stat.

Kabutops
Availability: Late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Krabby
Availability: Mid-game
Stats: Poor
Movepool: Shallow
Additional Comments: Doesn't have a powerful STAB move since Water-type attacks in this generation are special, (comma) and it has a very poor Special Attack stat.

Omanyte
Availability: Very late
Stats: Above average
Movepool: Shallow
Additional Comments: Available very late in the game and obtained at a low level of 5.

Onix
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Very slow, bad typing, shallow movepool, and can't be fully evolved until you acquire the National Pokedex.

Porygon
Availability: Mid-game
Stats: Below average
Movepool: Wide
Additional Comments: Too expensive to obtain (9,999 casinoGame Corner coins for FireRed and 6,500 for LeafGreen). Also, can't be evolved until you acquire the National Pokedex.

Tangela
Availability: Very late
Stats: Decent
Movepool: Shallow
Additional Comments: Available too late in the game, is very slow, and has a shallow movepool outside of Grass-type attacks.

Weedle
Availability: Early
Stats: Poor
Movepool: Very shallow
Additional Comments: Very poor stats and movepool.

Zubat
Availability: Early
Stats: Poor
Movepool: Shallow
Additional Comments: Can't be fully evolved until you have acquired the National Pokedex.

Un-Tiered:

Mewtwo- Is only available once you have completely beaten the game.

Ditto- Is only available once you have completely beaten the game.


I like how this turned out.

Just keep in mind that when saying Ground typing, that there is no hyphen. There is only a hyphen when saying Ground-type.
Changes implemented, thanks Oglemi!
 
Just a note, iirc Ditto is obtainable on Route 15 before you get to Fuchsia City, so you can catch it before you reach the Unknown Dungeon.
 

Nix_Hex

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That's irrelevant because Ditto sucks outside of breeding, and you should not be doing breeding in FR/LG, especially in a quick run.
 
How is it irrelevant? Should all the bottom-tiered Pokemon should be put in untiered for the reason "Not avaliable until after the game is completed" because they're irrelevant to a quick run? Forgive my stupidity if that is the case.
 

Nix_Hex

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Ah, I didn't think of that. Yeah, since it is found before the game is finished, then i guess it should be listed as bottom-tiered. Still, there probably won't be any mention of when you find it, especially when it is so bad. Sorry for the confusion!
 
Thanks Nanoswine for catching that, fixed (added to the bottom tier).

Ditto
Availability: Late
Stats: Poor
Movepool: Very shallow
Additional Comments: Obtained too late in the game and can only learn the move Transform which makes it completely useless.
 
Gastly really is not bottom tier material. Sure, Shadow Ball is physical. However, Hypnosis+Dream Eater is a solid combo in-game. It can also use TMs such as Thunderbolt and Psychic for quick KOs on pokemon weak to the attacks or even those who aren't in most battles. Shadow Ball is still useful against Psychic types.

I would personally argue that Jolteon is high tier. It has excellent speed and special attack and is really useful for breaking through water types, bats, and birds throughout the game if you don't have a Gengar/Alakazam for that. I understand that Zapdos is better with its immunity to Ground and speed that is just good enough to outrun everything with superior stats everywhere else.

I like the tiers, Gastly really deserves to be higher up but im fine with everything else.
 
Gastly really is not bottom tier material. Sure, Shadow Ball is physical. However, Hypnosis+Dream Eater is a solid combo in-game. It can also use TMs such as Thunderbolt and Psychic for quick KOs on pokemon weak to the attacks or even those who aren't in most battles. Shadow Ball is still useful against Psychic types.

I would personally argue that Jolteon is high tier. It has excellent speed and special attack and is really useful for breaking through water types, bats, and birds throughout the game if you don't have a Gengar/Alakazam for that. I understand that Zapdos is better with its immunity to Ground and speed that is just good enough to outrun everything with superior stats everywhere else.

I like the tiers, Gastly really deserves to be higher up but im fine with everything else.
I have to agree with the gastly part. Its atleast mid tier material, its not bad at all.
 

Nix_Hex

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Jolteon is an awesome pokemon, there's no doubt in anyone's mind. However, you can only easily obtain one thunderbolt tm and honestly i'd rather let Zapdos have it. Zapdos has higher Attack than Jolteon, allowing it to use Drill Peck more effectively than Jolteon can use Shadow Ball.
 
I agree with Nixhex on Jolteon, it is a good Pokemon but is outclassed by Zapdos so I think it still deserves mid.

I think Gastly deserves bottom as well. I think it's a waste of effort to evolve it and have no STAB attacks. Thunderbolt isn't exactly the easiest TM to obtain since it can only be obtained from the game corner, and if I did use my money to get it then I'd rather teach it to something like Zapdos/Jolteon. Same goes for Psychic, i'd rather use it on Jynx/Alakazam. A Pokemon that relies on TMs and without a powerful STAB attack isn't mid-tier in my opinion.
 
I understand not wanting to use the big TMs like that on Gastly, however the nooby Hypnosis+Dream Eater still gives you something very useful for catching wild pokemon and is suprisingly effective in game. I also forgot to mention Sludge Bomb, while it may be a Poison type attack and hard to take seriously it is stronger than Shadow Ball would be. It doesn't provide good coverage though, and alone it isn't worth it to just have a stronger Surf/Flamethrower from your starter pokemon. Hypnosis/Dream Eater/Sludge Bomb/Mean Look or Thunderbolt does certainly offer a pokemon with unique capabilities that may be worth using over Alakazam or an Electric type. Defenitely mid tier if not high tier.
 

Oglemi

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The thing is though yee, is that not only is that set almost impossible to rely on in the Indigo Plateau, you also have to remember that you're stuck with Haunter unless you can trade with someone. Also, Hypnosis's accuracy sucks, and with Gastly's non-existent defenses, I would rather just pwn things with Kadabra or Jynx's Psychic.

I agree with it being low tier. I've personally tried Gastly, and it just isn't worth it. Not to mention that you don't get Gastly in FRLG until half way into the game, usually Lv. 30 and after the Silph Scope is acquired, iirc.
 
I understand not wanting to use the big TMs like that on Gastly, however the nooby Hypnosis+Dream Eater still gives you something very useful for catching wild pokemon and is suprisingly effective in game. I also forgot to mention Sludge Bomb, while it may be a Poison type attack and hard to take seriously it is stronger than Shadow Ball would be. It doesn't provide good coverage though, and alone it isn't worth it to just have a stronger Surf/Flamethrower from your starter pokemon. Hypnosis/Dream Eater/Sludge Bomb/Mean Look or Thunderbolt does certainly offer a pokemon with unique capabilities that may be worth using over Alakazam or an Electric type. Defenitely mid tier if not high tier.
Sludge Bomb can't be obtained until after the Elite Four. It is found on Fifth Island.
And as Oglemi said Hypnosis+Dream Eater is incredibly unreliable and you'd have to go through the trouble of evolving him.
 
IMO,

Cubone should go down a couple tiers. It definitely doesn't deserve to be on the highest one. You catch it noticeably underlevelled at the Pokemon Tower, and it needs babying in order to evolve and get Bonemerang.

The question is, is the babying worth it? Without the Thick Club, Marowak has only 80 base attack, making it a poor and late alternative to such titans as Nidoking, Golem, Dugtrio and Sandslash.

But what if we do get the Thick Club? If our list is efficiency-based, let's see just how efficient that would be - you are 10% likely to encounter a Cubone on the last floors of the Pokemon Tower. The rate of wild Cubones holding a Thick Club is 5%. This means that on average you need to encounter 200 Pokemon until you get to steal that desirable Thick Club.

Does it pay off when you get it? It sure does. But is it worth the time in an -efficient- playthrough? Really, in the time you'd need to spend farming the item, you can easily finish the game. And without the Thick Club, Cubone doesn't deserve a spot on your team at all.

Mid tier. At best.
 

breh

強いだね
Why is poliwag in low tier?

You can get a poliwhirl as soon as you get the pokeflute (pokeflute->snorlax on route 12->super rod->fish damn near anywhere), after which you can subsequently evolve it to get one of the cooler pokemon in the game. I had a lot of fun on one playthrough with Substitute/Focus Punch/Hypnosis/Surf.

EDIT: Although I can't say much about Cubone, I can say that it gets near-perfect coverage with two powerful moves (Headbutt and Bonemerang), which frees up the EQ tm for others to use. Teaching it Double Edge in Victory Road is a good idea if it has rock head, too.

However, I do admit it is difficult to see it as a high tier pokemon. I'd argue Dugtrio is better because it's so damn fast (ignore idiotic frailty). Should be mid tier, buuuuut high tier with thick club (this deserves a separate tiering, IMO).

Also, why is there such an absence of sprites?
 
Farfetch'd is actually not as bad as it looks, boosted exp throughout the game makes it easy to level up, meaning it can actually hold its weight, and it gets HMs like fly and cut, making is a decent slave. I am not saying move it, but don't totally discredit it.
 

Fatecrashers

acta est fabula
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this is onsite and finished so there's nothing to discuss in this thread

tiering is mainly subjective anyway :doom:
 
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