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Stockpiling 1 CC (194+1 = 195 CC) and 15 UC (567+15 = 582 UC)
Embirch gets 1 EC (3/9), 1 AC (3/5), and 5 MC, learning Lava Plume (Level, 1 MC), Dragon Breath (Egg, 2 MC), and Endure (past gen TM, 2 MC)
Pichu gets 1 EC (3/9), 1 AC (3/5), and 5 MC which I'm gonna save for now (15 MC total)
Tomohawk uses 4 MC to learn Focus Punch (Past-Gen Tutor) and Sky Attack (Past-Gen Tutor).
Togekiss:
MC: 1 > 5 > 2
KOC: 4 > 7 > 4
Togekiss uses 3 MC and 3 KOC to learn Air Cutter (Past-Gen Tutor), Ominous Wind (Past-Gen Tutor), and Softboiled (Other).
Cawmodore:
MC: 0 > 4 > 0
KOC: 1
Cawmodore uses 4 MC to learn Attract (SM TM) and Swagger (SM TM).
Toucannon:
MC: 8 > 12
KOC: 2
Toucannon stockpiles 4 MC.
Spending 14 UC to purchase a Muscle Band and a Normalium-Z (UC: 103 > 89). Also, because I'm an indecisive man, I'll spend 4 UC to change Type: Null's Nature from Naughty back to Rash (UC: 89 > 85).
Type: Null [Cloud] (-) Nature: Naughty (+1 Atk, -1 SpD) Type: Normal Normal: Normal STAB; +1 BAP on attacks that match dominant Arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Battle Armor: (Passive) This Pokemon,s thick armor prevents it from taking critical hits.
Type: Null [Cloud] (-) Nature: Rash (+1 SpA, -1 SpD) Type: Normal Normal: Normal STAB; +1 BAP on attacks that match dominant Arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Battle Armor: (Passive) This Pokemon,s thick armor prevents it from taking critical hits.
Cyberghost21 You have to post the Pokemon's OLD NATURE profile and NEW NATURE profile whenever you are changing a Pokemon's nature, Not Approved P2X7Approved TMan87Approved Un passant ordinaireApproved Horixon I do not see a link for you to claim those rewards Not Approved Texas Cloverleaf random (2), probably should be a + lawl Approved LucarioOfLegends Your Numel says Quiet, but has the nature mod of Sassy, so his SpA should be r4 and SpD should be r2. Numel learns Take Down for free. Fix and Approved
Dory the Wishiwashi:
+4 MC (3->7 MC), spending 5 of them (7->2 MC) on Aqua Tail (lvl up), Waterfall, Toxic (TM) and Whirlpool (Egg Move).
Mesrine the Honchkrow:
+4 MC (1->5 MC)
+1 KOC, converting it into a MC (5->6 MC)
-> Spending them all (6->0 MC) on Superpower (Move Tutor), Psych Up and Giga Impact (TM).
Nutella the Magnezone:
+4 MC (9->13 MC)
+1 KOC, converting it into MC (13->14 MC)
-> Spending them all (14->0 MC) to buy:
~ Gyro Ball, Electro Ball (Lvl Up ; -2 MC)
~ Shock Wave, Gravity, Recycle (Move Tutor ; -6 MC)
~ Toxic, Hyper Beam, Psych Up (TM ; -6 MC).
#7
+4 CC [CC: 30]
+30 CC (OFP - Part 1 Achievement) [CC: 60]
Delibird: 12 MC (4 KO). Stockpiled. [MC: 12]
Beedrill: 20 MC (12 KO). Stockpiled. [MC: 20]
Gallade: 8 MC. Stockpiled. [MC: 14]
Mollux: 8 MC. Stockpiled. [MC: 10]
Delibird will spend its 12 MC on these 6 moves:
AURORA BEAM
ICE BALL
THIEF
BRUTAL SWING
PLUCK
Hidden Power (Bug)
Beedrill should already have Venoshock so I'll grab that for free. I'll then add 3 UC to its MC to have 23 MC and 67 UC remaining and use it to buy these moves:
Assurance [LU =1]
11*other moves = 22MC:
AERIAL ACE
BRUTAL SWING
KNOCK OFF
PAYBACK
THIEF
U-TURN
SLUDGE BOMB
HP BUG
STRUGGLE BUG
INFESTATION
SWORDS DANCE
FINAL: CC: 60 UC: 67
Lucky I'm not head approver any more while I present this mess. Thanks Toon.
EDIT: hey look I found some more
#8
+15 UC, +1 CC [UC: 82, CC: 61]
Staryu: 1 EC, 4 MC (1 KO), 2 AC (1 KO). Now at EC: 3/6, MC: 6, AC: 4/5
Venonat: 1 EC, 5 MC (2 KO), 1 AC. Now at EC: 5/6, MC: 9, AC: 5/5 to unlock Run Away.
#9
+15 UC, +1 CC [UC: 97, CC: 66]
Staryu: 2 EC (1 KO), 4 MC (1 KO), 1 AC. Now at EC: 5/6, MC: 10, AC: 5/5 to unlock Analytic.
Bunnelby: 1 EC, 5 MC (2 KO). Now at EC: 6/6, MC: 45 and evolves into Diggersby, picking up Hammer Arm, Rototiller and Swords Dance for free.
7 UC goes into EC, bringing the total to 8 and allowing her to evolve into Steenee. The remaining 4 UC goes into AC, allowing it to unlock her Hidden Ability, Sweet Veil.
Grass; Immunity to Leech Seed, Worry Seed, and all ""Powder"" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
About: Found by Matezoide after he felt a very sweet fragrance, the timid Bounsweet attempted a hasty retreat, only to be stopped Muka. After a short fight, the inexperienced grass type was defeated and captured.
Abilities:
Leaf Guard (Passive):
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Oblivious (Passive):
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Sweet Veil (Hidden Ability PASSIVE, UNLOCKED):
This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Mienfoo:
EC: 0 ==> 1
AC: 0 ==> 1
It learns Drain Punch, Jump Kick, Bounce and High Jump Kick (LU, 4*1 MC)
MC (+KOC): 0 ==> 4 ==> 0
Feebas:
EC (+LEC+2UC): 0 ==> 6 Evolving into Milotic!
AC (+3UC): 0 ==> 5 Unlocking Cute Charm!
It learns Water Gun, Water Pulse, Wrap, Water Sport, Refresh, Disarming Voice, Twister, Recover, Aqua Ring, Captivate and Dragon Tail for free. It also learns Aqua Tail and Hydro Pump (LU, 2*1 MC) as well as Dive and Endure (tutor, 2*2 MC).
MC (+KOC): 0 ==> 7 ==> 1
Shizune immediately took a liking to Misha and to a lesser extent to Selphine upon arrival, and comes off as cold to everyone else, particularly Manon who doesn't like people talking back to her about her directions. She isn't very talkative and will often train alone, save for Kamina who detected great potential within the fish. And boy, does she put almost all her energy into training! She once said she wants to achieve her true form as soon as possible and that she'll be much friendlier then, though some write that off as an excuse...
Level Up
Splash
Tackle
Flail
Water Gun
Water Pulse
Wrap
Water Sport
Refresh
Disarming Voice
Twister
Recover
Aqua Ring
Captivate
Dragon Tail
Aqua Tail
Hydro Pump
Egg
Brine
Dragon Breath
Haze
Hypnosis
Mirror Coat
TM/HM
Ice Beam
Light Screen
Protect
Scald
Surf
Tutor
Dive
Endure
Other
Grimer:
EC (+KOC): 4 ==> 6 Evolving into Muk-A!
AC: 2 ==> 3
It learns Venom Drench for free and Curse (Egg, 2 MC)
MC: 1 ==> 5 ==> 3
Kazuma is rather clashing with the rest of the team. Often yelled at by Kamina for slacking off (though he doesn't know Slack Off), he finds solace in Misha's carefree nature and tries his best to avoid trouble. Even though his attacking prowess isn't the best around, when the situation calls for it Kazuma can deploy an impressive variety of tricks to make the opponent trip up. He's an opportunist to the core.
Kazuma [Male] [Alolan Muk] Types: Poison / Dark
Abilities:
Poison Touch / Gluttony / Power of Alchemy (H)
Evolving into Kitsunoh!
She learns Bullet Punch for free.
Kitsunoh [Ashi] (Female)
"We were made for one purpose: to kill! Our fate was sealed the day we were born!" Ashi was born and raised in a deep mountain, and cruelly trained daily to mold her and her sisters into the ultimate fighting and killing machines. But Ashi was... different. She was curious about the world outside of the mountain, and held a deep-set compassion for living things. These curiosities and compassions were all but metaphorically crushed out of her by her mother, and one day, Ashi and her sisters were ready to take their hate, and their pain, out on the one target they were bred to assasinate: GP. To this day, he still does not know who commissioned these girls to attack him, as he has many enemies out in the larger political world. Luckily, GP has his Pokemon and his own skill to protect him. But the Daughters came close. Closer than anybody ever had. GP still deeply regrets it, but when they attacked him in his sleep one night, and his Pokemon rushed to defend him, he and they were forced to slay these monsters bred for war, as nothing else could stop them. After the battle, Scrappy could still detect an aura of life from one of the Nohfaces, and it was Ashi that Scrappy, Aurum, and GP nursed back to life, despite her constant attempts of the opposite. Determined to show her the error of her ways, GP took her around with him on adventures, and showed her the beautiful world around him. It was on Full Moon Island when, at night, surrounded by stars, Ashi finally let go of her pain and hate, and chose to willingly follow GP throughout this world, growing and learning more every day. She has close affinities for both Scrappy and Aurum, as they were the ones most concerned with healing her, but she is also attracted to Coloratura's beauty and her happy outlook on life. She sees Sonata and Abigail as astray wanderers, and constantly works to try and show them the beauty and greatness of this world. There is really nobody Ashi does not get along with today, except for those who threaten the happiness of her friends.
Types: Ghost/Steel Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect. Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status. Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Iron Fist: (Passive) (Hidden) (Unlocked) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). Nature: Adamant (+Atk, -SpA) Stats:
HP: 100
Atk: 5 [+]
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 8
AC: 5/5 Attacks:
Bullet Punch
Copycat
Imprison
Feint Attack
Metal Claw
Scratch
Iron Defense
Tail Whip
Lick
Metal Burst
Odor Sleuth
Faint Attack
Fake Out
Shadow Sneak
Shadow Strike
Iron Head
Curse
Types: Dark/Ground Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move). Gound: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action. Abilities: Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to. Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn. Unnerve: (Passive) (Hidden) (Locked) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. Nature: Jolly (+15% Speed, +14% accuracy, -1 Special Attack) Stats:
HP: 120 Atk: 5 Def: 3 SpA: 2 (-) SpD: 3 Spe: 109.25 (110) (+) Size Class: 5 Weight Class: 10 Base Rank Total: 22 EC: 6/6 MC: 0 AC: 4/5 Attacks:
Drill Run
Horn Attack
Peck
Rototiller
High Horsepower
Mud Slap
Leer
Tackle
Bubble Beam
Muddy Water
Dig
Bite
Rapid Spin
Body Slam
Encore
Sucker Punch
Fake Out
Horn Drill
Water Spout
Cyberghost21 Charmander should have 14BRT Fix and Approved Un passant ordinaire Scary Face is free for Metang, hooray saving 1mc. Metang should have 100hp, We can't do USUM moves yet so Wishiwashi cannot learn Whirlpool yet, saving it, 2mc. Beedrill cannot learn Throat Chop and Laser Focus for the same reason, saving it 4MC. Fix and Approved Horixon I like how the (+) is next to HP, that would be interesting to see natures to boost HP in ranks, anyways your Munchlax's nature says Mild, but the mods you have are Brave. Going to assume you want brave to make life go faster. Fix and Approved deadfox081Approved Matezoide Still says Bounsweet inside Steernee's profile. Approved P2X7Approved Texas CloverleafApproved ComplicationsApproved TMan87 still says Feebas in Milotic's profile, Milotic 21BRT. Muk-A doesn't learn Mud-Slap or Haze, saving it 3MC. Fix and Approved Frosty simple claim yay Approved Granny Pie Still says Nohface in Kitsunoh's Profile, Kitsunoh learns Copycat, Feint Attack, Imprison, Metal Claw, Tail Whip for free. Still says Colosshale in Colossoil's profile. Colossoil should have 110spe. dumb landshark learns Drill Run, Horn Attack, Peck, Rototiller, High Horse Power and Mud-Slap for free Fix and Approved