Flash #1
+1 CC (7 -> 8)
Putting LEC and KOC to EC
+3 EC (4 -> 7)
+1 AC (2 -> 3)
+3 MC. (0 -> 3).
Buying:
Return (3 -> 1).
Flash #2
+1 CC (8 -> 9)
Putting LEC to EC
+2 EC (7 -> 9)
+1 AC (3 -> 4).
+3 MC (1 -> 4)
Buying:
Frustration (4 -> 2)
Double Team (2 -> 0).
Evolves to Golem!
Gains Heavy Slam as Pre-26 LU.
Golem [Male]
Types: Rock/Ground (M)
Abilities: Rock Head/Sturdy/Sand Veil (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 6 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 4/9
MC: 0
AC: 2/5
Attacks:
Level Up
Heavy Slam
Tackle
Defense Curl
Mud Sport
Rock Polish
Rollout
Magnitude
Rock Throw
Smack Down
Bulldoze
Self-Destruct
Stealth Rock
Rock Blast
Explosion
Double-Edge
Egg
Focus Punch
Counter
Endure
Rock Climb
Block
TM/HM
Earthquake
Brick Break
Rock Tomb
Gyro Ball
Stone Edge
Return
Frustration
Double Team
Flash #3
+1 CC (9 -> 10)
Putting LEC to AC.
+2 AC (0 -> 2)
+3 MC (0 -> 3)
Buying:
Sucker Punch (3 -> 2)
Swagger (2 -> 0)
Buying a Happiny for 2 CC (10 -> 8)
Happiny [Female] [E.G.G.M.A.N.]
Types: Normal
Abilities: Natural Cure/Serene Grace/Friend Guard (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 0 (-)
Def: 1
SpA: 2 (+)
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks: ( l 66)
Level Up
Pound
Charm
Copycat
Refresh
Sweet Kiss
Egg
Counter
Aromatherapy
Endure
Gravity
Metronome
TM/HM
Psychic
Shadow Ball
Fire Blast
Shock Wave
Rain Dance
Golem-A has 7 MC.
Buying:
Block (7 -> 5)
Flail (5 -> 3)
Curse (3 -> 1)
That's it.
Spending 7 UC (35 -> 28) to give Slowbro 7 MC (0 -> 7)
Buying:
Reflect (7 -> 5)
Light Screen (5 -> 3)
Sunny Day (3 -> 1).
Slowbro [Female] [Chill Pill]
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
Attacks: (33 l 118)
Physical (2)
Headbutt
Tackle
Special (14)
Belch
Confusion
Fire Blast
Focus Blast
Future Sight
Ice Beam
Icy Wind
Psychic
Psyshock
Scald
Shadow Ball
Snore
Surf
Water Gun
Status (16)
Attract
Curse
Disable
Growl
Heal Pulse
Mud Sport
Rain Dance
Slack Off
Sleep Talk
Trick Room
Withdraw
Wonder Room
Yawn
Reflect
Light Screen
Sunny Day
Mega Form
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked) / Shell Armor (Megability)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 8
SpA: 5
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 5
That's it.
+1 CC (7 -> 8)
Putting LEC and KOC to EC
+3 EC (4 -> 7)
+1 AC (2 -> 3)
+3 MC. (0 -> 3).
Buying:
Return (3 -> 1).
Flash #2
+1 CC (8 -> 9)
Putting LEC to EC
+2 EC (7 -> 9)
+1 AC (3 -> 4).
+3 MC (1 -> 4)
Buying:
Frustration (4 -> 2)
Double Team (2 -> 0).
Evolves to Golem!
Gains Heavy Slam as Pre-26 LU.
Types: Rock/Ground (M)
Abilities: Rock Head/Sturdy/Sand Veil (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 6 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20
EC: 4/9
MC: 0
AC: 2/5
Attacks:
Level Up
Heavy Slam
Tackle
Defense Curl
Mud Sport
Rock Polish
Rollout
Magnitude
Rock Throw
Smack Down
Bulldoze
Self-Destruct
Stealth Rock
Rock Blast
Explosion
Double-Edge
Egg
Focus Punch
Counter
Endure
Rock Climb
Block
TM/HM
Earthquake
Brick Break
Rock Tomb
Gyro Ball
Stone Edge
Return
Frustration
Double Team
Flash #3
+1 CC (9 -> 10)
Putting LEC to AC.
+2 AC (0 -> 2)
+3 MC (0 -> 3)
Buying:
Sucker Punch (3 -> 2)
Swagger (2 -> 0)
Buying a Happiny for 2 CC (10 -> 8)
Types: Normal
Abilities: Natural Cure/Serene Grace/Friend Guard (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 0 (-)
Def: 1
SpA: 2 (+)
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Attacks: ( l 66)
Level Up
Pound
Charm
Copycat
Refresh
Sweet Kiss
Egg
Counter
Aromatherapy
Endure
Gravity
Metronome
TM/HM
Psychic
Shadow Ball
Fire Blast
Shock Wave
Rain Dance
Golem-A has 7 MC.
Buying:
Block (7 -> 5)
Flail (5 -> 3)
Curse (3 -> 1)
That's it.
Spending 7 UC (35 -> 28) to give Slowbro 7 MC (0 -> 7)
Buying:
Reflect (7 -> 5)
Light Screen (5 -> 3)
Sunny Day (3 -> 1).
Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
Attacks: (33 l 118)
Physical (2)
Headbutt
Tackle
Special (14)
Belch
Confusion
Fire Blast
Focus Blast
Future Sight
Ice Beam
Icy Wind
Psychic
Psyshock
Scald
Shadow Ball
Snore
Surf
Water Gun
Status (16)
Attract
Curse
Disable
Growl
Heal Pulse
Mud Sport
Rain Dance
Slack Off
Sleep Talk
Trick Room
Withdraw
Wonder Room
Yawn
Reflect
Light Screen
Sunny Day
Mega Form
Abilities:: Oblivious / Own Tempo / Regenerator (H Unlocked) / Shell Armor (Megability)
Nature: Calm (+1 SpDef, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 8
SpA: 5
SpD: 4 (+)
Spe: 30
Size Class: 3
Weight Class: 5
That's it.
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