Where do I begin. Those battles you are attempting to claim UC for are completely laughable. I don't know if you have completed Reffing 101 or if you have previously claimed UC from reffing such as this but I refuse to approve it. A flashmatch is one thing but that is just simply not up to standard. Go above me if you wish but my serious suggestion is to up your game. As far as the remainder of your claim you received 1 CC and 4 MC on Kadabra for that battle, not what you claimed. You need to list the total MC you are spending on LU moves, not just that they cost one MC each. You also need to list past generation TMs separately to current generation ones. Alakazam has spent 19 MC but as I noted it had 20 so you have 1 MC left on it. Likewise your CC totals are off but you do have enough CC and UC combined to purchase yout Alakazite, albeit with different remaining totals. But overall there are too many errors in this claim. Fix it and make a new post.
http://www.smogon.com/forums/threads/flashmatch-fmd-vs-fort-colorcastle-5.3554984/#post-6508166
Note my post in the battle thread pointing out the error. Me +2cc Kadabra + 3mc. Evolving
Organic Intelligence [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Moves: 29
Teleport
Kinesis
Confusion
Disable
Psybeam
Reflect
Recover
Miracle Eye
Ally Switch
Psychic
Trick
Future Sight
Calm Mind
Barrier
Encore
Guard Swap
Power Trick
Psycho Shift
Psyshock
Hidden Power [Fire]
Protect
Energy Ball
Dazzling Gleam
Light Screen
Focus Blast
Charge Beam
Taunt
Shadow Ball
Endure
Levelup (4mc): Psychic, Trick, Future Sight, Calm Mind
TMs (12mc): Light Screen, Focus Blast, Charge Beam, Taunt, Shadow Ball, Magic Coat
Past TMs (3mc): endure
With that done,
+2cc, +3mc for rampardos
+1cc, +2mc/2ac for hawlucha
+1cc, +2mc/2ac for hawlucha
+1cc, +4mc/1ac for hawlucha (koc in mc) (unlock mold breaker)
+1cc, +4mc for hawlucha
+1cc, +4mc for hawlucha
+2cc, +5mc for hawlucha (koc in mc)
+3uc
Hawlucha gets via levelup using ^ 6 mc: Swords Dance, Sky Drop, Bounce, Feather Dance, Endeavor, Flying Press
Also 12mc on tutor: Drain Punch, Focus Punch, Zen Headbutt, Iron Head, Thunder Punch, Dual Chop
2mc on TM: taunt
1mc left
I guess also buy alakazite for 10 cc. 6cc left.
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