1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Prize Claiming Thread MkII (Stop using ×0.85 for negative speed natures)

Discussion in 'Registration Center' started by Its_A_Random, May 10, 2013.

  1. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
  2. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Bec, RoyIII, Cube, Canis Majoris, Flamestrike, Aweshucks, Canis Majoris (again), Matezoide, topher4167, SomeoneElse, Eternal Drifter, Unoriginal Name approved.

    4.1

    I will put my 4 UC into Oddjob's MC. This gives him 8 total, counting his KOC.

    Oddjob buys Icy Wind (2), Dark Pulse (1), Psycho Shift (3), and Psychic (2).
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    http://www.smogon.com/forums/showthread.php?p=4710228#post4710228

    Vibrava

    The Royal Dude: 1 CC
    Vibrava: 1 EC, 1 DC, 2 MC, 1 [EC/DC] from Lucky Egg(EC)
    she is at 5/9 EC
    and she gets Earthpower and Fissure
  4. MrcRanger97

    MrcRanger97

    Joined:
    Oct 12, 2011
    Messages:
    1,112
    Spending 4CC and 3UC on a brand new Alomomola!
    Alomomola (open)

    [​IMG]
    Alomomola (Female) (Mia Bella)
    Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Healer: Innate
    This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
    Hydration: Innate
    This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
    Regenerator (DW LOCKED): Innate
    When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    HP: 130
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3(+)
    Spe: 56(-, 56.52173913043478 unrounded)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    MC: 0
    DC: 0/5

    Attacks:
    Pound
    Water Sport
    Aqua Ring
    Aqua Jet
    DoubleSlap
    Heal Pulse
    Protect
    Water Pulse

    Endure
    Mirror Coat
    Pain Split

    Safeguard
    Light Screen
    Substitute
  5. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    sure you two are approved as well

    0.3
  6. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
  7. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    sure you too

    0.4
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
  9. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    596
  10. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Spending 4 UC and 4 KOC from my profile and this hall run http://www.smogon.com/forums/showthread.php?t=3482209&page=3
    respectivley on Ralts EC bringing him to 8/9
    Wut? Ralts is evolving
    freehugs (open)

    Kirlia
    [​IMG]

    Freehugs was bullied as a young Ralts because his blade in his chest was too sharp to hug other pokemon. This still shapes who he is today

    Kirlia (M)
    Abilities:
    Trace:

    Type: Can be Activated

    When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.

    Synchronize:

    Type: Innate

    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    (DW)Telepathy:

    Type: Innate

    This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
    Nature=Impish
    Kirlia
    HP: 90
    Atk: Rank 2
    Def: Rank 3+
    SpA: Rank 2-
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC:8/9
    MC 0
    DC 0/5

    Moves
    Growl
    Confusion
    Double team
    Teleport
    Lucky chant
    Magical leaf
    Calm mind
    Heal pulse

    Confuse ray
    Destiny bond
    Disable
    Encore
    Will o wisp

    Taunt
    Torment
    Return
    Psyshock
    Protect
  11. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Argh.

    +2CC

    Rock-Paper-Scissors the Fidgit: 3MC
    Bidziil the Gallade: 3MC, 1KOC
    Gavin the Weavile: 3MC

    Gallade gets BWTMs Low Sweep and Brick Break

    Weavile gets past gen TM Focus Punch

    Fidgit gets BWTM Torment and stockpiles 1MC

    SELF-APPROVED

    Claiming in a sec. (ALex said he was approving, so i'll leave that to him)
  12. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Matezoide: Approved+.1
    Unitas: Approved+.1
    Maserato: Approved+.1
    Glacier: Not Approved, because you approved yourself

    32.6


    +2 UC

    +1 CC

    Cascade the Rotom gets 5 MC which i will spend with his other claim

    +3 CC


    Cascade the Rotom gets 9 MC (4 usual, 1 for holding EXP Share at start, 4 KOC) combined with the above 5 ill spend the 14 to learn Hex, Discharge, Substitute, Charge, Willowisp, Thunder, Rest, Shadow Ball, Telekinesis, and Charge Beam

    Arlin the Slowking gets 5 MC spent to learn Teleport and Trick Room

    Garakesh the Pyroak gets 3 MC stockpiled for now

    Azavel the Togekiss gets 3 MC spent to learn Rest, with the other 1 MC stockpiled

    Malspar the Infernape gets 3 MC spent to learn Rock Slide, with the other 1 MC stockpiled



    Self-Approved
  13. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Spending 4 UC on my Rhydon as EC to increase its EC from 5/9 to 9/9 and 3 UC as DC to increase its DC from 2/5 to 5/5, unlocking its Dream World Ability. Spending my remaining UC as MC on Rhydon to learn Drill Run (Level Up)

    Another Reffing 2 UC
    Spending that 2 UC as MC on Rhydon to learn Blizzard (BW TM/HM).
  14. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    GET ON MY LEVEL LOU (this match was super fair i promise)

    1CC to meeeeee

    Syclant gets 4MC and then 1KOC, going to MC

    5MC stored.
  15. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    it's okay glacier I'll just humiliate your gym

    Rosey buys Protect and stockpiles 1 MC.

    Self-approved
  16. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
  17. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    akela, Glacier, and someoneelse are APPROVED

    .9 UC
  18. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Spend the MC on thief & ice punch (level up and b/w2 tutor)
    Put the KOC into lombre so he evolves

    Tango (open)
    *
    [​IMG]
    Ludicolo "Tango" (M)
    *
    Nature: Naughty (+Atk -SpD)
    *
    Type: Water/Grass
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    *
    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
    Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
    [dw] Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    *
    Stats
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3 (-)
    Spe: 70
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    *
    EC: 9/9
    DC: 5/5
    MC:
    *
    Moves
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    Bubble Beam
    Rain dance
    Zen Headbutt
    Fake Out
    Fury Swipes
    Water Sport
    Hydro Pump
    Theif
    *
    Ice beam
    Protect
    Toxic
    Scald
    Giga drain
    Substitute
    Thunder punch
    Fire Punch
    Drain Punch

    *
    Leech Seed
    Synthesis
    Teeter Dance
    Counter
    Moves: 29
  19. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    http://www.smogon.com/forums/showthread.php?t=3483976
    Buying Protect (V Gen TM), Shadow Punch (Level-Up Move) and Hex (Level-Up Move)

    EC: 8/9
    __________

    http://www.smogon.com/forums/showthread.php?p=4706117#post4706117
    Buying Protect (Level-Up Move) and Double Edge (Level-Up Move)

    EC: 8/9
    MC:
    DC: 3/5

    CC after both battles: 10
  20. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Classical, Myto Xyloto approved

    0.6
  21. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    First time I've had to DQ an opponent in a battle in some time, I think... then again, about half my wins are currently from DQs...

    At any rate, here are the prizes:

    Eternal Drifter: 2CC
    Achisuto: 4MC
    Butler: 4MC
    Hope: 3MC

    Butler the Audino gains 4 MC from the battle. He'll pick up B2W2 Move Tutors Fire Punch and Icy Wind. Pity I'll have to put his training on hold shortly...

    Butler the Audino:
    MC: 0 (Gains Fire Punch and Icy Wind)
    DC: 5/5

    Hope the Chimecho gains 3 MC from the battle (having carried the Amulet Coin). She'll spend all 3 on the Egg Move Stored Power. She has more healing potential, but I need to focus elsewhere...

    Hope the Chimecho:
    EC: 6/6
    MC: 0 (Gains Stored Power)

    Achisuto the Smeargle gained more than the rewards that were listed. In addition to the 4 MC, he gained the moves Heal Pulse and Volt Switch, costing him two Sketch. I will spend 2 of that MC on two more Sketch, to replace what was lost, and stockpile the other two. Again, I have to put his training on hold to focus elsewhere...

    Achisuto the Smeargle:
    MC: 15 (Loses 2 Sketch; Gains Heal Pulse and Volt Switch; 2 MC spent on 2 more Sketch)
    DC: 5/5

    Finally, I gain 2 CC, bringing my total up to 13. Stockpiling... for now...

    Eternal Drifter:
    Currency Counters: 13
  22. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    596
    Time to claim some mons!

    -2CC for Seel
    Rochester the Seel (open)
    [​IMG]
    Rochester the Seel (Male)
    Nature:Quiet (+SpAtk, -15%Spd, -10% Evasion)
    Type:Water/Ice
    Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Hydration: (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
    Ice Body: (Innate) (DW) (Locked)This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 39 (-)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 16

    EC:0/6
    MC:0
    DC:0/5

    Attacks:

    Level Up:
    Heabutt
    Growl
    Aurora Beam
    Water Sport
    Icy Wind
    Encore
    Ice Shard
    Rest
    Aqua Ring

    Egg:
    Disable
    Fake Out
    Signal Beam
    Water Pulse
    Peck

    TM:
    Protect
    Endure
    Bide
    Surf
    Swagger


    -4CC for Heatmor

    Furnace the Heatmor (open)
    [​IMG]
    Furnace the Heatmor (Male)
    Nature:Quiet (+Atk, -15%Spd, -10% Evasion)
    Type:Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    White Smoke: (Innate) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 56 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    MC:0
    DC:0/5

    Attacks:

    Level Up:
    Incinerate
    Lick
    Oder Sleuth
    Bind
    Fire Spin
    Fury Swipes

    Egg:
    Sucker Punch
    Night Slash
    Heat Wave
    Body Slam
    Curse

    TM:
    Rock Tomb
    Aerial Ace
    Dig
    Shadow Claw
    Facade


    -2CC for Diglett
    Suze the Diglett (open)
    [​IMG]
    Suze the Diglett (Female)
    Nature:Adamant (+Atk, -SpAtk)
    Type:Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-Type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
    Sand Force: (DW) (Innate) (Locked) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.


    Stats:
    HP: 80
    Atk: Rank 2
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 95
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 11


    EC:0/6
    MC:0
    DC:0/5

    Attacks:

    Level Up:
    Scratch
    Sand-Attack
    Growl
    Astonish
    Magnitude
    Mud-Slap
    Bulldoze
    Dig
    Sand-Attack
    Sucker Punch
    Fury Swipes

    Egg:
    Endure
    Faint Attack
    Rock Slide
    Reversal
    Pursuit

    TM:
    Earthquake
    Fissure
    Shadow Claw
    Bide
    Protect


    -8CC. 30 -> 22. Also buying 2 EXP Share for 12CC. Down to 10CC.
  23. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
  24. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    849
    Eternal Drifter and Yarnus are APPROVED

    Unitas, there are some issues with your claim. First of all, Seel is pure Water, not Water/Ice. Endure and Bide are also both past gen TMs; you're only allowed to start with Gen 5 TMs. For Heatmor, because you aren't starting with him, he costs an extra 3 CC (7 total). You also didn't mark Heatmor's White Smoke as a Dream World ability. Diglett is marked as having an Adamant nature, but has no changes to its stats, and also has Bide as a TM. NOT APPROVED until this is fixed (.2 UC)

    1.3 UC -> 0.3 UC
  25. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,312
    Pike Reffing 13 UC
    Spending it as MC on Rhydon to purchase Submission (Previous Gen TM/HM), Thunderbolt (BW TM/HM), Fire Blast (BW TM/HM), Payback (BW TM/HM), Surf (BW TM/HM), and Icy Wind (BW Tutor).

Users Viewing Thread (Users: 1, Guests: 0)

  1. Elevator Music