OK, so its time for a team overhaul:
Ryversha the Fidgit is having her nature changed to Modest, so she looks like:
Fidgit (Ryversha) Female
Nature:
Modest
Type:
Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Persistent:
Type: (Innate)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: (Innate)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW):
Type: (Innate)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
DC: 5/5
MC: 0
Attacks: 49 Total
Air Slash
Ally Switch
Comet Punch
Copycat
Dig
Disable
Double Team
Earth Power
Encore
Endure
Energy Ball
Entrainment
Follow Me
Gust
Gravity
Heal Block
Heal Pulse
Icy Wind
Knock Off
Light Screen
Magic Room
Me First
Protect
Quash
Rain Dance
Rapid Spin
Razor Wind
Reflect
Safeguard
Sandstorm
Sand Attack
Shadow Ball
Snatch
Spikes
Stealth Rock
Substitute
Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room
Armstrong the Golurk shall recieve a shitstorm of UC
Drain Punch 2 UC
Fire Punch 2 UC
Earth Power 2 UC
Focus Blast 2 UC
Brick Break 2 UC
Gravity 2 UC
Bulldoze 2 UC
Toxic 2 UC
Rest 2 UC
Sleep Talk 2 UC
OK, so maybe not THAT much but it is a total of 10 moves for 20 UC
Malthir the Aggron shall recieve some more UC as well:
Fire Blast 2 UC
Thunder Wave 2 UC
Stone Edge 2 UC
Taunt 2 UC
Bulldoze 2 UC
Hone Claws 2 UC
for a total of 6 moves and 12 UC, also going to spend 7 CC to change his nature to quiet, making him look like:
Aggron (Malthir) Male
Nature:
Adamant
Type:
Steel: STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy:
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW):
Type: Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10% Evasion)
Size Class: 4
Weight Class: 8 (360kg) (10 with Heavy Metal)
Base Rank Total: 20
EC: 9/9
DC: 5/5
MC: 0
Attacks: 32 Total
Aerial Ace
Aqua Tail
Brick Break
Body Slam
Counter
Defense Curl
Dig
Dragon Rush
Earthquake
Earth Power
Endure
Fire Punch
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Icy Punch
Iron Defense
Iron Head
Magnet Rise
Metal Burst
Metal Claw
Mud-Slap
Protect
Roar
Rollout
Shadow Claw
Smack Down
Superpower
Tackle
Take Down
Gigaseth the Rhydon gets some love too:
Fire Blast 2 UC
Bulldoze 1 UC
Focus Punch 3 UC
Brick Break 2 UC
Double Team
for a total of 5 moves for 10 UC
For a grand total of 42 UC and 14 CC spent
Ryversha the Fidgit is having her nature changed to Modest, so she looks like:
Fidgit (Ryversha) Female
Nature:
Modest
Type:
Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Persistent:
Type: (Innate)
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: (Innate)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW):
Type: (Innate)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
DC: 5/5
MC: 0
Attacks: 49 Total
Air Slash
Ally Switch
Comet Punch
Copycat
Dig
Disable
Double Team
Earth Power
Encore
Endure
Energy Ball
Entrainment
Follow Me
Gust
Gravity
Heal Block
Heal Pulse
Icy Wind
Knock Off
Light Screen
Magic Room
Me First
Protect
Quash
Rain Dance
Rapid Spin
Razor Wind
Reflect
Safeguard
Sandstorm
Sand Attack
Shadow Ball
Snatch
Spikes
Stealth Rock
Substitute
Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room
Armstrong the Golurk shall recieve a shitstorm of UC
Drain Punch 2 UC
Fire Punch 2 UC
Earth Power 2 UC
Focus Blast 2 UC
Brick Break 2 UC
Gravity 2 UC
Bulldoze 2 UC
Toxic 2 UC
Rest 2 UC
Sleep Talk 2 UC
OK, so maybe not THAT much but it is a total of 10 moves for 20 UC
Malthir the Aggron shall recieve some more UC as well:
Fire Blast 2 UC
Thunder Wave 2 UC
Stone Edge 2 UC
Taunt 2 UC
Bulldoze 2 UC
Hone Claws 2 UC
for a total of 6 moves and 12 UC, also going to spend 7 CC to change his nature to quiet, making him look like:
Aggron (Malthir) Male
Nature:
Adamant
Type:
Steel: STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Rock: STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Abilities:
Sturdy:
Type: Innate
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Innate
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW):
Type: Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 7
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10% Evasion)
Size Class: 4
Weight Class: 8 (360kg) (10 with Heavy Metal)
Base Rank Total: 20
EC: 9/9
DC: 5/5
MC: 0
Attacks: 32 Total
Aerial Ace
Aqua Tail
Brick Break
Body Slam
Counter
Defense Curl
Dig
Dragon Rush
Earthquake
Earth Power
Endure
Fire Punch
Focus Punch
Harden
Headbutt
Head Smash
Heavy Slam
Icy Punch
Iron Defense
Iron Head
Magnet Rise
Metal Burst
Metal Claw
Mud-Slap
Protect
Roar
Rollout
Shadow Claw
Smack Down
Superpower
Tackle
Take Down
Gigaseth the Rhydon gets some love too:
Fire Blast 2 UC
Bulldoze 1 UC
Focus Punch 3 UC
Brick Break 2 UC
Double Team
for a total of 5 moves for 10 UC
For a grand total of 42 UC and 14 CC spent