rawr goes the gale

Team Me:

*Thanks to S0L1D G0LD, for the sprite*
Charizard (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20


*Thanks to S0L1D G0LD, for the sprite*
Ability:
Drought (Mega):
Type: Passive
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.

Command: Activate Drought - 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 9/9
AC: 5/5
MC: 0

Attacks: 43/119 Total
Air Slash
Ancient Power
Counter
Crunch
Dig
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Earthquake
Ember
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Growl
Heat Wave
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Roar
Rock Slide
Roost
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will o Wisp


Team Gale:

Tropius (Bwoman) Female
Type: Grass / Flying
Nature: Quite (+1 SpA, -Spe, -10% Evasion)

Abilities: Chlorophyll / Solar Power / Harvest (LOCKED)

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 44 (-) (-10% Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: -/-
MC: 0
AC: 1/5

Attacks:
Level Up:


Air Slash
Bestow
Growth
Gust
Leaf Storm
Leer
Magical Leaf
Natural Gift
Razor Leaf
Solar Beam
Stomp
Sweet Scent
Synthesis
Whirlwind

Egg:

Bullet Seed
Curse
Leech Seed
Razor Wind
Leaf Blade

TM/HM:
Bulldoze
Earthquake
Endure
Defog
Fly
Hyper Beam
Protect
Roar
Roost
Sunny Day

Tutor:
Giga Drain
Seed Bomb
Tailwind
PT | Aerodactyl (F)
_______________________________

PT is the believed to be an extinct Pterodactylus, who was found by Fletchner on his trip to the center of the earth, where he found many of his other strange and mysterious pokemon. Fletchner had to put up a great fight in order to conquer PT; and in the climax, it was D' Burd's flight out of the lava that crippled the Terror monster and weakened him for capture.

[Nature]
Jolly (+15% Speed, +26% Accuracy, -1 SpA)

[Type]
Rock/Flying

[Abilities]
Rock Head / Pressure / Tough Claws(Mega)

Rock Head
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve(Locked)
(Passive, MoldBreaker affects - No)
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Tough Claws (Mega)
(Passive, MoldBreaker affects - No)
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

[Mega Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

[Counters]
EC: N | A
AC: 0 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 14 / 17 )
Iron Head(8,5) | Ice Fang(7,5) | Fire Fang(7,5) | Thunder Fang(7,5) | Wing Attack (9,3) | Supersonic(4) | Bite(6,4) | Scary Face(6) | Roar(7) | Agility(7) | Ancient power(9,3) | Rock Slide(11,5) | Giga Impact (15,12) | Sky Drop (6+tw,4+tw/2) |

Egg ( 5 / 7 )
Assurance(6/12,8) | Curse(6) | Foresight(6) | Pursuit(4/8,5) | Wide Guard(6)

Prev Gens (Tutor / TM / HM) ( 2 / 13 )
Endure(15) | Defog(9) |

Gen 6 TM/HM/Tutor ( 9 / 46 )
Roost(+20,11) | Earthquake(10,7) | Stone Edge (10, 7) | Fly(12,10) | Torment(10) | Aqua Tail(9,7) | Sky Attack(17,9) | Substitute(12) | Protect(7+D/2.5)

Molly | Mollux (F)
_______________________________
Molly loves to play with fire, but she is very conscious of her skin as it is always dry.

[Nature]
Bold (+1 Def, -1 Atk)

[Type]
Fire / Poison

Fire STAB; immune to burn status. Brighten Command.

Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

[Abilities]
Dry Skin

Dry Skin
(Passive, Mold Breaker affects - No)
This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Illuminate (✓)
(Toggle, Mold Breaker affects - No)
At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.

[Stats]
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

[Counters]
EC: N | A
AC: 0 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 9 / 19 )
Bide(d*1.75, 6+D/2) | Ember(7,2) | Water Gun (4,3) | Acid(7,2) | Withdraw(5) | Acid Spray (7,4) | Confuse Ray(5) | Clear Smog(8,3) | Lava Plume(11,5) |

Egg ( 5 / 6 )
Aqua Ring(+24 HP,9) | Fire Spin(7,4) | Heal Pulse(+20,14) | Rapid Spin(4,6) | Venom Drench (7)

Prev Gens (Tutor / TM / HM) ( 0 / x )

Gen 6 TM/HM/Tutor ( 5 / x )
Protect(7 + D/2.5) | Thunder(11,8) | Solar Beam (12, 8) | Sludge Bomb(12,6) | Fire Blast(14,7) |



I Automatically send out Charizard@Exp Share/Charizardite Y
Gale sends in, equips, and orders
I order and ref
 

PT | Aerodactyl (F) #Aerodactylite #Exp Share
_______________________________
[Mega Evolve] Stone Edge ~ Stone Edge ~ Stone Edge

IF Charizard uses Counter, THEN use Substitute (15 HP) on the first instance, Torment on the second instance, and COMBO (Stone Edge + Stone Edge) on the third instance.

IF Charizard uses Will-O-Wisp, AND you do not have a substitute up, THEN use Substitute (15 HP) on the first instance, Agility (Evasive) on the second instance and Substitute (15 HP) on the third instance.
 
Round 1:
Team Me:

100 HP
100 EN
Status: None
5/3/7/3/100
S/W: 3/4
Blaze/Solar Power/Drought
Exp Share

Team Gale:

100 HP
100 EN
Status: None
5/3/2/3/173
S/W: 4/4
Rock Head/Pressure/Tough Claws/Unnerve
Exp Share

Round 1:
PT used Stone Edge!
To Crit <1250, 2456 no
10+3+2+3*2.25=40.5 Damage to Kaladrimme
-6 Energy

Kaladrimme uses Scary Face!
PT's Speed fell harshly
-6 Energy

Round 2:
Kaladrimme flew high!

PT uses Stone Edge!
but it missed
-10 Energy

Kaladrimme uses Fly!
To Crit <625, 111 yes
9+3+3+3*.66=11.88 Damage to PT
-9 Energy

Round 2:
Kaladrimme flew high!

PT uses Stone Edge!
but it missed
-14 Energy

Kaladrimme uses Fly!
To Crit <625, 8807 yes
9+3+3*.66=9.9 Damage to PT
-13 Energy

Kaladrimme: 41 Damage Taken
6+9+13=28 Energy Used
PT: 11.88+9.9=22 Damage Taken
6+10+14=30 Energy Used


Team Me:

59 HP
72 EN
Status: None
5/3/7/3/100
S/W: 3/4
Blaze/Solar Power/Drought
Exp Share

Team Gale:

78 HP
70 EN
Status: -1 Speed
5/3/2/3/173
S/W: 4/4
Rock Head/Pressure/Tough Claws/Unnerve
Exp Share
 
Round 2:
Team Me:

59 HP
72 EN
Status: None
5/3/7/3/100
S/W: 3/4
Blaze/Solar Power/Drought
Exp Share

Team Gale:

78 HP
70 EN
Status: -1 Speed
5/3/2/3/173
S/W: 4/4
Rock Head/Pressure/Tough Claws/Unnerve
Exp Share

Round 1:
PT uses Rock Slide!
To Crit <625, 9955 no
To Flinch <3000, 5914 no
8+3+3*2.25=31.5 Damage to Kaladrimme
-5 Energy

Kaladrimme uses Counter!
31.5*1.5=47.25 Damage to PT
-22 Energy

Round 2:
PT uses Stone Edge!
it missed cause i said so........


Kaladrimme: 41 Damage Taken
6+9+13=28 Energy Used
PT: 11.88+9.9=22 Damage Taken
6+10+14=30 Energy Used


Team Me:

I win HP
haha EN
Status: Not really im ded
5/3/7/3/100
S/W: 3/4
Blaze/Solar Power/Drought
Exp Share

Team Gale:

31 HP
70 EN
Status: -1 Speed
5/3/2/3/173
S/W: 4/4
Rock Head/Pressure/Tough Claws/Unnerve
Exp Share

I am the winner and there is nothing you can do about it........

Me: 1 CC, 3 UC
Kaladrimme: 4 MC

Gale: 1 CC
PT: 4 MC
 

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