Facility Realgam Tower: HeliosAflame



= =Team HeliosAflame = =
Field
= = =
Solomon the Grimmsnarl :grimmsnarl: @ :oran berry:Oran Berry
HP: 70/95 | EN: 51/100
ATK 9 / DEF 5 / SPA 7 / SPD 6 / SPE 60
Size 3 / Weight 4 / Chill 3 / Recovery 2
Combo 1 / Tech -
Abilities: Simple
= = =
= = =
Penny the Tangrowth :tangrowth: @ :dowsing machine:Barometer
HP: 51/95 | EN: 4/100
ATK 7 / DEF 9 / SPA 8 / SPD 4 / SPE 50
Size 3 / Weight 4 / Chill 3 / Recovery 0
Combo 1 / Tech -
Abilities: Chlorophyll / Leaf Guard / Regenerator
- - - -
Major Status: Poison (2)
- - - -
= = =
= = =
= = =
Wukong the Infernape :infernape: @ :ring target: Ring Target
HP: 90/90 | EN: -12/100
ATK 7 / DEF 5 / SPA 7 / SPD 5 / SPE 108
Size 3 / Weight 4 / Chill 5 / Recovery 1
Combo 1 / Tech -
Abilities: Blaze
- - - -
= = =
= = =
:shell bell: Shell Bell
:choice band: Choice Band @ :vespiquen:
:leftovers: Leftovers
:oran berry: Oran Berry
:focus sash: Focus Sash
:ring target: Ring Target
:dowsing-machine:Barometer @ :tangrowth:
= = =
V.S.

= =Team Arven = =
Field
= = =
Sentry the Vespiquen :vespiquen: @ :choice band:Choice Band (stolen)
HP: 70/85 | EN: 4/100
ATK 6 / DEF 7 / SPA 6 / SPD 7 / SPE 40
Size 3 / Weight 3 / Chill 5 / Recovery 0
Combo 0 / Tech -
Abilities: Pressure / Unnerve
- - - -
= = =
= = =

- - - -
= = =
Honeybun the Dachsbun :dachsbun: @ :leftovers: Leftovers
HP: -4/80 | EN: 6/100
ATK 6 / DEF 8 / SPA 4 / SPD 6 / SPE 95
Size 1 / Weight 2 / Chill 5 / Recovery 2
Combo 1 / Tech -
Abilities: Well-Baked Body / Aroma Veil
= = =
Sir Mount the Sirfetch'd :sirfetch @ :leek:Leek
HP: -2/85 | EN: 27/100
ATK 10 / DEF 7 / SPA 5 / SPD 6 / SPE 65
Size 2 / Weight 5 / Chill 5 / Recovery 1
Combo 1 / Tech -
Abilities: Steadfast / Scrappy
= = =
:potion:Potion
Jaboca Berry
:lum berry:Lum Berry
:red card:Red Card
:rowap berry:Rowap Berry
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:sirfetch@:leek:Leek

Start of Round 13!
(:grimmsnarl: 60 Spe > :sirfetch 65 Spe -1)
Sir Mount moves first!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls

Order Shuffle!
Solomon's orders become
Chill ~ Chill ~ Chill
Start of Step 1
-

Turn 1
:sv/grimmsnarl:
Solomon
Taunt -24 EN
Vs Vespoquen
-
-
= Sir Mount takes 6 Damage!
:sirfetch is flinching!
[Steadfast] :sirfetched: +1 SPE (3) Turns
End of Step 1
:Grimmsnarl: drains 3 from :sirfetch
Start of Step 2
-

Turn 1
:sv/sirfetch
Sir Mount
Simple Beam -6 EN
Vs Grimmsnarl
-
-
= Sentry is taunted!
-

Turn 2
:sv/vespiquen:
Sentry
Struggle -5 EN
Vs Grimmsnarl
-
-
= Sentry is ENKO'd
:vespiquen fainted!
End of Step 1
-
End of Round 13
-


= =Team HeliosAflame = =
Field
= = =
Solomon the Grimmsnarl :grimmsnarl: @ :oran berry:Oran Berry
HP: 70/95 | EN: 51/100
ATK 9 / DEF 5 / SPA 7 / SPD 6 / SPE 60
Size 3 / Weight 4 / Chill 3 / Recovery 2
Combo 1 / Tech -
Abilities: Simple
= = =
= = =
Penny the Tangrowth :tangrowth: @ :dowsing machine:Barometer
HP: 51/95 | EN: 4/100
ATK 7 / DEF 9 / SPA 8 / SPD 4 / SPE 50
Size 3 / Weight 4 / Chill 3 / Recovery 0
Combo 1 / Tech -
Abilities: Chlorophyll / Leaf Guard / Regenerator
- - - -
Major Status: Poison (2)
- - - -
= = =
= = =
= = =
Wukong the Infernape :infernape: @ :ring target: Ring Target
HP: 90/90 | EN: -12/100
ATK 7 / DEF 5 / SPA 7 / SPD 5 / SPE 108
Size 3 / Weight 4 / Chill 5 / Recovery 1
Combo 1 / Tech -
Abilities: Blaze
- - - -
= = =
= = =
:shell bell: Shell Bell
:choice band: Choice Band @ :vespiquen:
:leftovers: Leftovers
:oran berry: Oran Berry
:focus sash: Focus Sash
:ring target: Ring Target
:dowsing-machine:Barometer @ :tangrowth:
= = =
V.S.

= =Team Arven = =
Field
= = =
- - - -
= = =
= = =
- - - -
= = =
- - - -
Sentry the Vespiquen :vespiquen: @ :choice band:Choice Band (stolen)
HP: 70/85 | EN: 4/100
ATK 6 / DEF 7 / SPA 6 / SPD 7 / SPE 40
Size 3 / Weight 3 / Chill 5 / Recovery 0
Combo 0 / Tech -
Abilities: Pressure / Unnerve
- - - -
Honeybun the Dachsbun :dachsbun: @ :leftovers: Leftovers
HP: -4/80 | EN: 6/100
ATK 6 / DEF 8 / SPA 4 / SPD 6 / SPE 95
Size 1 / Weight 2 / Chill 5 / Recovery 2
Combo 1 / Tech -
Abilities: Well-Baked Body / Aroma Veil
= = =
Sir Mount the Sirfetch'd :sirfetch @ :leek:Leek
HP: -2/85 | EN: 27/100
ATK 10 / DEF 7 / SPA 5 / SPD 6 / SPE 65
Size 2 / Weight 5 / Chill 5 / Recovery 1
Combo 1 / Tech -
Abilities: Steadfast / Scrappy
= = =
:potion:Potion
Jaboca Berry
:lum berry:Lum Berry
:red card:Red Card
:rowap berry:Rowap Berry
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:sirfetch@:leek:Leek

HeliosAflame wins!
+12 EXP for :grimmsnarl::tangrowth::infernape: +5 TC -7 JC
Hyjack: +6 RC +11 JC​
 
:leftovers: Leftovers
:lucky egg: Lucky Egg
:life orb:Life Orb
:weakness policy: Weakness Policy
:ring target: Ring Target
:choice scarf: Choice Scarf
:Rowap Berry: Rowap Berry

Pokemon: :dusknoir::hydreigon::gengar:

:sv/dusknoir:
Bootholemew (Dusknoir)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk

HP: 80
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Bind
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Mega Kick
Nightmare
Payback
Poltergeist
Revenge
Secret Power
Thief
:sv/hydreigon:
Cerberus (Hydreigon)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Dark/Dragon
Abilities: Levitate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 9
Sp.Def: 7
Speed: 98
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Crunch
Dark Pulse
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Nasty Plot
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Bite
Brutal Swing
Confide
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Fire Spin
Helping Hand
Ice Fang
Incinerate
Rain Dance
Rock Smash
Roost
Scary Face
Shock Wave
Slam
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt

Level 2:
Aqua Tail
Assurance
Beat Up
Belch
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Head Smash
Heat Wave
Hydro Pump
Iron Tail
Payback
Scale Shot
Secret Power
Stone Edge
Superpower
Take Down
Thief
:sv/gengar:
Scion (Gengar)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Ghost/Poison
Abilities: Cursed Body

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 6
Speed: 110
Size: 3
Weight: 3

Movepool
Level 0:
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick


Rival Wally (Level 2)



Reward Info
Progress:
Missing percent HP of Wally's Pokemon / 300%.​
Progress Reward:
15 EXP for up to three (3) Pokemon, starting with those that entered play.​
This EXP can over-Level.​

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Hoenn Victory Road

Like the Victory Roads in all other regions, Hoenn's Victory Road is the last stop before challenging the powerful Elite Four. The dark cave forces you to overcome your limits during your explorations. Right as you've reached the end, Wally appears and challenges you to a battle! Good thing you had just healed your team, because you can tell Wally won't go easy on you.
  • When Wally's Gallade returned from a trip to Paldea with a new ability and several new moves that synergize excellently with it, his Gardevoir took that as a challenge. They went on their own trip to Kalos and found a way to permanently absorb some Mega Evolution energy into their body. Wally's Gardevoir has the ability Pixilate and a Special Attack rank of 12.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Power Gem

Slot 1: [Cacturne/Flygon/Sceptile]
Slot 2: [Azumarill/Kecleon/Magneton]
Slot 3: [Gardevoir/Gallade]

Potion

:Lucky Egg:Lucky Egg
:Red Card:Red Card
:Sitrus Berry:Sitrus Berry
:Sticky Barb:Sticky Barb
:Weakness Policy:Weakness Policy
:Life Orb:Life Orb
:Throat Spray:Throat Spray
:sv/cacturne:

Cacturne
Level 2

Type: Grass/Dark
Abilities: Sand Veil, Water Absorb

Nature: Serious
HP: 85
Atk: 8
Def: 5
SpA: 8
SpD: 5
Spe: 55
Size: 3
Weight: 4


Movepool:
Level 0:
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Feint Attack
Focus Blast
Grass Whistle
Leer
Nasty Plot
Poison Jab
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Absorb
Acid
Captivate
Confide
Cotton Spore
Counter
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Magical Leaf
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Role Play
Rototiller
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Seismic Toss
Spikes
Spiky Shield
Sucker Punch
Sunny Day
Swagger
Swift
Switcheroo
Synthesis
Taunt
Teeter Dance
Toxic Spikes

Level 2:
Assurance
Belch
Disable
Double-Edge
Dynamic Punch
Focus Punch
Foul Play
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Low Kick
Mega Kick
Needle Arm
Payback
Pin Missile
Revenge
Secret Power
Smelling Salts
Solar Beam
Superpower
Take Down
Thief
Venoshock
:sv/kecleon:

Kecleon
Level 2

Type: Normal
Abilities: Color Change, Protean

Nature: Serious
HP: 85
Atk: 7
Def: 5
SpA: 5
SpD: 9
Spe: 40
Size: 2
Weight: 2


Movepool:
Level 0:
Aerial Ace
Astonish
Brick Break
Dizzy Punch
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Ice Beam
Ice Punch
Nasty Plot
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up

Level 1:
Ancient Power
Captivate
Confide
Counter
Cut
Defense Curl
Detect
Double Team
Fake Out
Flash
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recover
Recycle
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2:
After You
Aqua Tail
Bind
Blizzard
Disable
Double-Edge
Dynamic Punch
Feint
Fire Blast
Focus Punch
Foul Play
Fury Swipes
Grass Knot
Iron Tail
Low Kick
Mega Kick
Secret Power
Solar Beam
Thief
:sv/gardevoir:

Gardevoir
Level 2

Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate

Nature: Serious
HP: 85
Atk: 5
Def: 5
SpA: 12
SpD: 8
Spe: 80
Size: 3
Weight: 3


Movepool:
Level 0:
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel
 
Lets do this."
Sending out Hydreigon with weakness policy!
:sv/hydreigon::weakness policy:
nasty plot ~ nasty plot ~ nasty plot
if my opponent is using a perfect accuracy attack in combination then use protect
at the start of my turn if my opponent does not have a protective status and my opponent is holding a lucky egg and my opponent is not taunted then use taunt
at the start of my turn if able use stealth rock the first time, and nasty plot otherwise
at the start of my turn if able use focus energy the first time and chill afterwards
 
:Hydreigon:Hydreigon :Weakness Policy:Weakness Policy
HP: 95/95 EN: 100/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate

:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 85/85 EN: 100/100
7/5/5/9/40
Type: Normal
Abilities: Color Change, Protean

1705866041255.png


Round 1
Step 1
:hydreigon:
Taunt (3t)
-10 en

:kecleon:
rock combo misses
turns rock type
-32 en

Step 2
:hydreigon:
Stealth Rocks
-12 en

:kecleon:
Aerial Ace
turns flying type
crit: 68 yes
(6+3+3+1+7-7) = 13
-4 en

Step 3
:hydreigon:
Nasty Plot
+2 SpA (5t)
-10 en

:kecleon:
Aerial Ace
crit: 396 no
(6+3+1+7-7) = 10
-4 en

:Hydreigon:Hydreigon :Weakness Policy:Weakness Policy
HP: 72/95 EN: 68/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate
Distant, +2 SpA (5t)

:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 85/85 EN: 60/100
7/5/5/9/40
Type: Flying
Abilities: Color Change, Protean
Combo Used, Protean (Flying)
Field:
Stealth Rocks (Team Wally)​
 
:bw/gardevoir::weakness policy:

Dazzling Gleam ~ Dazzling Gleam ~ Dazzling Gleam
IF hydreigon is not distant, AND hydreigon does not have uproar status, THEN use Hyper Voice.
IF hydreigon has a decoy, AND hydreigon does not have uproar status, THEN use Disarming Voice.
IF hydreigon has a decoy, THEN use triple axel.
IF swagger, and you do not have safeguard up, THEN use safeguard.
 
"note uproar no longer locks your actions."
:sv/Hydreigon::weakness policy:
uproar ~ dark pulse ~ flash cannon
at the start of my turn if able use uproar the first time, dark pulse the second time, flash cannon the third time
 
:Hydreigon:Hydreigon :Weakness Policy:Weakness Policy
HP: 72/95 EN: 68/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate
Distant, +2 SpA (5t)

:Gardevoir:Gardevoir :Weakness Policy:Weakness Policy
HP: 85/85 EN: 100/100
5/5/12/8/80
Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate
:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 85/85 EN: 60/100
7/5/5/9/40
Type: Flying
Abilities: Color Change, Protean
Combo Used, Protean (Flying)
Field:
Stealth Rocks (Team Wally)

1705941444692.png


Round 2

Step 1
:hydreigon:
Uproar
crit: 143 no
(9+9-8)+8 = 18
Uproaring
-6 en

:gardevoir:
Dazzling Gleam
crit: 245 no
(8+3+12-7)*2 = 32
Hydreigon's wpo
+2 Atk, SpA (4t)

Step 2:
:Hydreigon:
Dark Pulse
crit: 397 no
(8+3+9-8)+16 = 28
-6 en

:gardevoir:
Dazzling Gleam
crit: 259 no
(8+3+12-7)*2 = 32
-6 en

Step 3:
:hydreigon:
Flash Cannon
crit: 269 no
(8+9-8)*1.5+16 = 30
weakness policy: +2 SpA, Atk (lol)
-6 en

30+28+18 +12sr = 88
Gardevoir is KO'd!





:Hydreigon:Hydreigon
HP: 8/95 EN: 50/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate
Distant, +4 SpA (2t), +2 Atk (2t)

:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
5/5/12/8/80
Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate
:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 85/85 EN: 60/100
7/5/5/9/40
Type: Flying
Abilities: Color Change, Protean
Combo Used, Protean (Flying)
Field:
Stealth Rocks (Team Wally)

Kecleon @ Lucky Egg returns to battle!
:bw/kecleon::lucky egg:
 
:sv/hydreigon:
dragon pulse ~ dragon pulse ~ dragon pulse
if my opponent uses fake out then use protect
if my opponent has a protective status use nasty plot the first time and roost otherwise
if my opponent has a decoy use double hit the first time and scale shot afterwards
at the start of my turn if able use dragon pulse + thunder wave
 
removing distant from your status because you're no longer distant.
Kecleon's stuff also returns to normal type etc.

:bw/kecleon::lucky egg:
Fake out ~ Fake Out ~ bye
 
Last edited:
:Hydreigon:Hydreigon
HP: 8/95 EN: 50/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate
+4 SpA (2t), +2 Atk (2t)

:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 85/85 EN: 60/100
7/5/5/9/40
Type: Normal
Abilities: Color Change, Protean
Combo Used
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
5/5/12/8/80
Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate
Field:
Stealth Rocks (Team Wally)

1705944931274.png


Round 3
Step 1
protect
-12 en

Fkae out
-4 en
faked marker

Step 2
fake out
crit: 8/24 no
(4+3+1+7-7) = 8
hydreigon is ko'd
-4 en

:Hydreigon:Hydreigon
HP: 8/95 EN: 50/100
8/7/9/7/98
Type: Dark/Dragon
Abilities: Levitate
+4 SpA (2t), +2 Atk (2t)

:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 73/85 EN: 52/100
7/5/5/9/40
Type: Normal
Abilities: Color Change, Protean
Combo Used, Faked
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
5/5/12/8/80
Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate
Field:
Stealth Rocks (Team Wally)

HeliosAflame to replace
Wally to order
Helios to order
fort to ref​
 
:bw/kecleon::lucky egg:
Foul Play ~ Foul Play ~ Foul Play
If Fighting Attack, THEN use Shadow Sneak.
IF taunt, AND NOT taunt next step, THEN use Protect.
IF dusknoir is not poisoned, AND dusknoir has no decoy, AND dusknoir is not behind safeguard, THEN use Toxic.
IF Foul Play is sealed, THEN use Shadow Sneak.
 
:Dusknoir:Dusknoir :Choice Scarf:Choice Scarf
HP: 80/80 EN: 100/100
7/10/5/10/[90]
Type: Ghost
Abilities: Pressure, Frisk
:Hydreigon:Hydreigon
HP: KO/95 EN: KO/100



:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 73/85 EN: 52/100
7/5/5/9/40
Type: Normal
Abilities: Color Change, Protean
Combo Used, Faked
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
5/5/12/8/80
Type: Psychic/Fairy
Abilities: Synchronize, Trace, Telepathy, Pixilate
Field:
Stealth Rocks (Team Wally)

1706062502491.png


kecleon dread 1s

Round 4
Step 1
Protect
-16 en

Taunt
-10 en

Step 2
Sleep Talk
-3 en

Toxic
psn (2m)
-11 en

-2 hp

Step 3
Chill
+12 en

Foul Play
crit: 248 no
(10+3+7-10)*1.5 = 15
-(7+4) = 11 en

-2 hp

toxic -> 4​

:Dusknoir:Dusknoir :Choice Scarf:Choice Scarf
HP: 61/80 EN: 99/100
7/10/5/10/[90]
Type: Ghost
Abilities: Pressure, Frisk
1 chill used
Sleep Talk, Psn (4m)
:Hydreigon:Hydreigon
HP: KO/95 EN: KO/100



:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 73/85 EN: 14/100
7/5/5/9/40
Type: Dark
Abilities: Color Change, Protean
Combo Used, Faked, Protean (Dark)
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
Field:
Stealth Rocks (Team Wally)​
 
Last edited:
note kecleon should have 14 en
:sv/dusknoir::choice scarf:
rest ~ rest ~ rest
if my opponent is using a potion, ignore subs 1, 2 and 3 until the end of the round
if my opponent is using a dark attack ignore subs 1, 2 and 3 until the end of the round
if my opponent is using a ghost attack ignore subs 1, 2 and 3 until the end of the round
if my opponent is not taunted, use taunt
if I am awake, ignore subs 1, 2, 3 until the end of the round
[ko sub] if my opponent is fainted use chill
at the start of my turn use night shade
 
Last edited:
:Dusknoir:Dusknoir :Choice Scarf:Choice Scarf
HP: 61/80 EN: 99/100
7/10/5/10/[90]
Type: Ghost
Abilities: Pressure, Frisk
1 chill used
Sleep Talk, Psn (4m)
:Hydreigon:Hydreigon
HP: KO/95 EN: KO/100



:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: 73/85 EN: 14/100
7/5/5/9/40
Type: Dark
Abilities: Color Change, Protean
Combo Used, Faked, Protean (Dark)
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
Field:
Stealth Rocks (Team Wally)

1706153567917.png


This frisk thing makes me sad

Round 5

step 1
taunt
-10 en

chill failed

-4hp psn

Step 2
rest
+20 hp
-15 en
+5 hp, 3 en

foul play
crit: 191 no
(10+3+7-10)*1.5 = 15
-(7+5) = 12 en

Step 3
Night Shade
15 dmg
-5 en
+5 hp, +3 en

foul play
crit: 111 no
(10+3+7-10)*1.5 = 15
-(7+5) = 12 en
kecleon en ko'd​

:Dusknoir:Dusknoir :Choice Scarf:Choice Scarf
HP: 57/80 EN: 75/100
7/10/5/10/[90]
Type: Ghost
Abilities: Pressure, Frisk
1 chill used, 1 recovery used
Sleep Talk, Restful Sleep (1t)
:Hydreigon:Hydreigon
HP: KO/95 EN: KO/100


:Kecleon:Kecleon :Lucky Egg:Lucky Egg
HP: KO/85 EN: KO/100
7/5/5/9/40
Type: Dark
Abilities: Color Change, Protean
Combo Used, Faked, Protean (Dark)
:Gardevoir:Gardevoir
HP: KO/85 EN: KO/100
Field:
Stealth Rocks (Team Wally)

wally to replace and order
helios to order
fort to ref

 
Sending Cacturne @ Sticky Barb
Foul Play ~ Foul Play ~ Foul Play
IF protective move, THEN use Ingrain on first instance and Swords Dance on the second.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top