Completed rewindman vs. Objection, OH MY! 1V1 at the ASB? Who'd have thunk it...

Discussion in 'ASB' started by Son_of_Shadoo, Sep 19, 2011.

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  1. Son_of_Shadoo

    Son_of_Shadoo

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    Team rewindman:
    Ammy the Ninetales (open)
    [​IMG]
    Ninetales [Ammy] (F)
    Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attackā€™s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Drought (DW): (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4
    Spe:Spe: 115 (100 *1.15) (+) (15% Accuracy boost)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Nasty Plot
    Ember
    Tail Whip
    Roar
    Quick Attack
    Fire Spin
    Will-o-Wisp
    Confuse Ray
    Imprison
    Flame Burst
    Flamethrower
    Safeguard

    Hex
    Disable
    Heat Wave

    Dig
    Double Team
    Substitute

    Magic Coat

    Moves: 19


    Team Objection:
    Ratigan the Raticate (open)
    [​IMG]
    Raticate [Ratigan] (M)
    Nature: Adamant (+Attack, -Special Attack)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 97
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16
    Moves: 22

    EC: 6/6
    MC: 0
    DC: 2/5

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Attacks:
    Tackle
    Tail Whip
    Quick Attack
    Focus Energy
    Bite
    Pursuit
    Hyper Fang
    Sucker Punch
    Crunch
    Assurance
    Swords Dance
    Scary Face
    Super Fang
    Endeavor

    Counter
    Flame Wheel
    Last Resort

    Dig
    Facade
    Wild Charge
    Giga Impact
    Endure


    rewindman's ability, Objection's ability+orders, rewindman's orders.
  2. Objection

    Objection

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    And item. Items are on in this match.
  3. Son_of_Shadoo

    Son_of_Shadoo

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    My mistake, glossed over that. So yes, items too. Thanks Objection.
  4. rewindman

    rewindman

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    Alright ninetales, enjoy your drought. I suppose you can hold a white herb i suppose, don't really have anything else for you
  5. Objection

    Objection

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    OK Ratigan, you're going with Guts today and I'll give you a Flame Orb to speed up its activation.

    Super Fang - Swords Dance - Dig
    If he uses Double Team, use Pursuit on that action and push remaining actions back.
  6. rewindman

    rewindman

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    Alright, here we go:

    Dig - Flamethrower - Imprison (Dig, Quick attack, Tail Whip)
  7. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Team rewindman:
    [​IMG]
    Ammy@White Herb (Drought)
    HP: 100
    Energy: 100
    Speed: 115 (+15% acc)
    Stats: 0
    Status: Fine
    Actions: Dig - Flamethrower - Imprison (Dig, Quick attack, Tail Whip)

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: 90
    Energy: 100
    Speed: 97
    Stats: 0
    Status: Fine
    Actions: Super Fang - Swords Dance - Dig
    If he uses Double Team, use Pursuit on that action and push remaining actions back.

    No flavour, sorry. Not in the mood. But calcs, right? EVERYBODY loves calcs.

    THE ALL IMPORTANT CALCS ASDFGHJKL:
    Drought activates. (10 energy, permanent sun)
    Ninetales digs underground.
    Raticate used Super Fang (miss, 2 energy)
    Ninetales used Dig (8 damage, 10 energy)
    Ninetales used Flamethrower (16 damage, 6 energy, Raticate burned)
    Raticate used Swords Dance (7 energy, +2 attack Raticate)
    Raticate hurt by burn (2)
    Ninetales used Imprison (8 energy, Dig, Quick Attack and Tail Whip sealed)
    Raticate digs underground. But it failed! (10 energy)
    Raticate hurt by burn (2)
    Raticate's Flame Orb activates - but he's already burned!

    Ammy@White Herb (Drought)
    HP: 100
    Energy: 66
    Speed: 115 (+15% acc)
    Stats: 0
    Status: Fine

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: 62
    Energy: 83
    Speed: 97
    Stats: +2 attack (drops in 1a)
    Status: Burned, Guts activated
  8. rewindman

    rewindman

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    Let's do this:

    Confuse Ray - Flamethrower - Flamethrower

    IF facade is used, use Double Team ( 3 clones) the first time and disable it the second time on that action.
  9. Objection

    Objection

    Joined:
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    Super Fang - Scary Face - Facade
    If you hit yourself in confusion, push actions back.

    Also, Son_of_Shadoo, stat boosts and drops only ever decay at the end of a round so, for the entire duration of this round, Raticate is at +2, then for all of next round, it's at +1.
  10. Son_of_Shadoo

    Son_of_Shadoo

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    Ah, I see. I thought it only lasted 3 actions for some reason...
  11. Son_of_Shadoo

    Son_of_Shadoo

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    It's 12.10 at night. I'm home alone, and Gavin and Stacey is on in the background. I have Dr. Pepper. LET'S FUCKIN ROCK.

    Ammy@White Herb (Drought)
    HP: 100
    Energy: 66
    Speed: 115 (+15% acc)
    Stats: 0
    Status: Fine
    Actions: Confuse Ray - Flamethrower - Flamethrower
    IF facade is used, use Double Team ( 3 clones) the first time and disable it the second time on that action.

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: 62
    Energy: 83
    Speed: 97
    Stats: +2 attack (drops in 1a)
    Status: Burned, Guts activated
    Actions: Super Fang - Scary Face - Facade
    If you hit yourself in confusion, push actions back.

    So, because I do eventually want to get to sleep tonight and I have another match to ref after this...
    CALCS!
    Ninetales used Confuse Ray (7 energy, Raticate confused 4a)
    Raticate is confused! Raticate used Super Fang! (20 damage, 12 energy)
    Raticate is hurt by burn (2)
    Ninetales used Flamethrower (16 damage, 6 energy)
    Raticate is confused! Raticate used Scary Face! (6 energy, Ninetales -2 Spd)
    Raticate is hurt by burn (2)
    Raticate is confused! He hurt himself in his confusion! (11 damage, 3 energy)
    Raticate's confused no longer!
    Ninetales used Double Team x3 (12 energy, 3 clones)
    Raticate is hurt by burn (2)

    Ammy@White Herb (Drought)
    HP: 80
    Energy: 41
    Speed: 115 (+15% acc)
    Stats: -2 Spd, 3 clones
    Status: Fine

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: 29
    Energy: 62
    Speed: 97
    Stats: +1 attack
    Status: Burned, Guts activated
  12. Objection

    Objection

    Joined:
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    Oh Ratigan, when will you be awesome?

    Endeavor until you hit the real one - Facade for the rest of the round
  13. rewindman

    rewindman

    Joined:
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    Flamethrower X 3
  14. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
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    Team rewindman:
    [​IMG]
    Ammy@White Herb (Drought)
    HP: 80
    Energy: 41
    Speed: 115 (+15% acc)
    Stats: -2 Spd, 3 clones
    Status: Fine
    Actions: Flamethrower X 3

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: 29
    Energy: 62
    Speed: 97
    Stats: +1 attack
    Status: Burned, Guts activated
    Actions: Endeavor until you hit the real one - Facade for the rest of the round

    Ratigan makes one last endeavor to bash the real Ammy, but alas, he strikes a clone, and the real Ammy scorches him again. He tries again where the jet of flame came from, and manages to strike the real Ammy, but it's too little too late, as she finishes him off with one final Flamethrower.

    GAME!

    Calcs:
    Show Hide
    Raticate used Endeavor. The attack hit a clone! (6 energy)
    Ninetales used Flamethrower (16 damage, 6 energy)
    Raticate is hurt by burn! (2)
    Raticate used Endeavor. Hit the real Ninetales! (38 damage, 28 energy)
    Ninetales used Flamethrower (16 damage, 10 energy)


    Team rewindman:
    [​IMG]
    Ammy@White Herb (Drought)
    HP: 42
    Energy: 25
    Speed: 115 (+15% acc)
    Stats: -1 Spd
    Status: Fine

    Team Objection:
    [​IMG]
    Ratigan@Flame Orb (Guts)
    HP: KO

    2 RC for me. 2 TC for you both.

    3 MC, 1 KO for Ninetales, 1 EC, 2 MC, 1 DC for Raticate.
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