1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Gen 1 RMT

Discussion in 'Ruins of Alph' started by Vegeta, Oct 29, 2007.

  1. Vegeta

    Vegeta

    Joined:
    Jul 29, 2007
    Messages:
    46
    I'm trying to build this team but I'm having some trouble to determine the last two pkm, all of them carry leftovers...

    1) raikou - tbolt, rest, roar, reflect/crunch/toxic
    2) umbreon - toxic.pursuit, charm, rest
    3) machamp - rest, sleep talk, cchop, curse
    4) snolax- return, belly drum, eq, rest
    5) dragonite (hazer or mixed sweeper moveset?) or misdrevus (perish song, rest, thunder, mean look)??? as my fighting/bug counter...
    6) water pkm (which?), steelix, eggy, meganium, rhydon, donphan????

    Sheez, I have even considered Blastoise in number 6 together with mis on 5, since it can rapid spin and roar/haze... Can this work out??

    *PS: I want to maintein raikou as phazer as well as champ as a restalker.

    Thanks for your help
  2. 133tSneasel

    133tSneasel

    Joined:
    Feb 7, 2005
    Messages:
    964
    Raikou, I think Reflect and Roar works, but then your only attack is Thunderbolt. and special defense Pokemon own you. Gengar, Blissey, and Missy

    Umbreon, fine

    Machamp, works. Make sure there ghost is gone

    Snorlax, is okay

    Dragonite, Thunder, Surf, Dynamic Punch/HP: Fighting or Ground, Wing Attack, is the standard (mixed sweeper), but if you want a Hazer

    Haze, Double-Edge/Wing Attack/Ice Beam, Reflect, Rest

    Suicune? maybe? Surf, Roar, Rest, Ice Beam/Toxic

    steelix,
    Curse, Earthquake, Rock Slide, Rest/Roar

    eggy,
    Sleep Powder, Psychic, Giga Drain, Explosion

    meganium
    Leech Seed, Reflect / Light Screen, Rest, Razor Leaf

    rhydon
    Roar, Earthquake, Rock Slide, Zap-Cannon/Thunder, Rest/Substitute

    donphan
    Roar, Rest/Rapid Spin, Ancient Power, Earthquake
  3. Borat

    Borat

    Joined:
    Apr 14, 2007
    Messages:
    809
    80% of the previous post is false, the other 20 is downright incomprehensible.
  4. Vegeta

    Vegeta

    Joined:
    Jul 29, 2007
    Messages:
    46
    You got the wrong message

    Sneasel,
    I wonder what pkm would fit to finish the team composed by machamp, umbreon, snorlax and raikou... The pkm that I listed were the options that I had come up with... What I really wanted was a opnion about what pkm I should use, not its movesets...
  5. blastoiselover100

    blastoiselover100

    Joined:
    Jun 14, 2007
    Messages:
    888
    Maybe a BPer. You can Trap-pass with Umbreon. A Sleeptalker would come in handy too. Maybe a Snorlax or Skarmory?
  6. Ace777

    Ace777

    Joined:
    Jan 5, 2007
    Messages:
    1,604
    Well, since you're not using spikers; lacking something that can attack with both physical and special attacks I would personally pick Dragonite over Misdrevus with Dynamic Punch, Thunder, Ice Beam, and Hidden Power Flying. As for your last slot you could always use Reflect Starmie to help with Spikers and getting a Belly Drum on Snorlax or you could get more support to help Machamp, Cloyster and Exeggutor are good bets. Another thing I should mention is a Drumed Snorlax Return 3hkoes the common Skarmory, while Double-Edge will always 2hko it. So Double-Edge is recommended when using that set.
  7. Vegeta

    Vegeta

    Joined:
    Jul 29, 2007
    Messages:
    46
    Sorry the delay,

    Well, i thought of using forretress as my rapid spinner/normal resistant. Then, I would lack a water pkm, that's why I would drop ice beam on dnite for surf. Then, two pkm would have reflect (raikou and fort). So, is this a good choice and which reflect in which pkm should I drop?
  8. Pocket

    Pocket Apo, the astronaut's best friend >:3
    is a Site Staff Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Dec 22, 2004
    Messages:
    8,564
    Water for Grounds? Yea, Rhydon and stuff could be annoying when they switch into Raikou and Lax. However, I think it's manageable.

    I think a phazing Raikou and an Umbreon require a Spiker to be effective.

    Also, bulky STers that packs a punch, practically Zapdos and Heracross could really wear your team down. Make sure to have an offense for those. Cloyster and Heracross for the final two perhaps? That doesn't help much with ST Zapdos, but Raikou, and to a lesser extent, Snorlax, could wall it all day, and Cloyster's Ice Beam / Explosion, as well as moves of Snorlax and Raikou would whittle it down. Heracross provides further offense against Starmie that would spin away Spikes and wall Machamp, but primarily useful for the EQ resist.

    You may even want go Belly Drum, Double-Edge, Rest, and Sleep Talk Lax for a continuous barrage of offense and for beating Zapdos more easily, which walls Umbreon and Machamp. Ghosts are immune to STLax, but you have Raikou and Umbreon, which are perfect ghost busters

Users Viewing Thread (Users: 0, Guests: 0)