Gen 1 RMT

I'm trying to build this team but I'm having some trouble to determine the last two pkm, all of them carry leftovers...

1) raikou - tbolt, rest, roar, reflect/crunch/toxic
2) umbreon - toxic.pursuit, charm, rest
3) machamp - rest, sleep talk, cchop, curse
4) snolax- return, belly drum, eq, rest
5) dragonite (hazer or mixed sweeper moveset?) or misdrevus (perish song, rest, thunder, mean look)??? as my fighting/bug counter...
6) water pkm (which?), steelix, eggy, meganium, rhydon, donphan????

Sheez, I have even considered Blastoise in number 6 together with mis on 5, since it can rapid spin and roar/haze... Can this work out??

*PS: I want to maintein raikou as phazer as well as champ as a restalker.

Thanks for your help
 
Raikou, I think Reflect and Roar works, but then your only attack is Thunderbolt. and special defense Pokemon own you. Gengar, Blissey, and Missy

Umbreon, fine

Machamp, works. Make sure there ghost is gone

Snorlax, is okay

Dragonite, Thunder, Surf, Dynamic Punch/HP: Fighting or Ground, Wing Attack, is the standard (mixed sweeper), but if you want a Hazer

Haze, Double-Edge/Wing Attack/Ice Beam, Reflect, Rest

Suicune? maybe? Surf, Roar, Rest, Ice Beam/Toxic

steelix,
Curse, Earthquake, Rock Slide, Rest/Roar

eggy,
Sleep Powder, Psychic, Giga Drain, Explosion

meganium
Leech Seed, Reflect / Light Screen, Rest, Razor Leaf

rhydon
Roar, Earthquake, Rock Slide, Zap-Cannon/Thunder, Rest/Substitute

donphan
Roar, Rest/Rapid Spin, Ancient Power, Earthquake
 
You got the wrong message

Sneasel,
I wonder what pkm would fit to finish the team composed by machamp, umbreon, snorlax and raikou... The pkm that I listed were the options that I had come up with... What I really wanted was a opnion about what pkm I should use, not its movesets...
 
Well, since you're not using spikers; lacking something that can attack with both physical and special attacks I would personally pick Dragonite over Misdrevus with Dynamic Punch, Thunder, Ice Beam, and Hidden Power Flying. As for your last slot you could always use Reflect Starmie to help with Spikers and getting a Belly Drum on Snorlax or you could get more support to help Machamp, Cloyster and Exeggutor are good bets. Another thing I should mention is a Drumed Snorlax Return 3hkoes the common Skarmory, while Double-Edge will always 2hko it. So Double-Edge is recommended when using that set.
 
Sorry the delay,

Well, i thought of using forretress as my rapid spinner/normal resistant. Then, I would lack a water pkm, that's why I would drop ice beam on dnite for surf. Then, two pkm would have reflect (raikou and fort). So, is this a good choice and which reflect in which pkm should I drop?
 
Water for Grounds? Yea, Rhydon and stuff could be annoying when they switch into Raikou and Lax. However, I think it's manageable.

I think a phazing Raikou and an Umbreon require a Spiker to be effective.

Also, bulky STers that packs a punch, practically Zapdos and Heracross could really wear your team down. Make sure to have an offense for those. Cloyster and Heracross for the final two perhaps? That doesn't help much with ST Zapdos, but Raikou, and to a lesser extent, Snorlax, could wall it all day, and Cloyster's Ice Beam / Explosion, as well as moves of Snorlax and Raikou would whittle it down. Heracross provides further offense against Starmie that would spin away Spikes and wall Machamp, but primarily useful for the EQ resist.

You may even want go Belly Drum, Double-Edge, Rest, and Sleep Talk Lax for a continuous barrage of offense and for beating Zapdos more easily, which walls Umbreon and Machamp. Ghosts are immune to STLax, but you have Raikou and Umbreon, which are perfect ghost busters
 
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