Rules:
1v1 Singles
1 day DQ, 3 day ref
no recovery/chill
Arena: Grassy field
All abilities
Switch = u mad
Items off
Rattata [Heather] (F)
Nature: Jolly (Special Attack decreased by *; Speed is decreased by 15% and accuracy is raised by 14%)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
Rattata
HP: 90
Atk: **
Def: **
SpA: (-)
SpD: **
Spe: 83 (+)
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
EC: 2/6
MC: 0
DC: 4/5
Attacks:
Tackle
Tail Whip
Quick Attack
Focus Energy
Bite
Pursuit
Hyper Fang
Sucker Punch
Crunch
Assurance
Endeavor
Super Fang
Reversal
Counter
Flame Wheel
Dig
Facade
U-Turn
Blitzkrieg(Blaziken)(Male)
Types
Fire: Summary: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Summary: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
Mild nature(+SpA, - Def)
HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
EC: 9/9
MC: 0
DC: 5/5
Abilities
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Dream World Ability(Unlocked): Speed Boost(Innate): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Attacks
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Sky Uppercut
Flare Blitz
Night Slash
Crush Claw
Low Kick
Fire Blast
Swords Dance
Rock Slide
Work Up
Destiny_Warrior is the first to move. It's obvious which mons are coming out, so we can forego that step.
1v1 Singles
1 day DQ, 3 day ref
no recovery/chill
Arena: Grassy field
All abilities
Switch = u mad
Items off
Rattata [Heather] (F)
Nature: Jolly (Special Attack decreased by *; Speed is decreased by 15% and accuracy is raised by 14%)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Stats:
Rattata
HP: 90
Atk: **
Def: **
SpA: (-)
SpD: **
Spe: 83 (+)
Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
EC: 2/6
MC: 0
DC: 4/5
Attacks:
Tackle
Tail Whip
Quick Attack
Focus Energy
Bite
Pursuit
Hyper Fang
Sucker Punch
Crunch
Assurance
Endeavor
Super Fang
Reversal
Counter
Flame Wheel
Dig
Facade
U-Turn
Blitzkrieg(Blaziken)(Male)
Types
Fire: Summary: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Summary: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
Mild nature(+SpA, - Def)
HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 5(+)
SpD: Rank 3
Spe: 80
EC: 9/9
MC: 0
DC: 5/5
Abilities
Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Dream World Ability(Unlocked): Speed Boost(Innate): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Attacks
Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Sky Uppercut
Flare Blitz
Night Slash
Crush Claw
Low Kick
Fire Blast
Swords Dance
Rock Slide
Work Up
Destiny_Warrior is the first to move. It's obvious which mons are coming out, so we can forego that step.