[Round 3] Complications vs Pwnemon

Battle Rules said:
Switch = OK
Items: ON
Abilities: ONE
Arena: ASB Tournament Arena
Unlimited Chills/Recoveries
Two substitutions
Two day DQ on actions, three day DQ on ref.
Complications:

Scrafty (F) Lillith

Nature: Adamant
+1 Atk, -1 SpAtk

Type: Dark / Fighting
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Ability: Shed Skin
Shed Skin (Innate):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Crunch
Focus Punch
Head Smash

#Egg#
Zen Headbutt
Fake Out
Counter
Dragon Dance
Focus Punch

#TM/HM#
Protect
Substitute
Toxic
Taunt
Dig
Torment
Low Sweep
Stone Edge
Dragon Tail
Bulk Up
Incinerate

#Event/Tutor#
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Dual Chop
Outrage
Super Fang
Snatch
Knock Off

Lapras (M) Behemoth

Nature: Quiet
+1 Special Attack, -15% Speed, -10% Evasion

Type: Water/Ice
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ability: Shell Armor
Shell Armor (Innate):
This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 1
DC: 5/5

Attacks:
#Level Up#
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Safeguard
Sheer Cold
Hydro Pump

#Egg#
Dragon Dance
Future Sight
Avalanche

#TM/HM#
Protect
Substitute
Toxic
Thunderbolt
Reflect
Psychic
Giga Impact
Surf
Hail
Blizzard
Waterfall
Hyper Beam
Hidden Power Ground (7)
Frost Breath
Bide
Endure
Scald
Psychic

#Event/Tutor#
Drill Run
Heal Bell
Refresh

Napoleon - Slowking (M)

Nature: Bold
+1 Defense, -1 Attack

Type: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability: Regenerator
Regenerator (Innate):
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: 2 (-)
Def: 4(+)
SpA: 4
SpD: 4
Spe: 30
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bide
Brick Break
Calm Mind
Confusion
Counter
Curse
Disable
Dragon Tail
Earthquake
Endure
Fire Blast
Flamethrower
Grass Knot
Growl
Headbutt
Hidden Power: Electric 7
Ice Beam
Light Screen
Magic Coat
Me First
Mud Sport
Nasty Plot
Protect
Psychic
Psyshock
Power Gem
Rain Dance
Reflect
Scald
Shadow Ball
Slack Off
Sleep Talk
Substitute
Surf
Tackle
Thunder Wave
Toxic
Trick Room
Water Gun
Whirlpool
Yawn

Lum Berry
Magost Berry
Soft Sand
Mental Herb
Chilan Berry
Power Band
Cleanse Tag
Cleanse Tag
Ghost Gem
Pinap Berry
Comp, update your backpack v_v

Pwnemon:

(Sneasel) YOLO (F)

Nature: Jolly
+15% Speed, +30% Accuracy, -1 Special Attack

Type: Dark / Ice
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ability: Inner Focus
Inner Focus (Innate):
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Scratch
Leer
Taunt
Slash
Quick Attack
Screech
Faint Attack
Icy Wind
Fury Swipes
Agility
Punishment
Metal Claw
Hone Claws
Beat Up
Snatch
Ice Shard

#Egg#
Fake Out
Pursuit
Assist
DynamicPunch

#TM/HM#
Protect
Substitute
Endure
Double Team
Toxic
Dig
Reflect
Focus Punch
Blizzard
Brick Break
Low Sweep
Torment
Aerial Ace

#Event/Tutor#
Low Kick
Ice Punch
Foul Play
Sleep Talk
Counter
Moonlight

(Medicham) YOLO (M)

Nature: Jolly (+Spe, -Spa.)

Type: Fighting/Psychic
Fighting:Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability:
Pure Power:
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:
HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+10% Accuracy)
Size Class: 3
Weight Class: 3

EC: 6/6
MC: 0
DC: 5/5

Attacks:
#Level Up#
Fire Punch
Ice Punch
Thunder Punch
Bide
Meditate
Confusion
Detect
Hidden Power (Grass, 7)
Swagger
Mind Reader
Feint
Calm Mind
Hi Jump Kick
Reversal
Recover
Psych Up

#Egg#
Fake Out
Bullet Punch
Drain Punch
Psycho Cut

#TM/HM#
Protect
Substitute
Focus Punch
Rock Tomb
Light Screen
Reflect
Brick Break
Double Team
Psych Up
Giga Impact
Low Sweep
Rock Slide
Endure
Toxic
Return
Swagger

#Event/Tutor#
Zen Headbutt
Magic Coat
Pain Split
Sleep Talk
Trick
Counter
Endure

(Chandelure) YOLO (F)

Nature: Timid
+15% Speed, +10% Accuracy, -1 Attack

Type: Ghost / Fire
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Ability: Flame Body
Flame Body (Innate):
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 6
SpD: 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks:
#Level Up#
Ember
Astonish
Minimize
Smog
Confuse Ray
Flame Burst
Hex
Fire Spin
Night Shade
Will-O-Wisp
Imprison
Pain Split
Shadow Ball
Overheat

#Egg#
Haze
Clear Smog
Acid Armor
Endure

#TM/HM#
Protect
Substitute
Toxic
Double Team
Safeguard
Hyper Beam
Fire Blast
Flame Charge
Trick Room
Energy Ball
SolarBeam
Taunt
Embargo
Swagger
Sunny Day
Hidden Power (Fight, 7)
Rest
Psychic
Incinerate
Telekinesis
Flamethrower

#Event/Tutor#
Heat Wave
Trick
Sleep Talk
Dark Pulse

Wiki Berry
Spell Tag
Aspear Berry
Nomel Berry
Rowap Berry
Scope Lens
Water Gem
Normal Gem
Kebia Berry
Mental Herb

RNG Roll (Turn Order) [1 (Complications)|2 (Pwnemon)]: 2 (Pwnemon)

- Pwnemon sends out Pokemon and equips with an item
- Complications sends out Pokemon and equips with an item, then orders
- Pwnemon orders
- I ref
 
"Hello, Pwnemon. I felt this day might come. Best of luck."

Behemoth @ Mental Herb
Surf-Hydro Pump-Surf

If Chandelure uses Solar Beam, use Rain Dance, but only on the first instance.
If Chandelure uses Pain Split, use Protect, but not consecutively.
 
Complications: (OAO)

Lapras (M)
HP: 120
En: 100
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A
Pwnemon: (OOA)

Chandelure (F)
HP: 90
En: 100
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​

Action 1:
Chandelure used Imprison!
Other Change: Imprison [Protect/Double Team/Endure] (Lapras)
-8 energy
Lapras used Surf!
RNG Roll (Crit) [<=625 Crit]: 5414/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
-6 energy

Action 2:
Chandelure used Pain Split!
+21.75 HP (Chandelure)
-25 HP (Lapras)
-23.25 energy
Lapras used Struggle!
RNG Roll (Crit) [<=625 Crit]: 8393/10000 (No)
(5+(4.5-4.5)) = 5 damage
-2 HP due to recoil (Lapras)
RNG Roll (Flame Body) [<=3000 Flame Body]: 8297/10000 (No)
-5 energy

Action 3:
Chandelure took in sunlight!
Lapras used Rain Dance!
Arena Change: Rain (4r)
-9 energy
Chandelure used SolarBeam!
(6+(8.5-4.5))*1.5 = 15 damage
-8 energy


Complications: (OAO)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: Imprison (Protect/Double Team/Endure, 3a)
Pwnemon: (OOA)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​
Arena: Rain (3r)​
 
"I suppose I will have to indulge your switch..."

Slowking @ Ghost Gem
Scald-Shadow Ball (Gem)-Surf

If Medicham uses Bide, change the following actions to Substitute (15 HP)-Slack Off-Shadow Ball (Gem)
If Medicham uses Light Screen, use Brivk Break.
 
Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 100
En: 100
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (5 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OAB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: 90
En: 100
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc
Status: N/A
Other: N/A​
Arena: Rain (3r)​
Action 1:
Medicham used Substitute!
-15 HP
Other Change: 15 HP Substitute (Medicham)
-12 energy
Slowking used Scald!
RNG Roll (Crit) [<=625 Crit]: 7207/10000 (No)
(8+3+(6-4.5)+3) = 15.5 damage
Medicham's Substitute faded
-5 energy

Action 2:
Medicham is tightening its focus!
Slowking used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 2963/10000 (No)
(8+3+(6-4.5))*1.5 = 18.75 damage [-1 Ghost Gem use]
RNG Roll (Effect) [<=2000 Effect]: 4015/10000 (No)
-6 energy
Medicham lost its focus!
-24 energy

Action 3:
Slowking used Scald!
RNG Roll (Crit) [<=625 Crit]: 6316/10000 (No)
(8+3+(6-4.5)+3) = 15.5 damage
RNG Roll (Effect) [<=3000 Effect]: 7427/10000 (No)
-5 energy


Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 100
En: 84
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (4 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OAB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: 41
En: 64
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc
Status: N/A
Other: N/A​
Arena: Rain (2r)​
 

Stratos

Banned deucer.
fake out ~ pain split ~ thunderpunch

if slowking uses successful protective/evasive then use chill and pushback
if slowking uses thunder wave then use magic coat and pushback
 
Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 100
En: 84
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (4 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OAB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: 41
En: 64
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc
Status: N/A
Other: N/A​
Arena: Rain (2r)​

Action 1:
Medicham used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 6032/10000 (No)
(4+(7.5-6)) = 5.5 damage
-4 energy
Slowking flinched!

Action 2:
Medicham used Pain Split!
+25 HP (Medicham)
-25 HP (Slowking)
-23.833 energy
Slowking used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 1442/10000 (No)
(8+3+(6-4.5))*1.5 = 18.75 damage [-1 Ghost Gem use]
RNG Roll (Effect) [<=2000 Effect]: 1710/10000 (Effect)
Stat Change: -1 SpD (Medicham)
-6 energy

Action 3:
Medicham used ThunderPunch!
RNG Roll (Crit) [<=625 Crit]: 3452/10000 (No)
(8+(7.5-6))*1.5 = 14.25 damage
RNG Roll (Effect) [<=1000 Effect]: 7447/10000 (No)
-6 energy
Slowking used Counter!
14.25*1.5 = 21.375 damage
-13.125 energy


Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 55
En: 65
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (3 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OAB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: 26
En: 30
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc, -1 SpD
Status: N/A
Other: N/A​
Arena: Rain (1r)​
 
Shadow Ball (Gem)-Surf-Shadow Ball (Gem)
If Medicham uses Pain Split, use Protect, but not consecutively.
If Medicham uses Endure, use Whirlpool and push down, but only once.
 
Last edited:
Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 55
En: 65
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (3 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OAB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: 26
En: 30
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc, -1 SpD
Status: N/A
Other: N/A​
Arena: Rain (1r)​

Action 1:
Medicham used ThunderPunch!
RNG Roll (Crit) [<=625 Crit]: 5108/10000 (No)
(8+(7.5-6))*1.5 = 14.25 damage
RNG Roll (Effect) [<=1000 Effect]: 8940/10000 (No)
-10 energy
Slowking used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 1794/10000 (No)
(8+3+(6-4.5))*1.5+2 = 20.75 damage [-1 Ghost Gem use]
RNG Roll (Effect) [<=2000 Effect]: 1580/10000 (Effect)
Stat Change: -2 SpD (Slowking)
-6 energy

Action 2:
Medicham used Bullet Punch+ThunderPunch!
RNG Roll (Crit) [<=625 Crit]: 3748/10000 (No)
(10+(7.5-6))*1.5 = 17.25 damage
RNG Roll (Effect) [<=1000 Effect]: 7946/10000 (No)
-27 energy
Medicham fainted!
Slowking used Surf!
But there was no target...
-6 energy



Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 23
En: 53
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (2 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OXB)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A


Medicham (M)
HP: KO
En: KO
Ranks: 5/3/1/3
Speed: 92
SC/WC: 3/3
Ability: Pure Power
Item: Aspear Berry (2|8)
Stats: +10% Acc, -2 SpD
Status: N/A
Other: Cooldown (1a)​
Arena: N/A​

Maybe did the Surf part wrong I forget how that works.
 

Stratos

Banned deucer.
YOU'VE BREATHED YOUR LAST, SLOWKING

chandelure is bringin sexy back

shadow ball ~ shadow ball ~ Shadow Ball

IF Slowking uses Endure then use Toxic that action
IF Slowking uses protect then use chill that action
 
Complications: (OBA)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: 23
En: 53
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (2 uses)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (OXA)

Chandelure (F)
HP: 85
En: 61
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​

Action 1:
Slowking used Endure!
-15 energy
Chandelure used Toxic!
Status Change: BPSN (Slowking)
-7 energy
Post-action:
-1 HP due to PSN (Slowking)

Action 2:
Chandelure used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 6213/10000 (No)
(8+3+(8.5-6))*1.5+4 = 24.25 ~ 21 damage
RNG Roll (Effect) [<=2000 Effect]: 4778/10000 (No)
-5 energy
Slowking used Surf!
RNG Roll (Crit) [<=625 Crit]: 2849/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
-6 energy
Post-action:
-1 HP due to PSN (Slowking)
Slowking fainted!


Complications: (OBX)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A


Slowking (M)
HP: KO
En: KO
Ranks: 2/4/4/4
Speed: 30
SC/WC: 3/4
Ability: Regenerator
Item: Ghost Gem (2 uses)
Stats: N/A
Status: BPSN (2 DPA)
Other: N/A
Pwnemon: (OXA)

Chandelure (F)
HP: 63
En: 49
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​
 
Lapras enter the fray!
Surf-Brine-Surf
If Chandelure uses Pain Split and Protect is not imprisoned and Lapras is not Taunted, use protect, but not consecutively.
If Chandelure uses a successful Protective/Evasive move and Lapras is not taunted and Substitute is not imprisoned and Lapras does not already have an active substitute, use Substitute (15) on that action.
 

Stratos

Banned deucer.
who said i need to win this???

solarbeam ~ solarbeam + hyper beam ~ cool

i have nothing but confidence in the abilities of the SNEAZMEISTER
 
Complications: (OAX)

Lapras (M)
HP: 78
En: 80
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A
Pwnemon: (OXA)

Chandelure (F)
HP: 63
En: 49
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​

Action 1:
Chandelure absorbed light!
Lapras used Surf!
RNG Roll (Crit) [<=625 Crit]: 737/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
-6 energy
Chandelure used SolarBeam!
(12+(8.5-4.5))*1.5 = 24 damage
-8 energy

Action 2:
Chandelure absorbed light!
Lapras used Brine!
RNG Roll (Crit) [<=625 Crit]: 5524/10000 (No)
(13+3+(6-4.5))*1.5 = 26.25 damage
-7 energy
Chandelure used SolarBeam+Hyper Beam!
(27+(8.5-4.5))*1.5 = 46.5 damage
-33 energy

Action 3:
Lapras used Surf!
RNG Roll (Crit) [<=625 Crit]: 7149/10000 (No)
(10+3+(6-4.5))*1.5 = 21.75 damage
Chandelure fainted!
-6 energy


Complications: (OAX)

Lapras (M)
HP: 7
En: 61
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A
Pwnemon: (OXX)

Chandelure (F)
HP: KO
En: KO
Ranks: 1/3/6/3
Speed: 92
SC/WC: 2/3
Ability: Flame Body
Item: Spell Tag
Stats: +10% Acc
Status: N/A
Other: N/A​

Pwnemon and Complications, remember my warning about DQ from here on out.
 

Stratos

Banned deucer.
YOLO the sneasel @ Mental Herb

Faint Attack ~ Beat Up ~ Faint Attack

IF Endure is used then use DynamicPunch the action endure is used and Toxic the action after endure is used
IF Protective move is used then use Hone Claws that action and Faint Attack the next
 
Everyone is telling me no to that combination so...

Complications: (OAX)

Lapras (M)
HP: 7
En: 61
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A
Pwnemon: (AXX)

Sneasel (F)
HP: 90
En: 100
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: N/A​

Action 1:
Lapras used Ice Shard!
RNG Roll (Crit) [<=625 Crit]: 8268/10000 (No)
(4+3+(4.5-3))/1.5 = 5.666 damage
-3 energy
Sneasel used Faint Attack!
(6+3+(4.5-4.5)) = 9 damage
Lapras fainted!
-3 energy


Complications: (OXX)

Lapras (M)
HP: KO
En: KO
Ranks: 3/3/4/3
Speed: 40
SC/WC: 5/6
Ability: Shell Armor
Item: Mental Herb (3 uses)
Stats: -10% Eva
Status: N/A
Other: N/A
Pwnemon: (AXX)

Sneasel (F)
HP: 84
En: 97
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: N/A​
 

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