[Round 3] Complications vs Pwnemon

Scrafty @ Lum Berry

Brick Break-Drain Punch-Brick Break

If Sneasel would be in the evasive stage of a damaging evasive move when you would attack, change that action to Dig.
If Sneasel uses Counter, use Dragon Tail.
 
Assist (Double Team (4 clones) | Bide | Imprison (Dig, Brick Break, Fake Out)) ~ Dig ~ Focus Punch
IF you call Double Team a1 and you still have clones up a2 then use focus punch a2 and dynamicpunch a3
IF you call Double Team a1 and you do not have clones up a2 then use reflect a2 and dynamicpunch a3
 
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Complications: (AXX)
560.png

Scrafty (F)
HP: 100
En: 100
Ranks: 4/4/1/4
Speed: 58
SC/WC: 2/3
Ability: Shed Skin
Item: Lum Berry (2|8)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (AXX)
215.png

Sneasel (F)
HP: 84
En: 97
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: N/A​

Action 1:
Sneasel used Assist!
RNG Roll (Assist) [1 (Double Team)|2 (Bide)|3 (Imprison)]: 3 (Imprison)
Other Change: Imprison [Dig/Brick Break/Fake Out] (Sneasel)
-11 energy
Scrafty used Brick Break!
Failed

Action 2:
Sneasel burrowed its way under the ground!
Scrafty used Struggle!
Missed
-5 energy
Sneasel used Dig!
RNG Roll (Crit) [<=625 Crit]: 8437/10000 (No)
(8+(4.5-6)) = 6.5 damage
-10 energy

Action 3:
Sneasel is tightening its focus!
Scrafty used Struggle!
RNG Roll (Crit) [<=625 Crit]: 7217/10000 (No)
(5+(6-3)) = 8 damage
-3.2 HP due to recoil (Scrafty)
-9 energy
Sneasel lost its focus!
-10 energy

Complications: (AXX)
560.png

Scrafty (F)
HP: 90
En: 86
Ranks: 4/4/1/4
Speed: 58
SC/WC: 2/3
Ability: Shed Skin
Item: Lum Berry (2|8)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (AXX)
215.png

Sneasel (F)
HP: 76
En: 66
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: Imprison (Brick Break/Dig/Fake Out, 3a)​
 
Fake Out ~ DynamicPunch ~ DynamicPunch
IF Scrafty uses a damaging fighting-type move AND you have more than 49.25 HP AND Scrafty does not have clones up AND it's not a combo THEN use Counter that action and pushback
IF Scrafty uses a damaging fighting-type move AND the above sub doesn't activate then use Dig (suspend) that action
 
"Well Pwnemon, it's been a great battle, but if I calced everything correctly, it ends here. You have a 6.25% chance to win, but it's a bet I'll have to take!"
Flinch-Focus Punch-Fire Punch+Fire Punch
 
Complications: (AXX)
560.png

Scrafty (F)
HP: 90
En: 86
Ranks: 4/4/1/4
Speed: 58
SC/WC: 2/3
Ability: Shed Skin
Item: Lum Berry (2|8)
Stats: N/A
Status: N/A
Other: N/A
Pwnemon: (AXX)
215.png

Sneasel (F)
HP: 76
En: 66
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: Imprison (Brick Break/Dig/Fake Out, 3a)​

Action 1:
Sneasel used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 6547/10000 (No)
(4+(4.5-6)) = 2.5 damage
-4 energy
Scrafty flinched!

Action 2:
Scrafty is tightening its focus!
Scrafty used Focus Punch!
RNG Roll (Crit) [<=625 Crit]: 2594/10000 (No)
(15+3+(6-3))*2.25 = 47.25 damage
-9 energy
Sneasel used Counter!
47.25*1.5 = 70.875 damage
-29.625 energy

Action 3:
Sneasel used DynamicPunch!
RNG Roll (Crit) [<=625 Crit]: 5196/10000 (No)
(10+(4.5-6))*1.5 = 12.75 damage
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Scrafty)
Scrafty's Lum Berry cured its confusion! [-1 Lum Berry use]
-8 energy
Scrafty used Fire Punch+Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 881/10000 (No)
(18+(6-3))*1.5 = 31.5 damage
Sneasel fainted!
-28 energy

Complications: (AXX)
560.png

Scrafty (F)
HP: 4
En: 49
Ranks: 4/4/1/4
Speed: 58
SC/WC: 2/3
Ability: Shed Skin
Item: Lum Berry (1|8)
Stats: N/A
Status: N/A
Other: Cooldown (1a)
Pwnemon: (XXX)
215.png

Sneasel (F)
HP: KO
En: KO
Ranks: 3/2/1/3
Speed: 133
SC/WC: 2/3
Ability: Inner Focus
Item: Mental Herb (3 uses)
Stats: +30% Acc
Status: N/A
Other: N/A​

Complications is the winner.

Rewards:
Complications: 2 CC
Pwnemon: 2 CC
Elevator Music: 7 UC

Complications can swap a Pokemon, and all Pokemon get 6 MC.
 
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