Completed RoyalGuard actually gives Maxim a real fight!

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LouisCyphre

heralds disaster.
#1
Challenging The Royal Guard to a Doubles match!

4v4 LC Doubles
2 Day DQ
5 Chills/2 Recoveries per pokemon
Arena: ASB Arena (Feel free to suggest something else though)
Lets Go!

All Abilities
Training items ON
Arena ASB
The Royal Guard said:

Ponyta- Luna (F)
Nature: Mild (SpA raised by 1, Def decreased by 1)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body (DW): (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Stats:

Hp: 90
Atk: 3
Def(-): 1
SpA(+): 4
SpD: 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 3/6
MC: 0
DC: 2/5

Attacks:(19)
Quick Attack
Growl
Tackle
Tail Whip
Ember
Flame Wheel
Stomp
Flame Charge
Fire Spin
Agility
Flare Blitz
Inferno
Fire Blast

Low Kick
Morning Sun
Hypnosis

Flamethrower
Solarbeam
Hidden Power (Water, 7)


<Zell>[Shinx] [Male]
Nature: Jolly(+Speed -Special Attack)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Rivalry:Innate

This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Intimidate:Can be Activated

When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Guts: Innate
DW LOCKED:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.



Shinx
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 52(+) (+9% Accuracy/Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13



EC:0/9
MC:0
DC:0/5

Moves:(13)

Tackle
Leer
Charge
Bite
Spark
Roar
Swagger
Thunder Fang

Fire Fang
Ice Fang
Howl

Toxic
Protect
Light Screen
Snarl


Thadural [Rebble] [Male]
Nature: Modest(+1 S. Attack, -1 Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC:2/9
MC:0
DC:2/5

Moves:(16)

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Earth Power
Metal Sound
Paleo Wave
Head Smash

Protect
Fire Blast
Energy Ball
Toxic


Kethzyal(Staryu) (Male)
Nature: Modest (+ to S.Attack, - to Attack)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate:(Activate) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds opponents, reducing their Accuracy stage by one (1). The accuracy drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Illuminate can be activated again as an Action, and will affect all opponents.

Natural Cure:(Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Analytic:(Innate)(DW) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 2
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC:4/6
MC:4
DC:2/5

Moves:(15)

Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Hydro Pump
Power Gem
Light Screen

Protect
Ice Beam
Thunder
Psychic
Thunder Wave
Maxim said:

Yojimbo [Slakoth] (M)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Truant:
(Innate) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 3/9
MC: 0

Attacks (17):
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Counter
Flail

Body Slam
Night Slash
Sleep Talk

Protect
Aerial Ace
Blizzard
Thunder
Fire Blast
Rock Slide



Heiss [Beldum]
Nature: Sassy (Special Defense increased by *, -15% Speed, -10% Evasion)

Type:
Steel:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
(Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (DW): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (30/1.15)
Size Class: 1
Weight Class: 4 (95.2 kg)
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Take Down

Iron Defense
Iron Head
Zen Headbutt



Gafka [Nidoran] (M)
Nature: Quiet (Special Attack increased by *, Speed lowered by 15%, -10% Evasion)

Type:
Poison:
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point:
(Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks (15):
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Counter
Disable
Endure

Venoshock
Ice Beam
Thunderbolt



Marco [Ralts] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)

Type:
Psychic:
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize:
(Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Can be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 90
Atk: Rank 1
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind

Disable
Encore
Confuse Ray

Will-o-Wisp
Thunder Wave
Psyshock
HP: 90 / 90 En: 100% Speed: 90 Ranks: 3/1/4/3 Status:
HP: 90 / 90 En: 100% Speed: 52 Ranks: 3/2/1/2 Status:
HP: 90 / 90 En: 100% Speed: 90 Ranks: 1/2/4/2 Status:
HP: 90 / 90 En: 100% Speed: 85 Ranks: 1/2/4/2 Status:
HP: 90 / 90 En: 100% Speed: 30 Ranks: 1/2/3/2 Status:
HP: 90 / 90 En: 100% Speed: 26 Ranks: 2/3/2/3 Status:
HP: 90 / 90 En: 100% Speed: 43 Ranks: 2/2/3/2 Status:
HP: 90 / 90 En: 100% Speed: 34 Ranks: 1/2/2/2 Status:

Maxim sends out lead and gives item
TRG leads, items, and orders
Maxim orders.
 
#3
Luna, Zell take 'em down!

Zell gets my Exp.Share

Zell-Light Screen-Howl-Fire Fang(Beldum)
If your target is under the effect of Protect switch targets
Luna-Flamethrower-Flare Blitz-Flamethrower All on Beldum
If your target is under the effect of Protect switch targets
 

LouisCyphre

heralds disaster.
#5
Round 1


"So we have a pair of pairs, duking it out? This should be amusing!"

HP: 90 / 90 En: 100% Speed: 90 Ranks: 3/1/4/3 Status:
HP: 90 / 90 En: 100% Speed: 52 Ranks: 3/2/1/2 Status: Exp. Share
HP: 90 / 90 En: 100% Speed: 30 Ranks: 1/2/3/2 Status:
HP: 90 / 90 En: 100% Speed: 26 Ranks: 2/3/2/3 Status:

Turn 1

Zell's Intimidate!
Heiss is unaffected due to Clear Body!
Yojimbo's attack fell!

Luna used Flamethrower on Heiss!
Critical Roll: 625 > 8691 (No)
Burn Roll: 1000 > 9635 (No)
(10 + 3 + 6 - 4.5) * 1.5 = 21.75 Damage
-6 En

Zell used Light Screen!
Zell set up a barrier!
-8 En

Heiss used Zen Headbutt on Luna!
Attack Roll: 9000 > 3473 (No)
Critical Roll: 625 > 484 (Crit)
A critical hit!
(8 + 3 + 3 + 3 - 1.5) = 15.5 Damage
-5 En

Yojimbo used Rock Slide!
Targets Luna, Zell
Attack Rolls: 9000 > 1410, 1981 (Hit, Hit)
Critical Rolls: 625 > 8830, 1439 (No, No)
(6 + 1.5 - 1.5) * 1.5 - 1.75 = 7.25 Damage to Luna
(6 + 1.5 - 3) - 1.75 = 2.75 Damage to Zell
-6 En


"Ouch! I'd call that a solid lead!"

Turn 2

Luna used Flare Blitz on Heiss!
Criticall Roll: 625 > 576 (Crit)
Burn Roll: 1000 > 4114 (No)
A critical hit!
(13 + 3 + 3 + 4.5 - 4.5) * 1.5 = 28.5 Damage
(28.5 / 3) = 9.5 Recoil
-8.5 En

Zell used Howl!
Zell's Attack rose!
-5 En

Heiss used Take Down on Luna!
Attack Roll: 8500 > 576 (Hit)
Critical Roll: 625 > 4114 (No)
(10 + 3 - 1.5) = 11.5 Damage
2.875 Recoil
-7 En

Yojimbo used Yawn on Zell!
Zell drowned out the noise with Howl!
-7 En


"Using Howl on Yojimbo's off-turn... smart!"

Turn 3

Luna used Flamethrower on Heiss!
Critical Roll: 625 > 7099 (No)
Burn Roll: 1000 > 5422 (No)
(10 + 3 + 6 - 4.5) * 1.5 = 21.75 Damage
-6 En

Zell used Fire Fang on Heiss!
Critical Roll: 625 > 7621 (No)
Burn Roll: 1000 > 8517 (No)
Flinch Roll: 1000 > 6209 (No)
(7 + 4.5 - 4.5) * 1.5 + 1.75 = 12.25 Damage
-5 En

Heiss used Zen Headbutt on Luna!
Attack Roll: 9000 > 9116 (Miss)
Heiss' attack missed!
-5 En

Yojimbo used Rock Slide!
Targets Luna, Zell
Attack Rolls: 9000 > 4707, 3065 (Hit, Hit)
Critical Rolls: 625 > 143, 401 (Crit, Crit)
A critical hit on both Zell and Luna!
(6 + 3 + 1.5 - 1.5) * 1.5 = 13.5 Damage to Luna
(6 + 3 + 1.5 - 3) = 7.5 Damage to Zell
-6 En


"Now that's a rare occurrence! Three crits in the same round!"

Luna -57 (57.25) HP, -21 (20.5) En
Zell -10 (10.25) HP, -18 En

Yojimbo -19 En
Heiss -87 (86.875) HP, -17 En

HP: 33 / 90 En: 89% Speed: 90 Ranks: 3/1/4/3 Status: Light Screen (3a)
HP: 80 / 90 En: 82% Speed: 52 Ranks: 3/2/1/2 Status: Exp. Share, Light Screen (3a), Attack +1
HP: 90 / 90 En: 81% Speed: 30 Ranks: 1/2/3/2 Status: Attack -1 (Maintained), Sluggish (1a)
HP: 3 / 90 En: 83% Speed: 26 Ranks: 2/3/2/3 Status:


"Yikes, it only took two days. Where's my mojo?"

Maxim gives orders
 
#9

"I am here to provide Subreffing services!

Round up in a sec!

Round 2


Luna the Ponyta
HP: 33
EN: 89
Ranks: 3/1/4/3/90
Status: Light Screen (3a)


Zell the Shinx @ Exp Share
HP: 80
EN: 82
Ranks: 3/2/1/2/52
Status: Light Screen (3a), +1ATK


VS


Yojimbo the Slakoth
HP: 90
EN: 81
Ranks: 1/2/3/2/30
Status: Sluggish 1A, -1ATK (Maintained)


Heiss the Beldum
HP: 3
EN: 83
Ranks: 2/3/2/3/26
Status: Okay!

This round starts with Ponyta swiftly sending some flames towards Beldum successfully KOing it! After that commotion has ended, Shinx chomps down on Slakoth with its electrically charged fangs! Doing decent damage but scoring no hax. Slakoth then attempts to send a Blizzard at the two mons to avenge his fallen teammate but alas he is too sluggish to do so!

The second action has Ponyta and Shinx continuing their tactics of flames and Om Nom Nomming respectively, however this time Shinx achieves to make Slakoth flinch with its now frozen fangs! Slakoth seems to be getting worn down but what will happen?

The last round has Slakoth going first of all things (SUPER FAST SLOTH GOGOGO) and this time sends a Blizzard with minimal success however as the screen of light Shinx and Ponyta had took most of the blow! Ponyta after waiting a while now sends a SUPER FLAME towards Slakoth which seems to have burned it, what will that achieve? Meanwhile Shinx has charged its fangs this time with EXTRA electricity and chomps down on Slakoth one more time, putting it on the brink of defeat!

The burn then kills the sloth...

With a 4-2 lead how will The Royal Guard try to keep his advantage?

Will Maxim take advantage of the free A1 of next round?

Stay tuned to find out!

Action 1

Ponyta used Flamethrower
RNG Roll Crit (<=625 Crit): 4523 (no)
RNG Roll BURN (<=1000 BURN): 9989 (no)
DMG = (10+3+1.5)*1.5 = 21.75 dmg
10EN
Beldum was KOed
Ponyta has 1 KOC

Shinx used Thunder Fang
RNG Roll Crit (<=625 Crit): 9839 (no)
RNG Roll PRZ (<=1000 PRZ): 7816 (no)
RNG Roll Flinch (<=1000 Flinch): 4731 (no)
DMG = 7+3+1.5+1.5 = 13 dmg
4EN
Slakoth used Blizzard
It was unable to do so, due to sluggishness!

Action 2

Ponyta used Fire Blast
RNG Roll Hit (<=8500 Hit): 2782 (yes)
RNG Roll Crit (<=625 Crit): 6882 (no)
RNG Roll BRN (<=1000 BRN): 1045 (no)
DMG = 12+3+1.5= 16.5 dmg
7EN

Shinx used Ice Fang
RNG Roll Crit (<=625 Crit): 8306 (no)
RNG Roll FRZ (<=1000 FRZ): 7868 (no)
RNG Roll Flinch (<=1000 Flinch): 884 (yes)
DMG = 7+1.5 = 10 dmg
5EN

Slakoth Flinched

Action 3

Slakoth used Blizzard
RNG Roll Hit (Ponyta) (<=7000 Hit): 815 (yes)
RNG Roll Hit (Shinx) (<=7000 Hit): 2398 (yes)
RNG Roll Crit (Ponyta) (<=625 Crit): 4782 (no)
RNG Roll Crit (Shinx) (<=625 Crit): 9836 (no)
RNG Roll FRZ (Ponyta) (<=1000 Crit): 9206 (no)
RNG Roll FRZ (Shinx) (<=1000 Crit): 3755 (no)
DMG (Ponyta) = ((12*.75)*2/3)*.67 = 4 dmg
DMG (Shinx) = ((12*.75)*2/3)+1.5 = 7.5 dmg
8EN

Ponyta used SUPER FLAMETHROWER OF DOOOOOOOOOOOM
RNG Roll Crit (<=625 Crit): 5853 (no)
RNG Roll BURN (<=2000 BURN): 1598 (yes)
DMG = 22.5+3+3 = 28.5dmg
30.5EN (31)

Shinx used SUPER THUNDER FANG OF DOOOOOOOOOOOM
RNG Roll Hit (<=9925 Hit): 5263 (yes)
RNG Roll Crit (<=625 Crit): 3588 (no)
RNG Roll PRZ (<=2000 PRZ): 6938 (no)
DMG = 15.75+3+1.5+1.5 = 21.75 dmg
24.5EN(25)
Slakoth was hurt by its burn
2dmg
Slakoth was KOed
Shinx has 1 KOC

Totals
Ponyta:
HP = 33-(4) = 29HP
EN = 89-(31+7+10) = 41EN

Shinx:
HP = 80-(7.5) = 72.5HP (72)
EN = 82-(25+5+4) = 48EN

Slakoth:
HP = 90-(21.75+28.25+10+16.5+13+2) = KO
EN = 81-(8) = 73EN

Beldum:
HP = 3-(21.75) = KO

Post Round 2


Luna the Ponyta
HP: 29
EN: 41
Ranks: 3/1/4/3/90
Status: Suffers cooldown A1 next round, 1 KO


Zell the Shinx @ Exp Share
HP: 72
EN: 48
Ranks: 3/2/1/2/52
Status: Suffers cooldown A1 next round, 1KO


VS


Yojimbo the Slakoth
HP: KO
EN: --
Ranks: 1/2/3/2/30
Status: Dead


Heiss the Beldum
HP: KO
EN: --
Ranks: 2/3/2/3/26
Status: Dead
-----------------------------

Maxim sends out his new mons with items if applicable

Lionheart TRG Gives Actions

Maxim Actions

I ref!
 
#11
Shinx-Cooldown-Bite Ralts-Light Screen
If Encore is used switch that action to Bite Ralts

Ponyta-Morning Sun-Fire Blast-Flamethrower Both on Ralts
If Encore is used Switch that action to Fire Blast Ralts
 
#12
Alright, how about this?

Ralts: Double Team (5 Clones)~Confuse Ray (Shinx)~Psyshock (Ponyta)

Nidoran: Thunderbolt (Ponyta)~Venoshock (Ponyta)~Helping Hand (Ralts)
 
#14
Round 3



Luna the Ponyta
HP: 29
EN: 41
Ranks: 3/1/4/3/90
Status: Suffers cooldown A1 next round, 1 KO


Zell the Shinx @ Exp Share
HP: 72
EN: 48
Ranks: 3/2/1/2/52
Status: Suffers cooldown A1 next round, 1KO


VS


Marco the Ralts
HP: 90
EN: 100
Ranks: 1/2/2/2/34
Status: Okay!


Gafka the Nidoran M
HP: 90
EN: 100
Ranks: 2/2/3/2/43
Status: Okay!

With Maxim sending out his new mons, we see they have a distinct advantage right from the start! With both of TRG's mons cooling down (nice try with the morning sun though). Ralts takes the opportunity to set up clones while she can, while Nidoran drops a thunderbolt onto the Ponyta!

Now that its cooldown time is over, Ponyta conjures up a ball of fire and decides which Ralts to throw it at. The flame flies straight towards one of the Ralts' hitting it critically! But was it the right one? It was it turns out as the clones start to disappear and the real Ralts is recovering from the pain. Shinx decides not to give him a chance to though, by biting down on the little ballerina thing. While all this is going on Nidoran decides to use a Venoshock on a Ponyta that isn't even poisoned! But it still does decent damage. Both trainers now sit anxiously to see what Ralts does! But nothing happens as it seems to still be flinching from the bite wound it recieved earlier!

This last action starts by Nidoran cheering for Ralts encouraging him to do better, but will it help? Ponyta sends another layer of flames at Ralts, while Shinx sets up a protective barrier of sorts, to soften any incoming blow. With the encouragement from Nidoran, Ralts now sends a wave of energy, that materializes into little particles. The particles then slam into Ponyta knocking it out!

With that lucky hit on A2 The Royal Guard seems to be strengthening his lead, but can he keep it up?

Can Maxim gain some ground despite attacking first next round?

Will Ralts stop getting haxed?

Stay tuned to find out!

Action 1

Ponyta cooled down!

Shinx cooled down!

Nidoran used Thunderbolt!
RNG Roll Crit (<=625 Crit): 2442 (no)
RNG Roll PRZ (<=1000 PRZ): 3721 (no)
DMG = 10 = 10dmg
7EN

Ralts used Double Team
5 clones were created!
20EN

Action 2

Ponyta used Fire Blast
RNG Roll Hit (<=8500 Hit): 6596 (yes)
RNG Roll Hit Real (1= Hit, 2-6=Clone): 1 (hit lol)
RNG Roll Crit (<=625 Crit): 234 (yes)
RNG Roll BRN (<=1000 BRN): 6430 (no)
DMG = 12+3+3+3 = 21 dmg
The clones disappeared!
7EN

Shinx used Bite
RNG Roll Crit (<=625 Crit): 9693 (no)
RNG Roll Flinch (<=3000 Flinch): 905 (yes)
DMG = (6+1.5)*1.5 = 10 dmg
4EN

Nidoran used Venoshock!
RNG Roll Crit (<=625 Crit): 6727 (no)
DMG = 7+3 = 10dmg
7EN

Ralts flinched!

Action 3

Nidoran used Helping Hand
4EN

Ponyta used Flamethrower
RNG Roll Crit (<=625 Crit): 5798 (no)
RNG Roll BRN (<=1000 BRN): 3962 (no)
DMG = 10+3+3 = 18 dmg
6EN

Shinx used Light Screen!
8EN

Ralts used Psyshock!
RNG Roll Crit (<=625 Crit): 2603 (no)
DMG = ((8*2)*2/3)+3+1.5 = 15.167
5EN
8EN Nidoran

Ponyta was KOed
Ralts has 1KOC

Totals
Ponyta:
HP = 29-(10+10+15.167) = KO
EN = 41-(6+7) = 28EN

Shinx:
HP = 72-(0) = 72HP
EN = 48-(8+4) = 36EN

Ralts:
HP = 90-(18+10+21) = 41HP
EN = 100-(20+5) = 75EN

Nidoran:
HP = 90-(0) = 90HP
EN = 100-(8+4+7+7) = 74EN

Post Round 2


Luna the Ponyta
HP: KO
EN: --
Ranks: 3/1/4/3/90
Status: Dead, 1KO


Zell the Shinx @ Exp Share
HP: 72
EN: 36
Ranks: 3/2/1/2/52
Status: Light Screen (5a) 1KO


VS


Marco the Ralts
HP: 41
EN: 75
Ranks: 1/2/2/2/34
Status: Hating Fire Blast hits, 1KO


Gafka the Nidoran M
HP: 90
EN: 74
Ranks: 2/2/3/2/43
Status: Okay!
--------------------------------

The Royal Guard sends out next mon with item (if applicable)

Maxim gives actions

The Royal Guard gives actions

I ref!
 
#16
Yay I didn't get swept 4-0 :P.

Nidoran: Thunderbolt (Staryu) x3

Ralts: Confuse Ray (Staryu)~Confuse Ray (Shinx)~Psyshock (Staryu)
If Staryu uses a Protective move A1, switch A1 and A2
 
#17
Why not

Staryu-Hydro Pump Ralts-Protect and swap it over to Shinx-Hydro Pump Ralts

Shinx-Protect and swap it over to Staryu-Bite Ralts-Thunder Fang Nidoran
IF Ralts isn't down at A3 switch that action to Bit Ralts
 
#18
NOTE FROM SUBWAYJ
I accidentally messed up on Bite calc last round so Ralts has one less HP


Round 4



Kethzyal the Staryu
HP: 90
EN: 100
Ranks: 1/2/4/2/85
Status: Okay!


Zell the Shinx @ Exp Share
HP: 72
EN: 36
Ranks: 3/2/1/2/52
Status: Light Screen (5a) 1KO


VS


Marco the Ralts
HP: 40
EN: 75
Ranks: 1/2/2/2/34
Status: Hating Fire Blast hits, 1KO


Gafka the Nidoran M
HP: 90
EN: 74
Ranks: 2/2/3/2/43
Status: Okay!


This round is basically TRG's mons protecting eachother and hurting Ralts, KOing it. Then Shinx using Thunder Fang on Nidoran.

Maxim had Ralts achieve nothing unfortunately and Nidoran used a lot of energy to hurt Staryu (although little due to light screen).

TRG is still winning and I believe this will be the last round!

Action 1

Staryu used Hydro Pump!
RNG Roll Hit (<=9000 Hit): 892 (yes)
RNG Roll Crit (<=625 Crit): 9364 (no)
DMG = 12+3+3 = 18dmg
7EN

Shinx used Protect (transfer)!
7EN

Nidoran used Thunderbolt!
RNG Roll Crit (<=625 Crit): 4688 (no)
DMG = (10+1.5)*1.5 = 17.25dmg (protected)
7EN
6.9EN (Shinx) (7)

Ralts used Confuse Ray
5EN

Action 2
Staryu used Protect (transfer)!
7EN

Shinx used Bite
RNG Roll Crit (<=625 Crit): 5583 (no)
RNG Roll Flinch (<=3000 Flinch): 2213 (yes lol)
DMG = (6+1.5)*1.5 = 11.25 dmg
4EN

Nidoran used Thunderbolt
RNG Roll Crit (<=625 Crit): 9933 (no)
RNG Roll PRZ (<=1000 PRZ): 6186 (no)
DMG = (10*2/3+1.5)*1.5 = 12.25dmg
11EN

Ralts flinched!
This made protect useless lol

Action 3

Staryu used Hydro Pump!
RNG Roll Hit (<=9000 Hit): 6597 (yes)
RNG Roll Crit (<=625 Crit): 4645 (no)
DMG = 12+3+3 = 18dmg
7EN

Ralts was KOed
Staryu has 1KOC

Shinx used Thunder Fang
RNG Roll Crit (<=625 Crit): 2955 (no)
RNG Roll PRZ (<=1000 PRZ): 7352 (no)
RNG Roll Flinch (<=1000 Flinch): Doesnt matter
DMG = 7+3+1.5 = 11.5 dmg
4EN

Nidoran used Thunderbolt
RNG Roll Crit (<=625 Crit): 5006 (no)
RNG Roll PRZ (<=1000 PRZ): 7123 (no)
DMG = (10*2/3+1.5)*1.5 = 12.25dmg
15EN

Totals
Staryu:
HP = 90-(12.25+12.25) = 65.5HP (65)
EN = 100-(7+7+7) = 79EN

Shinx:
HP = 72-(0) = 72HP
EN = 36-(4+4+7+7) = 14EN

Ralts:
HP = 40-(18+18+11.25) = KO
EN = 75-(5) = 70EN

Nidoran:
HP = 90-(11.5) = 78.5HP (78)
EN = 74-(7+11+15) = 41EN

Post Round 4


Kethzyal the Staryu
HP: 65
EN: 79
Ranks: 1/2/4/2/85
Status: Light Screen (2a) 1KO


Zell the Shinx @ Exp Share
HP: 72
EN: 14
Ranks: 3/2/1/2/52
Status: Light Screen (2a) 1KO


VS


Marco the Ralts
HP: KO
EN: --
Ranks: 1/2/2/2/34
Status: Dead, 1KO


Gafka the Nidoran M
HP: 78
EN: 41
Ranks: 2/2/3/2/43
Status: ALONE
--------------------------------

TRG orders

Maxim Orders

I ref (hopefully) the final round
 
#19
Shinx-Chill-Thunder Fang-Thunder Fang
If your Target is protected then Chill that actions

Staryu-Hydro Pump-Ice Beam-Hydro Pump+Hydro Pump
If your Target is protected then Chill that actions
 
#21
Round 5

Kethzyal the Staryu
HP: 65
EN: 79
Ranks: 1/2/4/2/85
Status: Light Screen (2a) 1KO


Zell the Shinx @ Exp Share
HP: 72
EN: 14
Ranks: 3/2/1/2/52
Status: Light Screen (2a) 1KO


VS


Gafka the Nidoran M
HP: 78
EN: 41
Ranks: 2/2/3/2/43
Status: ALONE


Yeah its over

Action 1

Staryu used Hydro Pump!
RNG Roll Hit (<=9000 Hit): 8340 (yes)
RNG Roll Crit (<=625 Crit): 9593 (no)
DMG = 12+3+3 = 18dmg
11EN

Shinx chilled!
+12EN

Nidoran used Venoshock!
RNG Roll Crit (<=625 Crit): 5774 (no)
DMG = (7*2/3)+3+1.5= 9.167dmg
6EN

Action 2

Staryu used Ice Beam!
RNG Roll FRZ (<=1000 FRZ): 2442 (no)
RNG Roll Crit (<=625 Crit): 838 (no)
DMG = 10+3 = 13dmg
7EN

Shinx used Thunder Fang!
RNG Roll Crit (<=625 Crit): 8064 (no)
RNG Roll PRZ (<=1000 PRZ): 8684 (no)
RNG Roll Flinch (<=1000 Flinch): 9743 (no)
DMG = 7+3+1.5 = 11.5 dmg
4EN

Nidoran used Ice Beam!
RNG Roll Crit (<=625 Crit): 7478 (no)
RNG Roll FRZ (<=1000 FRZ): 1347 (no)
DMG = (10*2/3)+1.5= 8.167dmg
7EN

Action 3

Shinx used Thunder Fang!
RNG Roll Crit (<=625 Crit): 2063 (no)
RNG Roll PRZ (<=1000 PRZ): 4435 (no)
RNG Roll Flinch (<=1000 Flinch): 1890 (no)
DMG = 7+3+1.5 = 11.5 dmg
8EN

Nidoran used Venoshock!
RNG Roll Crit (<=625 Crit): 2709 (no)
DMG = 7+3+1.5= 11.5dmg
6EN

Staryu used SUPER HYDRO PUMP OF DOOOOOOOOOOM
RNG Roll Hit (<=7400 Hit): 701 (yes)
RNG Roll Crit (<=625 Crit): 5242 (no)
DMG = 27+3+3 = 33 dmg
34EN

Nidoran was KOed
Staryu has 2KOC

Totals
Staryu:
HP = 65-(0) = 65HP
EN = 79-(11+7+33) = 28EN

Shinx:
HP = 72-(9.167+8.167+11.5) = 43.166HP (43)
EN = 14-((-12)+4+8) = 14EN

Nidoran:
HP = 78-(18+11.5+13+11.5+33) = KO
EN = 41-(7+7+7) = 20EN


Post Round 5

Kethzyal the Staryu
HP: 65
EN: 28
Ranks: 1/2/4/2/85
Status: Light Screen (2a) 1KO


Zell the Shinx @ Exp Share
HP: 43
EN: 14
Ranks: 3/2/1/2/52
Status: Light Screen (2a) 1KO


VS


Gafka the Nidoran M
HP: KO
EN: --
Ranks: 2/2/3/2/43
Status: ALONE
---------------------------

Good Game both of you!

Prizes

Maxim-3CC
Gafka the Nidoran-1EC, 1DC, 2MC
Marco the Ralts-1EC, 1DC, 2MC, 1KOC
Yojimbo the Slakoth-1EC, 2MC
Heiss the Beldum-1EC, 1DC, 2MC

The Royal Guard-3CC
Kethzyal the Staryu-1EC, 1DC, 2MC, 2KOC
Zell the Shinx-1EC, 1DC, 3MC (Exp Share), 1KOC
Luna the Ponyta-1EC, 1DC, 2MC, 1KOC
Thadural the Rebble-1EC, 1DC, 2MC
As ruled by Deck Knight, Rebble still gets counters despite not battling

LouisCyphre
9*1/5 = 1.8UC
FLOOR becomes 1

SubwayJ
(9*4/5)+(5/2) = 9.7
CEILING becomes 10
 
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