Saturday Morning's Alright for Fighting! SubwayJ vs. Birkal! (reffed by Flamestrike)

You know the deal, 1v1 FE flashie, let's get to it! First we have SubwayJ, giving ASB's first ever Meloetta a spin!
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|
meloetta-pirouette.gif

Niki the Meloetta (-) | Jessica the Meloetta (-)
Aria | Pirouette

Type:
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psychic.gif
|
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Niki was won by SubwayJ after he defeated all of his opponents in the Best of the Rest tournament. When she joined the team, SubwayJ quickly noticed her power, and her value to the rest of the group. With her great power comes a burden however, in the form of a second personality. Sweet and kind Niki can become ruthless and savage Jessica on the drop of a dime. The least predictable of the group.

Nature: Naïve (+Speed, -Special Defence)

Abilities:
Serene Grace:
(Passive)

Stats :

HP: 110 | 110
Attack: Rank 3 | Rank 5
Defence: Rank 3 | Rank 3
Special Attack: Rank 5 | Rank 3
Special Defence: Rank 4 |(-)| Rank 2
Speed: 104 (12% Acc) |(+)| 148 (25% Acc)
Base Rank Total: 23 | 23
Size Class: 1 | 1
Weight Class: 1 | 1


Move Counters: 0

Moves:

Round
Quick Attack
Confusion
Sing
Teeter Dance
U-Turn
Psychic
Close Combat

Shadow Ball
Dazzling Gleam
Stone Edge
Energy Ball
Protect

Relic Song
Drain Punch
Fire Punch
Ice Punch
Knock Off

Total Moves: 18
And his opponent is Birkal, trying out his Ambipom!
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Woggers | Ambipom (M)

Nature: Adamant (+Atk | -SpA)

Type: Normal

Abilities: Technician | Pick Up | Skill Link (Unlocked)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
S&W: 2 | 2
Total: 19

EC: 6 | 6
AC: 5 | 5
MC: 0

Moves:

Level-Up:
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Agility
Double Hit
Fling
Nasty Plot
Last Resort

Egg Moves:
Bounce
Counter
Fake Out
Quick Guard
Revenge
Ice Punch
Seed Bomb
Fire Punch

TM Moves:
Protect
Substitute
Dig
Brick Break
Toxic
Payback
U-turn
Taunt
Facade
Acrobatics
Low Sweep
Aerial Ace
Giga Impact
Power-Up Punch
Thunder Wave
Shadow Claw
Thunder Punch
Endure
You guys all know the drill! Subway will equip an item, then Birkal orders first since he's ordering second against me and I assume Subway's ordering first against me! Now let's go!

SubwayJ, you're up!
 

ambipom.gif

Woggers
@ Exp Share

Fake Out | Double Hit | Payback

If Close Combat, use Counter. Push back actions.
If Relic Song on A2 or A3, change remaining queue to Bounce | Acrobatics.​
 
648-aria.png

Niki the Meloetta (-)
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (-)
Spe: 104 (+12%)
Energy: 100
Abilities: Serene Grace
424.png

Woggers the Ambipom (M)
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: 100
Abilities: Technician, Pick Up, Skill Link

A crit on her combo helps Niki make up some of the damage difference, and transforms her into Jessica to boot, but Woggers still ends up with a slight edge! Can Jessica make a comeback?

648-pirouette.png

Jessica the Meloetta (-)
HP: 69
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 148 (+25%)
Energy: 72
Abilities: Serene Grace
424.png

Woggers the Ambipom (M)
HP: 73
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: 78
Abilities: Technician, Pick Up, Skill Link
Action 1:
Woggers used Fake Out
-> RNG roll to crit (1-625 to crit) -> 7302 (no crit)
6[BAP w/ Technician] + 3[STAB] + 3[Stat Dif.] = 12 damage, 4 energy
Niki flinched!

Action 2:
Woggers bounced up high!
Woggers used Bounce
-> RNG roll to hit (1-8500 to hit) -> 199 (hit)
-> RNG roll to crit (1-625 to crit) -> 8237 (no crit)
-> RNG roll to paralyze (1-3000 to paralyze) -> 3789 (no paralysis)
8[BAP] + 3[Stat Dif.] = 11 damage, 9.667 energy
Niki used Relic Song + Relic Song
-> RNG roll to crit (1-625 to crit) -> 116 (crit)
-> RNG roll to sleep (1-4000 to sleep) -> 7972 (no sleep)
18[BAP] + 3[STAB] + 3[Stat Dif.] + 3[Crit] = 27 damage, 28 energy, Niki transforms into Pirouette form!

Action 3:
Jessica recovered from her combo
Woggers used Acrobatics
-> RNG roll to crit (1-625 to crit) -> 7938 (no crit)
(9[BAP w/ Technician] + 3[Stat Dif.]) * 1.5[SE] = 18 damage, 8 energy

Jessica -> -41 HP, -28 energy
Woggers -> -27 HP, -21.667, rounded to 22 energy
SubwayJ, you're up!
 
Drain Punch - Close Combat - Drain Punch
***IF Counter is used, use Round that action and push back
***IF a damaging evasive move is used (not suspended) (not in a combo), and you are slower, use Quick Attack that action
 
648-pirouette.png

Jessica the Meloetta (-)
HP: 69
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 148 (+25%)
Energy: 72
Abilities: Serene Grace
424.png

Woggers the Ambipom (M)
HP: 73
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: 78
Abilities: Technician, Pick Up, Skill Link

Jessica quickly makes up for lost time and puts some big dents into Woggers with some powerful Fighting moves, but a timely Low Sweep followed by a Bounce evens things out somewhat, leaving the Pokemon close in terms of HP! Could this be the final round?

648-pirouette.png

Jessica the Meloetta (-)
HP: 34
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 148 (+25%) (84 w/ -1)
Energy: 52
Abilities: Serene Grace
-1 Defense
-1 Special Defense
-1 Speed
424.png

Woggers the Ambipom (M)
HP: 15
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: 59
Abilities: Technician, Pick Up, Skill Link
Action 1:
Woggers used Fake Out
-> RNG roll to crit (1-625 to crit) -> 3876 (no crit)
6[BAP w/ Technician] + 3[STAB] + 3[Stat Dif.] = 12 damage, 4 energy
Jessica used Drain Punch
-> RNG roll to crit (1-625 to crit) -> 9361 (no crit)
(8[BAP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 21 damage, 11 energy, Jessica recovers 10.5 HP

Action 2:
Jessica used Close Combat
-> RNG roll to crit (1-625 to crit) -> 5507 (no crit)
(12[BAP] + 3[STAB] + 3[Stat Dif.]) * 1.5[SE] = 27 damage, 7 energy, Jessica's Defense and Special Defense dropped by 1 stage
Woggers used Low Sweep
-> RNG roll to crit (1-625 to crit) -> 7496 (no crit)
(7[BAP] + 3[Stat Dif.]) * 1.5[SE] = 15 damage, 5 energy, Jessica's Speed dropped by 1 stage

Action 3:
Jessica used Quick Attack
-> RNG roll to crit (1-625 to crit) -> 992 (no crit)
4[BAP] + 3[STAB] + 3[Stat Dif.] = 10 damage, 2 energy
Woggers bounced up high!
Woggers used Bounce
-> RNG roll to hit (1-8500 to hit) -> 4256 (hit)
-> RNG roll to crit (1-625 to crit) -> 1991 (no crit)
-> RNG roll to paralyze (1-3000 to paralyze) -> 6332 (no paralysis)
(8[BAP] + 3[Stat Dif.]) * 1.5[SE] + 2[Boost Dif.] = 18.5 damage, 9.667 energy

Jessica -> -35 HP, -20 energy
Woggers -> -58 HP, -18.667, rounded to 19 energy
Birkal, you're up!
 
Endure | Bounce | Bounce

If Drain Punch and Meloetta is faster than you on A2 or A3, use Counter that action.
If successful protective / evasive on A2 or A3, use Agility that action.​
 
648-pirouette.png

Jessica the Meloetta (-)
HP: 34
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 148 (+25%) (84 w/ -1)
Energy: 52
Abilities: Serene Grace
-1 Defense
-1 Special Defense
-1 Speed
424.png

Woggers the Ambipom (M)
HP: 15
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: 59
Abilities: Technician, Pick Up, Skill Link

While Woggers tries to brace himself for the round, Jessica's seductive dance confuses him to the point where he crash-lands during his second Bounce, knocking himself out and giving the victory to Jessica and SubwayJ!

Congratulations SubwayJ!

648-pirouette.png

Jessica the Meloetta (-)
HP: 15
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 148 (+25%) (84 w/ -1)
Energy: 39
Abilities: Serene Grace
424.png

Woggers the Ambipom (M)
HP: KO
Atk: Rank 5 (+)
Def: Rank 3
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 115
Energy: KO
Abilities: Technician, Pick Up, Skill Link
Action 1:
Woggers used Endure -> 14 energy, Woggers braced himself!
Jessica used Teeter Dance
-> RNG roll for duration (1=2a, 2=3a, 3=4a) -> 2 (3a)
4 energy, Woggers confused for 3 actions

Action 2:
Jessica used Quick Attack
-> RNG roll to crit (1-625 to crit) -> 9673 (no crit)
4[BAP] + 3[STAB] + 3[Stat Dif.] = 10 damage, 2 energy
Woggers bounced up high!
-> RNG roll to hit self (1-5000 to hit self) -> 8079 (success)
Woggers used Bounce
-> RNG roll to hit (1-8500 to hit) -> 3782 (hit)
-> RNG roll to crit (1-625 to crit) -> 9580 (no crit)
-> RNG roll to paralyze (1-3000 to paralyze) -> 8631 (no paralysis)
(8[BAP] + 3[Stat Dif.]) * 1.5[SE] + 2[Boost Dif.] = 18.5 damage, 9.667 energy

Action 3:
Jessica used Protect -> 7 energy, all attacks against Jessica this action will be blocked
Woggers bounced up high!
-> RNG roll to hit self (1-5000 to hit self) -> 2269 (hit self)
4[BAP] + 3[Stat Dif.] = 7 damage to self, 3 energy, Woggers KOed

Jessica -> -18.5, rounded to 19 HP, -13 energy
Woggers -> -17 HP, -26.667, rounded to 27 energy
Rewards:
SubwayJ -> 1 CC
Niki/Jessica the Meloetta -> 4 MC, 1 KOC
Birkal -> 1 CC
Woggers the Ambipom -> 4 MC
Me -> 3 UC

Good game guys!
 
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