Celever
i am town
(Approved by Molk, sorry if this sucks it's my first one)
[SET]
name: Choice Scarf
move 1: Double-Edge / Return
move 2: Horn Leech
move 3: Megahorn
move 4: Baton Pass / Nature Power / Jump Kick
item: Choice Scarf
ability: Sap Sipper
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spd
[SET COMMENTS]
<p>Sawsbuck draws STAB from both Double-Edge and Horn Leech, making those moves the two most important parts of this set. Choice Scarf allows Sawsbuck to out-speed Rotom-C, +1 Lilligant and +2 Omastar revenge killing the former two with Megahorn and the latter with Horn Leech; Megahorn is on this set to do this. Furthermore, Sawsbuck has Sap Sipper to reliably counter both Rotom-C and Lilligant. The first three attacks are walled by Steel-Type Pokemon which is why in the last set Nature Power (Earthquake) or Jump Kick can be used. Jump Kick is able to remove Ferroseed, while Nature Power can not, however Nature Power always removes Magneton. Baton pass is there to drypass which still gives your team momentum, however it can also pass Sap Sipper boosts.</p>
[ADDITIONAL COMMENTS]
<p>Return is possible on this set since it only misses out on a little bit of power compared to Double-Edge but without the recoil, however Sawsbuck isn't very powerful as it is. The EVs are max/max so that Sawsbuck can at least speed-tie with Choice Scarf Jynx and other Choice Scarf Sawsbuck while out-speeding Choice Scarf Rotom-C. A Jolly nature is used for this, however if you don't care about Jynx an Adamant nature is helpful for certain KOs. Since his item doesn't boost attack, Sawsbuck needs hazard support to KO defensive Lanturn, Expert Belt Magmortar and Aggron. Omastar and Crustle are good support options for this; Omastar has better defensive synergy whilst Crustle can accept Sap Sipper boosts via Baton pass. Hariyama tanks Sawsbuck's hits easily and KOs back, so Ghost-Type Pokemon such as Misdreavus and Spiritomb are also good partners. Durant and Escavalier wall this set, so Fire-Type Pokemon are good Pokemon to use. Qwilfish both supports and checks Sawsbuck with Intimidate both ways; it stops the Fighting-Type Pokemon that threaten Sawsbuck but also stops Sawsbuck with Intimidate.</p>
[SET]
name: Choice Scarf
move 1: Double-Edge / Return
move 2: Horn Leech
move 3: Megahorn
move 4: Baton Pass / Nature Power / Jump Kick
item: Choice Scarf
ability: Sap Sipper
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spd
[SET COMMENTS]
<p>Sawsbuck draws STAB from both Double-Edge and Horn Leech, making those moves the two most important parts of this set. Choice Scarf allows Sawsbuck to out-speed Rotom-C, +1 Lilligant and +2 Omastar revenge killing the former two with Megahorn and the latter with Horn Leech; Megahorn is on this set to do this. Furthermore, Sawsbuck has Sap Sipper to reliably counter both Rotom-C and Lilligant. The first three attacks are walled by Steel-Type Pokemon which is why in the last set Nature Power (Earthquake) or Jump Kick can be used. Jump Kick is able to remove Ferroseed, while Nature Power can not, however Nature Power always removes Magneton. Baton pass is there to drypass which still gives your team momentum, however it can also pass Sap Sipper boosts.</p>
[ADDITIONAL COMMENTS]
<p>Return is possible on this set since it only misses out on a little bit of power compared to Double-Edge but without the recoil, however Sawsbuck isn't very powerful as it is. The EVs are max/max so that Sawsbuck can at least speed-tie with Choice Scarf Jynx and other Choice Scarf Sawsbuck while out-speeding Choice Scarf Rotom-C. A Jolly nature is used for this, however if you don't care about Jynx an Adamant nature is helpful for certain KOs. Since his item doesn't boost attack, Sawsbuck needs hazard support to KO defensive Lanturn, Expert Belt Magmortar and Aggron. Omastar and Crustle are good support options for this; Omastar has better defensive synergy whilst Crustle can accept Sap Sipper boosts via Baton pass. Hariyama tanks Sawsbuck's hits easily and KOs back, so Ghost-Type Pokemon such as Misdreavus and Spiritomb are also good partners. Durant and Escavalier wall this set, so Fire-Type Pokemon are good Pokemon to use. Qwilfish both supports and checks Sawsbuck with Intimidate both ways; it stops the Fighting-Type Pokemon that threaten Sawsbuck but also stops Sawsbuck with Intimidate.</p>
[SET]
name: Choice Scarf
move 1: Double-Edge / Return
move 2: Horn Leech
move 3: Megahorn
move 4: Baton Pass / Nature Power / Jump Kick
item: Choice Scarf
ability: Sap Sipper
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spd
[SET COMMENTS]
<p>Sawsbuck has a great move-pool with a bunch of different types covered within it, however with it's unique Normal/Grass Typing Sawsbuck's plethora of weaknesses find difficulty being covered in just one set. Topping that off with the general utility it loves with Baton Pass and only being able to use one move at a time due to Choice Scarf and it doesn't look like good news for Sawsbuck. However, Choice Scarf takes use of Sawsbuck's above average speed to become quite the deadly revenge-killer, despite it's fairly sub-par offensive stats. </p>
<p>Horn Leech gives it good longevity throughout the match thanks to it's high Base Power and draining capabilities. Naturally this pairs well with Sawsbuck's strongest attack, Double-Edge, since the down-side to the attack is the recoil damage racked up on it throughout the battle. Despite this, Return can be a good option instead of Double-Edge thanks to still being powerful and no recoil damage to go with it, however most of the time Double-Edge is the better option. Sawsbuck has a great ability called Sap Sipper which helps it fulfill it's potential as a revenger - even revenge killing other revenge killers! Sawsbuck can come in on Rotom-C, +1 Lilligant (after one Quiver Dance) and +2 Omastar (after one Shell Smash) and revenge kill all of them with Megahorn for the former two and Horn Leech for the latter thanks to it's above-average Speed and Jolly Nature. If you can predict correctly Sawsbuck can Baton Pass Attack boosts to other team-members after switching into a Grass-Type attack and absorbing it with Sap Sipper; this is also a great way to force offensive Pokemon such as Lilligant, Tangrowth and Rotom-C out while maintaining the switch advantage. This is also a great way to support your team while countering Whimsicott, since almost every move Whimsicott uses are of the Grass-Type.</p>
<p>The other two possible moves, Nature Power and Jump Kick, serve very similar roles for your set. Since Nature Power turns into Earthquake on battle simulators and Wifi battles it is a reliable way to remove Steel-Types, such as Magneton and Klinklang, however it gives no extra coverage that Horn Leech doesn't already cover. Jump Kick is a lot less reliable due to the heavy HP drop if it misses or is used on a Pokemon with Protect, however it provides coverage against opposing Normal-Types and Ferroseed, two types of Pokemon that have the ability to wall Sawsbuck heavily.</p>
[ADDITIONAL COMMENTS]
<p>Due to having the same base Speed as Rotom-Mow, Choice Scarf Rotom-Normal is also out-sped by Choice Scarf Sawsbuck, however often they willbe able to tank a hit or two from Sawsbuck. Furthermore, if you manage to switch into Tangrowth whilst he is using a Grass-Type attack (such as Leaf Storm or Sleep Powder) you will gain the ability to 2HKO it, despite it being very bulky. Good partners to Sawsbuck are Omastar and Crustle (hazard setters only) since Sawsbuck's Attack stat isn't all that great he really likes hazard support. Hazard support lets Sawsbuck get a lot more kills, such as defensive Lanturn, Expert Belt Magmortar and even bulky Pokemon such as Aggron and Quagsire. It benefits Sawsbuck immensely due to the admittedly average Attack stat. Both help in other ways; Crustle can get off some extremely powerful X-Scissors or Rock Blasts once Sawsbuck Baton Passes attack boosts to it, while Omastar brings a FWG (Fire Water Grass) core 2 thirds to completion, and FWG is extremely good in rarelyused. The synergy it brings to Sawsbuck is resisting his Fire-, Flying- and Poison-Type weakness', as well as being a great lure for Grass-Type attacks, letting Sawsbuck get a Sap Sipper boost from them. Furthermore Bug/Steel type Pokemon, such as Durant and Escavalier, handily wall Sawsbuck, resisting both of Sawsbuck's STAB attacks and being death neutral damage by it's coverage attacks. This means that Fire-Type Pokemon are great partners and with Omastar it completes a strong FWG core. Qwilfish is another possible Water-Type Pokemon to partner with Sawsbuck since it can also stack Spikes and Toxic Spikes and even cripple threats such as Durant to stop them hurting the sweep as much. It can also situationally take down a Pokemon that threatens Sawsbuck's with Destiny Bond. Qwilfish is also a fantastic check to Choice Scarf Sawsbuck thanks to Intimidate, and he can use Thunder Wave to cripple Sawsbuck for the rest of the battle. Bulky Fighting-Type Pokemon such as Hariyama and even Throh are full-on counters to Sawsbuck due to being able to hit it hard with their STAB attacks and tanking hits very well. Ghost-Type Pokemon, such as Misdreavus and Spiritomb, handle the Fighting-Types well, and they also spin-block so Sawsbuck can have those ever-helpful hazards still there for it's clean.
name: Choice Scarf
move 1: Double-Edge / Return
move 2: Horn Leech
move 3: Megahorn
move 4: Baton Pass / Nature Power / Jump Kick
item: Choice Scarf
ability: Sap Sipper
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spd
[SET COMMENTS]
<p>Sawsbuck has a great move-pool with a bunch of different types covered within it, however with it's unique Normal/Grass Typing Sawsbuck's plethora of weaknesses find difficulty being covered in just one set. Topping that off with the general utility it loves with Baton Pass and only being able to use one move at a time due to Choice Scarf and it doesn't look like good news for Sawsbuck. However, Choice Scarf takes use of Sawsbuck's above average speed to become quite the deadly revenge-killer, despite it's fairly sub-par offensive stats. </p>
<p>Horn Leech gives it good longevity throughout the match thanks to it's high Base Power and draining capabilities. Naturally this pairs well with Sawsbuck's strongest attack, Double-Edge, since the down-side to the attack is the recoil damage racked up on it throughout the battle. Despite this, Return can be a good option instead of Double-Edge thanks to still being powerful and no recoil damage to go with it, however most of the time Double-Edge is the better option. Sawsbuck has a great ability called Sap Sipper which helps it fulfill it's potential as a revenger - even revenge killing other revenge killers! Sawsbuck can come in on Rotom-C, +1 Lilligant (after one Quiver Dance) and +2 Omastar (after one Shell Smash) and revenge kill all of them with Megahorn for the former two and Horn Leech for the latter thanks to it's above-average Speed and Jolly Nature. If you can predict correctly Sawsbuck can Baton Pass Attack boosts to other team-members after switching into a Grass-Type attack and absorbing it with Sap Sipper; this is also a great way to force offensive Pokemon such as Lilligant, Tangrowth and Rotom-C out while maintaining the switch advantage. This is also a great way to support your team while countering Whimsicott, since almost every move Whimsicott uses are of the Grass-Type.</p>
<p>The other two possible moves, Nature Power and Jump Kick, serve very similar roles for your set. Since Nature Power turns into Earthquake on battle simulators and Wifi battles it is a reliable way to remove Steel-Types, such as Magneton and Klinklang, however it gives no extra coverage that Horn Leech doesn't already cover. Jump Kick is a lot less reliable due to the heavy HP drop if it misses or is used on a Pokemon with Protect, however it provides coverage against opposing Normal-Types and Ferroseed, two types of Pokemon that have the ability to wall Sawsbuck heavily.</p>
[ADDITIONAL COMMENTS]
<p>Due to having the same base Speed as Rotom-Mow, Choice Scarf Rotom-Normal is also out-sped by Choice Scarf Sawsbuck, however often they willbe able to tank a hit or two from Sawsbuck. Furthermore, if you manage to switch into Tangrowth whilst he is using a Grass-Type attack (such as Leaf Storm or Sleep Powder) you will gain the ability to 2HKO it, despite it being very bulky. Good partners to Sawsbuck are Omastar and Crustle (hazard setters only) since Sawsbuck's Attack stat isn't all that great he really likes hazard support. Hazard support lets Sawsbuck get a lot more kills, such as defensive Lanturn, Expert Belt Magmortar and even bulky Pokemon such as Aggron and Quagsire. It benefits Sawsbuck immensely due to the admittedly average Attack stat. Both help in other ways; Crustle can get off some extremely powerful X-Scissors or Rock Blasts once Sawsbuck Baton Passes attack boosts to it, while Omastar brings a FWG (Fire Water Grass) core 2 thirds to completion, and FWG is extremely good in rarelyused. The synergy it brings to Sawsbuck is resisting his Fire-, Flying- and Poison-Type weakness', as well as being a great lure for Grass-Type attacks, letting Sawsbuck get a Sap Sipper boost from them. Furthermore Bug/Steel type Pokemon, such as Durant and Escavalier, handily wall Sawsbuck, resisting both of Sawsbuck's STAB attacks and being death neutral damage by it's coverage attacks. This means that Fire-Type Pokemon are great partners and with Omastar it completes a strong FWG core. Qwilfish is another possible Water-Type Pokemon to partner with Sawsbuck since it can also stack Spikes and Toxic Spikes and even cripple threats such as Durant to stop them hurting the sweep as much. It can also situationally take down a Pokemon that threatens Sawsbuck's with Destiny Bond. Qwilfish is also a fantastic check to Choice Scarf Sawsbuck thanks to Intimidate, and he can use Thunder Wave to cripple Sawsbuck for the rest of the battle. Bulky Fighting-Type Pokemon such as Hariyama and even Throh are full-on counters to Sawsbuck due to being able to hit it hard with their STAB attacks and tanking hits very well. Ghost-Type Pokemon, such as Misdreavus and Spiritomb, handle the Fighting-Types well, and they also spin-block so Sawsbuck can have those ever-helpful hazards still there for it's clean.
[SET COMMENTS]
- Has trouble fitting all of the coverage options he wants into on set
- Horn Leech is the main STAB attack he uses and it lets it recover it's health back otherwise he would be worn down very easily, however it's only use in the battle is to increase Sawsbuck's longevity and take out dangerous threats such as boosted Omastar and Kabutops.
- Double-Edge pairs well with Horn Leech as the STABs and is very powerful which Sawsbuck needs due to his fairly sub-par offenses
- Return can be used if you really dislike the recoil of Double-Edge but the majority of the time Double-Edge will be better due to it's far superior power
- Megahorn is there to hurt the Grass types he comes in on with Sap Sipper, very important in a tier over-grown with Grass Types. One of the great things about Sawsbuck is his Grass Type immunity thanks to Sap Sipper and ability to revenge said Grass types.
- Baton Pass passes Attack boosts from Sap Sipper to another team member as well as avoiding a pursuit if he ends up at low health but still has use for later in the match, it also gains momentum very well.
- Nature Power, in other words Earthquake but not getting hurt by Sucker Punch, is Sawsbuck's most reliable way to get past Steel Types such as Klinklang and Magneton.
- Jump Kick is there to get past Steel and Normal Types but is a weaker and far less reliable version of Nature Power. It does however hit Ferroseed super-effectively, something which Nature Power does not.
- An Adamant nature can work to get some more KOs without hazard support but one of the perks, revenging scarf Rotom-C with ease, is gone.
- After a Sap Sipper boost Sawsbuck can usually 2HKO Tangrowth.
- This set needs hazard support to really prosper so defensive Omastar is a great partner, especially since it can lure Grass types for Sawsbuck to get its Sap Sipper boost.
- If you choose to run Baton Pass Crustle can also be a good team-mate to set up hazards and accept the attack boost with pleasure.
- The bulky fighting types of RU such as Hariyama and Throh are great at walling Sawsbuck and forcing a switch or just outright KO'ing. Hitmonlee is also great at keeping Scarfbuck in line since it can come in a Fake Out/Mach Punch to get unburden up and bite back with Hi Jump Kick. Ghost types are clearly good partners in this situation due to their immunity to the fighting attacks and ability to burn them with Will-O-Wisp. Pokemon like Spiritomb and Misdreavus are good partners because of this.
- Durant and Escavalier resist both of his STABs and have good defense to boot, this makes Fire types good partners to take them out.
- Qwilfish is both a great partner and a great check to Sawsbuck, since it can hurt Sawsbuck's sweeps with Intimidate and cripple it with Thunder Wave or force a switch. It can, however, wall the Fighting Types mentioned earlier and stack Spikes for Sawsbuck, which he greatly appreciates.
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