Self-Targetting Moves

Status
Not open for further replies.

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/threads/self-targetting-moves.3503281/

Preliminary White/Black List said:
White list: All self targetting status attacks, Aromatic Mist, Confuse Ray, Cotton Spore, Dark Void, Eerie Impulse, Electrify, Featherdance, Foresight, Forest's Curse, Gastro Acid, Grasswhistle, Kinesis, Lock-On, Mind Reader, Poison Gas (will not poison user as per description), Poisonpowder, Powder, Sand-Attack, Simple Beam, Skill Swap, Sleep Powder, Smokescreen, Soak, Spider Web, Spore, Stun Spore, Sweet Scent, Telekinesis, Thunder Wave, Toxic, Trick-Or-Treat, Venom Drench, Will-O-Wisp, Worry Seed.

Some of these seem weird but have flavour justification as a physical manifestation as opposed to a body action, for instance. Some psychic manipulation attacks also have flavour justification.


Black List: All Damaging Attacks, All Field targetting status attacks, After You, Ally Switch, Attract, Baby-Doll-Eyes, Bestow, Block, Captivate, Charm, Confide, Disable, Encore, Entrainment, Fake Tears, Flash (given the nature of the move illuminating everything I can't see it affecting only its user it the user is unaffected when used on an opp), Flatter, Glare, Growl, Guard Split, Guard Swap, Heal Block, Healing Wish, Heart Swap, Helping Hand, Hypnosis, Imprison, Leech Seed, Leer, Lovely Kiss, Me First, Mean Look, Memento, Metal Sound, Mimic, Miracle Eye, Mirror Move, Nightmare, Noble Roar, Odor Sleuth, Pain Split, Parting Shot, Play Nice, Power Split, Power Swap, Psych Up, Psycho Shift, Quash, Reflect Type, Roar, Role Play, Scary Face, Screech, Sing, Sketch, Spikes, Spite, Stealth Rock, Sticky Web, Supersonic, Swagger, Sweet Kiss, Switcheroo, Tail Whip, Taunt, Teeter Dance, Tickle, Topsy-Turvy, Torment, Toxic Spikes, Trick, Whirlwind, Yawn.
This will go in stages. Also the result will go into the handbook Pwnemon

First stage, what manner to deal with self-targetting moves.
Second stage, if black list/white list is chosen, is specific moves.

SLATE 1:

All Self-Targetting on all moves
Restrict Self-Targetting on All Moves
Utilise a White/Black List


SLATE 2 (White/Black):

Telekinesis
Stealth Rock
Spikes
Sticky Web
Toxic Spikes
Toxic / Poisonpower et al
Will-O-Wisp

Texas Cloverleaf Birkal Rediamond Its_A_Random Pwnemon Dogfish44 zarator
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Texas Cloverleaf, zarator, Please denote second preferences.

Restrict Self-Targetting on All Moves
Utilise a White/Black List


As I have always said, I want Self-Targeting moves gone, or at the very least, have a whitelist. I see no reason why we should have so many additional restrictions on so many moves/abilities/items/whatever, just to keep a "broken" mechanic in the game.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Utilise a White/Black List
Restrict Self-Targetting on All Moves


If something can bring entertainment to the game and open up new strategies, then I have no issue with it. A list is the best way to go about it to avoid shenanigans in tournaments and the like, but there we go.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Restrict Self-Targetting on All Moves
Utilise a White/Black List


Let's get these puppies banned.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top