Sketchmons ORAS - Diggersby and Shell Smash Banned!

Fun sets that hasn't been mentioned here. Transforming is lame, this is better.

Chansey @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Spe
Relaxed nature
- Toxic
- Metal Burst
- Softboiled
- Heal Bell
Hack_Guy suggested this in post #6. But speaking of previously mentioned sketch moves, I noticed 27 in this thread that had been previously suggested in the BW and XY versions of this thread, so for completeness, I've tried to compile a list of all the suggestions in all threads so far:
Absol: Parting Shot
Aegislash: Recover / Shell Smash / Shift Gear
Aerodactyl: Brave Bird / Head Smash
Aggron: Amnesia / Recover / Shift Gear
Alakazam: Secret Sword
Altaria: Boomburst / Explosion
Ampharos: Draco Meteor / Milk Drink
Arcanine: Dragon Dance
Archeops: Skill Swap
Aron: Extreme Speed / Feint
Aurorus: Boomburst
Azumarill: Acrobatics / Extreme Speed
Beedrill: Gunk Shot / Megahorn
Bergmite: Endeavor
Bibarel: Acupressure / Coil / Curse / Shell Smash / Slack Off
Bisharp: Shift Gear
Blissey: Cotton Guard
Breloom: Shell Smash
Bronzong: Recover
Camerupt: Energy Ball
Celebi: Spore
Chandelure: Blue Flare / Earth Power / Secret Sword
Chansey: Cotton Guard / Metal Burst / Rapid Spin / Transform
Charizard: V-Create
Clefable: Geomancy / Heart Swap / Recover
Cloyster: Water Shuriken
Cofagrigus: Recover
Conkeldurr: Shift Gear
Crawdaunt: Pursuit
Damanitan: V-Create
Darmanitan: Bolt Strike / Extreme Speed / Shift Gear
Deoxys-Attack: Shell Smash
Deoxys-Defence: Baton Pass
Diancie: King's Shield
Diggersby: Belly Drum / Double-Edge / Extreme Speed / Shift Gear
Ditto: Skill Swap
Doublade: Drain Punch / Refresh
Dragonite: Close Combat
Drapion: Focus Energy
Drifblim: Heart Swap
Dusclops: Recover
Emboar: High Jump Kick
Entei: Close Combat / Earthquake / Recover
Escavalier: Drain Punch / Horn Leech
Excadrill: Ice Punch / Icicle Crash / Knock Off / Sacred Fire / Shift Gear / Slack Off
Ferrothorn: Recover
Flareon: Bolt Strike / Earthquake / Flare Blitz
Flygon: Dragon Dance / Stealth Rock / Swords Dance
Forretress: Sticky Web
Furfrou: Heal Order
Galvantula: Quiver Dance
Garchomp: Milk Drink / Nuzzle / Shift Gear / Sticky Web / Will-O-Wisp
Gardevoir: Boomburst
Gengar: Aura Sphere / Fire Blast / Flamethrower / Stealth Rock / Tail Glow
Glalie: Extreme Speed
Greninja: Tail Glow
Gyarados: Acrobatics / Knock Off / Pursuit / Water Shuriken
Hawlucha: Belly Drum
Haxorus: Shift Gear / V-Create
Heatran: Energy Ball / Recover / Secret Sword
Heracross: Shift Gear
Hippowdon: Rapid Spin
Hitmonlee: Extreme Speed
Hoopa-Unbound: Flame Charge
Hydreigon: Spacial Rend
Infernape: V-create
Jellicent: Reflect Type
Jirachi: Heart Stamp / Sacred Fire / Spikes / Waterfall
Jolteon: Tail Glow
Kangaskhan: Extreme Speed
Keldeo: Geomancy / Hurricane / Ice Beam / Judgment / Quiver Dance / Spikes / Thunder / Thunderbolt / Trick / Volt Switch / Water Spout
Keldo: Vacuum Wave
Klefki: Confuse Ray / Dark Void / Healing Wish / Recover / Stealth Rock / Topsy-Turvy / Transform
Klinklang: Icicle Crash / Thousand Arrows
Krookodile: Dragon Dance
Kyurem-B: Close Combat / Ice Shard / Icicle Crash / Shell Smash / Shift Gear
Landorus: Hurricane / Quiver Dance
Landorus-Therian: Dragon Ascent / Parting Shot / Roost
Lanturn: Recover
Lati@s: Blue Flare / Secret Sword / Volt Switch
Leafeon: High Jump Kick
Liepard: Dark Void
Lopunny: Extreme Speed / Swords Dance
Lucario: Belly Drum / Quiver Dance / Shift Gear / Tail Glow
Magnezone: Blue Flare
Malamar: V-Create
Manaphy: Dark Void / Freeze-Dry
Manectric: Electrify / Ice Beam / Oblivion Wing / Parting Shot / Recover / Tail Glow
Mantine: Roost / Trick
Mawile: Close Combat / Shift Gear
Medicham: Knock Off / Mach Punch / Play Rough / Shadow Force / Shift Gear
Metagross: Heavy Slam / Shift Gear
Mew: Imprison
Mienshao: Flare Blitz
Miltank: Rapid Spin
Murkrow: Cosmic Power
Nidoking: Rock Polish / Shell Smash
Nidoqueen: Spikes
Ninetales: Thunder Wave
Ninjask: Taunt
Noivern: Tail Glow
Numel: Recover
Octillery: Quiver Dance
Omastar: Sticky Web
Pangoro: Rapid Spin / Sucker Punch
Pidgeot: Boomburst / Calm Mind / Dark Void / Focus Blast / Inferno / Zap Cannon
Pineco: Endeavor / Sticky Web
Pinsir: Explosion / Extreme Speed / Fake Out / Rapid Spin
Poliwrath: Close Combat / Drain Punch
Porygon-Z: Boomburst / Secret Sword
Quagsire: Heart Swap / Precipice Blades / Spikes / Whirlwind
Raichu: Tail Glow
Raikou: Aura Sphere / Ice Beam / Oblivion Wing / Roost / Secret Sword
Rampardos: Shift Gear
Regigigas: Skill Swap
Registeel: Recover
Reuniclus: Volt Switch
Rhydon: Heart Swap
Rhyperior: Milk Drink / Shift Gear
Sableye: Dark Void / Destiny Bond / Memento / Night Daze / Parting Shot / Stealth Rock / Topsy-Turvy
Salamence: Sacred Fire / Shell smash / Shift Gear
Sceptile: Electrify
Scizor: Aqua Jet / Belly Drum / Bonemerang / Earthquake / Gear Grind / Low Sweep / Pin Missile / Powder / Sacred Fire / Shift Gear
Scolipede: King's Shield
Serperior: Close Combat / Draco Meteor / Overheat / Secret Sword / V-create
Sharpedo: Baton Pass
Shedinja: Endeavor
Shuckle: Leech Seed / Power Swap / V-Create
Sigilyph: Shell Smash
Skarmory: Dragon Ascent / Metal Burst / Skill Swap / Will-O-Wisp
Slaking: Skill Swap
Slowbro: Rapid Spin / Volt Switch
Slowking: Dragon Tail / Nuzzle / Scald / Volt Switch
Snorlax: Extreme Speed / Slack Off
Staraptor: Flare Blitz
Starmie: Calm Mind / Dark Void
Swoobat: Cosmic Power / Geomancy / Shell Smash / Tail Glow
Sylveon: Geomancy
Talonflame: Belly Drum / Close Combat / Dragon Ascent / Drain Punch / Earthquake / Power Whip / Precipice Blades / Shell Smash
Tangrowth: Volt Switch
Terrakion: Freeze-Dry / Icicle Crash / Shift Gear
Thundurus: Aeroblast / Bolt Strike / Heart Swap / Ice Beam / Judgment / Nature Power / Oblivion Wing / Topsy-Turvy
Thundurus-Therian: Hurricane
Tirtouga: Endeavor
Togekiss: Geomancy / Oblivion Wing
Tornadus: Heart Swap
Tornadus-Therian: Oblivion Wing / Rapid Spin / Scald
Tyranitar: Drain Punch / Knock Off / Rapid Spin / Sucker Punch
Umbreon: Recover
Ursaring: Extreme Speed
Venusaur: Blue Flare
Victini: Geomancy / Heart Swap
Volcarona: Scald
Weavile: Icicle Crash
Whimsicott: Parting Shot / Spore / Stealth Rock / Topsy-Turvy
Wobbuffet: Perish Song / Recover
Zebstrika: Electrify
Zygarde: Shift Gear
Acrobatics: Azumarill / Gyarados
Acupressure: Bibarel
Aeroblast: Thundurus
Amnesia: Aggron
Aqua Jet: Scizor
Aura Sphere: Gengar / Raikou
Baton Pass: Deoxys-Defence / Sharpedo
Belly Drum: Diggersby / Hawlucha / Lucario / Scizor / Talonflame
Blue Flare: Chandelure / Lati@s / Magnezone / Venusaur
Bolt Strike: Darmanitan / Flareon / Thundurus
Bonemerang: Scizor
Boomburst: Altaria / Aurorus / Gardevoir / Pidgeot / Porygon-Z
Brave Bird: Aerodactyl
Calm Mind: Pidgeot / Starmie
Close Combat: Dragonite / Entei / Kyurem-B / Mawile / Poliwrath / Serperior / Talonflame
Coil: Bibarel
Confuse Ray: Klefki
Cosmic Power: Murkrow / Swoobat
Cotton Guard: Blissey / Chansey
Curse: Bibarel
Dark Void: Klefki / Liepard / Manaphy / Pidgeot / Sableye / Starmie
Destiny Bond: Sableye
Double-Edge: Diggersby
Draco Meteor: Ampharos / Serperior
Dragon Ascent: Landorus-Therian / Skarmory / Talonflame
Dragon Dance: Arcanine / Flygon / Krookodile
Dragon Tail: Slowking
Drain Punch: Doublade / Escavalier / Poliwrath / Talonflame / Tyranitar
Earth Power: Chandelure
Earthquake: Entei / Flareon / Scizor / Talonflame
Electrify: Manectric / Sceptile / Zebstrika
Endeavor: Bergmite / Pineco / Shedinja / Tirtouga
Energy Ball: Camerupt / Heatran
Explosion: Altaria / Pinsir
Extreme Speed: Aron / Azumarill / Darmanitan / Diggersby / Glalie / Hitmonlee / Kangaskhan / Lopunny / Pinsir / Snorlax / Ursaring
Fake Out: Pinsir
Feint: Aron
Fire Blast: Gengar
Flame Charge: Hoopa-Unbound
Flamethrower: Gengar
Flare Blitz: Flareon / Mienshao / Staraptor
Focus Blast: Pidgeot
Focus Energy: Drapion
Freeze-Dry: Manaphy / Terrakion
Gear Grind: Scizor
Geomancy: Clefable / Keldeo / Swoobat / Sylveon / Togekiss / Victini
Gunk Shot: Beedrill
Head Smash: Aerodactyl
Heal Order: Furfrou
Healing Wish: Klefki
Heart Stamp: Jirachi
Heart Swap: Clefable / Drifblim / Quagsire / Rhydon / Thundurus / Tornadus / Victini
Heavy Slam: Metagross
High Jump Kick: Emboar / Leafeon
Horn Leech: Escavalier
Hurricane: Keldeo / Landorus / Thundurus-Therian
Ice Beam: Keldeo / Manectric / Raikou / Thundurus
Ice Punch: Excadrill
Ice Shard: Kyurem-B
Icicle Crash: Excadrill / Klinklang / Kyurem-B / Terrakion / Weavile
Imprison: Mew
Inferno: Pidgeot
Judgment: Keldeo / Thundurus
King's Shield: Diancie / Scolipede
Knock Off: Excadrill / Gyarados / Medicham / Tyranitar
Leech Seed: Shuckle
Low Sweep: Scizor
Mach Punch: Medicham
Megahorn: Beedrill
Memento: Sableye
Metal Burst: Chansey / Skarmory
Milk Drink: Ampharos / Garchomp / Rhyperior
Nature Power: Thundurus
Night Daze: Sableye
Nuzzle: Garchomp / Slowking
Oblivion Wing: Manectric / Raikou / Thundurus / Togekiss / Tornadus-Therian
Overheat: Serperior
Parting Shot: Absol / Landorus-Therian / Manectric / Sableye / Whimsicott
Perish Song: Wobbuffet
Pin Missile: Scizor
Play Rough: Medicham
Powder: Scizor
Power Swap: Shuckle
Power Whip: Talonflame
Precipice Blades: Quagsire / Talonflame
Pursuit: Crawdaunt / Gyarados
Quiver Dance: Galvantula / Keldeo / Landorus / Lucario / Octillery
Rapid Spin: Chansey / Hippowdon / Miltank / Pangoro / Pinsir / Slowbro / Tornadus-Therian / Tyranitar
Recover: Aegislash / Aggron / Bronzong / Clefable / Cofagrigus / Dusclops / Entei / Ferrothorn / Heatran / Klefki / Lanturn / Manectric / Numel / Registeel / Umbreon / Wobbuffet
Reflect Type: Jellicent
Refresh: Doublade
Rock Polish: Nidoking
Roost: Landorus-Therian / Mantine / Raikou
Sacred Fire: Excadrill / Jirachi / Salamence / Scizor
Scald: Slowking / Tornadus-Therian / Volcarona
Secret Sword: Alakazam / Chandelure / Heatran / Lati@s / Porygon-Z / Raikou / Serperior
Shadow Force: Medicham
Shell Smash: Aegislash / Bibarel / Breloom / Deoxys-Attack / Kyurem-B / Nidoking / Salamence / Sigilyph / Swoobat / Talonflame
Shift Gear: Aegislash / Aggron / Bisharp / Conkeldurr / Darmanitan / Diggersby / Excadrill / Garchomp / Haxorus / Heracross / Kyurem-B / Lucario / Mawile / Medicham / Metagross / Rampardos / Rhyperior / Salamence / Scizor / Terrakion / Zygarde
Skill Swap: Archeops / Ditto / Regigigas / Skarmory / Slaking
Slack Off: Bibarel / Excadrill / Snorlax
Spacial Rend: Hydreigon
Spikes: Jirachi / Keldeo / Nidoqueen / Quagsire
Spore: Celebi / Whimsicott
Stealth Rock: Gengar / Flygon / Klefki / Sableye / Whimsicott
Sticky Web: Forretress / Garchomp / Omastar / Pineco
Sucker Punch: Pangoro / Tyranitar
Swords Dance: Flygon / Lopunny
Tail Glow: Gengar / Greninja / Jolteon / Lucario / Manectric / Noivern / Raichu / Swoobat
Taunt: Ninjask
Thousand Arrows: Klinklang
Thunder: Keldeo
Thunder Wave: Ninetales
Thunderbolt: Keldeo
Topsy-Turvy: Klefki / Sableye / Thundurus / Whimsicott
Transform: Chansey / Klefki
Trick: Keldeo / Mantine
Vacuum Wave: Keldo
V-Create: Charizard / Damanitan / Haxorus / Infernape / Malamar / Serperior / Shuckle
Volt Switch: Keldeo / Lati@s / Reuniclus / Slowbro / Slowking / Tangrowth
Water Shuriken: Cloyster / Gyarados
Water Spout: Keldeo
Waterfall: Jirachi
Whirlwind: Quagsire
Will-O-Wisp: Garchomp / Skarmory
Zap Cannon: Pidgeot
Edit: I found some more suggestions in issue #8 of The Smog, so I've added them too.
 
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In my opinion, the two pokemon that should be banned are porygonz and Thundurus, as Thundurus gets access to Oblivion Wing, making it overpowered, and Porygonz gets access to boomburst, making it overpowered as well. Maybe mega altaria as well, but I don't think it's used enough to make it overpowered.
All three of these Pokemon can be easily build around in your teambuilding strategy. As Porygon-Z's Boomburst does not affect any pokemon with Soundproof, any ghost type, and can be taken fairly well by most pokemon with decent special defense, consider an Assault Vest user like Azumarill, which doesn't even have spectacular Special Defense, to take it on.
252+ SpA Adaptability Porygon-Z Boomburst vs. 240 HP / 16 SpD Assault Vest Azumarill: 272-320 (67.8 - 79.8%) -- guaranteed 2HKO

As for O-Wing Thundurus, I don't see how this especially makes it that overpowered, and you don't have many examples of it over-centralizing the metagame. In fact, I see more Thundurus using Spore, Topsy-Turvy, and even Sticky Web than O-Wing.
If it is a problem, consider high powered priority moves, like the many Extremespeed users, and Ice Shard in particular. Kyurem-B might be a nice choice for you on that regard.
252+ Atk Life Orb Teravolt Kyurem-B Ice Shard vs. 0 HP / 0 Def Thundurus: 307-367 (102.6 - 122.7%) -- guaranteed OHKO

I'd make some comment on Mega Altaria as well, but I don't think the metagame has even decided if it's better as an E-speed user, or as a Shift Gear user yet.
Welcome to Sketchmons. If you have any more questions, let someone know :]
 
In my opinion, the two pokemon that should be banned are porygonz and Thundurus, as Thundurus gets access to Oblivion Wing, making it overpowered, and Porygonz gets access to boomburst, making it overpowered as well. Maybe mega altaria as well, but I don't think it's used enough to make it overpowered.
Skarmory works too:
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 232+ SpD Skarmory: 158-187 (47.3 - 55.9%) -- 25.8% chance to 2HKO after Leftovers recovery

How does Oblivion Wing make Thundurus overpowered? Spore + Nasty Plot is a more dangerous set!
Want to check it? -atespeed (Glalie especially), Ice Shard Kyurem-B, Ice Beam Mega Manectric, Extreme Speed Diggersby and Ursaring... (assuming the Oblivion Wing variant).
 

sin(pi)

lucky n bad
All three of these Pokemon can be easily build around in your teambuilding strategy. As Porygon-Zs Boomburst does not affect any pokemon with Soundproof, any ghost type, and can be taken fairly well by most pokemon with decent special defense, consider an Assault Vest user like Azumarill, which doesn't even have spectacular Special Defense, to take it on.
252+ SpA Adaptability Porygon-Z Boomburst vs. 240 HP / 16 SpD Assault Vest Azumarill: 272-320 (67.8 - 79.8%) -- guaranteed 2HKO
Skarmory works too:
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 232+ SpD Skarmory: 158-187 (47.3 - 55.9%) -- 25.8% chance to 2HKO after Leftovers recovery
Mons with Soundproof (disregarding NFEs):
Abomasnow (base form only)
Bastiodon
Bouffalant
Electrode
Exploud
Mr Mime

Abomasnow has a small niche, and exploud too in scrappy boomburst, but the others either suck or are outclassed in this meta.

All I'm seeing from this is that you can't switch anything in on it, bar specially defensive resists, ghosts (unless it decides to predict and use dpulse), and chansey. Some calcs:

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Florges: 182-216 (50.5 - 60%) -- 86.7% chance to 2HKO after Leftovers recovery
4 SpA Florges Moonblast vs. 0 HP / 0 SpD Porygon-Z: 144-169 (46.3 - 54.3%) -- 53.1% chance to 2HKO
Can't switch in (especially with rocks up), can't KO back (though it does leave it in range of a revenge kill).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 176-208 (27.4 - 32.3%) -- guaranteed 4HKO
This can come in, but is easily predicted and gets crippled by trick (which every single choice'd porygon should be running).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252+ SpD Blissey: 202-238 (30.9 - 36.5%) -- 63% chance to 3HKO
Pretty much the same as chansey, can come in on any actual attack but being predicted neuters it.

What about the resists?
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 143-169 (41.5 - 49.1%) -- guaranteed 3HKO
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Aggron: 85-100 (24.7 - 29%) -- 99.9% chance to 4HKO
Okay, so this can come in pretty safely (and it does about 75% with Heavy slam too). If it's already mega'd, though, it can't come in safely after only a little bit of prior damage.

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Scizor: 124-147 (36 - 42.7%) -- guaranteed 3HKO
This is a pretty good check/counter, with gear grind OHKO'ing back almost all the time

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Ferrothorn: 112-132 (31.8 - 37.5%) -- 0% chance to 3HKO after Leftovers recovery
This can come in safely if it has reliable recovery, but again gets crippled by trick.


Now, every steel in the calcs above (bar heatran) can be trapped and eliminated by (scarf) blue flare magnetic(zone/ton). They're also often used as Pinsir checks, so with P-Z wearing them down, it opens the path for a sweep.

In addition, it often runs specs (or is this just me?) What happens to some of those checks now?

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 240 HP / 16 SpD Assault Vest Azumarill: 406-478 (101.2 - 119.2%) -- guaranteed OHKO
Bop.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 264-312 (41.1 - 48.5%) -- 74.2% chance to 2HKO after Stealth Rock
Can't come in if hazards are up. Blissey is even worse, obviously.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Heatran: 178-210 (46.1 - 54.4%) -- 97.7% chance to 2HKO after Stealth Rock and Leftovers recovery
Can't come in with hazards up.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 232+ SpD Skarmory: 237-279 (70.9 - 83.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Pewpewpew.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 215-253 (62.5 - 73.5%) -- guaranteed 2HKO
Yeah, no. If it's not running any SpDef investment (eg as a tank) then it has a good chance to get OHKO'd.
Too lazy to calc the rest but you get the idea.


Specs has zero non-ghost switch-ins with hazards up, scarf destroys offensive teams which thought they could outspeed it, and you can even run a fruity silk scarf set with HP ground or something to lure and bop heatran, or toxic to force out/beat chansey.
 
Mons with Soundproof (disregarding NFEs):
Abomasnow (base form only)
Bastiodon
Bouffalant
Electrode
Exploud
Mr Mime

Abomasnow has a small niche, and exploud too in scrappy boomburst, but the others either suck or are outclassed in this meta.

All I'm seeing from this is that you can't switch anything in on it, bar specially defensive resists, ghosts (unless it decides to predict and use dpulse), and chansey. Some calcs:

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Florges: 182-216 (50.5 - 60%) -- 86.7% chance to 2HKO after Leftovers recovery
4 SpA Florges Moonblast vs. 0 HP / 0 SpD Porygon-Z: 144-169 (46.3 - 54.3%) -- 53.1% chance to 2HKO
Can't switch in (especially with rocks up), can't KO back (though it does leave it in range of a revenge kill).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 176-208 (27.4 - 32.3%) -- guaranteed 4HKO
This can come in, but is easily predicted and gets crippled by trick (which every single choice'd porygon should be running).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252+ SpD Blissey: 202-238 (30.9 - 36.5%) -- 63% chance to 3HKO
Pretty much the same as chansey, can come in on any actual attack but being predicted neuters it.

What about the resists?
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 143-169 (41.5 - 49.1%) -- guaranteed 3HKO
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Aggron: 85-100 (24.7 - 29%) -- 99.9% chance to 4HKO
Okay, so this can come in pretty safely (and it does about 75% with Heavy slam too). If it's already mega'd, though, it can't come in safely after only a little bit of prior damage.

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Scizor: 124-147 (36 - 42.7%) -- guaranteed 3HKO
This is a pretty good check/counter, with gear grind OHKO'ing back almost all the time

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Ferrothorn: 112-132 (31.8 - 37.5%) -- 0% chance to 3HKO after Leftovers recovery
This can come in safely if it has reliable recovery, but again gets crippled by trick.


Now, every steel in the calcs above (bar heatran) can be trapped and eliminated by (scarf) blue flare magnetic(zone/ton). They're also often used as Pinsir checks, so with P-Z wearing them down, it opens the path for a sweep.

In addition, it often runs specs (or is this just me?) What happens to some of those checks now?

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 240 HP / 16 SpD Assault Vest Azumarill: 406-478 (101.2 - 119.2%) -- guaranteed OHKO
Bop.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 264-312 (41.1 - 48.5%) -- 74.2% chance to 2HKO after Stealth Rock
Can't come in if hazards are up. Blissey is even worse, obviously.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Heatran: 178-210 (46.1 - 54.4%) -- 97.7% chance to 2HKO after Stealth Rock and Leftovers recovery
Can't come in with hazards up.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 232+ SpD Skarmory: 237-279 (70.9 - 83.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Pewpewpew.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 215-253 (62.5 - 73.5%) -- guaranteed 2HKO
Yeah, no. If it's not running any SpDef investment (eg as a tank) then it has a good chance to get OHKO'd.
Too lazy to calc the rest but you get the idea.


Specs has zero non-ghost switch-ins with hazards up, scarf destroys offensive teams which thought they could outspeed it, and you can even run a fruity silk scarf set with HP ground or something to lure and bop heatran, or toxic to force out/beat chansey.
What a very concise and well argued point. You're definitely arguing that it is a strong mon, and probably one of the best in the metagame.
It'd be interesting to see what P-Z uses more, as I have actually never seen it use Specs, because the loss of speed in this meta is dangerous. However, with Specs immense power, it is more than viable, and as I have spent more times testing new mons than actually laddering, I've only seen near the bottom of the metagame, so I don't know how the top of the ladder works.
Each have different checks and P-Z definitely needs some teambuilding. Maybe others here disagree with me, but despite it being incredibly powerful, like M-Pinsir, I don't quite want to call it overpowered yet.

EDIT: Also, thinking about it, Abomasnow has a weird niche as a counter-meta. With immunity to Spore, and Boomburst, and STAB Ice and Grass, I wonder what people could do with it.
 
Some replays with our suspect-worthy Pokémon:

http://replay.pokemonshowdown.com/battle-sketchmons-266763741
Not my best battle but w/e. Cloyster haxes a Ninjask to death and puts Mega Gardevoir in Latios's range, Gothorita removes Skarmory for Porygon-Z.

http://replay.pokemonshowdown.com/battle-sketchmons-266766533
Even more clear here. Cloyster haxes to death both Scizor and Mega Gardevoir, while Gothorita is able to remove Clefable and Umbreon.

http://replay.pokemonshowdown.com/battle-sketchmons-266769225
Gothorita removes Slowking early game and Klefki later. The opponent ragequits.
 
Mons with Soundproof (disregarding NFEs):
Abomasnow (base form only)
Bastiodon
Bouffalant
Electrode
Exploud
Mr Mime

Abomasnow has a small niche, and exploud too in scrappy boomburst, but the others either suck or are outclassed in this meta.

All I'm seeing from this is that you can't switch anything in on it, bar specially defensive resists, ghosts (unless it decides to predict and use dpulse), and chansey. Some calcs:

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Florges: 182-216 (50.5 - 60%) -- 86.7% chance to 2HKO after Leftovers recovery
4 SpA Florges Moonblast vs. 0 HP / 0 SpD Porygon-Z: 144-169 (46.3 - 54.3%) -- 53.1% chance to 2HKO
Can't switch in (especially with rocks up), can't KO back (though it does leave it in range of a revenge kill).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 176-208 (27.4 - 32.3%) -- guaranteed 4HKO
This can come in, but is easily predicted and gets crippled by trick (which every single choice'd porygon should be running).

252+ SpA Adaptability Porygon-Z Boomburst vs. 4 HP / 252+ SpD Blissey: 202-238 (30.9 - 36.5%) -- 63% chance to 3HKO
Pretty much the same as chansey, can come in on any actual attack but being predicted neuters it.

What about the resists?
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 143-169 (41.5 - 49.1%) -- guaranteed 3HKO
252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Aggron: 85-100 (24.7 - 29%) -- 99.9% chance to 4HKO
Okay, so this can come in pretty safely (and it does about 75% with Heavy slam too). If it's already mega'd, though, it can't come in safely after only a little bit of prior damage.

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Scizor: 124-147 (36 - 42.7%) -- guaranteed 3HKO
This is a pretty good check/counter, with gear grind OHKO'ing back almost all the time

252+ SpA Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Ferrothorn: 112-132 (31.8 - 37.5%) -- 0% chance to 3HKO after Leftovers recovery
This can come in safely if it has reliable recovery, but again gets crippled by trick.


Now, every steel in the calcs above (bar heatran) can be trapped and eliminated by (scarf) blue flare magnetic(zone/ton). They're also often used as Pinsir checks, so with P-Z wearing them down, it opens the path for a sweep.

In addition, it often runs specs (or is this just me?) What happens to some of those checks now?

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 240 HP / 16 SpD Assault Vest Azumarill: 406-478 (101.2 - 119.2%) -- guaranteed OHKO
Bop.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 4 HP / 252 SpD Eviolite Chansey: 264-312 (41.1 - 48.5%) -- 74.2% chance to 2HKO after Stealth Rock
Can't come in if hazards are up. Blissey is even worse, obviously.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Heatran: 178-210 (46.1 - 54.4%) -- 97.7% chance to 2HKO after Stealth Rock and Leftovers recovery
Can't come in with hazards up.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 232+ SpD Skarmory: 237-279 (70.9 - 83.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Pewpewpew.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 252 HP / 252+ SpD Mega Aggron: 215-253 (62.5 - 73.5%) -- guaranteed 2HKO
Yeah, no. If it's not running any SpDef investment (eg as a tank) then it has a good chance to get OHKO'd.
Too lazy to calc the rest but you get the idea.


Specs has zero non-ghost switch-ins with hazards up, scarf destroys offensive teams which thought they could outspeed it, and you can even run a fruity silk scarf set with HP ground or something to lure and bop heatran, or toxic to force out/beat chansey.
Extreme Speed Bouffalant is actually a decent option if you want to check the opponent's boombursters, or protect yourself from imposters that copy your boombursters, while also providing some nice revenge-killing utility. You could go banded or opt for SD LO.

Bouffalant @ Life Orb
Ability: Soundproof
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Extreme Speed
- Earthquake
- Wild Charge
- Swords Dance

Just throwin it out there.
 
Machamp @ Choice Band
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Dynamic Punch
- Gunk Shot
- Ice Punch
- Knock Off

No Guard Gunk Shot, with it's higher attack can do a better job than Poison Jab in eliminating fairies.

252+ Atk Choice Band Machamp Gunk Shot vs. 184 HP / 252 Def Xerneas: 352-416 (80.1 - 94.7%) -- guaranteed 2HKO

252+ Atk Choice Band Machamp Poison Jab vs. 184 HP / 252 Def Xerneas: 236-278 (53.7 - 63.3%) -- guaranteed 2HKO

252+ Atk Choice Band Machamp Bullet Punch vs. 184 HP / 252 Def Xerneas: 118-140 (26.8 - 31.8%) -- guaranteed 4HKO

While both Poison type moves take 2 hits to get rid of Xerneas, Gunk Shot deals more damage than Poison Jab and Bullet Punch making it a strong attack. Plus, FREE HITS!!! :D
 
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Porygon-Z
Personally, I'm using Specially Defensive Tyranitar with Pursuit.

252+ SpA Choice Specs Adaptability Porygon-Z Boomburst vs. 248 HP / 252 SpD Tyranitar in Sand: 136-161 (33.7 - 39.9%) -- 30% chance to 3HKO after Leftovers recovery

This is the best it can do, which can be healed off with a Sketched recovery move and assumes it's Specs. Without Specs, it's lucky if it breaks 25%, and will never get better than a 4HKO. (Which means even with Nasty Plot, I can just phaze it, having taken less than 50% from the boosted hit) Meanwhile

0 Atk Tyranitar Pursuit (Switch) vs. 0 HP / 4 Def Porygon-Z: 148-175 (47.5 - 56.2%) -- guaranteed 2HKO after sandstorm damage

means Porygon-Z really can't afford to be switched in at all until Tyranitar is dead.

It's also useful against tons of other Special attackers, albeit with the unfortunate caveat that Boomburst Pixilators annihilate it. It can also phaze -with Dragon Tail or Roar- which is great for dealing with the myriad powerful setup sweepers, especially the Geomancy ones, while Sand Stream gets in chipping damage, among other points allowing it to finish off Focus Sashers. Oh, and unlike Steel choices it has no fear of Magnet Pull.

It's great all around, is what I'm saying.
 
Cloyster also works for Porygon-Z for the potential hax to death.
What I usually do is to FakeSpeed with Mega Loppuny, which dosn't kill at full, and then revenge kill it with Cloyster (it doesn't need a flinch to do so).

EDIT: Also I want to talk about this little gimmick I made.
Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Heart Swap
- Defog
- Psyshock
Fun set that acts as a set-up counter. Passing the Draco drops it's also very fun. It's not that good in practice, but still. Great Defogger too.
 
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sin(pi)

lucky n bad
252+ Atk Life Orb Huge Power Diggersby Extreme Speed vs. 0 HP / 0 Def Porygon-Z: 296-348 (95.1 - 111.8%) -- 68.8% chance to OHKO

I forgot to mention this earlier but it works as a good RKer.


Something I thought about yesterday was Staraptor.

Staraptor @ Choice Band/Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Adamant/Jolly Nature
- Brave Bird
- Double-Edge
- High Jump Kick
- U-turn

Gen4berd doesn't really need anything in terms of coverage (dual STABs + fighting is only walled by Aegislash line) but giving it HJK makes it hit rocks and steels a lot harder than CC (130 + 20% reckless boost= 156 BP vs 120). Just look at this power:

252+ Atk Choice Band Reckless Staraptor High Jump Kick vs. 252 HP / 16+ Def Filter Mega Aggron: 169-201 (49.1 - 58.4%) -- 98% chance to 2HKO
Usually 2HKOs standard Mega Aggron with a non-STAB physical move.
 
Ok so I was thinking on stuff that could be unbanned. While at first nothing looked safe to unban, a closer look gave me this results:

Blaziken was banned for its ability to grab Attack and Speed boosts and pass them (which cannot do now) or sweep with them. It also has access to a near-unresisted STAB combo. However, it is initially slow and frail. With so much Shift Gear and strong priority out here, Blaziken might have a hard time at dealing with Mega Pinsir or Cloyster for example. Being weak to Flying- and Water-types really sucks (Azumarill in particular resists its STAB) and more mons get recovery now so they might me potential counters. Not 100% sure on the unban, what do you think?


Again not sure on this one, while it's naturally fast is extremely frail so gets destroyed by Mega Pinsir and Mega Altaria. Serperior beats it too after a boost. Greninja it's so frail it probably wouldn't be able to set up and wreak shit. Still very scary, so I'd want to hear the community's opinion.


This guy has the same problem as those above but more extreme. It's OHKOed by almost every attack so FakeSpeed or Cloyster can wreak it. It desesperately needs its Sash to do anything. However it is ridiculously powerful, fast, and versatile coverage-wise, so I'm a bit afraid unbanning it could centralize the meta around priority.


A more safe unban than it's hyper offensive brother, Deoxys-D may not hold up against the ridiculous powerhouses of the metagame (and Gothorita if it lacks Taunt). However it still has enough bulk to set up a ton of hazards, so it might be too centralizing.


Same as Blaziken but more ridiculous.

For obvious reasons:

Aegislash
Arceus (all formes)
Darkrai
Deoxys
Deoxys-S
Dialga
Genesect
Gengar (Mega)
Giratina
Giratina-O
Groudon
Groudon (Primal)
Ho-Oh
Kangaskhan (Mega)
Kyogre
Kyogre (Primal)
Kyurem-W
Lugia
Lucario (Mega)
Mawile (Mega)
Mewtwo (base and both megas)
Palkia
Rayquaza
Rayquaza (Mega)
Salamence (Mega)
Shaymin-Sky
Xerneas
Yveltal
Zekrom
 
Unbanning Greninja would be demented. It was already banned on the basis of Protean making it uncounterable due to its movepool, now it can take literally any one move (Except Chatter) to make the problem even worse. Or it can take boosting instead, if it wants, just to drive home that it will be obscenely versatile.

Blaziken I have no particular opinion on.

Unbanning Deoxys Defense might be acceptable. Arguably the problems it brings to the table are already brought by other Pokemon -you can add recovery to some of the bulky hazard stackers that lack it normally, or add a hazard to Pokemon that can already heal and, say, set Stealth Rock, such as granting Hippowdon Spikes. Dunno.
 
I don't really think Greninja would be bad at all? Considering we already have a lot of threats that would be ridiculous for OU standards and its movepool is already very wide - what can you add that will push it over the top? With this we have a few more reliable checks now that everything gets recovery if it wants it, and with the amount of priority spam its speed tier + frailty is a lot less appealing.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Un ban the KFC. Being weak to the two most common forms of -ates isn't good. Plus it can't hit back Sylveon at all, which isn't good at all. IDK about the mega stone though.

Never unban the ninja where it gets STAB BoltBeam. Sure, its frail, but still it has no counters. Maybe it can be released based on its fraility, but I'm not supporting it.
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
Un ban the KFC. Being weak to the two most common forms of -ates isn't good. Plus it can't hit back Sylveon at all, which isn't good at all. IDK about the mega stone though.

Never unban the ninja where it gets STAB BoltBeam. Sure, its frail, but still it has no counters. Maybe it can be released based on its fraility, but I'm not supporting it.
How is KFC weak to the two most common forms of ates when It's only weak to one of them (Aerliate)
 
Un ban the KFC. Being weak to the two most common forms of -ates isn't good. Plus it can't hit back Sylveon at all, which isn't good at all. IDK about the mega stone though.

Never unban the ninja where it gets STAB BoltBeam. Sure, its frail, but still it has no counters. Maybe it can be released based on its fraility, but I'm not supporting it.
Chansey? Ferrothorn (now with recovery)? Shedinja? Mega Venusaur? etc... This tier just makes it have even worse 4mss while adding way more viable things that can deal with it. I'm just not seeing how this is somehow above and beyond threats like boomburst Sylveon and ExtremeSpeed Pinsir.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Forgot that fire resists Fairy. Still can't hit a Fairy type with powerful attacks. Also, it can't past boosts and such.

Maybe it can unbanned in OU too? [/B]
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Chansey? Ferrothorn (now with recovery)? Shedinja? Mega Venusaur? etc... This tier just makes it have even worse 4mss while adding way more viable things that can deal with it. I'm just not seeing how this is somehow above and beyond threats like boomburst Sylveon and ExtremeSpeed Pinsir.

Gunk Shot the Fairies and its not one shot by espeed, so it can smash it with STAB BoltBeam. Mega Venu is non exidtent in this meta dye to opportunity cost, plus Mega Pinsir fuks it. It already had moves for Shedinja, which isnt popular so don't bring it up, and Steel Trappers and Fighting types exists for Chansey and Ferro. So your arguement is invalid
 
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Also you just murder Ferrothorn with Blue Flare. Or V-Create. Or whatever. Greninja can kill pretty much anything leaning on its type to dodge dying, it can now kill Chansey with Secret Sword instead of Low Kick, and the Extreme Speeders don't do anything except force it to switch out, which isn't even that big a deal, especially if it U-Turns out of them anyway -or Volt Switches, or Parting Shots. Mega Venusaur can be murdered by Oblivion Wing, for example.
 
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Gunk Shot the Fairies and its not one shot by espeed, so it can smash it with STAB BoltBeam. It already had moves for Shedinja, which isnt popular so don't bring it up, and Steel Trappers and Fighting types exists for Chansey and Ferro. So your arguement is invalid
So Gunk Shot/Ice Beam/Tbolt? We're already running low on moveslots to be uncounterable, but with that alone most neutral special walls will do fine. Ok so say it runs Dark Pulse last slot for sheddy (And it might not be popular but it should be since I'm currently top of the ladder with stall mainly thanks to the lil bug), then you still have Ferro and Chansey but also Heatran, Umbreon, generally spdef steel types... my point is the possibility of Greninja running one more move doesn't overcome the amount of new reliable checks to it added to the meta. And yeah fighting types do exist, but it what world is Chansey staying in on them? Steel trappers do exist but with pinsir/mag about I'm already slapping shed shell on random stuff.

Also you just murder Ferrothorn with Blue Flare. Or V-Create. Or whatever. Greninja can kill pretty much anything leaning on its type to dodge dying, it can now kill Chansey with Secret Sword instead of Low Kick, and the Extreme Speeders don't do anything except force it to switch out, which isn't even that big a deal, especially if it U-Turns out of them anyway -or Volt Switches, or Parting Shots.
...but this logic applies to half the mons in the meta? Everything can now run whatever they want to get past specific counters (And even then, secret sword has a 0.4% chance to 2hko chansey without rocks). I don't see what makes greninja particularly exceptional here.
 

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