Approved by Eevee General and The Immortal
Welcome to Spe-Neutrality! In this OM, all moves have a priority of 0. This includes moves like Protect as well as phasing moves. It also includes the abilities Prankster and Gale Wings. The goal of this metagame is to play with the "true" speed of things. Speed tiers in this metagame are the ABSOLUTE key to victory here. Things like Thundurus, Talonflame, Klefki, and Bisharp would be notably nerfed, but I think that the end result of this metagame would justify their downfall.
In this metagame, I believe that complete reliance on the speed tiers would lead to smarter counter play because you would not be able to stop a sweep in its tracks because of a priority Thunder Wave or Brave Bird. In other words, you have to be very careful with your plays, or you will find yourself swept by Dragon Dancers and Agility sweepers.
Here are a few things I think will be major threats…
Holy hell. After one Dragon Dance and Stealth Rocks, you can proceed to systematically whittle away at the opponent with Roar. Since it has Mold Breaker, it bypasses all abilities that negate/reflect Roar. After either KO'ing the opponent or weakening them to a certain point, it can simply sweep with Waterfall or Crunch. I suspect this will end up broken and banned, but we'll see.
/
Similar to the above threat, Aerodactyl is fast enough to Roar through a lot of teams until it can pick off Pokemon that are weakened enough. I think this is manageable for the metagame because Magic Bounce, Suction Cups, and Soundproof are full stops to Roar spam.
M-Lop is insanely fast, and now that Talonflame can't Brave Bird it to death, hard to revenge KO. You'll need to prepare for this threat either by scarfed Fighting moves (also an answer to M-Gyarados *wink wink*), or having a defensive full-stop to it. Additionally, if you let it M-Evolve, it has Scrappy and can hit EVERYTHING with a fast Circle Throw. It very possibly could weaken teams to a point where it can clean up with Return or HJK. Be careful around this. Potentially broken but we'll see.
Say hello to your best friend against phasing. You'll probably want a Magic Bouncer on your team in order to ruin opposing "phase-sweepers". This guy's the bulkiest one.
Last Minute Clarifications:
-Protect and Magic Coat will only work if you are faster than the opponent.
-Counter/Mirror Coat will rely on you being slower than the opponent
-Dragon Tail, Whirlwind, and Roar are all reliant on the user's speed tier
-Prankster and Gale Wings now do nothing
-OU Clauses
-Switching and Mega Evolving remain the same as before
I hope you all have fun with this metagame :)
Sun King out.
Spe-Neutrality
Try and prioritize my attacks, FCC!
OU Based metagame
Try and prioritize my attacks, FCC!
OU Based metagame
Welcome to Spe-Neutrality! In this OM, all moves have a priority of 0. This includes moves like Protect as well as phasing moves. It also includes the abilities Prankster and Gale Wings. The goal of this metagame is to play with the "true" speed of things. Speed tiers in this metagame are the ABSOLUTE key to victory here. Things like Thundurus, Talonflame, Klefki, and Bisharp would be notably nerfed, but I think that the end result of this metagame would justify their downfall.
In this metagame, I believe that complete reliance on the speed tiers would lead to smarter counter play because you would not be able to stop a sweep in its tracks because of a priority Thunder Wave or Brave Bird. In other words, you have to be very careful with your plays, or you will find yourself swept by Dragon Dancers and Agility sweepers.
Here are a few things I think will be major threats…

Holy hell. After one Dragon Dance and Stealth Rocks, you can proceed to systematically whittle away at the opponent with Roar. Since it has Mold Breaker, it bypasses all abilities that negate/reflect Roar. After either KO'ing the opponent or weakening them to a certain point, it can simply sweep with Waterfall or Crunch. I suspect this will end up broken and banned, but we'll see.


Similar to the above threat, Aerodactyl is fast enough to Roar through a lot of teams until it can pick off Pokemon that are weakened enough. I think this is manageable for the metagame because Magic Bounce, Suction Cups, and Soundproof are full stops to Roar spam.

M-Lop is insanely fast, and now that Talonflame can't Brave Bird it to death, hard to revenge KO. You'll need to prepare for this threat either by scarfed Fighting moves (also an answer to M-Gyarados *wink wink*), or having a defensive full-stop to it. Additionally, if you let it M-Evolve, it has Scrappy and can hit EVERYTHING with a fast Circle Throw. It very possibly could weaken teams to a point where it can clean up with Return or HJK. Be careful around this. Potentially broken but we'll see.

Say hello to your best friend against phasing. You'll probably want a Magic Bouncer on your team in order to ruin opposing "phase-sweepers". This guy's the bulkiest one.
-Protect and Magic Coat will only work if you are faster than the opponent.
-Counter/Mirror Coat will rely on you being slower than the opponent
-Dragon Tail, Whirlwind, and Roar are all reliant on the user's speed tier
-Prankster and Gale Wings now do nothing
-OU Clauses
-Switching and Mega Evolving remain the same as before
I hope you all have fun with this metagame :)
Sun King out.
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