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Storm Gods- Rain Dance Team

Discussion in 'BW OU Teams' started by Crowspeaker, Jul 7, 2012.

  1. Doom Dawg

    Doom Dawg

    Joined:
    Jun 23, 2012
    Messages:
    69
    I have tested the team in all kinds of ways... THREATS are Blissey, Conkeldurr and other wall kinds...

    team (open)
    Lakshmi (Vaporeon) @ Damp Rock
    Trait: Hydration
    EVs: 252 HP / 252 Def / 4 Spd
    Bold Nature
    - Wish
    - Scald
    - Rest
    - Rain Dance
    Allah (Mamoswine) @ Focus Sash
    Trait: Thick Fat
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature
    - Ice Shard
    - Stealth Rock
    - Earthquake
    - Endeavor
    Zeus (Raikou) @ Expert Belt
    Trait: Pressure
    EVs: 4 HP / 252 SAtk / 252 Spd
    Modest Nature
    IVs: 30 Atk / 30 Def
    - Thunder
    - Weather Ball
    - Aura Sphere
    - Hidden Power
    Tlaloc (Volcarona) @ Lum Berry
    Trait: Flame Body
    EVs: 240 HP / 216 Def / 52 Spd
    Bold Nature
    - Quiver Dance
    - Bug Buzz
    - Hurricane
    - Giga Drain
    Neptune (Kingdra) @ Chesto Berry
    Trait: Swift Swim
    EVs: 252 Atk / 152 Def / 104 Spd
    Adamant Nature
    - Waterfall
    - Outrage
    - Rest
    - Rain Dance
    Loki (Scrafty) @ Leftovers
    Trait: Shed Skin
    EVs: 252 HP / 8 Atk / 248 SDef
    Careful Nature
    - Bulk Up
    - Drain Punch
    - Crunch
    - Rain Dance


    This is an importable of the team I tested and had most success with. I am trying to fit a Steel type somewhere, Dragonite plows through this team like hot knife in butter.
  2. Crowspeaker

    Crowspeaker

    Joined:
    Jul 4, 2012
    Messages:
    14
    Yeah, I've noticed a bit of a problem with Dragonites, too. What about testing out a Metagross with Ice Punch in that last slot, in place of Mamoswine/Landorus? I'm leaning towards a Trick + Iron Ball set with Trick, Meteor Mash, Earthquake, and Ice Punch, but a Stealth Rock set could be plausible too?
  3. Doom Dawg

    Doom Dawg

    Joined:
    Jun 23, 2012
    Messages:
    69
    Yes, but I would use a priority Bullet Punch instead of Meteor Mash. This will not be able to impair Dragonite. I love Dnite and I know almost all sets, and lets suppose a normal Dragon Dance, Fire Punch, EQ/Extremespeed and Outrage. Metagross might enter against a locked Outrage. But the EQ and Fire Punch in sun from a Max Atk obliterates it. But still it is a solution to the team, Rain makes Mamo 4x weak to water anyways, I soon will try Metagross with a Bullet and Ice Punch set.
  4. Crowspeaker

    Crowspeaker

    Joined:
    Jul 4, 2012
    Messages:
    14
    Alright, now that Showdown is back up, I'm testing out this Metagross on my team as my latest attempt at a bulky Earthquaker:

    [​IMG]
    Hephaestus (Metagross) @ Iron Ball
    Trait: Clear Body
    EVs: 236 HP / 252 Atk / 20 Spd
    Adamant Nature
    - Trick
    - Bullet Punch
    - Ice Punch
    - Earthquake

    I've only run this guy through a handful of battles, so far, but so far he sees a lot more use than any of his predecessors! I keep screwing myself over with mispredictions, but once I get that sorted out, I feel like Metagross should work out pretty nicely. It certainly does a nice job of countering the Haxoruses that were wrecking havoc on my team beforehand.

    On a note largely unrelated to Metagross, I've been noticing lately that I have a big problem battling scarfed Tornadus-T. With a scarf, it can outspeed even Kingdra-in-rain, and that stupid Hurricane smashes through basically everything on my team in 1-2 turns. If I get insanely lucky and play my cards right, I can occasionally manage to either trick an Iron Ball onto it (if I predict right with Metagross) or hit it with Waterfall if it comes in on full-HP Kingdra (who takes two turns to be knocked out by Hurricane, whereas Tornadus-T is usually OHKOed by Waterfall), but I would appreciate having a more reliable way of countering it, because they're pretty omnipresent, and they pretty effectively wipe the floor with my entire team.
  5. Doom Dawg

    Doom Dawg

    Joined:
    Jun 23, 2012
    Messages:
    69
    Magnezone perhaps is a solution... it takes out the Steel types for Kingdra outrages and it resists that Tornadus like a boss. Using a set like this might help. Magnezone can Volt-switch maintaining momentum will be really useful against Tornadus that is quite frail, Thunderbolt is to sweep, HP Fire to remove the steel types and Flash Cannon is a powerful move that will most likely cover what T-bolt does not. The scarf is to outspeed and is quite awesome in itself...

    Show Hide
    Magnezone @ Choice Scarf
    Trait: Magnet Pull
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature (+Spe, -Atk)
    - Volt Switch
    - Thunderbolt
    - Flash Cannon
    - HP Fire

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