Welcome to another 1v1 reffed by myself. Of particular interest in this battle, our challenger requested not a common level-grind style Beginner Battle, with small monsters using their tiny movepools to dent each other to death. No, this is a true... STRONGMON BATTLE! Each competitor provided me with but a single pokemon: Terrador's Agamemnon (Move your mouse to reveal the content) Terrador's Agamemnon (open) Terrador's Agamemnon (close) Nidorino [Agamemnon] (Gender) Nature: Quiet (+SpA, Spe/1.15, Eva -10) Type: Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Really Hustle, but it's never going to unlock Hustle as a Nidorino, so who cares?) Stats: HP: 100 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 2 Spe: 56 (-) EC: 8/9 MC: 0 DC: 4/5 Attacks: Leer Peck Focus Energy Tackle Horn Attack Poison Sting Double Kick Fury Attack Helping Hand Toxic Spikes Poison Jab Counter Disable Iron Tail Sludge Bomb Thunderbolt Ice Beam Reflect XVICaliber's Ouroboros (Move your mouse to reveal the content) XVICaliber's Ouroboros (open) XVICaliber's Ouroboros (close) Ouroboros(*) - Steelix (M) Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack) Type: Steel/Ground Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 8 SpA: Rank 1 (-) SpD: Rank 3 Spe: 30 EC: 6/6 MC: 2 DC: 2/5 Abilities: Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage. Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Moves: Thunder Fang Ice Fang Fire Fang Mud Sport(*) Tackle(*) Harden(*) Bind(*) Screech(*) Rock Throw(*) Rage(*) Rock Tomb(*) Smack Down(*) Sandstorm(*) --------------- Heavy Slam(Egg) Flail(Egg) Stealth Rock(Egg) --------------- Dig(TM) Earthquake(TM) Gyro Ball(TM) And the match conditions: Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Open Challenge! 1v1 Strongmons Duel 1 Day DQ 5 Chills/2 Recovers Tournament Arena XVI should post his restrictions on Abilities, Items, and something funny about how you can't switch in a 1v1, as this was not provided in his Battle Tower post. Then, the order shall be as follows: Terrador sends out his Pokemon (I'm including this because I can only assume that it's to evolve on entry, and thus we need to take care of that...) XVI sends out and issues actions Terrador issues actions I crunch numbers and spin a tale of epic(?) battle prose We spin the above around for game balance Repeat until the STRONGMON is crowned at the death of their opponent. BEGINETH!